Sienira's Facets: Virtual Booster
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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
Whenever a land enters the battlefield under your control, Conquering Dragon gets +2/+2 until end of turn. If that land is the second land to enter the battlefield under your control this turn, Conquering Dragon gains trample and first strike until end of turn. 4/4
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![]() ![]() "Guard the entrance while the saboteurs work, even if it costs your life. Which it probably will."
2/2
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Hulking Baloth's power and toughness are each equal to the number of lands you control.
All forests have big creatures in. But most of those creatures at least fit into the forest.
0/0
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Put a 0/-3 red Elemental Serpent
creature token with haste onto the battlefield with X+1 +1/+1 counters on it. The molten fury of the firelake Rayja strikes without warning.
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Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 1/2
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Zerian Apostate can't be blocked as long as defending player has a sorcery card in his or her graveyard.
"They'll be out at matins, so now's the time to loot the vestry."
3/2
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Enchant creature
Enchanted creature has flying. Whenever an artifact enters the battlefield under your control, you may return Cumulus Crown and enchanted creature to their owners' hands. |
Wilderness Heretic gets +2/+2 as long as you control five or more lands.
Discard a sorcery card: Reveal the top card of your library. If it's a land card, put it into your hand. Otherwise, put it into your graveyard. "Don't sit here listening to me preach! There's a world out there to explore!"
1/1
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Put two 1/1 blue Faerie Rogue creature tokens with flying onto the battlefield.
The Condri lure marks into winged ambushes to ensure they get paid.
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![]() Aspiring enchanters sometimes discover ancient families of elves in supposedly deserted glades. Those who survive don't repeat the mistake.
0/1
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![]() ![]() ![]() ![]() Some Khert shamans can take the form of their rocky home at certain times – like when a raid goes wrong.
2/2
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Ecriot Infiltrator is unblockable as long as you have an instant card in your graveyard.
FLAVOUR TEXT PENDING
2/1
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Equip
![]() Equipped creature gets +1/+1 and has vigilance. A dwarven captain's helmet lets him keep abreast of tactical developments on all sides at once.
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Exile up to four target cards from a single graveyard. If you exiled two or fewer cards this way, return Revise History to its owner's hand.
"Citizens' views are shaped by the past, so the past must be... tidied."
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Conquering Dragon
(rare)
Ruthless Strategist
(uncommon)
Hulking Baloth
(uncommon)
Firesnake Eruption
(uncommon)
Atrapice Borderguard
(common)
Zerian Apostate
(common)
Cumulus Crown
(common)
Wilderness Heretic
(common)
Surprise Flutter
(common)
Venerable Elf
(common)
Khert Concealer
(common)
Ecriot Infiltrator
(common)
Helm of Awareness
(common)
Revise History
(common)
Swamp
(basic)