Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Phoenix
Flying, Menace
Other Phoenixes you control get +1/+1 and have Menace.
Unending – Discard a card at random (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
4/2
 U 
Creature – Crocodile
Vigilance
Other Crocodiles you control get +1/+1 and have Vigilance.
2/3
 U 
Artifact Creature – Sphinx
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
When there were no Sphinxes willing to serve Kuanen, he had some made.
4/4
 U 
Enchantment – Aura
Enchant Creature
When Crushing Power enters the battlefield, you may destroy target artifact.
Whenever enchanted creature blocks or becomes blocked, it gets +3/+3 until end of turn.
Evoke {1}{g} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Salamander
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Tomb Diver enters the battlefield from a graveyard, draw a card.
2/2
 C 
Creature – Human Shaman
{t}: Add {g} to your mana pool.
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
1/1
 C 
Creature – Human Archer
Reach
Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
2/4
 C 
Creature – Skeleton
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
1/1
 C 
Creature – Sphinx
Vigilance
3/4
 C 
Enchantment – Aura
Enchant Creature
When Flamehand enters the battlefield, it deals 2 damage to target creature or player.
Whenever enchanted creature attacks, it gets +2/+0 until end of turn.
Evoke {r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Enchantment – Aura
Enchant Creature
When Disc of the Sun enters the battlefield, tap target creature.
Whenever enchanted creature attacks, you may tap target creature.
Evoke {w} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Hippo
4/5
 C 
Creature – Crocodile
Reach
Whenever Riverside Featherfeeder blocks, you gain 1 life.
3/2
 C 
Creature – Human Wizard
Sahfra Auramancer gets +1/+1 for each non-curse Aura you control.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Crocodile
2/2

Firewing Assailant (rare)
Patient Siltmaw (uncommon)
Sandstone Oracle (uncommon)
Crushing Power (uncommon)
Tomb Diver (common)
Hand of Thoeris (common)
Tashem Charioteers (common)
Tenacious Returned (common)
Watcher at the Temple (common)
Flamehand (common)
Disc of the Sun (common)
Water Bull (common)
Riverside Featherfeeder (common)
Sahfra Auramancer (common)
Swamp (basic)
Crocodile (token)