Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Phoenix
Flying
Whenever Sunspout Bennu or another Phoenix enters the battlefield under your control, you may have it deal damage equal to its power to target creature.
Whenever you cast a Phoenix spell, you may return Sunspout Bennu from your graveyard to your hand.
4/4
 U 
Instant
Exile up to one target artifact or enchantment card from a graveyard. If you do, destroy up to one target artifact or enchantment with the same name as the exiled card.
Draw a card.
 U 
Creature – Serpent
Defender
Tap two untapped non-Serpent creatures you control: Beast of Phi-Kuanen loses defender until end of turn.
5/5
 U 
Creature – Crocodile
Other crocodiles you control get +1/+1.
Whenever a creature dealt damage by a crocodile you control this turn dies, you may gain life equal to that creature's toughness.
4/5
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
 C 
Creature – Human Shaman
Phi-Kuanen Auramancer gets +2/+2 for each curse you control.
2/2
 C 
Enchantment – Aura
Enchant Creature
When Mantle of Aturakh enters the battlefield, up to three target creatures can't block this turn.
Enchanted creature has Menace.
Evoke {1}{r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Enchantment – Aura
Enchant Creature
When Bobesit's Guidance enters the battlefield, you may gain 4 life.
Enchanted creature has Vigilance and Lifelink.
Evoke {w} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Artifact Creature – Golem
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
0/2
 C 
Creature – Nightmare
When Tomb Wisp enters the battlefield, put the top two cards of your library into your graveyard.
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
1/2
 C 
Creature – Hippo
Everyone knows how dangerous the reeds of Tashem can be. But many who try to assail the city by water never make it that far.
6/5
 C 
Creature – Human Archer
Reach, Vigilance
1/4
 C 
Creature – Human Cleric
Whenever you pay Temple Healer's Reverence cost, you gain 1 Life.
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
0/2
 C 
Creature – Sphinx
Sphinx Cub can't attack unless you control another Sphinx.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact Creature – Insect
Flying
1/1

Sunspout Bennu (rare)
Thirsting Roots (uncommon)
Beast of Phi-Kuanen (uncommon)
Phi-Kuanen Devourer (uncommon)
Plummet (common)
Phi-Kuanen Auramancer (common)
Mantle of Aturakh (common)
Bobesit's Guidance (common)
Watcher of the Tombs (common)
Tomb Wisp (common)
Tashem Crusher (common)
Sahfra Charioteers (common)
Temple Healer (common)
Sphinx Cub (common)
Plains (basic)
Insect (token)