as long as you've got a clear view of the problem then you won't say the set's done until it's fixed. nice not having to work to deadlines
2016-04-12 01:15:51:
Adak
commented on the cardset Pemberly
While the Clear the Chaff method works, there's only so many effects you can staple it to. It's probably best on only a handful of cards. I'm still trying to work out a few more indirect ways of supporting the theme like that.
The most important part though is that you don't want cards that do nothing when you don't have a legend.
yeah cool, i'll go take a look at them then. nobody else in the office today so i don't think much work is getting done. Clear the Chaff is a good implementation, I hadn't considered this way of doing it. do you think it's got enough legs to carry the set, or do you also need some legendary-specific cards thrown in?
2016-04-11 18:46:28:
continuumg
commented on a card
2016-04-11 18:45:51:
continuumg
commented on a card
2016-04-11 18:00:38:
Adak
commented on the cardset Pemberly
@Keflexx: Feel free to take a look. Right now what I need most is a better way of handling the gods in the set (They're artifact creatures that are not creatures unless certain conditions are met, but I'm having trouble implementing them).
@continuumg: Like I said, feel free to borrow any of the stuff in my set. That includes Clear the Chaff; just import it wholesale if you feel like it fits. Cards that only hit non-legendary creatures are a decent way of playing into a theme without being parasitic outside of their environment or needing a theme to be particularly pervasive. See Go For The Throat and Ruthless Invasion for similar examples. As a clause, stuff that doesn't work on legends is a lot less intrusive than stuff that only works on legends, in my experience.
2ww -> 1ww
as long as you've got a clear view of the problem then you won't say the set's done until it's fixed. nice not having to work to deadlines
While the Clear the Chaff method works, there's only so many effects you can staple it to. It's probably best on only a handful of cards. I'm still trying to work out a few more indirect ways of supporting the theme like that.
The most important part though is that you don't want cards that do nothing when you don't have a legend.
yeah cool, i'll go take a look at them then. nobody else in the office today so i don't think much work is getting done. Clear the Chaff is a good implementation, I hadn't considered this way of doing it. do you think it's got enough legs to carry the set, or do you also need some legendary-specific cards thrown in?
@Keflexx: Feel free to take a look. Right now what I need most is a better way of handling the gods in the set (They're artifact creatures that are not creatures unless certain conditions are met, but I'm having trouble implementing them).
@continuumg: Like I said, feel free to borrow any of the stuff in my set. That includes Clear the Chaff; just import it wholesale if you feel like it fits. Cards that only hit non-legendary creatures are a decent way of playing into a theme without being parasitic outside of their environment or needing a theme to be particularly pervasive. See Go For The Throat and Ruthless Invasion for similar examples. As a clause, stuff that doesn't work on legends is a lot less intrusive than stuff that only works on legends, in my experience.
Unlimited power!!!