Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Cleric
Whenever you cast a sorcery spell, you may copy it and choose new targets for the copy.
If you don't pay attention in mass, he'll keep you behind to repeat it.
3/2
 U 
Sorcery
Search your library for an instant card, reveal it, and put it into your hand. Then shuffle your library.
"You seek a hasty response. Perhaps you're worried about being too late?"
 U 
Artifact – Equipment
Flash
When Infiltrator's Cape enters the battlefield, you may attach it to target creature.
Equipped creature gets +1/+2 and has flying.
Equip {3}
 U 
Sorcery
Target player reveals his or her hand. That player loses 2 life for each enchantment he or she controls, then loses 2 life for each enchantment card in his or her hand.
 C 
Sorcery
Destroy up to one target land. Return up to one land card from your graveyard to your hand.
Life in the unstable Khert steppes is exciting. At any time there might be a new plain or forest out of nowhere.
 C 
Creature – Cat Wizard
Whenever an enchantment enters the battlefield under your control, Gladetender Panther gets +2/+2 until end of turn.
No rodents will damage Atine's ornamental gardens.
3/2
 C 
Artifact – Equipment
Equip {3}
Equipped creature has defender, +0/+3, and "{1}, {t}: Draw a card, then discard a card."
They increase intelligence, not wisdom.
 C 
Instant
Exile up to four target cards from a single graveyard. If you exiled two or fewer cards this way, return Revise History to its owner's hand.
"Citizens' views are shaped by the past, so the past must be... tidied."
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{3}, {t}: Put a +1/+1 counter on target creature."
When a noble arrives at a mirrorglade, the outdoor baths are one of the first places she visits.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap in its controller's untap step.
Reminisce {1}{w} ({1}{w}, Exile this card from your hand: Return target enchantment card from your graveyard to your hand.)
"My shrubbery bows when I walk past, and so shall you." – Atine
 C 
Sorcery
Mana Scars deals 3 damage to target player.
Whenever a land enters the battlefield under you control, if Mana Scars is in your graveyard, you may have Mana Scars deal 1 damage to target player.
 C 
Instant
Put two 1/1 blue Faerie Rogue creature tokens with flying onto the battlefield.
The Condri lure marks into winged ambushes to ensure they get paid.
 C 
Sorcery
Gain 2 life for each enchantment you control and 2 life for each artifact you control.
"Yeah, we celebrate the town's magework in all its forms. It's all just an excuse for wine, really, innit?"
 C 
Tribal Instant – Rogue
Creatures you control gain shroud until end of turn.
Rogue creatures you control are unblockable until end of turn.
The Elusi are expensive, but there are many benefits to having one on your side.
Swamp
 
 B 
Basic Land – Swamp

Father Goron, Deep Incanter (rare)
Intuitive Insight (uncommon)
Infiltrator's Cape (uncommon)
Cruel Reality (uncommon)
Tectonic Adjustment (common)
Gladetender Panther (common)
Scholar's Robes (common)
Revise History (common)
Pools of Fortitude (common)
Enforced Deference (common)
Mana Scars (common)
Surprise Flutter (common)
Terina Festival (common)
Fleeting Whispersilk (common)
Swamp (basic)