Homelands Restored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
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Code: UW04 History: [-] Add your comments: |
Homelands Restored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
Code: UW04 History: [-] Add your comments: |
Original Card: Samite Alchemist
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Moved from common to uncommon.
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Decreased activation from

to
.
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Increased power by +1.
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Removed "Creatures you control.
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Increased toughness by +2.
Those changes seem minor, but by removing 'creatures you control', I just extended the Alchemist's role into a super Master Decoy.
Hmm. Eenteresting. That seems like a pretty odd dual role to give this card. But I can see it needed some change.
I might have gone for just removing the
activation cost on the original (as well as bumping the rarity and toughness).
Either way I'd say it should have a point of power as well.
I don't know why I didn't think of changing that activation cost. Obvious things are sometimes obvious after the fact. An extra point of power seems fine, too. Also, there's two artist lines on this card for some reason. I don't have my glasses on right now, and I get double vision without them. Took me a while for me to be sure I saw what I was seeing.
I couldn't tell you if this is balanced now or not. Either or cards seem tough to gauge that way. I guess this is one of my pivot cards for if White is too good/bad in limited. Take it out on the alchemist.