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CardName: Young Earthbender Cost: G Type: Creature - Human Shaman Pow/Tgh: / Rules Text: {T}: Target land you control becomes a 2/2 elemental creature until end of turn. It's still a land. Flavour Text: Set/Rarity: Avatar: The Last Airbender None

Young Earthbender
{g}
 
Creature – Human Shaman
{t}: Target land you control becomes a 2/2 elemental creature until end of turn. It's still a land.
Created on 27 Apr 2015 by Jack V

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History:

2015-04-27 17:51:37: Jack V created and commented on the card Young Earthbender

I didn't have any ideas for earthbenders to start with, but looked at other Avatar:MTG ideas online and MOON:E had land animation which made a lot of sense.

But there's still a lot of questions: is it simple enough for common? is there just one keyword ability or many related abilities? how to make it useful without trapping players into mana-screwing themselves?

­{t}-activated which is better flavour, or maybe "animate once when ~ ETB". I also considered that all animation abilities could instead give +2/+2 to an existing land creature, so you can pump up one creature rather than risking multiple lands at once.

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