Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {c} to your mana pool.
{3}, {t}: Put a colorless Monument artifact token with onto the battlefield. It has Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
 U 
Enchantment Creature – Spirit
Possession {1}{r} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
Prowess
Enchanted creature gets +2/+1 and has Prowess.
2/1
 U 
Creature – Phoenix
Flying
Whenever Fireburst Bennu attacks, it deals 2 damage to you.
3/1
 U 
Creature – Human Warrior
Vigilance
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
2/3
 C 
Enchantment – Aura
Enchant Creature
When Blessing of Strength enters the battlefield, put a +1/+1 Counter on target creature.
At the beginning of your upkeep, put two +1/+1 Counters on enchanted creature.
Evoke {g} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Hippo
Everyone knows how dangerous the reeds of Tashem can be. But many who try to assail the city by water never make it that far.
6/5
 C 
Creature – Human Soldier
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
2/2
 C 
Enchantment Creature – Zombie
Possession {w} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
Defender
Enchanted creature gets +0/+1 and has Defender.
0/1
 C 
Creature – Phoenix
Flying
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
2/2
 C 
Creature – Hound Rogue
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Unaba Gravedigger enters the battlefield from a graveyard, you may return target creature card in a graveyard to its owner's hand.
2/2
 C 
Creature – Sphinx
Vigilance
3/4
 C 
Creature – Plant
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Tombvine enters the battlefield from a graveyard, put 2 +1/+1 counters on it.
2/2
 C 
Sorcery
Target player puts the top 5 cards of their library into their graveyard.
Return target card in a graveyard to its owner's hand.
 C 
Creature – Crocodile
Hexproof
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Token Artifact – Monument
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)

Phi-Kuanen, City of Stone (rare)
Hateful Presence (uncommon)
Fireburst Bennu (uncommon)
Riverside Worshipper (uncommon)
Blessing of Strength (common)
Tashem Crusher (common)
Temple Guard (common)
Peaceful Guardian (common)
Bennu of Cinders (common)
Unaba Gravedigger (common)
Watcher at the Temple (common)
Tombvine (common)
Grave Pulse (common)
Silt Lurker (common)
Forest (basic)
Monument (token)