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CardName: Prophecy Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Reveal the top card of target opponent’s library. If that card is a land, that player loses 1 life and you gain 1 life. Draw a card. Flavour Text: "They are the eyes of the Baron, and they know your fears." —Ihsan's Shade Set/Rarity: Homelands Restored Common

Prophecy
{b}
 
 C 
Sorcery
Reveal the top card of target opponent’s library. If that card is a land, that player loses 1 life and you gain 1 life.
Draw a card.
"They are the eyes of the Baron, and they know your fears."
—Ihsan's Shade
Updated on 12 Jun 2015 by jmgariepy

Code: CB09

History: [-]

2014-12-20 00:35:33: jmgariepy created and commented on the card Prophecy

Original Card: Prophecy ­

    ­
  • Moved from White to Black.
  • ­
  • Changed 'gain 1 life' to 'drain 1 life'.
  • ­
  • No longer shuffles the library
  • ­
  • Changed "Draw a card at the beginning of next turn's upkeep" to "Draw a card".
  • ­
  • Added alt flavor text from Sengir Bats.
  • ­

The original Prophecy isn't as terrible a card as most people think. It's a way to shuffle an oppnent's library in White. And while it doesn't stop Vampiric Tutor from working correctly, it's a fine follow-up to cards like Excommunicate. That's a pretty neat trick for a mono-white EDH deck to use on opposing commanders...

But most people read right past the shuffling line and only see the card as a 33% chance of gaining 1 life. On top of that, shuffling the card away only fights the flavor. We're supposed to be getting a glimpse the future of this match, not going through a wizards study to see what books he/she owns. I suppose I could have asked to reveal a card second or third from the bottom, but... meh. More likely to be used this way. I also could have increased the life gain to 3, but that brings the card closer to "always run four" territory, and I don't want that.

2015-01-22 01:17:26: jmgariepy edited Prophecy
2015-03-27 00:16:41: jmgariepy edited Prophecy

Moved Prophecy from from white to black, and changed gain 2 life to drain 1 life. This has nothing to do with Prophecy... I bumped Headstone from black to white because it didn't make sense flavor-wise (why is a Headstone an instant?), or when compared to Cremate. But that left two cantrips that cost {w} in the file. Would have fixed this sooner, but the idea that this card needed to shift into blue got stuck in my head... and well... Jinx. Why the other library manipulating color didn't occur to me is a mystery.

2015-04-29 23:48:05: jmgariepy edited Prophecy
2015-06-12 00:02:04: jmgariepy edited Prophecy

Slipped in some alt flavor text from Sengir Bats. Odd how well it works here. It even quotes Ihsan, who's reflected in the card art's pupil.

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