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CardName: Wild Thoughts Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Exile the top three cards of your library. You may play those cards this turn. *Thrive* – You may play those cards until the end of your next turn if you control three creatures that don’t share any creature types among them. Flavour Text: Set/Rarity: Rust Uncommon

Wild Thoughts
{1}{r}
 
 U 
Sorcery
Exile the top three cards of your library. You may play those cards this turn.
Thrive – You may play those cards until the end of your next turn if you control three creatures that don’t share any creature types among them.
Updated on 22 Mar 2021 by continuumg

Code: UR02

History: [-]

2019-12-04 22:48:03: continuumg created the card Wild Thoughts
2019-12-04 22:50:06: continuumg edited Wild Thoughts:

Was 1RR; now strictly better than Act on Impulse

2019-12-08 15:55:43: continuumg edited Wild Thoughts
2021-03-22 21:00:43: continuumg edited Wild Thoughts:

Previously cost {2}{r}

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