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CardName: Chalice of Sengir Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {3}, {T}: Put a +1/+1 counter on target creature and it becomes a Vampire in addition to its’ other types. At the beginning of each player's upkeep if you control a Legendary Vampire creature you may pay pay 1 life, if you do untap Chalice of Sengir. Flavour Text: Set/Rarity: Ulgrotha: Darkness Falls Forever Rare

Chalice of Sengir
{3}
 
 R 
Artifact
{3}, {t}: Put a +1/+1 counter on target creature and it becomes a Vampire in addition to its’ other types.

At the beginning of each player's upkeep if you control a Legendary Vampire creature you may pay pay 1 life, if you do untap Chalice of Sengir.
Updated on 08 Mar 2017 by aether_tech

History: [-]

2017-03-08 07:13:59: aether_tech created the card Chalice of Sengir

These abilities feel unconnected.

­Dragon Blood with a tribal component is fine, even flavorful. The damage clause is extraneous.

2017-03-08 20:19:29: aether_tech edited Chalice of Sengir:

new triggered ability - remove tiny AOE explosion.

First iteration ability removed, went with something that is a bit more on tribal. Ends up being an expensive +1/+1 counter engine; maybe a bit to good? But the 3 mana per activation seems to be fine.

2017-03-08 20:21:27: aether_tech edited Chalice of Sengir

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