Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Eharot the Epithet attacks, each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
6/6
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![]() : Lofty Guardian gains flying until end of turn.Reminisce ![]() (![]() , Exile this card from your hand: Return target artifact or creature card from your graveyard to your hand.)2/3
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Search your library for a sorcery card, reveal it, and put it into your hand. Then shuffle your library.
"You seek a forthright declaration. Perhaps you feel threatened by dialogue?"
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Whenever a creature with power 1 or less attacks or blocks, destroy it and its controller loses 1 life.
In gang territory, the aged don't go outdoors even in broad daylight.
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When Arrogant Charger enters the battlefield, return a creature you control to your hand.
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)3/3
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Return target creature and target noncreature nonland permanent to their owners' hands.
"Where's your numerical advantage now, Spidra?" – Don Ecriot
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Flying
As an additional cost to cast Atrapice Drake, reveal an artifact card from your hand or pay .As an additional cost to cast Atrapice Drake, reveal an instant card from your hand or pay .2/2
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Whenever a land enters the battlefield under your control, Territorial Wildman gets +2/+2 until end of turn.
"Why stay away? Long, ragged hair, a dangerous bond with the crags he lives in, and he stinks. Next question?"
2/1
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Enchant creature
As Chromatic Ward enters the battlefield, choose a colour. Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward. |
Target creature gets +3/+1 and gains intimidate until end of turn. If that creature is a Cleric, it gets an additional +3/+3 until end of turn.
"May the Dark One go with you and clear your path."
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Zerian Dissuader has intimidate as long as a sorcery card is in your graveyard.
FLAVOUR TEXT PENDING
2/2
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Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any colour to his or her mana pool. Enchanted land has " , tap an untapped Druid creature you control: Add three mana of any one colour to your mana pool." (This is tapping the land for mana.) |
Venerated Plateau enters the battlefield tapped.
When Venerated Plateau enters the battlefield, return a land you control to its owner's hand. : Add ![]() to your mana pool.Tap an untapped Shaman creature you control: Untap Venerated Plateau. |
Whenever you cast an instant or sorcery spell, you may gain 1 life and have target player lose 1 life.
The commoners don't enjoy his masses, but they find themselves drawn there nevertheless.
1/1
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Eharot the Epithet
(mythic)
Lofty Guardian
(uncommon)
Authoritative Insight
(uncommon)
Oppressing the Weak
(uncommon)
Arrogant Charger
(common)
Aetheric Disruption
(common)
Atrapice Drake
(common)
Territorial Wildman
(common)
Chromatic Ward
(common)
Cloak in Terror
(common)
Zerian Dissuader
(common)
Verdant Abundance
(common)
Venerated Plateau
(common)
Compelling Deacon
(common)
Swamp
(basic)



: Lofty Guardian gains flying until end of turn.
(
, tap an untapped Druid creature you control: Add three mana of any one colour to your mana pool." (This is tapping the land for mana.)