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CardName: Enchanted Orb Cost: 0 Type: Enchantment Artifact Pow/Tgh: / Rules Text: When Enchanted Orb enters the battlefield, if you've cast another Enchantment or Artifact spell this turn, draw a card. Flavour Text: Set/Rarity: Drisdalton Envaulted Common

Enchanted Orb
{0}
 
 C 
Enchantment Artifact
When Enchanted Orb enters the battlefield, if you've cast another Enchantment or Artifact spell this turn, draw a card.
Updated on 17 Dec 2018 by Froggychum

History: [-]

2018-12-15 19:32:08: Froggychum created the card Enchanted Orb

So, usually, if you cast it? Is the if-clause there just to prevent reanimation shenanigans?

Compare Ichor Wellspring.

I meant to write another

I will probably lower this cost by 1 and change the requirements

2018-12-16 16:19:56: Froggychum edited Enchanted Orb

What is the motivation behind this design? What purpose is it trying to fulfill? That would help with reviewing the card since atm it seems rather awkward.

on 17 Dec 2018 by Vitenka (unlogged):

Hmmm. So I can run this, and I get a conditional 'pay 1, cantrip, discard a card, artifact enters play'.

Or, I could not run this card; not need the cantrip because I drew that card instead of this one already, and save myself a mana and not have to wait for the condition?

So th only reason to run this is if the set has 'affenity for artifacts' (which it had better not have) or some other 'artifacts in play matter' theme.

It looks like maybe the latter? But there's no way to tap this; no reason to give it hexproof, I can cheat it into play by paing {3} instead of {1} yeahno, oh hey! I can untap it for free if I can somehow tap it :)

So this looks like it's supposd to be an enabler for a theme. But right now, it isn't. Ooops?

It's an enabler for the WUR noncreature spell theme.

Prowess would be nice in this set, so i might add four or five of those at common uncommon and rare

im gonna make this a 0 drop.

2018-12-17 19:09:05: Froggychum edited Enchanted Orb

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