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CardName: Sacred Duty Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature When Sacred Duty enters the battlefield, all creatures you control get +1/+1 until end of turn. Enchanted creature gets +1/+1. Flavour Text: One light, one blade, one purpose. —Vow of the Serra Paladins Set/Rarity: Homelands Restored Common

Sacred Duty
{2}{w}
 
 C 
Enchantment – Aura
Enchant Creature
When Sacred Duty enters the battlefield, all creatures you control get +1/+1 until end of turn.
Enchanted creature gets +1/+1.
One light, one blade, one purpose.
—Vow of the Serra Paladins
Updated on 06 May 2015 by jmgariepy

Code: CW10

History: [-]

2015-05-01 05:47:04: jmgariepy created and commented on the card Sacred Duty

Original card, with art and flavor text taken from the Fifth Edition Serra Paladin

Sacred Duty helps cross off two goals. A beneficial aura in white and a crusade effect. Took me longer than would be expected. The artwork took a while to come to me, too. This is going to get trickier and trickier as we go forward. It's hard to find art that both looks like it belongs in Homelands, and also expresses the mechanic in some way. Not many people who specialize in "average to below average fantasy artwork from the 90s".

2015-05-01 05:48:34: jmgariepy edited Sacred Duty

@that art description: harsh (but justified)

Oh, yes, that's right. The overlap problem with the card. Or, to be more precise, when you cast this card, the enchanted creature will be +2/+2 until end of turn, though that's not immediately apparent. I was going to have this say "When ~ enters the battlefield, all creatures except for the enchanted creature..." except that comes with a feel-bad. Figured it was best to just give the caster of this spell have what he/she would want.

Originally was a 3 cost enchantment which gratned +1/+1 to the enchanted creature. I upped an extra {1} and an extra +1/+1 to make room for a 3-cost trick. Besides, I was afraid this card didn't have enough oomf. It should now.

This Aura also needs the "c" of "Enchant creature" to be lower case.

I like this common. May actually manage to be playable, in the Inspired Charge slot.

Whoops. Thank you.

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