Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
Choose target player and target permanent you control. For each card type that permanent has, that player sacrifices a different permanent of that type. (The card types permanents can have are artifact, creature, enchantment, land, planeswalker and tribal.)
Creature – Human Rogue
{1}{b}, sacrifice a creature: Target player loses 2 life.
"Guard the entrance while the saboteurs work, even if it costs your life. Which it probably will."
Creature – Ogre Cleric
Whenever you cast a sorcery spell, Axepreacher Ogre gains double strike until end of turn.
His aggressive wilderness preaching seems to work at first, but taming the wild needs a more consistently firm hand.
Creature – Human Shaman
{2}{r}: Flint Levitator deals 1 damage to target creature or player.
Don't cross him unless you have a very sturdy helmet.
Target creature gets -1/-1 until end of turn.
Target creature gets -1/-1 until end of turn.
The insubstantial darkness dragged the girl, screaming, away from her impassive parents.
Return target creature and target noncreature nonland permanent to their owners' hands.
"Where's your numerical advantage now, Spidra?" – Don Ecriot
Creature – Lizard
When Borderland Lithosaur enters the battlefield, return up to one target land card from your graveyard to your hand.
Sacrifice Borderland Lithosaur: You may put a land card from your hand onto the battlefield.
As an additional cost to cast Vent Frustration, return a land you control to its owner's hand.
Vent Frustration deals 5 damage to target creature.
If you keep blocking it up, eventually it'll explode in your face.
Target player puts the top six cards of his or her library into his or her graveyard.
"We may not be vampires, but don't imagine for a moment that means you're safe." – Condri interrogator
Enchantment – Aura
Enchant creature
Enchanted creature has flying.
Whenever an artifact enters the battlefield under your control, you may return Cumulus Crown and enchanted creature to their owners' hands.
Creature – Human Rogue
Whenever Watcher of Secrets deals combat damage to a player, you may draw a card.
"Remember, your primary aim is reconnaissance. But if you get the chance to rough things up a bit, feel free."
Tribal Land – Shaman
Venerated Plateau enters the battlefield tapped.
When Venerated Plateau enters the battlefield, return a land you control to its owner's hand.
{t}: Add {1}{r} to your mana pool.
Tap an untapped Shaman creature you control: Untap Venerated Plateau.
Creature – Elf Wizard
Whenever an Aura becomes attached to Tanglevine Pruner, put a 3/3 green Plant Beast creature token onto the battlefield.
The trimmings from enchanted hedges have a tendency to follow you home.
Creature – Human Druid
{1}{g}: Mirrorglade Concealer becomes an enchantment until end of turn. (It's no longer a creature this turn.)
Some of Atine's gladetenders have granted themselves the skill of fading from view at certain times – like when she's looking for someone to blame.
Basic Land – Plains

Suppress Diversity (rare)
Ruthless Strategist (uncommon)
Axepreacher Ogre (uncommon)
Flint Levitator (uncommon)
Gather Ritevictims (common)
Aetheric Disruption (common)
Borderland Lithosaur (common)
Vent Frustration (common)
Mind Erosion (common)
Cumulus Crown (common)
Watcher of Secrets (common)
Venerated Plateau (common)
Tanglevine Pruner (common)
Mirrorglade Concealer (common)
Plains (basic)