Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose a permanent type. Destroy all permanents of that type. (The permanent types are artifact, creature, enchantment, land and planeswalker.)
 U 
Instant
Destroy up to X target enchantments, where X is the number of enchantments you control.
"When every flower of your garden has a different augment, and every room of your home a different aura, perhaps then you can start to compete with me."
 U 
Instant
You and permanents you control gain shroud until end of turn.
Though the demonic Zerian church is more well-known, there are chapels to a benevolent god in Terina as well. He intervenes for the good of his people, not on a demon's capricious whims.
 U 
Enchantment
Lavender Mist enters the battlefield with a fog counter on it.
Remove a fog counter from Lavender Mist: Prevent all combat damage that would be dealt this turn.
Sacrifice Lavender Mist: Prevent all combat damage any number of target creatures would deal this turn.
 C 
Creature – Ogre Cleric
Disaffected Altarhand can't attack unless you've cast a sorcery this turn.
The church rituals energise him, bringing him out of his stupor. He spends the rest of the week glaring blearily at anything that comes near.
5/2
 C 
Sorcery
Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
 C 
Instant
Target creature gets +3/+3 until end of turn. Regenerate that creature.
"I understand the forest wants to defend itself. But why does it have to be with giant indestructible frogs?!"
 C 
Creature – Human Artificer
Whenever Compulsive Sculptor becomes tapped, put a 1/1 Construct artifact creature token onto the battlefield.
"I'll be there in a moment! Just let me finish this walker!"
2/2
 C 
Enchantment – Aura
Enchant land
Enchanted land is a 3/3 red Elemental creature with "{r}: This creature gets +1/+0 until end of turn".
 C 
Creature – Vampire Rogue
Deathtouch
Reminisce {1}{b} ({1}{b}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
2/1
 C 
Artifact Creature – Bird
Flying
Ralatine Sentinel has shroud as long as it's enchanted.
Atine's daughter sculpts filigree falcons. Atine enjoys bringing them to life to patrol the skies around her mansion.
1/2
 C 
Creature – Beast
Overpower {1}{g} ({1}{g}: Target creature blocking Enraged Mastodon gets -1/-1 until end of turn.)
It bears grudges, chasing down intruders long after they've hastily abandoned any intention to trespass.
4/3
 C 
Creature – Drake
Flying
As an additional cost to cast Atrapice Drake, reveal an artifact card from your hand or pay {1}.
As an additional cost to cast Atrapice Drake, reveal an instant card from your hand or pay {1}.
2/2
 C 
Creature – Human Knight
Flying
Terina Borderguard gets +1/+1 as long as you control an enchantment.
Terina Borderguard gets +1/+1 as long as you control an artifact.
1/2
Island
 
 B 
Basic Land – Island

Decree of Purging (rare)
Atine's Disdain (uncommon)
Sanctify (uncommon)
Lavender Mist (uncommon)
Disaffected Altarhand (common)
Brutal Interrogation (common)
Nature's Aid (common)
Compulsive Sculptor (common)
Vicious Territory (common)
Dealer in Despair (common)
Ralatine Sentinel (common)
Enraged Mastodon (common)
Atrapice Drake (common)
Terina Borderguard (common)
Island (basic)