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CardName: Snoring Ultrasaurus Cost: {3}{G} Type: Creature - Dinosaur Pow/Tgh: 1/7 Rules Text: At the beginning of your endstep, if Snoring Ultrasaurus wasn't dealt damage this turn, put a sleep counter on it. Snoring Ultrasaurus has reach as long as it has one or more sleep counters on it. It has indestructible as long as it has three or more sleep counters on it. It has deathtouch as long as it has five or more sleep counters on it. If Snoring Ultrasaurus is dealt damage, remove all sleep counters from it. At the beginning of your upkeep, if there are ten or more sleep counters on Snoring Ultrasaurus, you win the game. Flavour Text: Set/Rarity: Building Blocks Basic At the beginning of your endstep, if Snoring Ultrasaurus wasn't dealt damage this turn, put a sleep counter on it.
Snoring Ultrasaurus has reach as long as it has one or more sleep counters on it. It has indestructible as long as it has three or more sleep counters on it. It has deathtouch as long as it has five or more sleep counters on it. If Snoring Ultrasaurus is dealt damage, remove all sleep counters from it. At the beginning of your upkeep, if there are ten or more sleep counters on Snoring Ultrasaurus, you win the game. 1/7
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Changed it on suggestions of a friend. Every sleep counter now makes it more tempting to block with this guy.