Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an Aura becomes attached to a creature, you may draw a card.
If you go to him for a rainproofing, you'll come away with shimmering skin and extra arms.
2/2
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Enchant creature
Whenever enchanted creature deals combat damage to a player, choose one – draw a card; or return target instant card from your graveyard to your hand. |
Trample
Overpower ![]() (![]() : Target creature blocking Unstoppable Lithosaur gets -1/-1 until end of turn.)The only time its hooves stop moving is when it's dead.
3/1
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: Add to your mana pool. : Add to your mana pool. Wild Cliffside deals 1 damage to you. : Add to your mana pool. Wild Cliffside doesn't untap in your next untap step. |
Target creature gets -4/-0. That creature doesn't untap in its controller's next untap step.
Draw a card. "Frankly, I'd be terrified of her kick even without the concussion runes."
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Disaffected Altarhand can't attack unless you've cast a sorcery this turn.
The church rituals energise him, bringing him out of his stupor. He spends the rest of the week glaring blearily at anything that comes near.
5/2
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Flying
As an additional cost to cast Atrapice Drake, reveal an artifact card from your hand or pay .As an additional cost to cast Atrapice Drake, reveal an instant card from your hand or pay .2/2
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Whenever a land enters the battlefield under your control, Territorial Wildman gets +2/+2 until end of turn.
"Why stay away? Long, ragged hair, a dangerous bond with the crags he lives in, and he stinks. Next question?"
2/1
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Farsight Grove enters the battlefield tapped.
: Add to your mana pool.
Basic landcycling ![]() (![]() , Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) |
Whenever a land enters the battlefield under your control, Garden Scute gets +1/+1 until end of turn.
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)1/1
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Flash
, Sacrifice an artifact: Target creature gains first strike until end of turn."I don't care what your problem is, a good polearm will always help!"
1/1
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Return target creature and target noncreature nonland permanent to their owners' hands.
"Where's your numerical advantage now, Spidra?" – Don Ecriot
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Destroy target nonblack creature. It can't be regenerated.
Eharot doesn't generally pay attention to his worshippers' prayers, but just occasionally it amuses him to murder someone they ask him to.
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Veniwood Borderguard gets +1/+1 as long as you control five or more lands.
Veniwood Borderguard gets +1/+1 as long as you control an enchantment. 2/2
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Compulsive Enchanter
(rare)
Mantle of Insight
(uncommon)
Unstoppable Lithosaur
(uncommon)
Wild Cliffside
(uncommon)
Stunning Kick
(common)
Disaffected Altarhand
(common)
Atrapice Drake
(common)
Territorial Wildman
(common)
Farsight Grove
(common)
Garden Scute
(common)
Halberd Evangelist
(common)
Aetheric Disruption
(common)
Ray of Darkness
(common)
Veniwood Borderguard
(common)
Island
(basic)



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