Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
You may pay {u} and exile an enchantment card from your hand rather than pay Force of Resolve's mana cost.
Counter target spell.
 U 
Creature – Human Warrior
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
3/2
 U 
Creature – Phoenix
Flying
When Envoy of Aturakh dies, put a 3/1 red and white Phoenix creature token with flying onto the battlefield.
3/3
 U 
Creature – Crocodile
Vigilance
Other Crocodiles you control get +1/+1 and have Vigilance.
2/3
 C 
Creature – Sphinx
Sphinx Cub can't attack unless you control another Sphinx.
2/2
 C 
Creature – Nightmare
When Tomb Wisp enters the battlefield, put the top two cards of your library into your graveyard.
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
1/2
 C 
Creature – Human Archer
Reach, Vigilance
1/4
 C 
Creature – Hippo
Everyone knows how dangerous the reeds of Tashem can be. But many who try to assail the city by water never make it that far.
6/5
 C 
Enchantment – Aura
Enchant Creature
When Disc of the Sun enters the battlefield, tap target creature.
Whenever enchanted creature attacks, you may tap target creature.
Evoke {w} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Human Shaman
When Phi-Kuanen Sorcerer enters the battlefield, you may Scry 1.
2/1
 C 
Artifact Creature – Golem
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
0/2
 C 
Creature – Salamander
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Tomb Diver enters the battlefield from a graveyard, draw a card.
2/2
 C 
Enchantment – Aura
Enchant Creature
When Flamehand enters the battlefield, it deals 2 damage to target creature or player.
Whenever enchanted creature attacks, it gets +2/+0 until end of turn.
Evoke {r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Human Shaman
{t}: Add {g} to your mana pool.
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact Creature – Insect
Flying
1/1

Force of Resolve (rare)
Tashem Adherent (uncommon)
Envoy of Aturakh (uncommon)
Patient Siltmaw (uncommon)
Sphinx Cub (common)
Tomb Wisp (common)
Sahfra Charioteers (common)
Tashem Crusher (common)
Disc of the Sun (common)
Phi-Kuanen Sorcerer (common)
Watcher of the Tombs (common)
Tomb Diver (common)
Flamehand (common)
Hand of Thoeris (common)
Plains (basic)
Insect (token)