"Enchantment Mirrodin" (On Hold): Virtual Booster
| "Enchantment Mirrodin" (On Hold): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Limited Stuff |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all enchanted creatures and all enchantment creatures.
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Target opponent reveals his or her hand. You choose an enchantment card from it. That player discards that card.
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Counter target enchantment, instant or sorcery spell.
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Presence of Heliad power and toughness are each equal to your devotion to White.
*/*
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Vigilance
Linger (When this creature dies, you may return it to the battlefield as a non-creature Aura with Enchant Creature.) Enchanted creature gets +2/+2 and has Vigilance. 2/2
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() – ~ gets +1/+1 as long as it enchanted or equipped.
1/1
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Black spells cost
less for you to cast. |
Linger (When this creature dies, you may return it to the battlefield as a non-creature Aura with Enchant Creature.)
Enchanted creature gets +1/+1. 1/1
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Flying
When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand. 2/1
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Draw a card.
Retrace (You may cast this card from your graveyard by discarding a land a card in addition to paying its other costs.) |
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Destroy target non-enchantment, non-enchanted creature.
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Destroy target enchanted creature, enchantment creature, enchanted land or enchantment land.
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Flash
Enchant Creature When Aura Rampant growth enters the battlefield, target creature gets +1/+1 until end of turn. Enchanted Creature gets +1/+1. |
Flame Jab* deals 1 damage to target creature or player.
Retrace (You may cast this card from your graveyard by discarding a land a card in addition to paying its other costs.) |
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Damnation EC
(rare)
Discard enchantment
(uncommon)
Countermagic
(uncommon)
Presence of Heliad
(uncommon)
FourDrop Cycle
(common)
CW02
(common)
'Orcish' Coronation
(common)
CW01
(common)
Drake Familiar*
(common)
Draw Retrace
(common)
'Destroy Material Existence'
(common)
Creature Destruction
(common)
Aura Rampant growth
(common)
Flame Jab*
(common)
Island
(basic)




