Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature gets -4/-0. That creature doesn't untap in its controller's next untap step.
Draw a card. "Frankly, I'd be terrified of her kick even without the concussion runes."
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Enchant creature
Enchanted creature has first strike, flying, vigilance and lifelink. ![]() : Return Wings of Lightning to its owner's hand. |
Hulking Baloth's power and toughness are each equal to the number of lands you control.
All forests have big creatures in. But most of those creatures at least fit into the forest.
0/0
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Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.
"You seek to augment reality. Perhaps you don't like to admit the way things are?"
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All creatures able to block Scented Briarball do so.
Overpower ![]() (![]() : Target creature blocking Scented Briarball gets -1/-1 until end of turn.)Fighting a thornbush is a bad idea. It's got more thorns than you have limbs.
1/1
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Flying
![]() : Ironcaste Concealer becomes an artifact until end of turn. (It's no longer a creature this turn.)Some of the museary magesmiths can hide inside their kitesails at certain times – like when tax collectors call.
2/1
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Target opponent loses 4 life. Then if you have less life than that player, return Pulse of Pain to its owner's hand.
The cathedral bells toll the oppressive rhythm of the city.
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Whenever you cast an instant spell, Runebound Bouncers gets +2/+2 until end of turn.
The musclerunes deliver a sharp stimulation when magic is nearby. The thugs get hooked on the sensation and seek out dangerous work.
1/1
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Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 1/2
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Destroy target artifact, enchantment or land.
The wilderness assaults invaders more forcefully than the most strongly armed civilisation.
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Veniwood Borderguard gets +1/+1 as long as you control five or more lands.
Veniwood Borderguard gets +1/+1 as long as you control an enchantment. 2/2
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Overpower
( : Target creature blocking Ironfist Doorkeeper gets -1/-1 until end of turn.)Wrestling your way into a museary is rarely attempted, and never succeeds.
2/2
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Target land becomes a 5/2 red Elemental creature with trample until end of turn.
Reminisce ![]() (![]() , Exile this card from your hand: Return target sorcery card from your graveyard to your hand.) |
Whenever you cast a sorcery spell, Chapel-Roof Creeper gets +2/+2 until end of turn.
Each new unholy anthem causes it to grow new tendrils.
3/2
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Stunning Kick
(common, foil)
Wings of Lightning
(rare)
Hulking Baloth
(uncommon)
Illuminating Insight
(uncommon)
Scented Briarball
(uncommon)
Ironcaste Concealer
(common)
Pulse of Pain
(common)
Runebound Bouncers
(common)
Atrapice Borderguard
(common)
Creeping Mold
(common)
Veniwood Borderguard
(common)
Ironfist Doorkeeper
(common)
Soil's Revenge
(common)
Chapel-Roof Creeper
(common)
Mountain
(basic)




