Legends of Archoreon
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Skeleton |
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When Armory Mage enters the battlefield, other creatures you control get +1/+1 until end of turn.
Even the smallest spark can forge a weapon.
2/2
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Target player sacrifices an attacking or blocking creature.
The road to Lumostis, though straight and smooth, is surrounded by danger. The arbiters send only the bravest knights to patrol it.
3/3
Vigilance
Although the Tartoran Seal had not been opened for centuries, a squadron of guards kept constant vigil to prevent any disaster.
1/1
Flying
Ward (show effect here)
Ward (show effect here)
Those who can no longer patrol the road by day light the way at night.
1/1
Defender
[insert Lumostis mechanic here]
[insert Lumostis mechanic here]
2/5
Flying
They seek no tribute, offer no reward. Yet they are revered.
0/6
Exile target enchantment. If that enchantment was an Aura, you gain 1 life.
When the dark forces within Tartorel began to leak from the Seal, the guardians had to invent a way of disposing of them.
Creatures you control get +0/+4 until end of turn.
"Hold your ground! Nothing gets within 5 yards of the seal!"
Tap target creature you control. You gain 5 life.
Lumostis provides a safe haven for all those weary and restless.
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Show rarities: C
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Legends of Archoreon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |