Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cards in your hand have reminisce
. (They have " , Exile this card from your hand: Return target card which shares a card type with this card from your graveyard to your hand.") |
Flash
Enchant creature Enchanted creature has deathtouch. ![]() : Regenerate enchanted creature.Atine's cloak is notable not for the thorns or the blade-repelling force, but for the aura of majesty its shifting colours impart.
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![]() : You may put a land card from your hand onto the battlefield.![]() : You may return target land you control to its owner's hand.The shamans sense every change to Khert's borders before the rumbles reach them.
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Enchanted permanents you control can't be the target of spells or abilities your opponents control.
He'll protect you if you bear the mark of his allies.
3/3
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When Journeyman Falconwright enters the battlefield, put a 1/1 Bird artifact creature token with flying onto the battlefield.
Crafting a brass falcon is part of Tanith's standard apprenticeship programme.
2/2
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Overpower
![]() (![]() : Target creature blocking Chokebillows gets -1/-1 until end of turn.)When it summons you to church, you don't say no.
5/1
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Enchant permanent
Whenever enchanted permanent becomes tapped, return it and Reality Alarm to their owners' hands. Do not touch.
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Wilderness Heretic gets +2/+2 as long as you control five or more lands.
Discard a sorcery card: Reveal the top card of your library. If it's a land card, put it into your hand. Otherwise, put it into your graveyard. "Don't sit here listening to me preach! There's a world out there to explore!"
1/1
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Equip
![]() Equipped creature has defender, +0/+3, and " , : Draw a card, then discard a card."They increase intelligence, not wisdom.
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: Untap target land.Aspiring enchanters sometimes discover ancient families of elves in supposedly deserted glades. Those who survive don't repeat the mistake.
0/1
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Whenever Compulsive Sculptor becomes tapped, put a 1/1 Construct artifact creature token onto the battlefield.
"I'll be there in a moment! Just let me finish this walker!"
2/2
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Destroy target nonblack creature. It can't be regenerated.
Eharot doesn't generally pay attention to his worshippers' prayers, but just occasionally it amuses him to murder someone they ask him to.
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Whenever a land enters the battlefield under your control, Garden Scute gets +1/+1 until end of turn.
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)1/1
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Zerian Dissuader has intimidate as long as a sorcery card is in your graveyard.
FLAVOUR TEXT PENDING
2/2
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Nostalgia Portrait
(rare)
Venomvine Cloak
(uncommon)
Wilderness Attunement
(uncommon)
Ralatine Mirrorcaster
(uncommon)
Journeyman Falconwright
(common)
Chokebillows
(common)
Reality Alarm
(common)
Wilderness Heretic
(common)
Scholar's Robes
(common)
Venerable Elf
(common)
Compulsive Sculptor
(common)
Ray of Darkness
(common)
Garden Scute
(common)
Zerian Dissuader
(common)
Island
(basic)
. (They have "




: Draw a card, then discard a card."