Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Druid
{1}, Sacrifice an enchantment or land: Draw a card.
"Learn from all things. Even destruction around you can bolster your wisdom."
1/1
 U 
Creature – Ogre Cleric
Whenever you cast a sorcery spell, Axepreacher Ogre gains double strike until end of turn.
His aggressive wilderness preaching seems to work at first, but taming the wild needs a more consistently firm hand.
3/2
 U 
Land Enchantment
Rejuvenation Spring is green. (It isn't a spell.)
{t}: Add 1 to your mana pool.
{3}{g}: You gain life equal to the number of enchantments you control.
 U 
Instant
Put a 3/3 Golem artifact creature token onto the battlefield.
Reminisce {1}{u}{u} ({1}{u}{u}, Exile this card from your hand: Return target instant card from your graveyard to your hand.)
 C 
Creature – Human Knight
Flying
Whenever Devoted Skyknight attacks or blocks, you may gain 1 life.
The orcs know better than to attack when the skyknights are on patrol.
3/2
 C 
Tribal Enchantment – Druid Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any colour to his or her mana pool.
Enchanted land has "{t}, tap an untapped Druid creature you control: Add three mana of any one colour to your mana pool." (This is tapping the land for mana.)
 C 
Sorcery
Destroy up to one target land. Return up to one land card from your graveyard to your hand.
Life in the unstable Khert steppes is exciting. At any time there might be a new plain or forest out of nowhere.
 C 
Sorcery
Destroy target nonblack creature. It can't be regenerated.
Eharot doesn't generally pay attention to his worshippers' prayers, but just occasionally it amuses him to murder someone they ask him to.
 C 
Sorcery
Gain 2 life for each enchantment you control and 2 life for each artifact you control.
"Yeah, we celebrate the town's magework in all its forms. It's all just an excuse for wine, really, innit?"
 C 
Artifact
Flash
{t}: Add one mana of any colour to your mana pool.
The smiths would make more of them if they could stop the Zerians using them in their twisted rituals.
 C 
Creature – Ogre Cleric
Disaffected Altarhand can't attack unless you've cast a sorcery this turn.
The church rituals energise him, bringing him out of his stupor. He spends the rest of the week glaring blearily at anything that comes near.
5/2
 C 
Creature – Human Rogue
Whenever Watcher of Secrets deals combat damage to a player, you may draw a card.
"Remember, your primary aim is reconnaissance. But if you get the chance to rough things up a bit, feel free."
1/1
 C 
Creature – Insect
Whenever a land enters the battlefield under your control, Garden Scute gets +1/+1 until end of turn.
Reminisce {1}{g} ({1}{g}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
1/1
 C 
Enchantment – Aura
Enchant permanent
Whenever enchanted permanent becomes tapped, return it and Reality Alarm to their owners' hands.
Do not touch.
Mountain
 
 B 
Basic Land – Mountain

Veniwood Ancient (rare)
Axepreacher Ogre (uncommon)
Rejuvenation Spring (uncommon)
Surprise Stomp (uncommon)
Devoted Skyknight (common)
Verdant Abundance (common)
Tectonic Adjustment (common)
Ray of Darkness (common)
Terina Festival (common)
Jewelled Prism (common)
Disaffected Altarhand (common)
Watcher of Secrets (common)
Garden Scute (common)
Reality Alarm (common)
Mountain (basic)