Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature Enchantment Land – Construct
(Statue of Eternity isn't a spell, and it's affected by summoning sickness.)
{t}: Add one mana of any colour to your mana pool.
When Statue of Eternity becomes tapped, lose 3 life.
At the end of each turn, if you lost 3 or more life this turn, draw a card.
4/4
 U 
Creature – Dwarf Cleric
{1}, {t}: Target opponent reveals his or her hand.
{2}, {t}: Target opponent can't cast sorcery spells this turn.
"Your unholy rituals will not serve you here."
1/3
 U 
Creature – Lizard
Trample
Overpower {1}{r} ({1}{r}: Target creature blocking Unstoppable Lithosaur gets -1/-1 until end of turn.)
The only time its hooves stop moving is when it's dead.
3/1
 U 
Creature – Human Knight
Seasoned Blademaster has protection from black as long as it's enchanted.
Seasoned Blademaster has protection from red as long as it's equipped.
"I've got the right tools for the right quest. Against vampires, a blessing; against ogres, a sturdy sword."
2/2
 C 
Sorcery
Target creature gets -1/-1 until end of turn.
Target creature gets -1/-1 until end of turn.
The insubstantial darkness dragged the girl, screaming, away from her impassive parents.
 C 
Sorcery
Put two 3/1 red Elemental creature tokens with haste onto the battlefield.
"We call upon the forces from under our world, to come and convict our enemies of their heathen wrongdoing."
 C 
Creature – Centaur Warrior
When Arrogant Charger enters the battlefield, return a creature you control to your hand.
Reminisce {1}{g} ({1}{g}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
3/3
 C 
Sorcery
Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
 C 
Creature – Human Warrior
Veniwood Borderguard gets +1/+1 as long as you control five or more lands.
Veniwood Borderguard gets +1/+1 as long as you control an enchantment.
2/2
 C 
Tribal Artifact – Artificer
{t}: Target creature gets +1/+1 until end of turn.
{w}, {t}: Target Artificer creature gets +2/+2 until end of turn.
Never fight a smith in his own workshop.
 C 
Instant
Put two 2/1 black Human Rogue creature tokens onto the battlefield.
The Spidra often have unexpected backup lurking around a corner.
 C 
Sorcery
Gain 2 life for each enchantment you control and 2 life for each artifact you control.
"Yeah, we celebrate the town's magework in all its forms. It's all just an excuse for wine, really, innit?"
 C 
Tribal Instant – Rogue
Creatures you control gain shroud until end of turn.
Rogue creatures you control are unblockable until end of turn.
The Elusi are expensive, but there are many benefits to having one on your side.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying.
Whenever an artifact enters the battlefield under your control, you may return Cumulus Crown and enchanted creature to their owners' hands.
Mountain
 
 B 
Basic Land – Mountain

Statue of Eternity (mythic)
Stern Suppressor (uncommon)
Unstoppable Lithosaur (uncommon)
Seasoned Blademaster (uncommon)
Gather Ritevictims (common)
Ritual of Accusation (common)
Arrogant Charger (common)
Brutal Interrogation (common)
Veniwood Borderguard (common)
Museary Gateway (common)
Surprise Stab (common)
Terina Festival (common)
Fleeting Whispersilk (common)
Cumulus Crown (common)
Mountain (basic)