The Gate Opens: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deal X damage to target creature
Draw X cards, then discard X cards |
when Duskmantle Strike resolves, Destroy target tapped Creature
Splice onto Creature ![]() ![]() ![]() |
Draw a card, you may reveal that card, if you do, it costs
less until end of turn |
Enchant creature
whenever Enchanted creature attacks, it gets +1/+1 for each other enchantment you control until end of turn |
Bestow
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Whenever Spirit of Tenacity or the creature it enchants deals combat damage to a player, put a +1/+1 counter on that creature
Illus. Igor Burlakov
2/1
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Prowess
Bestow
the creature Vivid Muse enchants has Prowess 1/1
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When Tomb Heist resolves, Return target creature card from your graveyard to it's owners hand
Splice onto Creature ![]() ![]()
Illus. Peter Mohrbacher
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When you cast Northern Owl, Scry 1
Splice onto Sorcery ![]() ![]()
Illus. 刘 烁
2/1
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Until end of turn, target creature gets +0/+2 and "at the beginning of your end step, if this creature took damage this turn, put a +1/+1 counter on it"
"come, feel Renzo's chest"
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Until end of turn, target creature gets +2/+0 and "When this creature deals combat damage to a player, put a +1/+1 counter on it"
"you can look, but don't touch"
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Defender
Vitality – Defender of the Worldheart gets +1/+1 for each in your mana pool
Illus. Raymond Swanland
3/3
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Whenever a creature enters the battlefield under your control or a creature shapes a card, you may gain 1 life
Illus. Stephan McGowan
1/1
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Spiritbound Bandit has First strike as long as it is enchanted
Illus. Jason Rainville
2/2
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put three 1/1 red human creature tokens with haste onto the battlefield
at the beginning of your next end step, deal 1 damage to target creature or player for each of those humans that died this turn
Illus. Eric Deschamps
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Chaos Shell
(rare)
Duskmantle Strike
(uncommon)
Artistic Flourish
(uncommon)
Haunted Quiver
(uncommon)
Spirit of Tenacity
(common)
Vivid Muse
(common)
Tomb Heist
(common)
Northern Owl
(common)
Renzo's Embrace
(common)
Inspiring Strike
(common)
Defender of the Worldheart
(common)
Nishi'an Fateweaver
(common)
Spiritbound Bandit
(common)
Meridia Rebellion
(common)
Mountain
(basic)




less until end of turn
