Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When In Tune with the World enters the battlefield, draw a card.
Enchantment spells you cast cost one less colored mana to cast. (This effect reduces only the amount of colored mana you pay. For example, you may cast an enchantment costing {1}{g}{w} for {1}{g} or {1}{w}.)
 U 
Land Enchantment
Rejuvenation Spring is green. (It isn't a spell.)
{t}: Add 1 to your mana pool.
{3}{g}: You gain life equal to the number of enchantments you control.
 U 
Creature – Ogre Cleric
Whenever you cast a sorcery spell, target opponent discards a card.
"Yes, I go to the Fog Street Chapel. Although I can never quite remember what happens in there." – Armando, market trader
2/2
 U 
Creature – Human Artificer
{3}, {t}: Put a 1/1 Construct artifact creature token onto the battlefield.
Whenever an artifact is put into a graveyard from the battlefield, you may draw a card.
1/1
 C 
Instant
Put two 2/1 black Human Rogue creature tokens onto the battlefield.
The Spidra often have unexpected backup lurking around a corner.
 C 
Creature – Human Artificer
Flying
{1}{w}: Ironcaste Concealer becomes an artifact until end of turn. (It's no longer a creature this turn.)
Some of the museary magesmiths can hide inside their kitesails at certain times – like when tax collectors call.
2/1
 C 
Creature – Elemental
Whenever you cast a sorcery spell, Chapel-Roof Creeper gets +2/+2 until end of turn.
Each new unholy anthem causes it to grow new tendrils.
3/2
 C 
Creature – Drake
Flying
As an additional cost to cast Atrapice Drake, reveal an artifact card from your hand or pay {1}.
As an additional cost to cast Atrapice Drake, reveal an instant card from your hand or pay {1}.
2/2
 C 
Creature – Human Cleric
Wilderness Heretic gets +2/+2 as long as you control five or more lands.
Discard a sorcery card: Reveal the top card of your library. If it's a land card, put it into your hand. Otherwise, put it into your graveyard.
"Don't sit here listening to me preach! There's a world out there to explore!"
1/1
 C 
Instant
You may sacrifice an artifact. If you do, destroy up to one target artifact.
You may sacrifice an enchantment. If you do, destroy up to one target enchantment.
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{3}, {t}: Put a +1/+1 counter on target creature."
When a noble arrives at a mirrorglade, the outdoor baths are one of the first places she visits.
 C 
Creature – Vampire Rogue
Deathtouch
Reminisce {1}{b} ({1}{b}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
2/1
 C 
Tribal Land – Shaman
Venerated Plateau enters the battlefield tapped.
When Venerated Plateau enters the battlefield, return a land you control to its owner's hand.
{t}: Add {1}{r} to your mana pool.
Tap an untapped Shaman creature you control: Untap Venerated Plateau.
 C 
Creature – Human Druid
{1}{g}: Mirrorglade Concealer becomes an enchantment until end of turn. (It's no longer a creature this turn.)
Some of Atine's gladetenders have granted themselves the skill of fading from view at certain times – like when she's looking for someone to blame.
2/1
Forest
 
 B 
Basic Land – Forest

In Tune with the World (rare)
Rejuvenation Spring (uncommon)
Incense Stoker (uncommon)
Master Puppetsmith (uncommon)
Surprise Stab (common)
Ironcaste Concealer (common)
Chapel-Roof Creeper (common)
Atrapice Drake (common)
Wilderness Heretic (common)
Frantic Cleansing (common)
Pools of Fortitude (common)
Dealer in Despair (common)
Venerated Plateau (common)
Mirrorglade Concealer (common)
Forest (basic)