Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Warrior
Creatures with Reverence you control untap during each player's untap step.
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
3/5
 U 
Instant
Sacrifice a creature. Return that creature to the battlefield tapped at the beginning of the next end step.
 U 
Creature – Zombie Berserker
Unending {4} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Tomb Avenger enters the battlefield from a graveyard, it gets +5/+0 and gains haste until end of turn.
0/3
 U 
Creature – Phoenix
Flying
When Shimmerwing dies, return a random Phoenix card from your graveyard to your hand.
3/2
 C 
Enchantment Creature – Wraith
Possession {1}{b} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
Enchanted creature gets +0/+2.
Whenever Chillgrip Omen or enchanted creature attacks, target player loses 1 life.
0/2
 C 
Creature – Human Artificer
When Pharaoh's Mason enters the battlefield, put a colorless Monument artifact token onto the battlefield. It has "[Reverence {2}]"
1/2
 C 
Enchantment – Aura
Enchant Creature
When Flamehand enters the battlefield, it deals 2 damage to target creature or player.
Whenever enchanted creature attacks, it gets +2/+0 until end of turn.
Evoke {r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Sphinx
Vigilance
3/4
 C 
Creature – Crocodile
When Relic Eater enters the battlefield, you may destroy target artifact. If you do, gain 3 life.
2/2
 C 
Creature – Crocodile
Lifelink
Reedwater Snapper can't block.
1/1
 C 
Enchantment Creature – Zombie
Possession {w} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
Defender
Enchanted creature gets +0/+1 and has Defender.
0/1
 C 
Enchantment – Aura
Enchant Creature
When Blessing of Strength enters the battlefield, put a +1/+1 Counter on target creature.
At the beginning of your upkeep, put two +1/+1 Counters on enchanted creature.
Evoke {g} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Hippo
Everyone knows how dangerous the reeds of Tashem can be. But many who try to assail the city by water never make it that far.
6/5
 C 
Artifact Creature – Golem
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
0/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Phoenix
Flying
3/1

Devout Defender (rare)
Shelter of Imyut (uncommon)
Tomb Avenger (uncommon)
Shimmerwing (uncommon)
Chillgrip Omen (common)
Pharaoh's Mason (common)
Flamehand (common)
Watcher at the Temple (common)
Relic Eater (common)
Reedwater Snapper (common)
Peaceful Guardian (common)
Blessing of Strength (common)
Tashem Crusher (common)
Watcher of the Tombs (common)
Swamp (basic)
Phoenix (token)