Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a permanent enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
"Mine is a symphony where each enchanted leaf plays its part."
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: Add 1 to your mana pool. : Add to your mana pool. Subterranean Waterway deals 1 damage to you. : Add to your mana pool. Subterranean Waterway doesn't untap in your next untap step. |
: Add 1 to your mana pool.![]() : Unwelcoming Mirrorglade becomes your choice of a 3/3 green Treefolk creature land or a green enchantment land until end of turn. (It's no longer any other types this turn.)As long as Unwelcoming Mirrorglade is an enchantment, other enchantments you control have shroud. |
Each player sacrifices a land. Submerge in Fire deals 5 damage to each player.
The landscape copes surprisingly well with being repeatedly incinerated.
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Whenever a land enters the battlefield under your control, Garden Scute gets +1/+1 until end of turn.
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)1/1
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Whenever you cast an instant or sorcery spell, you may gain 1 life and have target player lose 1 life.
The commoners don't enjoy his masses, but they find themselves drawn there nevertheless.
1/1
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Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 1/2
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Disaffected Altarhand can't attack unless you've cast a sorcery this turn.
The church rituals energise him, bringing him out of his stupor. He spends the rest of the week glaring blearily at anything that comes near.
5/2
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Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any colour to his or her mana pool. Enchanted land has " , tap an untapped Druid creature you control: Add three mana of any one colour to your mana pool." (This is tapping the land for mana.) |
Flying
Whenever Devoted Skyknight attacks or blocks, you may gain 1 life. The orcs know better than to attack when the skyknights are on patrol.
3/2
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At the beginning of the end step, you may reveal an instant card from your hand. If you don't, sacrifice Ecriot Mistward.
It obeys those who have a plan.
1/6
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Farsight Grove enters the battlefield tapped.
: Add to your mana pool.
Basic landcycling ![]() (![]() , Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) |
Put two 3/1 red Elemental creature tokens with haste onto the battlefield.
"We call upon the forces from under our world, to come and convict our enemies of their heathen wrongdoing."
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Choose one: tap up to X target permanents; or untap up to X target permanents. X is the number of artifacts you control when you cast Winchwind.
"Raise the drawbridge, lower the portcullis, arm the springblades..."
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Saga of Atine
(mythic)
Subterranean Waterway
(uncommon)
Unwelcoming Mirrorglade
(uncommon)
Submerge in Fire
(uncommon)
Garden Scute
(common)
Compelling Deacon
(common)
Atrapice Borderguard
(common)
Disaffected Altarhand
(common)
Verdant Abundance
(common)
Devoted Skyknight
(common)
Ecriot Mistward
(common)
Farsight Grove
(common)
Ritual of Accusation
(common)
Winchwind
(common)
Swamp
(basic)


: Add 1 to your mana pool.
to your mana pool. Subterranean Waterway deals 1 damage to you.
to your mana pool. Subterranean Waterway doesn't untap in your next untap step.


