Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Phoenix
Flying
Whenever Sunspout Bennu or another Phoenix enters the battlefield under your control, you may have it deal damage equal to its power to target creature.
Whenever you cast a Phoenix spell, you may return Sunspout Bennu from your graveyard to your hand.
4/4
 U 
Creature – Crocodile
Other crocodiles you control get +1/+1.
Whenever a creature dealt damage by a crocodile you control this turn dies, you may gain life equal to that creature's toughness.
4/5
 U 
Instant
Exile target creature. Its controller puts a colorless Monument artifact token onto the battlefield. It has "Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)"
 U 
Enchantment – Aura
Enchant Creature
When Sigil of Silence enters the battlefield, destroy target enchantment.
Whenever enchanted creature deals combat damage to a player, you may destroy up to two target enchantments that player controls.
Evoke {w} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Sorcery
Put a colorless Monument artifact token onto the battlefield. It has Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
Draw a card.
 C 
Enchantment – Aura
Enchant Creature
When Flamehand enters the battlefield, it deals 2 damage to target creature or player.
Whenever enchanted creature attacks, it gets +2/+0 until end of turn.
Evoke {r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Human Archer
Trample
3/2
 C 
Creature – Plant
Defender
Reach
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
0/2
 C 
Creature – Spirit
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Benevolent Voyager enters the battlefield from a graveyard, you gain 4 life.
2/2
 C 
Creature – Skeleton
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
1/1
 C 
Creature – Human Soldier
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
2/2
 C 
Creature – Crocodile
Hexproof
2/2
{b}
 
 C 
Instant
Exile target card from a graveyard.
Draw a card.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has Reach.
Equip {1}
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Monument
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)

Sunspout Bennu (rare)
Phi-Kuanen Devourer (uncommon)
Merkhet's Justice (uncommon)
Sigil of Silence (uncommon)
Toil for the Gods (common)
Flamehand (common)
Phi-Kuanen Charioteers (common)
Tashem Tanglegrass (common)
Benevolent Voyager (common)
Tenacious Returned (common)
Temple Guard (common)
Silt Lurker (common)
Cremate (common)
Reedshot Bow (common)
Island (basic)
Monument (token)