Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
Creature – Human Artificer
Whenever Compulsive Sculptor becomes tapped, put a 1/1 Construct artifact creature token onto the battlefield.
"I'll be there in a moment! Just let me finish this walker!"
Creature – Elemental
Hooves of the World's power and toughness are each equal to the number of lands on the battlefield.
When Hooves of the World enters the battlefield, you may sacrifice five lands. If you do, put a rage counter on Hooves of the World and it has trample.
Creature – Faerie Artificer
{t}: You may put an artifact card with converted mana cost 2 or less from your hand onto the battlefield.
The fae approach artifice like anything else: hastily.
Return target creature card from an opponent's graveyard to the battlefield under your control. Gain life equal to its converted mana cost.
Artifact – Equipment
When Infiltrator's Cape enters the battlefield, you may attach it to target creature.
Equipped creature gets +1/+2 and has flying.
Equip {3}
Creature – Lizard
Whenever Hivesmasher Lithosaur attacks, target opponent puts two 1/1 green Insect creature tokens onto the battlefield tapped.
Creature – Human Warrior
Veniwood Borderguard gets +1/+1 as long as you control five or more lands.
Veniwood Borderguard gets +1/+1 as long as you control an enchantment.
Target opponent loses 4 life. Then if you have less life than that player, return Pulse of Pain to its owner's hand.
The cathedral bells toll the oppressive rhythm of the city.
Return target creature and target noncreature nonland permanent to their owners' hands.
"Where's your numerical advantage now, Spidra?" – Don Ecriot
Creature – Human Rogue
Whenever Watcher of Secrets deals combat damage to a player, you may draw a card.
"Remember, your primary aim is reconnaissance. But if you get the chance to rough things up a bit, feel free."
Put two 1/1 blue Faerie Rogue creature tokens with flying onto the battlefield.
The Condri lure marks into winged ambushes to ensure they get paid.
Farsight Grove enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Basic landcycling {1}{g} ({1}{g}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
As an additional cost to cast Vent Frustration, return a land you control to its owner's hand.
Vent Frustration deals 5 damage to target creature.
If you keep blocking it up, eventually it'll explode in your face.
Enchantment – Aura
Enchant creature
As Chromatic Ward enters the battlefield, choose a colour.
Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward.
Basic Land – Plains

Compulsive Sculptor (common, foil)
Hooves of the World (mythic)
Flitwing Forger (uncommon)
Necromantic Ritual (uncommon)
Infiltrator's Cape (uncommon)
Hivesmasher Lithosaur (common)
Veniwood Borderguard (common)
Pulse of Pain (common)
Aetheric Disruption (common)
Watcher of Secrets (common)
Surprise Flutter (common)
Farsight Grove (common)
Vent Frustration (common)
Chromatic Ward (common)
Plains (basic)