Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As long as Mephisto the Adaptable has reach, he has flying. As long as he has first strike, he has double strike. As long as he has lifelink, he has deathtouch.
"I am practiced in making the most of what I'm given."
3/3
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Each player sacrifices a land. Submerge in Fire deals 5 damage to each player.
The landscape copes surprisingly well with being repeatedly incinerated.
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As Dampening Doors enters the battlefield, choose an opponent.
Whenever a creature the chosen player controls attacks, that creature gets -1/-0. ![]() : Return Dampening Doors to its owner's hand. |
Stubborn Mastodon enters the battlefield with three +1/+1 counters on it.
If Stubborn Mastodon would be destroyed or sacrificed, instead remove a +1/+1 counter from it and remove all damage from it. 0/0
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Farsight Grove enters the battlefield tapped.
: Add to your mana pool.
Basic landcycling ![]() (![]() , Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) |
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Return target creature and target noncreature nonland permanent to their owners' hands.
"Where's your numerical advantage now, Spidra?" – Don Ecriot
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At the beginning of the end step, you may reveal an instant card from your hand. If you don't, sacrifice Ecriot Mistward.
It obeys those who have a plan.
1/6
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Deathtouch
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)2/1
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As an additional cost to cast Vent Frustration, return a land you control to its owner's hand.
Vent Frustration deals 5 damage to target creature. If you keep blocking it up, eventually it'll explode in your face.
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Whenever Watcher of Secrets deals combat damage to a player, you may draw a card.
"Remember, your primary aim is reconnaissance. But if you get the chance to rough things up a bit, feel free."
1/1
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You may sacrifice an artifact. If you do, destroy up to one target artifact.
You may sacrifice an enchantment. If you do, destroy up to one target enchantment. |
Target creature gets +3/+3 until end of turn. Regenerate that creature.
"I understand the forest wants to defend itself. But why does it have to be with giant indestructible frogs?!"
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Destroy target artifact, enchantment or land.
The wilderness assaults invaders more forcefully than the most strongly armed civilisation.
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Mana Scars deals 3 damage to target player.
Whenever a land enters the battlefield under you control, if Mana Scars is in your graveyard, you may have Mana Scars deal 1 damage to target player. |
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Mephisto the Adaptable
(rare)
Submerge in Fire
(uncommon)
Dampening Doors
(uncommon)
Stubborn Mastodon
(uncommon)
Farsight Grove
(common)
Aetheric Disruption
(common)
Ecriot Mistward
(common)
Dealer in Despair
(common)
Vent Frustration
(common)
Watcher of Secrets
(common)
Frantic Cleansing
(common)
Nature's Aid
(common)
Creeping Mold
(common)
Mana Scars
(common)
Swamp
(basic)



: Return Dampening Doors to its owner's hand.
: Add 