Ancient Origins: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Ancestor's Edict White Common 5{4}{w} Sorcery Exile target creature or enchantment. 0
2 Call to Aid White Common 4{3}{w} Sorcery Put three 1/1 white warrior tokens onto the battlefield. 0
3 Dusty Desolation White Common 3{1}{w}{w} Sorcery Ancient – You may cast Dusty Desolation as though it were an instant if only mana from basic lands were used to cast it.

Destroy target tapped creature.
0
4 Giant Albatross White Common 5{4}{w} Creature – Bird 3 3 Flying
When Giant Albatross enters the battlefield, you may tap target creature.
0
5 Goldenglade Brontothere White Common 6{4}{w}{w} Creature – Rhino Beast 5 4 {1}: Target creature with combined power and toughness equal to 6 or greater gets vigilance until end of turn. 0
6 Goldenglade Grazer White Common 1{w} Creature – Beast 1 1 Sacrifice Goldenglade Grazer: Prevent all damage that would be done to target creature this turn. 0
7 Harvest of Plenty White Common 5{3}{w}{w} Sorcery Put a +1/+1 counter on each creature you control. You gain life equal to the number of creatures you control. 0
8 Hooftread Pilgrim White Common 3{2}{w} Creature – Human Cleric 2 3 As long as you control a creature with combined power and toughness equal to or greater than 6, Hooftread Pilgrim has lifelink. 0
9 Hunt Decoy White Common 1{w} Creature – Human Scout 1 1 {w}, {t}: Tap target creature. 0
10 Indomitable Strength White Common 1{w} Instant Target creature gets +1/+1 and indestructible until end of turn. 0
11 Magrath Huntsman White Common 2{1}{w} Creature – Human Warrior 1 1 Survivor – At the beginning of each end step if Magrath Huntsman attacked or blocked this turn, put a +1/+1 counter on it. 0
12 Mostrous End White Common 2{1}{w} Instant Destroy target attacking or blocking creature with power 4 or greater. 0
13 Plume Collector White Common 2{1}{w} Creature – Human Wizard 2 2 Whenever you gain life, Plume Collector gets flying until end of turn. 0
14 Rathandan Beast Rider White Common 3{1}{w}{w} Creature – Human Warrior 2 2 When Rathandan Beast Rider enters the battlefield Humans you control get +1/+1 until end of turn. 0
15 Savannah Wanderer White Common 4{3}{w} Creature – Human Cleric 1 4 Vigilance
Survivor – At the beginning of each end step if Savannah Wanderer attacked or blocked this turn, you gain 2 life.
0
16 Snowsteppe Sabertooth White Common 3{2}{w} Creature – Cat 3 1 First strike 0
17 Spirit Sentinel White Common 2{1}{w} Creature – Spirit Cleric 0 3 Defender
When Spirit Sentinel enters the battlefield you may destroy target enchantment.
{w}, {t}: You gain 1 life.
0
18 Warding Wings White Common 2{1}{w} Enchantment – Aura Enchant creature
Enchanted creature has flying.
Whenever you gain life, enchanted creature gets +1/+1 until end of turn.
0
19 Yoked Aurochs White Common 4{2}{w}{w} Creature – Beast 2 4 {2}{w}, {t}: Untap target Human 0
20 Benthic Serpent Blue Common 6{4}{u}{u} Creature – Serpent 6 6 Defender
If an opponent has more than 8 cards in his or her graveyard, Benthic Serpent can attack them as though it didn't have defender.
0
21 Change of Tide Blue Common 5{4}{u} Sorcery Target player draws two cards. Target player puts the top three cards of his or her library into his or her graveyard. 0
22 Crested Shorewing Blue Common 3{2}{u} Creature – Dinosaur Bird 2 2 Flying 0
23 Curiosity Blue Common 1{u} Enchantment – Aura Enchant creature
Whenever enchanted creature deals combat damage to a player, draw a card.
0
24 Deepswell Elemental Blue Common 4{3}{u} Creature – Elemental 2 3 Flying
{2}{u}: Target player puts the top card of his or her library into his or her graveyard.
0
25 Drench Blue None 3{2}{u} Instant Creatures opponent's control get -4/-0 until end of turn. 0
26 Gushing Geyser Blue Common 3{1}{u}{u} Instant Return target nonland permanent you don't control to it's owner's hand.
Ancient – If only mana from basic lands was used to cast Gushing Geyser, you may put target nonland permanent on top of it's owner's library instead.
0
27 Infected Ammonite Blue Common 1{u} Creature – Squid 0 2 Host (When this creature dies, put a 0/1 black Ooze creature token onto the battlefield.)
When Infected Ammonite dies, you may draw a crd. If you do discard a card.
0
28 Pteryx Snatcher Blue Common 2{1}{u} Creature – Bird 1 1 Flying
Whenever Pteryx Snatcher deals combat damage to a player, target player puts the top two cards of his or her library into his or her graveyard.
0
29 Remove Soul Blue Common 2{1}{u} Instant Counter target creature spell.
0
30 Reversion Blue Common 4{2}{u}{u} Instant Counter target spell unless it's owner taps an untapped creature they control. 0
31 Silt Sprayer Blue Common 1{u} Creature – Snail 1 1 When Silt Sprayer enters the battlefield, target creature can't be blocked this turn. 0
32 Snowsight Blue Common 4{3}{u} Sorcery Look at the top X cards of your library, where X is the number of tapped creatures target player controls. Put them back on top of your library in any order.
Draw a card.
0
33 Steadfast Snowfall Blue Common 2{u}{u} Sorcery Ancient – You may cast Steadfast Snowfall as though it were an instant if only mana from basic lands was used to cast it.
Tap target permanent, it doesn't untap during it's owner's next untap step.
0
34 Tweak Blue Common 1{u} Sorcery Untap target permanent.

