Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
You may sacrifice an artifact. If you do, destroy up to one target artifact.
You may sacrifice an enchantment. If you do, destroy up to one target enchantment.
 
 R 
Creature – Human Druid
{1}, Sacrifice an enchantment or land: Draw a card.
"Learn from all things. Even destruction around you can bolster your wisdom."
1/1
 U 
Creature – Faerie Rogue
Flash, flying
When History Disruptor enters the battlefield, target player shuffles his or her graveyard into his or her library.
The Condri prefer the past remain unscrutinised.
3/3
 U 
Creature – Elf Druid
Mirrorglade Artist gets +3/+3 for each enchanted land you control.
He travels the length and breadth of Sienira, looking for inspiration in the gladewardens' augments.
1/1
 U 
Sorcery
Search your library for a sorcery card, reveal it, and put it into your hand. Then shuffle your library.
"You seek a forthright declaration. Perhaps you feel threatened by dialogue?"
 C 
Instant
Return target creature and target noncreature nonland permanent to their owners' hands.
"Where's your numerical advantage now, Spidra?" – Don Ecriot
 C 
Tribal Land – Shaman
Venerated Plateau enters the battlefield tapped.
When Venerated Plateau enters the battlefield, return a land you control to its owner's hand.
{t}: Add {1}{r} to your mana pool.
Tap an untapped Shaman creature you control: Untap Venerated Plateau.
 C 
Sorcery
As an additional cost to cast Unexpected Eruption, sacrifice a land.
Add {r}{r}{r}{r} to your mana pool.
Life in the unstable Khert steppes is exciting. At any time a swamp or island might disappear with no warning.
 C 
Tribal Enchantment – Druid Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any colour to his or her mana pool.
Enchanted land has "{t}, tap an untapped Druid creature you control: Add three mana of any one colour to your mana pool." (This is tapping the land for mana.)
 C 
Creature – Vampire Cleric
When Crypt Runner deals combat damage to a player, you may return target creature card from your graveyard to your hand.
2/1
 C 
Instant
Exile up to four target cards from a single graveyard. If you exiled two or fewer cards this way, return Revise History to its owner's hand.
"Citizens' views are shaped by the past, so the past must be... tidied."
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying.
Whenever an artifact enters the battlefield under your control, you may return Cumulus Crown and enchanted creature to their owners' hands.
 C 
Creature – Human Rogue
Whenever you cast an instant spell, Runebound Bouncers gets +2/+2 until end of turn.
The musclerunes deliver a sharp stimulation when magic is nearby. The thugs get hooked on the sensation and seek out dangerous work.
1/1
 C 
Sorcery
Destroy target artifact, enchantment or land.
The wilderness assaults invaders more forcefully than the most strongly armed civilisation.
Swamp
 
 B 
Basic Land – Swamp

Frantic Cleansing (common, foil)
Veniwood Ancient (rare)
History Disruptor (uncommon)
Mirrorglade Artist (uncommon)
Authoritative Insight (uncommon)
Aetheric Disruption (common)
Venerated Plateau (common)
Unexpected Eruption (common)
Verdant Abundance (common)
Crypt Runner (common)
Revise History (common)
Cumulus Crown (common)
Runebound Bouncers (common)
Creeping Mold (common)
Swamp (basic)