Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cat
Flash
Whenever a creature deals damage to you, you may sacrifice a cat. If you do, you may exile that creature.
1/2
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+2.
When enchanted creature dies, attach Reverent Legacy to another creature you control.
 U 
Enchantment
Whenever you gain life, put a 2/2 green and black Crocodile creature token onto the battlefield.
{3}{g}{b}: Target opponent loses 1 life and you gain 1 life.
 U 
Creature – Crocodile
Hexproof
Whenever another creature dies, you may put a +1/+1 counter on Reedroot Gharial.
1/1
 C 
Enchantment Creature – Spirit
Possession {1}{g} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
{t}: Add {g} to your mana pool. Activate this ability only if Utopia Eidolon is a creature.
Enchanted creature gets +0/+2 and has "{t}: Add {g} to your mana pool."
0/2
 C 
Creature – Human Shaman
When Phi-Kuanen Sorcerer enters the battlefield, you may Scry 1.
2/1
 C 
Enchantment – Aura Curse
Enchant Player
Enchanted Player cannot gain life.
At the beginning of enchanted players upkeep, he or she loses 1 life.
 C 
Creature – Phoenix
Flying
If Guttering Bennu would die, put it on the bottom of its owner's library instead.
1/1
 C 
Creature – Crocodile
Reach
Whenever Riverside Featherfeeder blocks, you gain 1 life.
3/2
 C 
Enchantment Creature – Zombie
Possession {w} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
Defender
Enchanted creature gets +0/+1 and has Defender.
0/1
 C 
Creature – Nightmare
When Tomb Wisp enters the battlefield, put the top two cards of your library into your graveyard.
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
1/2
 C 
Creature – Sphinx
Vigilance
3/4
 C 
Creature – Human Soldier
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
2/2
 C 
Creature – Human Shaman
Whenever you cast an aura spell, you may put a +1/+1 counter on Tashem Auramancer.
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Crocodile
2/2

Envoy of Bobesit (rare)
Reverent Legacy (uncommon)
Teeth of Bekra (uncommon)
Reedroot Gharial (uncommon)
Utopia Eidolon (common)
Phi-Kuanen Sorcerer (common)
Curse of Sealed Fate (common)
Guttering Bennu (common)
Riverside Featherfeeder (common)
Peaceful Guardian (common)
Tomb Wisp (common)
Watcher at the Temple (common)
Temple Guard (common)
Tashem Auramancer (common)
Swamp (basic)
Crocodile (token)