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CardName: Medic Wall Cost: WW Type: Creature - Wall Pow/Tgh: 0/5 Rules Text: Defender Whenever damage is dealt to Medic Wall, you may gain that much life. Flavour Text: Set/Rarity: Drafto Uncommon

Medic Wall
{w}{w}
 
 U 
Creature – Wall
Defender

Whenever damage is dealt to Medic Wall, you may gain that much life.
0/5
Updated on 18 Feb 2016 by Seabutcher

History: [-]

2011-04-12 21:54:29: Seabutcher created the card Medic Wall
2011-04-14 17:05:42: Seabutcher edited Medic Wall:

Name change because a real card used the old name.

i've spent too much time on facebook, because when i see designs i like i get the impulse to "like" them in the facebook way

Heh. We discussed that a little over on ((C15241)). I think I want to get the site a bit stabler before I start the Facebook popularity-grab feature. But yeah, I find it plausible that eventually I'll add "Like this on Facebook / GooglePlus" buttons to each card, and also after card creation offer a "Share this on FB/G+: I just created CARDNAME on Multiverse" as well.

Though it does make me shudder to actually write those plans out. I'm still somewhat allergic to social networks.

Gah! Stay good Alex, stay good!

Seriously. People having impulses to 'like' and '+1' things? Step AWAY from the aol.

The creature itself seems fine; maybe slightly too high toughness for that casting cost? Perhaps it should be 4?

Then again... Wall of Essence so maybe this is spot on. (Although that's combat damage only.. hmm..)

Well, you can rest assured that if I ever do join the dark side, I will at least provide user options to "NEVER SHOW ME ANY FACEBOOK LINKS EVER".

Ha! ★!

Is there a reason that the lifegain is optional? When are you ever going to decline? Extraneous "you mays" are okay on paper, but they're a pain in the butt in Magic Online, so you probably want to make it happen automatically unless there's a good reason to make it optional.

I like the card otherwise, though.

I think it's a rules era thing; for a while you'd get dinged by excessively snarky rules-lawyers if you forgot to do a purely-beneficial 'must'. Pretty sure they fixed that up.

­Soul's Attendant was printed for this exact reason, resigning Soul Warden in the process. The thought process has more to do with what happens in a casual game when one player realizes they were supposed to be gaining life this whole time. Soul Warden says you must gain that life, so many casual players will stop the game and try to figure out how much life they should have gained. Oh, were there three token creatures? Did Jimmy shuffle his graveyard into his library, or was that last game?

That's a bit of a mess. When the card says "you may" however, many casual players respond by saying "Yeah, you chose not to.", and often that player shrugs it off. "My bad." And the game continues.

In theory this also affects tournament games, but in practice it doesn't, really. You can call a judge over to point out that a player hasn't been gaining life this whole time, but then you'll both get a warning. It's your fault, as well as your opponent's fault, for not keeping track of the game state, then the game continues.

As for the MTGO problem, you're right, that's a hassle. But I'm pretty sure Wizards is looking toward Duels of the Planeswalkers as being the future of digital Magic, and that game will just give you the life whether you want it or not. Duels has been one of the top selling downloadable games on Xbox for a few years running, and does an excellent job introducing how to play the game to new players. For hardened MTGO players, it must seem terrible... but as the AI gets better and better, the distinctions between MTGO and Duels should drop, and MTGO should eventually become an anachronistic artifact. I am, of course, assuming that Wizards wishes to give Duels all the features (drafting, buying boosters, customizing a deck from scratch) that MTGO has... they're just limited by current technology. ­

As well as the points jmg mentions, ISTR Wizards saying the change was also to avoid the feel-bad factor of having to point out to the opponent "You gain life again." "Oh yeah, I forgot. Thanks." ... "You gain another two life." "Thanks!" ... "You forgot to gain your life AGAIN..."

I thought Maro made a Tumblr post in which he said they'd decided to go back to non-optional triggers, for the sake of MTGO.

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