Sienira's Facets: Virtual Booster
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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Wilderness Heretic gets +2/+2 as long as you control five or more lands.
Discard a sorcery card: Reveal the top card of your library. If it's a land card, put it into your hand. Otherwise, put it into your graveyard. "Don't sit here listening to me preach! There's a world out there to explore!"
1/1
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Flying
At the beginning of your upkeep, sacrifice Greedy Goldflitters unless you exile an instant or artifact card from your graveyard. "Hire them. It'll be cheaper than the damage they'd cause otherwise."
3/1
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Whenever you cast a sorcery spell, target opponent discards a card.
"Yes, I go to the Fog Street Chapel. Although I can never quite remember what happens in there." – Armando, market trader
2/2
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Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.
"You seek to augment reality. Perhaps you don't like to admit the way things are?"
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![]() "All we want is information. I'm a reasonable man. My associate here, on the other hand..."
1/2
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Lifelink
Whenever Steppe Pronghorn blocks or becomes blocked, it gets +1/+1 until end of turn. When a pronghorn's cornered, the rest of the herd comes to its defence.
1/1
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Farsight Grove enters the battlefield tapped.
![]() ![]() Basic landcycling ![]() ![]() ![]() ![]() |
Put two 2/1 black Human Rogue creature tokens onto the battlefield.
The Spidra often have unexpected backup lurking around a corner.
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Draw cards equal to the converted mana cost of target artifact.
Reminisce ![]() ![]() ![]() ![]() ![]() ![]() |
Overpower
![]() ![]() ![]() ![]() When it summons you to church, you don't say no.
5/1
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Flying
Whenever Devoted Skyknight attacks or blocks, you may gain 1 life. The orcs know better than to attack when the skyknights are on patrol.
3/2
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Veniwood Borderguard gets +1/+1 as long as you control five or more lands.
Veniwood Borderguard gets +1/+1 as long as you control an enchantment. 2/2
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![]() ![]() ![]() ![]() Some Khert shamans can take the form of their rocky home at certain times – like when a raid goes wrong.
2/2
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Destroy target artifact, enchantment or land.
The wilderness assaults invaders more forcefully than the most strongly armed civilisation.
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Wilderness Heretic
(common, foil)
Greedy Goldflitters
(rare)
Incense Stoker
(uncommon)
Illuminating Insight
(uncommon)
Looser of Tongues
(uncommon)
Steppe Pronghorn
(common)
Farsight Grove
(common)
Surprise Stab
(common)
Intensive Analysis
(common)
Chokebillows
(common)
Devoted Skyknight
(common)
Veniwood Borderguard
(common)
Khert Concealer
(common)
Creeping Mold
(common)
Plains
(basic)