Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return an exiled card you own to your hand.
 
 R 
Creature – Human Wizard
Aethertouch Spy doesn't untap during your untap step.
Whenever you cast a spell, you may untap Aethertouch Spy.
Whenever Aethertouch Spy deals combat damage to a creature, return that creature to its owner's hand.
2/3
 U 
Sorcery
Target opponent exiles the top two cards of his or her library, then puts the top two cards of his or her library into his or her graveyard. Then if you have more cards in your graveyard than that player, return Pulse of Dementia to its owner's hand.
 U 
Instant
Each creature deals 1 damage to its controller. Then Violent Discontent deals 1 damage to each creature.
Since they can't match the Ecriot for numbers, the Condri use disinformation to equal the odds.
 U 
Enchantment
Whenever a creature with power 1 or less attacks or blocks, destroy it and its controller loses 1 life.
In gang territory, the aged don't go outdoors even in broad daylight.
 C 
Creature – Drake
Flying
As an additional cost to cast Atrapice Drake, reveal an artifact card from your hand or pay {1}.
As an additional cost to cast Atrapice Drake, reveal an instant card from your hand or pay {1}.
2/2
 C 
Sorcery
Destroy target artifact, enchantment or land.
The wilderness assaults invaders more forcefully than the most strongly armed civilisation.
 C 
Enchantment – Aura
Enchant permanent
Whenever enchanted permanent becomes tapped, return it and Reality Alarm to their owners' hands.
Do not touch.
 C 
Sorcery
Target opponent loses 4 life. Then if you have less life than that player, return Pulse of Pain to its owner's hand.
The cathedral bells toll the oppressive rhythm of the city.
 C 
Sorcery
As an additional cost to cast Unexpected Eruption, sacrifice a land.
Add {r}{r}{r}{r} to your mana pool.
Life in the unstable Khert steppes is exciting. At any time a swamp or island might disappear with no warning.
 C 
Instant
You may sacrifice an artifact. If you do, destroy up to one target artifact.
You may sacrifice an enchantment. If you do, destroy up to one target enchantment.
 C 
Creature – Human Druid
{1}{g}: Mirrorglade Concealer becomes an enchantment until end of turn. (It's no longer a creature this turn.)
Some of Atine's gladetenders have granted themselves the skill of fading from view at certain times – like when she's looking for someone to blame.
2/1
 C 
Tribal Land – Shaman
Venerated Plateau enters the battlefield tapped.
When Venerated Plateau enters the battlefield, return a land you control to its owner's hand.
{t}: Add {1}{r} to your mana pool.
Tap an untapped Shaman creature you control: Untap Venerated Plateau.
 C 
Creature – Elemental
Whenever you cast a sorcery spell, Chapel-Roof Creeper gets +2/+2 until end of turn.
Each new unholy anthem causes it to grow new tendrils.
3/2
Island
 
 B 
Basic Land – Island

Heart for the Lost (rare, foil)
Aethertouch Spy (rare)
Pulse of Dementia (uncommon)
Violent Discontent (uncommon)
Oppressing the Weak (uncommon)
Atrapice Drake (common)
Creeping Mold (common)
Reality Alarm (common)
Pulse of Pain (common)
Unexpected Eruption (common)
Frantic Cleansing (common)
Mirrorglade Concealer (common)
Venerated Plateau (common)
Chapel-Roof Creeper (common)
Island (basic)