Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {c} to your mana pool.
{3}, {t}: Put a colorless Monument artifact token with onto the battlefield. It has Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
 U 
Creature – Human Soldier
Sphinxes you control get +1/+1.
As long as you control a Sphinx, Sahfra Armorer gets +1/+1.
2/3
 U 
Instant
Sacrifice a creature. Return that creature to the battlefield tapped at the beginning of the next end step.
 U 
Creature – Human Shaman
Whenever you pay an Evoke cost, Phi-Kuanen Evoker deals 2 damage to target creature or player.
2/2
 C 
Creature – Nightmare
When Tomb Wisp enters the battlefield, put the top two cards of your library into your graveyard.
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
1/2
 C 
Creature – Sphinx Cleric
Sahfra Healer can't attack unless your life total is lower than the defending player's.
2/3
 C 
Creature – Crocodile
{1}{g}: Leaping Snapper gets +1/+1 and gains Reach until end of turn. Activate this ability only once per turn.
1/1
 C 
Enchantment – Aura
Enchant Creature
When Blessing of Strength enters the battlefield, put a +1/+1 Counter on target creature.
At the beginning of your upkeep, put two +1/+1 Counters on enchanted creature.
Evoke {g} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has Reach.
Equip {1}
 C 
Creature – Phoenix
Flying
If Guttering Bennu would die, put it on the bottom of its owner's library instead.
1/1
 C 
Enchantment Creature – Wraith
Possession {1}{b} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
Enchanted creature gets +0/+2.
Whenever Chillgrip Omen or enchanted creature attacks, target player loses 1 life.
0/2
 C 
Enchantment Creature – Zombie
Possession {w} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
Defender
Enchanted creature gets +0/+1 and has Defender.
0/1
 C 
Creature – Plant
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Tombvine enters the battlefield from a graveyard, put 2 +1/+1 counters on it.
2/2
 C 
Creature – Sphinx
Sphinx Cub can't attack unless you control another Sphinx.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact Creature – Insect
Flying
1/1

Phi-Kuanen, City of Stone (rare)
Sahfra Armorer (uncommon)
Shelter of Imyut (uncommon)
Phi-Kuanen Evoker (uncommon)
Tomb Wisp (common)
Sahfra Healer (common)
Leaping Snapper (common)
Blessing of Strength (common)
Reedshot Bow (common)
Guttering Bennu (common)
Chillgrip Omen (common)
Peaceful Guardian (common)
Tombvine (common)
Sphinx Cub (common)
Plains (basic)
Insect (token)