Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn, target creature gains trample and gets +X/+Y, where X is the total toughness of creatures blocking or blocked by it and Y is the total power of those creatures.
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Exile target instant card from a graveyard. Put an X/X black Elemental creature token onto the battlefield, where X is that card's converted mana cost.
Reminisce ![]() (![]() , Exile this card from your hand: Return target sorcery card from your graveyard to your hand.) |
Flash
Enchant creature Enchanted creature has deathtouch. ![]() : Regenerate enchanted creature.Atine's cloak is notable not for the thorns or the blade-repelling force, but for the aura of majesty its shifting colours impart.
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Tarmoblast deals damage to target creature equal to the number of card types among cards in all graveyards. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery and tribal.)
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Enchant land
Enchanted land has " , : Put a +1/+1 counter on target creature."When a noble arrives at a mirrorglade, the outdoor baths are one of the first places she visits.
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Scuraspire Borderguard gets +1/+1 as long as you have a sorcery card in your graveyard.
Scuraspire Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 2/2
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Whenever a land enters the battlefield under your control, Territorial Wildman gets +2/+2 until end of turn.
"Why stay away? Long, ragged hair, a dangerous bond with the crags he lives in, and he stinks. Next question?"
2/1
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Whenever you cast a spell, Guardian of the Ralatine gains vigilance until end of turn.
Working in such enhanced surroundings, they're attuned to the slightest magical disturbance.
1/4
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Flying
: Target creature gets -1/-1 until end of turn.Giant bat wings overhead cause citizens to scatter, as damning imprecations fall on those below like noxious droppings.
2/3
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: Target creature gets +1/+1 until end of turn. , : Target Artificer creature gets +2/+2 until end of turn.Never fight a smith in his own workshop.
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Enchant permanent
Whenever enchanted permanent becomes tapped, return it and Reality Alarm to their owners' hands. Do not touch.
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Lifelink
Sacrifice Seal of Chastisement: Seal of Chastisement deals 4 damage to target attacking creature. Trespassers will be treated with extreme prejudice
- Inscription on the Ralatine gate |
Destroy target artifact, enchantment or land.
The wilderness assaults invaders more forcefully than the most strongly armed civilisation.
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Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
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Rise to the Challenge
(rare)
Weave the Strands
(uncommon)
Venomvine Cloak
(uncommon)
Tarmoblast
(uncommon)
Pools of Fortitude
(common)
Scuraspire Borderguard
(common)
Territorial Wildman
(common)
Guardian of the Ralatine
(common)
Plaguepreacher
(common)
Museary Gateway
(common)
Reality Alarm
(common)
Seal of Chastisement
(common)
Creeping Mold
(common)
Brutal Interrogation
(common)
Swamp
(basic)



: Put a +1/+1 counter on target creature."

