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CardName: Juliana, Rider of Fira Cost: {2}{g}{u} Type: Legendary Creature - Human Rider Wizard Pow/Tgh: 1/2 Rules Text: Ride Dragon (When this card comes into play, choose target Dragon. This card and the dragon share all abilities.) Whenever you cast an instant or sorcery, put a +1/+1 counter on Juliana, Rider of Fira {T}, creatures you control gain hexproof until end of turn Flavour Text: Set/Rarity: Return of the Riders Rare

Juliana, Rider of Fira
{2}{g}{u}
 
 R 
Legendary Creature – Human Rider Wizard
Ride Dragon (When this card comes into play, choose target Dragon. This card and the dragon share all abilities.)
Whenever you cast an instant or sorcery, put a +1/+1 counter on Juliana, Rider of Fira
{t}, creatures you control gain hexproof until end of turn
1/2
Updated on 17 May 2024 by Emma

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History: [-]

2024-05-12 15:50:45: Emma created the card Juliana, Rider of Fira
2024-05-14 06:57:37: Emma edited Juliana, Rider of Fira
2024-05-16 11:38:12: Emma edited Juliana, Rider of Fira

It seems like "Soulbond", but for Dragons. That's really neat! I like the idea of having a kindred-based joining condition.

Let's say I have this card out, but no Dragons, or the Dragon this card is 'riding' leaves the battlefield. Is there a mechanism for them to start riding a new Dragon? Is it intentional that they cannot?

I like the abilities that they share; putting a counter on them is a great and simple ability to share. The tapping for giving hexproof is pretty neat; it provides a timing window for opponents to put a second round of interaction, it has a shields-down moment, and if your dragon buddy doesn't have summoning sickness it gives you a play decision of either holding them back in case the hexproof would help or swinging in.

That's a good point, what does happen if the dragon disappears? I think it's flavoursome that you can't get another dragon; in the book you are magically and telepathically bonded to your dragon. It's a once-in-a-lifetime thing. And if you never find the right dragon for you then you just don't get one. Therefore I should probably leave it as it is.

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How much damage does this card deal? Lava Axe
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