Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Cat Shaman
As long as Mephisto the Adaptable has reach, he has flying. As long as he has first strike, he has double strike. As long as he has lifelink, he has deathtouch.
"I am practiced in making the most of what I'm given."
3/3
 U 
Enchantment – Aura
Enchant artifact
At the end of your turn, untap enchanted artifact. If it's an Equipment, you may attach it to target creature.
"And besides, now it goes with the lavender on the terrace." – Atine, Duchess of Fiescura
 U 
Creature – Beast
Haste
Arrogant Hellion gets +2/+2 as long as you control more lands than each opponent.
They can't think, but they still manage to be proud.
4/4
 U 
Creature – Centaur Druid
Enchanted permanents you control can't be the target of spells or abilities your opponents control.
He'll protect you if you bear the mark of his allies.
3/3
 C 
Instant
Counter target permanent spell.
Any number of conflicts between criminal families start with a simple dispute.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying.
Whenever an artifact enters the battlefield under your control, you may return Cumulus Crown and enchanted creature to their owners' hands.
 C 
Artifact – Equipment
Equip {3}
Equipped creature has defender, +0/+3, and "{1}, {t}: Draw a card, then discard a card."
They increase intelligence, not wisdom.
 C 
Sorcery
Mana Scars deals 3 damage to target player.
Whenever a land enters the battlefield under you control, if Mana Scars is in your graveyard, you may have Mana Scars deal 1 damage to target player.
 C 
Sorcery
Gain 2 life for each enchantment you control and 2 life for each artifact you control.
"Yeah, we celebrate the town's magework in all its forms. It's all just an excuse for wine, really, innit?"
 C 
Creature – Insect
Whenever a land enters the battlefield under your control, Garden Scute gets +1/+1 until end of turn.
Reminisce {1}{g} ({1}{g}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
1/1
 C 
Creature – Vampire Cleric
Whenever you cast an instant or sorcery spell, you may gain 1 life and have target player lose 1 life.
The commoners don't enjoy his masses, but they find themselves drawn there nevertheless.
1/1
 C 
Instant
Reject the Apostate deals 2 damage to target creature. If you have a sorcery card in your graveyard, Reject the Apostate deals 4 damage to that creature instead.
 C 
Tribal Enchantment – Druid Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any colour to his or her mana pool.
Enchanted land has "{t}, tap an untapped Druid creature you control: Add three mana of any one colour to your mana pool." (This is tapping the land for mana.)
 C 
Instant
Choose one: tap up to X target permanents; or untap up to X target permanents. X is the number of artifacts you control when you cast Winchwind.
"Raise the drawbridge, lower the portcullis, arm the springblades..."
Plains
 
 B 
Basic Land – Plains

Mephisto the Adaptable (rare)
Infuse with Energy (uncommon)
Arrogant Hellion (uncommon)
Ralatine Mirrorcaster (uncommon)
Challenge (common)
Cumulus Crown (common)
Scholar's Robes (common)
Mana Scars (common)
Terina Festival (common)
Garden Scute (common)
Compelling Deacon (common)
Reject the Apostate (common)
Verdant Abundance (common)
Winchwind (common)
Plains (basic)