Sienira's Facets: Virtual Booster
| Sienira's Facets: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
: Target creature becomes an artifact creature in addition to its other types until end of turn.![]() : Target artifact creature gains flying until end of turn.![]() : Gain control of target artifact creature with flying.4/4
|
Whenever an opponent casts an instant spell, you may draw a card and have Reflex Courser get +2/+2 until end of turn.
"You may discover your urban tricks don't work so well out here in the glades, sewer rat."
2/2
|
When Reflections of Sunrise enters the battlefield, draw a card.
Permanents you control are all colours. ![]() : Return Reflections of Sunrise to its owner's hand. |
![]() : You may put a land card from your hand onto the battlefield.![]() : You may return target land you control to its owner's hand.The shamans sense every change to Khert's borders before the rumbles reach them.
|
Counter target permanent spell.
Any number of conflicts between criminal families start with a simple dispute.
|
: Target creature gets +1/+1 until end of turn. , : Target Artificer creature gets +2/+2 until end of turn.Never fight a smith in his own workshop.
|
Wilderness Heretic gets +2/+2 as long as you control five or more lands.
Discard a sorcery card: Reveal the top card of your library. If it's a land card, put it into your hand. Otherwise, put it into your graveyard. "Don't sit here listening to me preach! There's a world out there to explore!"
1/1
|
Enchant land
Enchanted land has " , : Put a +1/+1 counter on target creature."When a noble arrives at a mirrorglade, the outdoor baths are one of the first places she visits.
|
Put two 1/1 blue Faerie Rogue creature tokens with flying onto the battlefield.
The Condri lure marks into winged ambushes to ensure they get paid.
|
Whenever you cast a spell, Guardian of the Ralatine gains vigilance until end of turn.
Working in such enhanced surroundings, they're attuned to the slightest magical disturbance.
1/4
|
|
Flying
Terina Borderguard gets +1/+1 as long as you control an enchantment. Terina Borderguard gets +1/+1 as long as you control an artifact. 1/2
|
Mana Scars deals 3 damage to target player.
Whenever a land enters the battlefield under you control, if Mana Scars is in your graveyard, you may have Mana Scars deal 1 damage to target player. |
Whenever an enchantment enters the battlefield under your control, Gladetender Panther gets +2/+2 until end of turn.
No rodents will damage Atine's ornamental gardens.
3/2
|
Target opponent loses 4 life. Then if you have less life than that player, return Pulse of Pain to its owner's hand.
The cathedral bells toll the oppressive rhythm of the city.
|
|
Silvertongued Skypirate
(rare)
Reflex Courser
(uncommon)
Reflections of Sunrise
(uncommon)
Wilderness Attunement
(uncommon)
Challenge
(common)
Museary Gateway
(common)
Wilderness Heretic
(common)
Pools of Fortitude
(common)
Surprise Flutter
(common)
Guardian of the Ralatine
(common)
Terina Borderguard
(common)
Mana Scars
(common)
Gladetender Panther
(common)
Pulse of Pain
(common)
Forest
(basic)






: Target creature gets +1/+1 until end of turn.
,