Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all creatures that aren't enchanted, then destroy all enchantments.
"If the sands fail to strip you to the bone, they will at least strip you of all you have."
-Merkhet, Grand Arbiter
 U 
Creature – Phoenix
Flying
When Shimmerwing dies, return a random Phoenix card from your graveyard to your hand.
3/2
 U 
Enchantment Creature – Nightmare
Possession {4}{g} (You may cast this card from your graveyard for its Possession cost as an Aura Spell with Enchant Creature. When this card would be put into a graveyard from the battlefield, if it's an aura, exile it instead)
Hexproof
Enchanted creature gets +3/+3 and has hexproof.
3/3
 U 
Artifact Creature – Sphinx
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
When there were no Sphinxes willing to serve Kuanen, he had some made.
4/4
 C 
Creature – Crocodile
When Relic Eater enters the battlefield, you may destroy target artifact. If you do, gain 3 life.
2/2
 C 
Creature – Nightmare
When Tomb Wisp enters the battlefield, put the top two cards of your library into your graveyard.
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
1/2
 C 
Enchantment – Aura Curse
Enchant Player
Enchanted Player cannot gain life.
At the beginning of enchanted players upkeep, he or she loses 1 life.
 C 
Creature – Hippo
Everyone knows how dangerous the reeds of Tashem can be. But many who try to assail the city by water never make it that far.
6/5
 C 
Creature – Sphinx Advisor
Sahfra Vizier has Hexproof as long as you control a non-Sphinx creature.
3/2
 C 
Creature – Human Shaman
When Phi-Kuanen Sorcerer enters the battlefield, you may Scry 1.
2/1
 C 
Creature – Spirit
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Benevolent Voyager enters the battlefield from a graveyard, you gain 4 life.
2/2
 C 
Creature – Plant
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Tombvine enters the battlefield from a graveyard, put 2 +1/+1 counters on it.
2/2
 C 
Creature – Human Artificer
When Pharaoh's Mason enters the battlefield, put a colorless Monument artifact token onto the battlefield. It has "[Reverence {2}]"
1/2
 C 
Enchantment – Aura
Enchant Creature
When Mantle of Aturakh enters the battlefield, up to three target creatures can't block this turn.
Enchanted creature has Menace.
Evoke {1}{r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Crocodile
2/2

Winds of the Desert (rare)
Shimmerwing (uncommon)
Card58679 (uncommon)
Sandstone Oracle (uncommon)
Relic Eater (common)
Tomb Wisp (common)
Curse of Sealed Fate (common)
Tashem Crusher (common)
Sahfra Vizier (common)
Phi-Kuanen Sorcerer (common)
Benevolent Voyager (common)
Tombvine (common)
Pharaoh's Mason (common)
Mantle of Aturakh (common)
Forest (basic)
Crocodile (token)