Draw a card.
0
35 Wall of Coral Blue Common 2{1}{u} Creature – Coral 0 6 Defender 0
36 Warphole Blue Common 3{2}{u} Instant Put target creature you control and target creature you don't control on top of their owners libraries.
Draw a card.
0
37 Weathered Snowseer Blue Common 3{1}{u}{u} Creature – Human Wizard 2 2 Survivor – At the beginning of each end step if Weathered Snowseer attacked or blocked this turn, target tapped creature you don't control doesn't untap during it's owners next untap step. 0
38 White Great-Tooth Blue Common 4{2}{u}{u} Creature – Fish 3 3 Intimidate 0
39 Blackscale Behemoth Black Common 6{5}{b} Creature – Crocodile 3 5 Whenever you gain life, Blackscale Behemoth gets intimidate until end of turn. 0
40 Blight Blast Black Common 5{3}{b}{b} Instant Target creature gets -4/-4 until end of turn. If you destroy a creature in this way, put a 0/1 black Ooze creature token onto the battlefield. 0
41 Blighted Beetle Black Common 1{b} Creature – Insect 1 1 When Blighted Beetle dies, target creature an opponent controls gets -1/-1 until end of turn. 0
42 Bone Splinters Black Common 1{b} Sorcery As an additional cost to cast Bone Splinters sacrifice a creature.
Destroy target creature.
0
43 Carrion Fungus Black Common 3{2}{b} Creature – Fungus 1 3 Defender
Whenever another creature dies, target player loses 1 life.
0
44 Corrupted Slug Black Common 2{1}{b} Creature – Slug 1 2 Host (When this creature dies, put a 0/1 black Ooze creature token onto the battlefield.)
When Corrupted Slug dies, target player discards a card.
0
45 Demented Ritual Black Common 2{1}{b} Instant As an additional cost to cast Demented Ritual sacrifice a creature.

Target player discards two cards.
0
46 Drag to Death Black Common 3{2}{b} Enchantment – Aura Enchant creature

When Drag to Death enters the battlefield, target player puts the top three cards of his or her library into his or her graveyard.

Enchanted creature gets -X/-X where X is the number of creature cards in its controller's graveyard.
0
47 Lifeleech Roach Black None 5{4}{b} Creature – Insect 2 4 {b}, {t}: Target player loses 1 life, you gain 1 life. 0
48 Mire Down Black Common 4{3}{b} Enchantment – Aura Enchant Land

Whenever enchanted land is tapped, its controller puts the top card of his or her library into his or her graveyard.
0
49 Nightshroud Raptors Black Common 3{2}{b} Creature – Dinosaur 2 2 Whenever a creature dealt damage by Nightshroud Raptors dies this turn, you gain 1 life and opponent's lose 1 life. 0
50 Ravenous Slime Black Common 4{3}{b} Creature – Ooze 2 2 When Ravenous Slime enters the battlefield put two 0/1 black Ooze creature tokens onto the battlefield.

