Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add 1 to your mana pool.![]() : Unwelcoming Mirrorglade becomes your choice of a 3/3 green Treefolk creature land or a green enchantment land until end of turn. (It's no longer any other types this turn.)As long as Unwelcoming Mirrorglade is an enchantment, other enchantments you control have shroud. |
Cast Infiltration Raid only on your turn during the declare blockers step.
You may reveal a creature card from your hand and pay its mana cost. If you do, put it onto the battlefield tapped, attacking and unblocked. Draw a card. |
Whenever an opponent casts an instant spell, you may draw a card and have Reflex Courser get +2/+2 until end of turn.
"You may discover your urban tricks don't work so well out here in the glades, sewer rat."
2/2
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![]() , : Target creature loses all abilities until end of turn."Many of my kind do drain a victim's life, it's true. But I find it more entertaining to drain their identity, their skills, their very self."
2/2
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When Serpentcaller enters the battlefield, it deals damage to target creature or player equal to the number of lands you control.
The legend says Rayja erupts in firesnake form. It's hard to be sure, because eyewitnesses only tend to say "Aaagh!"
3/3
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Ecriot Infiltrator is unblockable as long as you have an instant card in your graveyard.
FLAVOUR TEXT PENDING
2/1
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Whenever a land enters the battlefield under your control, Garden Scute gets +1/+1 until end of turn.
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)1/1
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Flying
Whenever Devoted Skyknight attacks or blocks, you may gain 1 life. The orcs know better than to attack when the skyknights are on patrol.
3/2
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First strike
Cataspire Borderguard gets +1/+1 as long as you control five or more lands. Cataspire Borderguard gets +1/+1 as long as you have a sorcery card in your graveyard. 1/1
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Veniwood Borderguard gets +1/+1 as long as you control five or more lands.
Veniwood Borderguard gets +1/+1 as long as you control an enchantment. 2/2
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Mana Scars deals 3 damage to target player.
Whenever a land enters the battlefield under you control, if Mana Scars is in your graveyard, you may have Mana Scars deal 1 damage to target player. |
Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 1/2
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Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
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Overpower
( : Target creature blocking Ironfist Doorkeeper gets -1/-1 until end of turn.)Wrestling your way into a museary is rarely attempted, and never succeeds.
2/2
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Unwelcoming Mirrorglade
(uncommon, foil)
Infiltration Raid
(rare)
Reflex Courser
(uncommon)
Mindblanker
(uncommon)
Serpentcaller
(uncommon)
Ecriot Infiltrator
(common)
Garden Scute
(common)
Devoted Skyknight
(common)
Cataspire Borderguard
(common)
Veniwood Borderguard
(common)
Mana Scars
(common)
Atrapice Borderguard
(common)
Brutal Interrogation
(common)
Ironfist Doorkeeper
(common)
Plains
(basic)
: Add 1 to your mana pool.
: Unwelcoming Mirrorglade becomes your choice of a 3/3 green Treefolk creature land or a green enchantment land until end of turn. (It's no longer any other types this turn.)



