The Gate Opens

Printable
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Mechanics | Skeleton

Showing 9 of 9 Red cards

Go to section: White (4) Blue (7) Black (8) Red (9) Green (2) Multicolour (10) Artifact (2)

Show rarities: C U R M

 R 
Sorcery
Creatures you control get +2/+0 until end of turn
Instant spells cost {2} less until end of turn
 R 
Sorcery
Deal X damage to target creature
Draw X cards, then discard X cards
 U 
Instant
Target creature loses all abilities and can't block this turn
Splice onto Sorcery {1}{r}{r}
 C 
Instant
Until end of turn, target creature gets +2/+0 and "When this creature deals combat damage to a player, put a +1/+1 counter on it"
"you can look, but don't touch"
 C 
Sorcery
put three 1/1 red human creature tokens with haste onto the battlefield
at the beginning of your next end step, deal 1 damage to target creature or player for each of those humans that died this turn
Illus. Eric Deschamps
 C 
Creature – Spirit
Bestow {1}{r}{r}
Whenever Spirit of Tenacity or the creature it enchants deals combat damage to a player, put a +1/+1 counter on that creature
Illus. Igor Burlakov
2/1
 M 
Legendary Creature – Human Shaper
Haste Prowess
at the beginning of your first upkeep of the game, if Tess is in your hand you may reveal her, if you do, exile her, at the beginning of your fifth upkeep you may put her onto the battlefield
When Tess enters the battlefield, other creatures you control get +2/+0 until end of turn
5/3
 C 
Creature – Illusion
Prowess
Bestow {r}
the creature Vivid Muse enchants has Prowess
1/1
 M 
Legendary Creature – Human Shaper
When you cast Zeri, discard your hand, then draw five cards, you may then choose any additional cards to discard, Draw a card for each card discarded this way
Splice onto Sorcery {3}{r}{r}
4/2

Go to section: White (4) Blue (7) Black (8) Red (9) Green (2) Multicolour (10) Artifact (2)

Show rarities: C U R M


The Gate Opens: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton