Rust: Virtual Booster
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| Mechanics | Skeleton | Asfans | Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Avatar of Diversity enters the battlefield, for each creature you control, choose one of that creature’s creature types. Put a +1/+1 counter on Avatar of Diversity for each distinct creature type chosen this way.
Trample 1/2
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When Green Routine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
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Whenever you cast a coloured spell, draw a card if you didn’t pay any mana of that spell’s colours to cast it.
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Trample, Crew 2
Automated Battlemech is an artifact creature as long as it is enchanted. 5/6
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As an additional cost to cast Power Surge, sacrifice an artifact or enchantment.
Power Surge deals 4 damage to target creature. Its controller loses 2 life and you gain 2 life. |
When Data Recovery Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Whenever an enchanted artifact you control is put into a graveyard, draw a card. |
Flying, First Strke
1/3
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Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
3/3
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When Recovery Automaton dies, you gain 2 life for each aura that was attached to it.
3/3
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Flying
When Duskwing Bat enters the battlefield, each opponent loses 2 life and you gain 2 life. 2/2
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When Energy Reallocation Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted artifacts you control have " ![]() : Untap this artifact." |
2/2
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When Com Drone dies, you may attach an aura that was enchanting it to another permanent that aura could enchant.
2/2
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Flash
Deathtouch 2/1
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Flying
1/1
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Avatar of Diversity
(rare)
Green Routine
(uncommon)
Data Prism
(uncommon)
Automated Battlemech
(uncommon)
Power Surge
(common)
Data Recovery Subroutine
(common)
Spikebill Heron
(common)
Home-Built Construct
(common)
Recovery Automaton
(common)
Duskwing Bat
(common)
Energy Reallocation Subroutine
(common)
Wilds Wanderer
(common)
Com Drone
(common)
Ambush Viper
(common)
Forest
(basic)
Thopter
(token)





