Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target opponent gains control of target spell.
"No, father, it wasn't me! It was those novices who are always causing trouble around here..."
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: Add 1 to your mana pool.![]() : Unwelcoming Mirrorglade becomes your choice of a 3/3 green Treefolk creature land or a green enchantment land until end of turn. (It's no longer any other types this turn.)As long as Unwelcoming Mirrorglade is an enchantment, other enchantments you control have shroud. |
Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
"You seek a new realm. Perhaps you're hesitant to settle down?"
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: Add 1 to your mana pool. : Add to your mana pool. Subterranean Waterway deals 1 damage to you. : Add to your mana pool. Subterranean Waterway doesn't untap in your next untap step. |
Target opponent loses 4 life. Then if you have less life than that player, return Pulse of Pain to its owner's hand.
The cathedral bells toll the oppressive rhythm of the city.
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Trample
Whenever Hivesmasher Lithosaur attacks, target opponent puts two 1/1 green Insect creature tokens onto the battlefield tapped. 3/3
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Flying
![]() : Ironcaste Concealer becomes an artifact until end of turn. (It's no longer a creature this turn.)Some of the museary magesmiths can hide inside their kitesails at certain times – like when tax collectors call.
2/1
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Flying
As an additional cost to cast Atrapice Drake, reveal an artifact card from your hand or pay .As an additional cost to cast Atrapice Drake, reveal an instant card from your hand or pay .2/2
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Destroy target artifact, enchantment or land.
The wilderness assaults invaders more forcefully than the most strongly armed civilisation.
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Restless Outcropping enters the battlefield tapped.
: Add to your mana pool.Whenever you cast a red spell, Restless Outcropping becomes a 3/2 red Elemental creature until end of turn. It's still a land. |
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Overpower
![]() (![]() : Target creature blocking Chokebillows gets -1/-1 until end of turn.)When it summons you to church, you don't say no.
5/1
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Whenever a land enters the battlefield under your control, Territorial Wildman gets +2/+2 until end of turn.
"Why stay away? Long, ragged hair, a dangerous bond with the crags he lives in, and he stinks. Next question?"
2/1
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Flash
Enchant creature Enchanted creature gets +2/+2. Not all gladewardens are as obsessed with aesthetics as Atine. Some are happy with augments of a more brutal and direct kind.
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Enchant creature
As Chromatic Ward enters the battlefield, choose a colour. Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward. |
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Shift the Blame
(rare)
Unwelcoming Mirrorglade
(uncommon)
Distant Insight
(uncommon)
Subterranean Waterway
(uncommon)
Pulse of Pain
(common)
Hivesmasher Lithosaur
(common)
Ironcaste Concealer
(common)
Atrapice Drake
(common)
Creeping Mold
(common)
Restless Outcropping
(common)
Chokebillows
(common)
Territorial Wildman
(common)
Savage Strength
(common)
Chromatic Ward
(common)
Island
(basic)
: Add 1 to your mana pool.
: Unwelcoming Mirrorglade becomes your choice of a 3/3 green Treefolk creature land or a green enchantment land until end of turn. (It's no longer any other types this turn.)
to your mana pool. Subterranean Waterway deals 1 damage to you.
to your mana pool. Subterranean Waterway doesn't untap in your next untap step.