Sacrifice another creature: Regenerate Ravenous Slime
0
51 Razor-Beaked Vulture Black Common 5{3}{b}{b} Creature – Bird 3 3 Flying

Whenever another creature dies, Razor-Beaked Vulture gets +1/+0 until end of turn.
0
52 Reclaim the Remains Black Common 2{1}{b} Sorcery Exile up to 3 cards from target graveyard. You gain 3 life. 0
53 Relic Excavation Black Common 3{2}{b} Sorcery Target player puts the top two cards of his or her library into his or her graveyard.
Return a creature card from your graveyard to your hand.
0
54 Skullskitter Black Common 1{b} Creature – Skeleton 1 1 Host (When this creature dies put a 0/1 black Ooze creature token onto the battlefield.) 0
55 Tar Toad Black None 2{1}{b} Creature – Frog 1 2 Deathtouch 0
56 Temple Shade Black Common 4{2}{b}{b} Creature – Shade 2 2 Flying

{1}{b}: Temple Shade gets +1/+1 until end of turn.
0
57 Venomous Coat Black Common 1{b} Instant Target creature gets +1/+1 and deathtouch until end of turn. 0
58 Burst Elemental Red None 1{r} Creature – Elemental 1 1 {3}{r}, Sacrifice Burst Elemental: Destroy target land. 0
59 Enteldont Twins Red None 2{r}{r} Creature – Beast 2 2 Menace 0
60 Flame Infusion Red Common 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature has "{r}: This creature gets +1/+0 until end of turn."

When enchanted creature dies, you may put a 1/1 red elemental creature token onto the battlefield.
0
61 Flame Split Red Common 1{r} Instant Flame Split deals 2 damage divided as you choose among one or two creatures. 0
62 Flameslinger Tribesman Red Common 1{r} Creature – Human Warrior 1 1 Survivor – At the beginning of each end step if Flameslinger Tribesman attacked or blocked this turn, you may have it deal 1 damage to target creature or player. 0
63 Great-Claw Runner Red Common 4{3}{r} Creature – Dinosaur 4 2 Sacrifice another creature: Target creature gets haste until end of turn. 0
64 Heat of the Moment Red Common 1{r} Instant Target creature gets +2/+0 and first strike until end of turn. 0
65 Internal Combustion Red Common 5{4}{r} Instant As an additional cost to cast Internal Combustion, sacrifice a creature.

Internal Combustion deals damage to target creature equal to the combined power and toughness of the sacrificed creature.
0
66 Magma Rupture Red Common 3{1}{r}{r} Sorcery Ancient – You may cast Magma Rupture as though it were an instant if only mana from basic lands was used to cast it.

Magma Rupture deals 4 damage to target creature or player.
0
67 Magren Brute Red Common 3{2}{r} Creature – Human Warrior 2 2 Survivor – At the beginning of each end step if Magren Brute attacked or blocked this turn, you may put a +1/+1 counter on it.

Magren Brute attacks each turn if able.
0
68 Power of Ire Red Common 4{3}{r} Enchantment – Aura Enchant creature
Enchanted creature has "{t}: This creature deals 1 damage to target creature or player."

Sacrifice Power of Ire: Enchanted creature deals damage to target creature or player equal to its power.
0
69 Raptor Broodbrothers Red Common 4{2}{r}{r} Creature – Dinosaur 2 2 First strike

Whenever a creature dealt damage by Raptor Broodbrothers dies this turn, put a +1/+1 counter on it.
0
70 Ridgerunner Raptor Red None 4{3}{r} Creature – Dinosaur 3 2 Whenever Ridgerunner Raptor deals combat damage to a player, you may discard a card. If you do draw a card. 0
71 Roar of the Tyrant Red Common 4{3}{r} Sorcery Creatures you control have +2/+0 and menace until end of turn. 0
72 Rockridge Raptor Red Common 2{1}{r} Creature – Dinosaur 1 1 Haste

When Rockridge Raptor enters the battlefield, target creature can't block this turn.
0
73 Shatter Red Common 2{1}{r} Instant Destroy target artifact. 0
74 Traitorous Instinct Red Common 3{2}{r} Sorcery Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. 0
75 Tyrant Broodling Red Common 2{1}{r} Creature – Dinosaur 1 1 Tyrant Broodling can't be blocked by creatures with defender.

