Set H1
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Mechanics | H1 |
Showing 11 of 11 White cards
Go to section: White (11) Blue (16) Black (10) Red (14) Green (11) Multicolour (12) Artifact (3) Land (13)
Show rarities: C U R M



1/4
Destroy each creature with power 4 or greater. For each creature that died this way, that player creates a 1/1 colorless creature token with defender.
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
Whenever you are attacked by a creature with power 4 or greater, you may put a creature card with power less than or equal to that creatures power from your hand onto the battlefield.
0/2
When you cast Mandate of Renewal choose an opponent that controls more permanents than you.
Return X target permanents from your graveyard to the battlefield where X is the difference in the amount of permanents you control.
Return X target permanents from your graveyard to the battlefield where X is the difference in the amount of permanents you control.
Defender
When Parapet Sniper enters the battlefield, destroy target creature with power 4 or greater that you do not control.
When Parapet Sniper enters the battlefield, destroy target creature with power 4 or greater that you do not control.
3/3
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Cast Rapid Treatment only if you were damaged by a creature with power 4 or greater this turn.
You gain 5 life.
Draw two cards.
You gain 5 life.
Draw two cards.
Only cast Vanguard's Advantage if an opponent controls more creatures than you.
Destroy target nonwhite creature. Creatures you control get +2/+2 until end of turn.
Destroy target nonwhite creature. Creatures you control get +2/+2 until end of turn.
Creatures can't attack you or a planeswalker you control unless their controller pays
for each of those creatures.



: Sacrifice Virtuous Resolve, creatures can't attack until the beginning of your next turn.





Go to section: White (11) Blue (16) Black (10) Red (14) Green (11) Multicolour (12) Artifact (3) Land (13)
Show rarities: C U R M
Set H1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | H1 |
Other creatures you control get +1/+1.
Sacrifice Acton, Unvindicated: Creatures you control gain Indestructible until end of turn.