Hyksos (Working Title): Virtual Booster

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Mechanics | Limited Archetypes | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura Curse
Enchant Player
Whenever a source controlled by enchanted player would deal damage to another player, it deals that much damage minus 1 instead.
 U 
Creature – Phoenix
Flying
When Envoy of Aturakh dies, put a 3/1 red and white Phoenix creature token with flying onto the battlefield.
3/3
 U 
Creature – Plant Hydra
Sacrifice a land: put 3 +1/+1 counters on Beast of Tashem. Activate this ability only once per turn and only when you could cast a sorcery.
2/2
 U 
Sorcery
Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Draw a card.
 C 
Artifact Creature – Golem
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
0/2
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
 C 
Creature – Human Shaman
Whenever you cast an aura spell, you may put a +1/+1 counter on Tashem Auramancer.
1/2
 C 
Sorcery
Put a colorless Monument artifact token onto the battlefield. It has Reverence (Whenever you cast a creature spell without reverence, you may pay {2} and tap this untapped permanent. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
Draw a card.
 C 
Sorcery
Target player puts the top 5 cards of their library into their graveyard.
Return target card in a graveyard to its owner's hand.
 C 
Enchantment – Aura
Enchant Creature
When Mantle of Aturakh enters the battlefield, up to three target creatures can't block this turn.
Enchanted creature has Menace.
Evoke {1}{r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
 C 
Creature – Spirit
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
When Benevolent Voyager enters the battlefield from a graveyard, you gain 4 life.
2/2
 C 
Creature – Nightmare
When Tomb Wisp enters the battlefield, put the top two cards of your library into your graveyard.
Unending {2} (At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
1/2
 C 
Creature – Human Archer
Reach, Vigilance
1/4
 C 
Creature – Human Shaman
Phi-Kuanen Auramancer gets +2/+2 for each curse you control.
2/2
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Crocodile
2/2

Curse of Impuissance (rare)
Envoy of Aturakh (uncommon)
Beast of Tashem (uncommon)
Waters of Thoeris (uncommon)
Watcher of the Tombs (common)
Plummet (common)
Tashem Auramancer (common)
Toil for the Gods (common)
Grave Pulse (common)
Mantle of Aturakh (common)
Benevolent Voyager (common)
Tomb Wisp (common)
Sahfra Charioteers (common)
Phi-Kuanen Auramancer (common)
Island (basic)
Crocodile (token)