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CardName: Dead-Guy Navigator Cost: 1u Type: Creature - Human Spirit Pow/Tgh: 2/1 Rules Text: Whenever a creature card leaves the battlefield, put it into it's owners graveyard Flavour Text: Now, I never said he was a GOOD navigator Set/Rarity: UnReserved None

Dead-Guy Navigator
{1}{u}
 
Creature – Human Spirit
Whenever a creature card leaves the battlefield, put it into it's owners graveyard
Now, I never said he was a GOOD navigator
2/1
Updated on 17 Dec 2017 by Izaac

History: [-]

2017-06-13 18:30:23: Izaac created the card Dead-Guy Navigator

Got to have some bears for limited.

Although, if you're thinking of limited this seems like it need to be rare. I'm not making this up, blue doesn't seem to get bears unless they cost UU, and even then they're all hybrid or rare.

Blue is currently the only color that doesn't get bears (2/2 for 1C). This is to reflect its status as having the worst creatures in stats.

2017-06-15 18:21:27: Izaac edited Dead-Guy Navigator
2017-06-15 18:21:42: Izaac edited Dead-Guy Navigator:

Shrank toughness by 1

Fixed...?

Yeah.

Yeah.

Now the question occurs to me, does this rules text actually do anything under any circumstances? Or not? :)

Nope. If it dies and stays in the graveyard, nothing. If there's a replacement effect like Rest in Peace, this won't trigger. If it dies and then gets moved, like on Gamekeeper, it's a new object and this can't find it.

thinks so if there were some card that replaced "goes to the graveyard" with "goes to exile" when something died, this could function? But no card changes die, it's always exile instead of die.

And if this were a replacement effect it could override other replacement effects, but actually it's a trigger?

To your first: Nope. "dies" is literally a rules alias that expands to "is put into its owner's graveyard". There is no way for something to "die" without being put into its owner's graveyard.

Which means the second isn't going to do much either. If it were a replacement effect saying "If a creature would die, put it into its owner's graveyard instead of putting it anywhere else" (as on Kheru Lich Lord and a few others), that still wouldn't help, because if you apply it to an event that is putting something in the graveyard, it's a no-op, and if you apply it to an event that's not putting something in the graveyard, it doesn't do anything either :)

headache Right. I was thinking a card could redefine that, like wither or "counter target spell, exile instead of graveyard". But I guess, "die" isn't separately defined as a thing that happens, only as a shortcut?

And... if there's two replacement effects die->exile and die->graveyard, if exile happens first, the other doesn't happen at all because it doesn't have a "die" event to replace? And if graveyard happens first, then the exile replacement effect applies afterwards and exiles it afterwards?

Is there a wording that would work, other than explicitly preventing other abilities happening?

I haven't really been following, but what is this supposed to do?

You could say

> If a creature would die, instead exile it, then put it into its owner's graveyard.

or

> Creatures dying don't cause abilities to trigger. (Torpor Orb)

or at least that would nullify dying triggers if that's the intention.

If the purpose is to get double triggers then you can go with Panharmonicon wording.

> If a creature dying causes a triggered ability to trigger, that ability triggers an additional time.

... And if the thing is to be "this doesn't really anything xD" then it's working perfectly.

My suggestion:

"Whenever a creature is destroyed, put it into its owner's graveyard."

This answers Kalitas, Traitor of Ghet , Commanders, and Anger of the Gods, but not Anafenza, the Foremost or Rest in Peace.

2017-12-15 13:18:54: Izaac edited Dead-Guy Navigator

Finally, some anti-blink hate.

Now, I don't know specifically, but there should be a couple of cards this breaks but it mostly fights graveyard hate in a convoluted way. Perfect for silver border.

2017-12-15 13:20:04: Izaac edited Dead-Guy Navigator

Well, it fights a specific subset of graveyard hate and is entirely ineffective against another large subset of graveyard hate.

I also don't get the "perfect for silver border" part. What's the criteria you are using for that. Marginally effective hate cards that use outdated wording to achieve an effect that otherwise lies entirely within the things you could do in a Standard-playable set?

Having a pun is all you need for silver border these days.

Well when its a silver border set that'll never see print and is designed by one guy, yeah.

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