Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Mirror of Foresight enters the battlefield with X charge counters on it.
{1}, {t}: Look at the top X cards of your library, where X is the number of charge counters on Mirror of Foresight. Put them back in any order.
 U 
Instant
Destroy up to X target enchantments, where X is the number of enchantments you control.
"When every flower of your garden has a different augment, and every room of your home a different aura, perhaps then you can start to compete with me."
 U 
Sorcery
Each player discards a card. If a land card was discarded this way, return Clash with the Zerians to its owner's hand. (This isn't in your hand when you have to discard.)
 U 
Instant
Put the top card of each player's library into that player's graveyard. If a land card was put into a graveyard this way, return Clash with the Elusi to its owner's hand.
 C 
Creature – Drake
Flying
As an additional cost to cast Atrapice Drake, reveal an artifact card from your hand or pay {1}.
As an additional cost to cast Atrapice Drake, reveal an instant card from your hand or pay {1}.
2/2
 C 
Tribal Artifact – Artificer
{t}: Target creature gets +1/+1 until end of turn.
{w}, {t}: Target Artificer creature gets +2/+2 until end of turn.
Never fight a smith in his own workshop.
 C 
Creature – Elemental
Whenever you cast a sorcery spell, Chapel-Roof Creeper gets +2/+2 until end of turn.
Each new unholy anthem causes it to grow new tendrils.
3/2
 C 
Creature – Insect
Whenever a land enters the battlefield under your control, Garden Scute gets +1/+1 until end of turn.
Reminisce {1}{g} ({1}{g}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
1/1
 C 
Instant
Target creature gets +3/+3 until end of turn. Regenerate that creature.
"I understand the forest wants to defend itself. But why does it have to be with giant indestructible frogs?!"
 C 
Creature – Vampire Rogue
Deathtouch
Reminisce {1}{b} ({1}{b}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
2/1
 C 
Enchantment – Aura
Enchant creature
As Chromatic Ward enters the battlefield, choose a colour.
Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward.
 C 
Creature – Lizard
When Borderland Lithosaur enters the battlefield, return up to one target land card from your graveyard to your hand.
Sacrifice Borderland Lithosaur: You may put a land card from your hand onto the battlefield.
2/1
 C 
Creature – Dwarf Artificer
When Journeyman Falconwright enters the battlefield, put a 1/1 Bird artifact creature token with flying onto the battlefield.
Crafting a brass falcon is part of Tanith's standard apprenticeship programme.
2/2
 C 
Creature – Human Cleric
Wilderness Heretic gets +2/+2 as long as you control five or more lands.
Discard a sorcery card: Reveal the top card of your library. If it's a land card, put it into your hand. Otherwise, put it into your graveyard.
"Don't sit here listening to me preach! There's a world out there to explore!"
1/1
Island
 
 B 
Basic Land – Island

Mirror of Foresight (rare)
Atine's Disdain (uncommon)
Clash with the Zerians (uncommon)
Clash with the Elusi (uncommon)
Atrapice Drake (common)
Museary Gateway (common)
Chapel-Roof Creeper (common)
Garden Scute (common)
Nature's Aid (common)
Dealer in Despair (common)
Chromatic Ward (common)
Borderland Lithosaur (common)
Journeyman Falconwright (common)
Wilderness Heretic (common)
Island (basic)