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See Mysterious Island.
I need to test with all of them, but it currently feels like I'm looking for something between swamp 1.0 and the mountain's power level.
Rough approximations so far: The Island is a major change to magic, which is not such a bad thing. Worth exploring... The Swamp usually adds: During your mainphase scry 1. That's not terrible either but just feels less fun than the island. The Mountain adds a random rule that comes up very occasionally and helps aggro/combo much more than control.
Maybe a slower version of the island would help? One problem with the island is a mono-color deck can just chain them.
On second thought, the island looks better if it boosts decks with less colors...