Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equip {1}
Equipped creature is an artifact, enchantment, and land of all land types in addition to its other types. Equipped creature has haste.
Your shadow will be everywhere.
 U 
Creature – Human Wizard
{u}{u}, {t}: Return target instant spell to its owner's hand.
The Dons employ nullmages for when things don't go according to plan.
1/3
 U 
Instant
Destroy up to three target artifacts.
The wilderness's reaction to the delicate magework was about as good as could be expected.
 U 
Instant
Target creature's controller sacrifices it unless that player pays 4 life and discards a card.
The cathedral bells inspire dread as far as they can be heard.
 C 
Artifact
Flash
{t}: Add one mana of any colour to your mana pool.
The smiths would make more of them if they could stop the Zerians using them in their twisted rituals.
 C 
Creature – Human Artificer
Whenever Compulsive Sculptor becomes tapped, put a 1/1 Construct artifact creature token onto the battlefield.
"I'll be there in a moment! Just let me finish this walker!"
2/2
 C 
Creature – Cat Wizard
Whenever an enchantment enters the battlefield under your control, Gladetender Panther gets +2/+2 until end of turn.
No rodents will damage Atine's ornamental gardens.
3/2
 C 
Sorcery
Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
 C 
Tribal Instant – Rogue
Creatures you control gain shroud until end of turn.
Rogue creatures you control are unblockable until end of turn.
The Elusi are expensive, but there are many benefits to having one on your side.
 C 
Creature – Lizard
Trample
Whenever Hivesmasher Lithosaur attacks, target opponent puts two 1/1 green Insect creature tokens onto the battlefield tapped.
3/3
 C 
Creature – Antelope
Lifelink
Whenever Steppe Pronghorn blocks or becomes blocked, it gets +1/+1 until end of turn.
When a pronghorn's cornered, the rest of the herd comes to its defence.
1/1
 C 
Sorcery
Destroy target nonblack creature. It can't be regenerated.
Eharot doesn't generally pay attention to his worshippers' prayers, but just occasionally it amuses him to murder someone they ask him to.
 C 
Sorcery
Put two 3/1 red Elemental creature tokens with haste onto the battlefield.
"We call upon the forces from under our world, to come and convict our enemies of their heathen wrongdoing."
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +2/+2.
Not all gladewardens are as obsessed with aesthetics as Atine. Some are happy with augments of a more brutal and direct kind.
Island
 
 B 
Basic Land – Island

Uniscape Bracers (rare)
Rethinker (uncommon)
Cloud of Smithereens (uncommon)
Ominous Toll (uncommon)
Jewelled Prism (common)
Compulsive Sculptor (common)
Gladetender Panther (common)
Brutal Interrogation (common)
Fleeting Whispersilk (common)
Hivesmasher Lithosaur (common)
Steppe Pronghorn (common)
Ray of Darkness (common)
Ritual of Accusation (common)
Savage Strength (common)
Island (basic)