Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
You may pay {b} and exile an enchantment card from your hand rather than pay Force of Destruction's mana cost.
Destroy target creature.
 U 
Creature – Phoenix
Flying
When Envoy of Aturakh dies, put a 3/1 red and white Phoenix creature token with flying onto the battlefield.
3/3
 U 
Sorcery
Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Draw a card.
 U 
Creature – Phoenix
Flying
When Shimmerwing dies, return a random Phoenix card from your graveyard to your hand.
3/2
 C 
Creature – Sphinx Cleric
Sahfra Healer can't attack unless your life total is lower than the defending player's.
2/3
 C 
Creature – Human Archer
Trample
3/2
 C 
Creature – Phoenix
Flying
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
2/2
 C 
Creature – Nightmare
When Tomb Wisp enters the battlefield, put the top two cards of your library into your graveyard.
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
1/2
 C 
Creature – Spirit
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Benevolent Voyager enters the battlefield from a graveyard, you gain 4 life.
2/2
 C 
Creature – Hippo
Everyone knows how dangerous the reeds of Tashem can be. But many who try to assail the city by water never make it that far.
6/5
 C 
Creature – Crocodile
{1}{g}: Leaping Snapper gets +1/+1 and gains Reach until end of turn. Activate this ability only once per turn.
1/1
 C 
Creature – Plant
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Tombvine enters the battlefield from a graveyard, put 2 +1/+1 counters on it.
2/2
 C 
Enchantment Creature – Wraith
Possession {1}{b} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
Enchanted creature gets +0/+2.
Whenever Chillgrip Omen or enchanted creature attacks, target player loses 1 life.
0/2
 C 
Creature – Sphinx
Vigilance
3/4
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact Creature – Insect
Flying
1/1

Force of Destruction (rare)
Envoy of Aturakh (uncommon)
Waters of Thoeris (uncommon)
Shimmerwing (uncommon)
Sahfra Healer (common)
Phi-Kuanen Charioteers (common)
Bennu of Cinders (common)
Tomb Wisp (common)
Benevolent Voyager (common)
Tashem Crusher (common)
Leaping Snapper (common)
Tombvine (common)
Chillgrip Omen (common)
Watcher at the Temple (common)
Swamp (basic)
Insect (token)