Highlands of Swilften

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Mechanics | Skeleton

Showing 26 of 26 Multicolour cards

Go to section: White (13) Blue (13) Black (13) Red (15) Green (13) Multicolour (26) Hybrid (27) Artifact (12) Land (8)

Show rarities: C U R

 U 
Instant
Counter target spell. If that spell targets you, permanents you control, or cards in your graveyard, you may discard a white or blue card instead of paying Decree of Interdiction's mana cost.
 U 
Creature – Human Tradesman
When Master Builder enters create a Castle token. (It is a land with {t}: Add {1} for each Castle you control.)
Creatures you control have first strike and +0/+1 when it is not your turn.
1/4
 R 
Creature – Human Pilot
Indestructible
{t}: Tap target creature, put a stun counter on it, Penitent Pilot doesn't untap during your next untap step.
1/2
Mariner's Rime
{w} {u}
 
 R 
Sorcery – Adventure
Create a 1/1 blue Bird token with flying, it explores.
 U 
Sorcery
Create two 1/1 white human Warrior tokens and a land Castle token. (It's a land with "{t}: Add {1} for each Castle you control.")
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
 R 
Sorcery
Each player looks for three cards with different names and exiles them face down. Each player reveals a card at random from the player to its right, until no players have three face down cards. Each player puts the revealed card they own into their hand, reveals the others and puts them under their library in any order.
Draw a card.
 R 
World Enchantment
As a creature enters, any number of players may declare an amount of life a many times as they want, the player that declares the highest amount, pays that life and that creature enters under their control.
{1} {b} {r}
 
 U 
Sorcery
Destroy target creature. Create a tapped Treasure token.
 R 
Sorcery
As an additional cost to play this spell. sacrifice a land. Roll a d20 —
1 | Target opponent creates a 5/5 black Demon creature token with flying.
2-7 | Target opponent creates three 1/1 red Goblin tokens.
8-20 | Create five tapped Treasure tokens.
 U 
Creature – Dwarf Soldier
{b},{r}, Sacrifice a creature, {t}: Destroy target non-basic land, Dwarven Sapper deals 2 damage to its controller.
2/2
 U 
Enchantment – Saga
1- Create 2 1/1 black and red Dwarf tokens
2-3 Put a +1/+1 counter on each dwarf you control.
4- Create a 5/5 black Demon creature token with flying.
 U 
Legendary Creature – Giant
Grandeur — Discard another card named Culga, Wistful Bride, search your library for another Giant card and put it into your hand, if the name of the card is Rolgo, Wistful Groom, put it onto the battlefield instead, then shuffle.
4/4
 U 
Creature – Giant
When McFidach Clan Rallier enters look at the top six cards of your library. Put up to two Human cards among them in your hand. Put the rest on the bottom of your library in any order.
"When the giants sound their horns, the McFidach from all the valleys will gather."
 U 
Creature – Human Soldier
{r}{g}: McFidach Fianna gets protection from non-Human creatures until end of turn.
"Southerner, we heard you were having issues with this creatures recently, we've been dealing with them forever."
2/2
 U 
Legendary Creature – Giant
Grandeur — Discard another card named Rolgo, Wistful Groom, search your library for another Giant card and put it into your hand, if the name of the card is Culga, Wistful Bride, put it onto the battlefield instead, then shuffle.
4/4
 U 
Enchantment
Landfall — Whenever a land you control enters, you may have it enter tapped, if you do, create a 1/1 green and red Goat token.
 U 
Legendary Creature – Vampire Warrior
Grandeur — Discard another card named Alasdair McDùrnhart the IV, put a +1/+1 counter on each creature, if it's a Vampire, put two +1/+1 counters on it instead.
Lifelink
"Seen one, seen all." — Ossie Wylde.
4/4
 U 
Creature – Vampire
When Ancestor of the Clan enters if your devotion to white is equal or greater than 3 you gain 3 life, and if your devotion to black is equal or greater than 3 target opponent loses 3 life.
3/2
 C 
Creature – Angel
When Decrying Angel enters, target opponent loses 3 life.
When Decrying Angel dies you gain 3 life.
Flying
3/4
 U 
Enchantment
{1}: Regenerate target creature, at the end of the turn put as many -1/-1 counters on it as the excess damage it received.
“Doctor, how are you going to preserve my leg?“
“My general, either smoked or brined, as it suits you better.”
1 comment
2025-05-10 07:48:06 by joq100
 R 
Instant
Choose one, then an opponent chooses one —
• Each player draws two cards and pays 2 life.
• Each player sacrifices a creature.
• Each player returns a permanent card from their graveyard to the battlefield.
"I wasn't going to go out, but..."
 R 
World Enchantment
Players cannot gain life.
Each player cannot cast more than 1 spell per turn.
When Unremitting Lent leaves the battlefield, return target creature card from your graveyard to the battlefield.
 U 
Sorcery
Create a token that’s a copy of target non-Human creature, except it’s a 1/1 Human. Shuffle the targetted creature into its owner's library, they draw a card.
 U 
Creature – Faerie
When Industrious Leprechaun enters, you may destroy target artifact with mana value {1} or less.
{t}, Sacrifice Industrious Leprechaun: Exile an artifact card from a graveyard, you may search your library for an artifact card with mana value {1} or less, put it onto the battlefield tapped, then shuffle.
1/2
 U 
Creature – Beast
Reveal a creature card from your hand: Exile Skittish Kelpie, return it to the battlefield at the beginning of the next end step. If the revealed creature was legendary, put two +1/+1 counter on Skittish Kelpie when it returns. You may activate this ability only once per turn.
2/2
 R 
Creature – Elf Merfolk Warrior
When Unraveler of Secrets enters, put three random seals under it.
Whenever you remove a seal, Unraveler of Secrets levels up.
Level 1-3: {u}{g}, {t}: Unraveler of Secrets explores. 4/4
Level 4+: Whenever Unraveler of Secrets levels up search your library for an equipment card and put it into your hand, then shuffle. 6/6
2/3
 R 
Creature – Human Noble
When Wilderness Rescuee enters, look at the top 6 cards of your library, you may put a non-Human card from among them in your hand. Put the rest of the cards on the bottom of your library in a random order. If the card was legendary, repeat this process.
1/1

Go to section: White (13) Blue (13) Black (13) Red (15) Green (13) Multicolour (26) Hybrid (27) Artifact (12) Land (8)

Show rarities: C U R


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Mechanics | Skeleton