Sienira's Facets: Virtual Booster

Sienira's Facets: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Demon
Flying
At the beginning of your upkeep, target player discards a card. Bilespewer Demon gets +2/+2 for each type the discarded card has. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
4/4
 U 
Enchantment
When Persistent Spores enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield.
Whenever a Saproling you control deals combat damage to a player, put a 1/1 green Saproling creature token onto the battlefield.
{1}{g}: Return Persistent Spores to its owner's hand.
 U 
Artifact – Equipment
Flash
When Infiltrator's Cape enters the battlefield, you may attach it to target creature.
Equipped creature gets +1/+2 and has flying.
Equip {3}
 U 
Creature – Ogre Cleric
Whenever you cast a sorcery spell, Axepreacher Ogre gains double strike until end of turn.
His aggressive wilderness preaching seems to work at first, but taming the wild needs a more consistently firm hand.
3/2
 C 
Creature – Vampire Rogue
Deathtouch
Reminisce {1}{b} ({1}{b}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
2/1
 C 
Instant
Choose one: tap up to X target permanents; or untap up to X target permanents. X is the number of artifacts you control when you cast Winchwind.
"Raise the drawbridge, lower the portcullis, arm the springblades..."
 C 
Creature – Human Rogue
Ecriot Infiltrator is unblockable as long as you have an instant card in your graveyard.
FLAVOUR TEXT PENDING
2/1
 C 
Creature – Human Soldier
Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard.
1/2
 C 
Creature – Beast
Shroud
Reminisce {1}{g} ({1}{g}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
For centuries gladewardens have used the reflective skin of armodons to focus light and mana for aesthetic effect.
4/4
 C 
Creature – Elf Druid Shaman
{t}: Untap target land.
Aspiring enchanters sometimes discover ancient families of elves in supposedly deserted glades. Those who survive don't repeat the mistake.
0/1
 C 
Creature – Lizard
Trample
Whenever Hivesmasher Lithosaur attacks, target opponent puts two 1/1 green Insect creature tokens onto the battlefield tapped.
3/3
 C 
Artifact
Flash
{t}: Add one mana of any colour to your mana pool.
The smiths would make more of them if they could stop the Zerians using them in their twisted rituals.
 C 
Instant
Reject the Apostate deals 2 damage to target creature. If you have a sorcery card in your graveyard, Reject the Apostate deals 4 damage to that creature instead.
 C 
Enchantment – Aura
Enchant creature
As Chromatic Ward enters the battlefield, choose a colour.
Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward.
Plains
 
 B 
Basic Land – Plains

Bilespewer Demon (rare)
Persistent Spores (uncommon)
Infiltrator's Cape (uncommon)
Axepreacher Ogre (uncommon)
Dealer in Despair (common)
Winchwind (common)
Ecriot Infiltrator (common)
Atrapice Borderguard (common)
Khert Armodon (common)
Venerable Elf (common)
Hivesmasher Lithosaur (common)
Jewelled Prism (common)
Reject the Apostate (common)
Chromatic Ward (common)
Plains (basic)