Whenever Tyrant Broodling deals combat damage to a player, put a +1/+1 counter on it.
0
76 Voracious Allosaur Red Common 6{4}{r}{r} Creature – Dinosaur 4 3 Trample

Whenever a creature dealt damage by Voracious Allosaur dies this turn, put a +1/+1 counter on it.
0
77 Corpse Bloom Green Common 1{g} Creature – Plant 0 3 Defender

Whenever another creature dies you gain 1 life.
0
78 Greenscale Stalker Green Common 4{3}{g} Creature – Dinosaur 3 2 Hexproof

Whenever a creature dealt damage by Greenscale Stalker dies this turn, you may put a +1/+1 counter on it.
0
79 Guardian Megathere Green Common 6{5}{g} Creature – Beast 4 4 Reach

Whenever another creature with combined power and toughness of 6 or greater enters the battlefield, untap Guardian Megathere.
0
80 Hunt the Weak Green Common 4{3}{g} Sorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don’t control. 0
81 Karangan Hadrosaur Green None 3{2}{g} Creature – Dinosaur 3 3 0
82 Karangan Mystic Green None 2{1}{g} Creature – Human Druid 1 2 {t}: Untap target land. 0
83 Magrangan Lookout Green Common 3{2}{g} Creature – Human Archer 1 3 Reach

Survivor – At the beginning of each end step if Magrangan Lookout attacked or blocked this turn, you may have it deal 3 damage to target creature with flying.
0
84 Mastodon Bull Green Common 5{3}{g}{g} Creature – Elephant 5 4 {1}: Target creature with combined power and toughness of 6 or greater gets trample until end of turn. 0
85 Nutrient Renewal Green Common 1{g} Enchantment – Aura Enchant land
Whenever a creature dies, you may untap enchanted land.

{1}, {t}, Sacrifice Nutrient Renewal: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
0
86 Paradise Bloom Green Common 5{4}{g} Sorcery All lands you control have “{t}: Add one mana of any color to your mana pool.” until end of turn. 0
87 Primal Growth Green Common 2{g}{g} Sorcery Ancient — If only mana from basic lands is used to cast Primal Growth, you may cast as though it were an instant.

Target creature gets +3/+3 and trample until end of turn.
0
88 Rathandan Earthshaker Green Common 7{5}{g}{g} Creature – Dinosaur 7 7 Ancient — If only mana from basic lands was used to cast Rathandan Earthshaker, you may untap target land. 0
89 Return to the Earth Green Common 4{3}{g} Instant Destroy target artifact, enchantment or creature with flying. 0
90 Saurian's Blessing Green Common 3{2}{g} Sorcery Look at the top 4 cards of your library. You may reveal a creature or land card among them and put it into your hand. If you chose a dinosaur, you may choose an additional creature or land card and put it into your hand. Put the rest of the cards on the bottom of your library in any order. 0
91 Scales of the Saurian Green Common 2{1}{g} Enchantment – Aura Enchant creature
Enchanted creature has “{1}{g}: Regenerate this creature”

Whenever a creature dealt damage by enchanted creature dies, put a +1/+1 counter on it.
0
92 Scavenge Green Common 3{2}{g} Instant Put target card from a player’s graveyard on top of his or her library.

Draw a card.
0
93 Swollen Caterpillar Green Common 1{g} Creature – Insect 1 1 Host (When this creature dies, put a black 0/1 Ooze creature token onto the battlefield.)

When Swollen Caterpillar dies, you may put a +1/+1 counter on target creature.
0
94 Treetop Runner Green None 1{g} Creature – Dinosaur 1 1 Sacrifice Treetop Runner: Destroy target enchantment. 0
95 Vivid Frillspitter Green Common 4{3}{g} Creature – Dinosaur 2 2 Deathtouch

{2}{g}: Vivid Frillspitter must be blocked this turn.
0
96 Ancient Font Artifact Common 2{2} Artifact Whenever a creature enters the battlefield under your control, you gain 1 life. 0
97 Ancient Sentinel Artifact Common 4{4} Artifact Creature – Golem 2 2 Vigilance

Ancient – When Ancient Sentinel enters the battlefield, if only mana from basic lands was used to cast it, put a +1/+1 counter on it.
0
98 Crystal Egg Artifact Common 1{1} Artifact Whenever a creature enters the battlefield under your control, put a hatch counter on Crystal Egg.

Sacrifice Crystal Egg: Add X mana of any color to your mana pool, where X is the number of hatch counters on Crystal Egg.
0
99 Net Snare Artifact Common 3{3} Artifact Creature – Wall 0 4 Defender

{t}: Target creature loses flying until end of turn.
0
100 Shell-Piercer Spear Artifact Common 2{2} Artifact – Equipment Equip {1}

Equipped creature has first strike and can't be blocked by creatures with defender.
0
101 Evolving Wilds Land Common 0 Land {t}, Sacrifce Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. 0
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Mechanics | Skeleton