Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target opponent gains control of target spell.
"No, father, it wasn't me! It was those novices who are always causing trouble around here..."
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Put a 3/3 Golem artifact creature token onto the battlefield.
Reminisce ![]() ![]() (![]() ![]() , Exile this card from your hand: Return target instant card from your graveyard to your hand.) |
Stubborn Mastodon enters the battlefield with three +1/+1 counters on it.
If Stubborn Mastodon would be destroyed or sacrificed, instead remove a +1/+1 counter from it and remove all damage from it. 0/0
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![]() : Lofty Guardian gains flying until end of turn.Reminisce ![]() (![]() , Exile this card from your hand: Return target artifact or creature card from your graveyard to your hand.)2/3
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Flying
As an additional cost to cast Atrapice Drake, reveal an artifact card from your hand or pay .As an additional cost to cast Atrapice Drake, reveal an instant card from your hand or pay .2/2
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Flying
Ralatine Sentinel has shroud as long as it's enchanted. Atine's daughter sculpts filigree falcons. Atine enjoys bringing them to life to patrol the skies around her mansion.
1/2
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Flying
Terina Borderguard gets +1/+1 as long as you control an enchantment. Terina Borderguard gets +1/+1 as long as you control an artifact. 1/2
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Flash
Enchant creature Enchanted creature gets +2/+2. Not all gladewardens are as obsessed with aesthetics as Atine. Some are happy with augments of a more brutal and direct kind.
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Flying
Whenever an enchantment enters the battlefield under your control, you may put a +1/+1 counter on Glimmerbreath. Some of Atine's living creations serve no purpose but decoration.
0/1
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Choose one – X target creatures gain swampwalk until end of turn; or X target lands become Swamps until end of turn.
Many gang members are happy to get dirty if it's necessary for the mission... or even if it isn't.
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Mana Scars deals 3 damage to target player.
Whenever a land enters the battlefield under you control, if Mana Scars is in your graveyard, you may have Mana Scars deal 1 damage to target player. |
Enchant creature
Enchanted creature has " : Add one mana of any colour to your mana pool." : Return Gladetender's Touch to its owner's hand. |
Destroy up to one target land. Return up to one land card from your graveyard to your hand.
Life in the unstable Khert steppes is exciting. At any time there might be a new plain or forest out of nowhere.
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Whenever you cast an instant spell, Runebound Bouncers gets +2/+2 until end of turn.
The musclerunes deliver a sharp stimulation when magic is nearby. The thugs get hooked on the sensation and seek out dangerous work.
1/1
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Shift the Blame
(rare)
Surprise Stomp
(uncommon)
Stubborn Mastodon
(uncommon)
Lofty Guardian
(uncommon)
Atrapice Drake
(common)
Ralatine Sentinel
(common)
Terina Borderguard
(common)
Savage Strength
(common)
Glimmerbreath
(common)
Plunge into Muck
(common)
Mana Scars
(common)
Gladetender's Touch
(common)
Tectonic Adjustment
(common)
Runebound Bouncers
(common)
Plains
(basic)




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: Add one mana of any colour to your mana pool."