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CardName: Frozen Tundra Cost: Type: Land - Plains Island Pow/Tgh: / Rules Text: ({t}: Produce {W} or {U}.) **Frozen** (the next time this would untap, instead it loses frozen.) Flavour Text: Set/Rarity: Lands Rare

Frozen Tundra
 
 R 
Land – Plains Island
({t}: Produce {w} or {u}.)

Frozen (the next time this would untap, instead it loses frozen.)
Updated on 03 Oct 2022 by amuseum

History: [-]

2022-10-03 01:35:48: amuseum created the card Frozen Tundra
2022-10-03 01:37:09: amuseum edited Frozen Tundra

I don't know what "the next time" refers to in that reminder text. I wait for "the next time" from what point in time?

Shouldn't it just be "If this would untap, it loses fozen instead."?

Frozen doesn't really communicate well whether multiple instances are cumulative or redundant. It is redundant though.

Stun counters have an easier time being readable as cumulative.

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