Sienira's Facets: Virtual Booster
| Sienira's Facets: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Put three 3/3 blue Drake creature tokens with flying onto the battlefield.
The Ecriot love to reveal their trump cards at the latest possible moment.
|
Creatures you control have reach.
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature or enchantment card from your graveyard to your hand.)1/4
|
Rejuvenation Spring is green. (It isn't a spell.)
: Add 1 to your mana pool.![]() : You gain life equal to the number of enchantments you control. |
: Tap target permanent."A sensible citizen like yourself can see it's only wise to stay silent in troubled times like these. I'm sure your family would agree."
1/2
|
When Crypt Runner deals combat damage to a player, you may return target creature card from your graveyard to your hand.
2/1
|
|
Whenever Watcher of Secrets deals combat damage to a player, you may draw a card.
"Remember, your primary aim is reconnaissance. But if you get the chance to rough things up a bit, feel free."
1/1
|
Whenever an artifact enters the battlefield under your control, Soliforge Conscripts gets +2/+2 until end of turn.
It's best not to cross them when they're tetchy. And they're always tetchy.
3/3
|
At the beginning of the end step, you may reveal an instant card from your hand. If you don't, sacrifice Ecriot Mistward.
It obeys those who have a plan.
1/6
|
Whenever an enchantment enters the battlefield under your control, Gladetender Panther gets +2/+2 until end of turn.
No rodents will damage Atine's ornamental gardens.
3/2
|
Veniwood Borderguard gets +1/+1 as long as you control five or more lands.
Veniwood Borderguard gets +1/+1 as long as you control an enchantment. 2/2
|
|
Flash
: Add one mana of any colour to your mana pool.The smiths would make more of them if they could stop the Zerians using them in their twisted rituals.
|
Disaffected Altarhand can't attack unless you've cast a sorcery this turn.
The church rituals energise him, bringing him out of his stupor. He spends the rest of the week glaring blearily at anything that comes near.
5/2
|
Flying
Whenever Devoted Skyknight attacks or blocks, you may gain 1 life. The orcs know better than to attack when the skyknights are on patrol.
3/2
|
Target land becomes a 5/2 red Elemental creature with trample until end of turn.
Reminisce ![]() (![]() , Exile this card from your hand: Return target sorcery card from your graveyard to your hand.) |
|
Surprise Roar
(rare)
Silkvine
(uncommon)
Rejuvenation Spring
(uncommon)
Stiller of Tongues
(uncommon)
Crypt Runner
(common)
Watcher of Secrets
(common)
Soliforge Conscripts
(common)
Ecriot Mistward
(common)
Gladetender Panther
(common)
Veniwood Borderguard
(common)
Jewelled Prism
(common)
Disaffected Altarhand
(common)
Devoted Skyknight
(common)
Soil's Revenge
(common)
Forest
(basic)





: Add 1 to your mana pool.