Commander deck (nice): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
instant Creature – Elemental warrior
flying

When Storm Squadron enters, create X 1/1 red and blue instant creature cloud warrior tokens with prowess and flying.

Storm Squadrons Power is equal to the number of instant creatures you control.
*/3
{1}{r}
 
 U 
instant
Ignite deals 3 damage to target creature. Create a Spark token. if that creature dies this turn, create two spark tokens instead
Extinguish
{1}{u}
 
 U 
instant
Counter target spell. its controller creates a pearl token.
 U 
sorcery
return all instant and sorcery cards from your graveyard to the battlefield. they are x/x elemental creatures in addition to their other types, where x is their mana value.

Awaken 6 – {4} (when you cast this spell, you may pay {4}. if you do, this spell becomes a 6/6 elemental creature. )

As long as Cardname is a Creature, it has {t}: sacrifice target instant or sorcery creature. copy it. the copy is not a creature. you may cast the copy without paying its mana cost.
 U 
Creature – Human Monk
Prowess

Instant and sorcery spells you cast cost {1} less to cast. if Monastery Peacemakers Power is 4 or more, they cost {2} less instead
2/2
Deep Meditation
{1}{u}
 
 U 
instant
draw a card. Until end of turn, if you are dealt combat damage, draw a card.
 C 
sorcery
Roil (As an additional cost to cast this spell, you may discard an instant or sorcery card. If you do, this spell roils.)

Roiling Sinkhole deals 5 damage to target creature. if it would die this turn, exile it instead.

If this spell roils, it also does 5 damage to that creatures controller and that player discards a card
 C 
Artifact
{t}: add {c}{c}
 C 
Creature – Elemental
When Crackle Ranger enters, search your library for a Mountain card and put it onto the battlefield tapped. then shuffle your library.

Prowess
2/3
Crackling Pet
{1}{r}
 
 C 
Sorcery – Adventure
Create a 2/1 Thunderwolf instant creature token with haste.
 C 
Artifact creature – Construct
Prowess
0/1
 C 
Land
When Thundering River enters, you may have target player draw a card . if you don't Thundering River enters tapped
{t}:add {u} or {r}
 C 
Instant
Trample

Hypersound Bang deals 5 damage to target creature.
 C 
Creature – Elemental
Whenever you casting or copying an instant or sorcery spell would trigger a triggered ability of a permanent to trigger, that ability trggers an additional time. if this creatures power is 6 or more, it triggers two additional times instead.

Prowess
3/2
 C 
Land

Clifftop Watchtower enters tapped

{t}: add {c}

{u/r}{t}:sacrifice Clifftop Watchtower: search your library for a basic land and put it onto the battlefield tapped. then, draw a card.
 C 
Land
Blazetown Docks enters tapped.

{t}: add {r} or {u}

{3}{r/u}{t}:Create a Spark token and a pearl token
Storm Forge
{4}{u}{r}
 
 C 
Sorcery – Adventure
Choose one
-create three 2/2 blue and red elemental Creature tokens
-Create a 7/1 red elemental creature token with trample and haste.
 C 
Land
When Raging River enters, you may discard a card. if you dont, Raging River enters tapped.

{t}: add{r} or {u}
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact
{t}:Sacrifice this artifact: draw a card. add one mana of any color

Storm Squadron (rare)
Ignite // Extinguish (uncommon)
Arcane Recall (uncommon)
Monastery Peacemaker (uncommon)
Roiling Sinkhole (common)
Sol ring (common)
Crackle Ranger (common)
Charged Hulk (common)
Thundering River (common)
Hypersound Bang (common)
Arcane Image (common)
Clifftop Watchtower (common)
Blazetown Docks (common)
Raging River (common)
Plains (basic)
Pearl (token)