Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Vent Frustration, return a land you control to its owner's hand.
Vent Frustration deals 5 damage to target creature. If you keep blocking it up, eventually it'll explode in your face.
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At the beginning of your upkeep, each player loses life equal to the number of sorcery cards in your graveyard.
Some Zerians make no secret of how they rose to power.
3/3
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, : Put a 1/1 Construct artifact creature token onto the battlefield.Whenever an artifact is put into a graveyard from the battlefield, you may draw a card. 1/1
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Flash, first strike
Traders on the village roads between Ironcaste and the city of Terina know they're safe from bandits thanks to the Lumina patrols.
2/2
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Enchant creature
Whenever enchanted creature deals combat damage to a player, choose one – draw a card; or return target instant card from your graveyard to your hand. |
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Target creature gets -1/-1 until end of turn.
Target creature gets -1/-1 until end of turn. The insubstantial darkness dragged the girl, screaming, away from her impassive parents.
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Whenever an Aura becomes attached to Tanglevine Pruner, put a 3/3 green Plant Beast creature token onto the battlefield.
The trimmings from enchanted hedges have a tendency to follow you home.
2/2
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Enchant creature
Enchanted creature has flying. Whenever an artifact enters the battlefield under your control, you may return Cumulus Crown and enchanted creature to their owners' hands. |
Destroy target artifact, enchantment or land.
The wilderness assaults invaders more forcefully than the most strongly armed civilisation.
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At the beginning of the end step, you may reveal an instant card from your hand. If you don't, sacrifice Ecriot Mistward.
It obeys those who have a plan.
1/6
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Disaffected Altarhand can't attack unless you've cast a sorcery this turn.
The church rituals energise him, bringing him out of his stupor. He spends the rest of the week glaring blearily at anything that comes near.
5/2
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Exile up to four target cards from a single graveyard. If you exiled two or fewer cards this way, return Revise History to its owner's hand.
"Citizens' views are shaped by the past, so the past must be... tidied."
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Whenever an artifact enters the battlefield under your control, Soliforge Conscripts gets +2/+2 until end of turn.
It's best not to cross them when they're tetchy. And they're always tetchy.
3/3
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Equip
![]() Equipped creature has defender, +0/+3, and " , : Draw a card, then discard a card."They increase intelligence, not wisdom.
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Vent Frustration
(common, foil)
Bloodstained Cardinal
(rare)
Master Puppetsmith
(uncommon)
Lumina Charger
(uncommon)
Mantle of Insight
(uncommon)
Gather Ritevictims
(common)
Tanglevine Pruner
(common)
Cumulus Crown
(common)
Creeping Mold
(common)
Ecriot Mistward
(common)
Disaffected Altarhand
(common)
Revise History
(common)
Soliforge Conscripts
(common)
Scholar's Robes
(common)
Forest
(basic)



: Put a 1/1 Construct artifact creature token onto the battlefield.

