Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
Temple of Aturakh enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
 U 
Enchantment – Aura
Enchant Creature
When Sigil of Silence enters the battlefield, destroy target enchantment.
Whenever enchanted creature deals combat damage to a player, you may destroy up to two target enchantments that player controls.
Evoke {w} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 U 
Instant
Exile target creature. Its controller puts a colorless Monument artifact token onto the battlefield. It has "Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)"
 U 
Creature – Crocodile
Vigilance
Other Crocodiles you control get +1/+1 and have Vigilance.
2/3
 C 
Creature – Human Artificer
When Pharaoh's Mason enters the battlefield, put a colorless Monument artifact token onto the battlefield. It has "[Reverence {2}]"
1/2
 C 
Creature – Hippo
Everyone knows how dangerous the reeds of Tashem can be. But many who try to assail the city by water never make it that far.
6/5
 C 
Enchantment – Aura
Enchant Creature
When Bobesit's Guidance enters the battlefield, you may gain 4 life.
Enchanted creature has Vigilance and Lifelink.
Evoke {w} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Nightmare
When Tomb Wisp enters the battlefield, put the top two cards of your library into your graveyard.
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
1/2
 C 
Creature – Sphinx
Vigilance
3/4
 C 
Creature – Human Shaman
Phi-Kuanen Auramancer gets +2/+2 for each curse you control.
2/2
 C 
Creature – Hippo
4/5
 C 
Creature – Phoenix
Flying
If Guttering Bennu would die, put it on the bottom of its owner's library instead.
1/1
 C 
Creature – Salamander
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Tomb Diver enters the battlefield from a graveyard, draw a card.
2/2
 C 
Creature – Crocodile
{1}{g}: Leaping Snapper gets +1/+1 and gains Reach until end of turn. Activate this ability only once per turn.
1/1
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Phoenix
Flying
3/1

Temple of Aturakh (rare)
Sigil of Silence (uncommon)
Merkhet's Justice (uncommon)
Patient Siltmaw (uncommon)
Pharaoh's Mason (common)
Tashem Crusher (common)
Bobesit's Guidance (common)
Tomb Wisp (common)
Watcher at the Temple (common)
Phi-Kuanen Auramancer (common)
Water Bull (common)
Guttering Bennu (common)
Tomb Diver (common)
Leaping Snapper (common)
Island (basic)
Phoenix (token)