Card Name Reinterpretations

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Showing 17 of 17 Blue cards

Go to section: Colourless (2) White (11) Blue (17) Black (17) Red (15) Green (11) Multicolour (2) Artifact (8) Land (3)

Show rarities: N R

Enchantment
Creatures you control enter the battlefield untapped.
If Bright and Early is in your opening hand, you may reveal it before the start of the game. You take the first turn.
Creature – Human Wizard
{3}{u}, {t}: Put a 2/2 blue elemental creature with flying onto the battlefield.
Blue elemental creatures you control with flying have hexproof and prowess.
2/2
Enchantment
{1}{u}: Choose an additional mode of target spell. (When it says "choose one" and has multiple options with bullet points.) Choose targets for the new mode.
 R 
Creature – Elemental Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
{3}{u}{u}: Return target creature you control and target creature you don't control to their owners' hands.
4/4
Creature – Construct
Flying
{t}: Reveal the top card of your library. You may pay X where X is its converted mana cost. If you do, put it into your hand.
0/4
Creature – Construct
Flying
{t}: Exchange control of target creature blocked by High Market #5 and target other creature also blocking that creature.
0/4
Instant
Choose target creature you don't control and do the Xth:
1 Remove it from combat
2 Tap it
3 Return it to its owner's hand
4 Put it on top of its owner's library
Instant
Target creature gets -1/-0 for each island you control and -0/-1 for each swamp you control.
Creature – Sphinx
Flying
At the beginning of your declare attackers and declare blockers steps, you may have another creature you control become a copy of Magister Sphinx until end of turn.
5/5
Creature – Human Wizard
{t}: If you control no Puppets, put a 1/1 artifact creature called Puppet onto the battlefield.
1/1
{1}{u}{u}
 
 R 
Instant
Take an extra turn after this one.
End the turn.
Creature – Human Scout
Whenever a creature you control becomes the target of a spell, blocks, or is blocked, you may exile it.
1/2
Creature – Human Wizard
Flying.
Whenever Seascape Aerialist attacks, you may put a flood counter on target land. It's an island in addition to its other types.
1/1
Creature – Snake Shaman
{t}: When target creature you control deals combat damage to an opponent this turn, draw a card.
1/1
{1}{u}
 
Legendary Creature – Human Rogue
{2}{u}, reveal a creature card from your hand with converted mana cost 3 or less: Sly #2 gains all activated abilities of that card until end of turn.
2/1
Instant
Tap all creatures. Return all creatures with power 2 or less to their owner's hand.
Creature – Atog
Tap an untapped land you control: Thaumatog_ gets +1/+1 until end of turn. The land doesn't untap during your next untap step.
1/1

Go to section: Colourless (2) White (11) Blue (17) Black (17) Red (15) Green (11) Multicolour (2) Artifact (8) Land (3)

Show rarities: N R


Card Name Reinterpretations: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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