Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Sphinx
Prowess
Other Sphinxes you control get +1/+1 and have Prowess.
When even the brightest Viziers of Sahfra find themselves lost, they look to him.
4/4
 U 
Enchantment Creature – Spirit
Possession {1}{r} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
Prowess
Enchanted creature gets +2/+1 and has Prowess.
2/1
 U 
Sorcery
Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Draw a card.
 U 
Sorcery
As an additional cost to cast Tormented Thoughts, sacrifice a creature.
Target player discards a number of cards equal to the sacrificed creature's power.
"True fear lingers."
-Ashiok, Dream Reaper
 C 
Enchantment – Aura
Enchant Creature
When Bobesit's Guidance enters the battlefield, you may gain 4 life.
Enchanted creature has Vigilance and Lifelink.
Evoke {w} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Hippo
Everyone knows how dangerous the reeds of Tashem can be. But many who try to assail the city by water never make it that far.
6/5
 C 
Creature – Human Wizard
Sahfra Auramancer gets +1/+1 for each non-curse Aura you control.
2/2
 C 
Enchantment – Aura Curse
Enchant Player
Enchanted Player cannot gain life.
At the beginning of enchanted players upkeep, he or she loses 1 life.
 C 
Creature – Crocodile
Lifelink
Reedwater Snapper can't block.
1/1
 C 
Creature – Hippo
4/5
 C 
Creature – Sphinx
Vigilance
3/4
 C 
Creature – Crocodile
{1}{g}: Leaping Snapper gets +1/+1 and gains Reach until end of turn. Activate this ability only once per turn.
1/1
 C 
Creature – Phoenix
Flying
If Guttering Bennu would die, put it on the bottom of its owner's library instead.
1/1
 C 
Creature – Human Archer
Trample
3/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Crocodile
2/2

Teacher of the Wise (rare)
Hateful Presence (uncommon)
Waters of Thoeris (uncommon)
Tormented Thoughts (uncommon)
Bobesit's Guidance (common)
Tashem Crusher (common)
Sahfra Auramancer (common)
Curse of Sealed Fate (common)
Reedwater Snapper (common)
Water Bull (common)
Watcher at the Temple (common)
Leaping Snapper (common)
Guttering Bennu (common)
Phi-Kuanen Charioteers (common)
Swamp (basic)
Crocodile (token)