Highlands of Swilften
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Mechanics | Skeleton |
Showing 27 of 27 Hybrid cards
Go to section: White (13) Blue (13) Black (13) Red (15) Green (13) Multicolour (26) Hybrid (27) Artifact (12) Land (8)
Show rarities: C U R
Target permanent phases out. (Treat it and anything attached to it as though they don’t exist until their controller’s next turn.)
Each player chooses a color; for each creature they control if it has two or more colored mana of the chosen color by its controller in its cost, return it to its owner's hand; if it doesn't, destroy it.
Flying
At the end of the turn, if Fickle Spirit attacked or blocked this turn, put a -1/-1 counter on it.
At the end of the turn, if Fickle Spirit attacked or blocked this turn, put a -1/-1 counter on it.
3/3
Grandeur — Discard another card named Mute Castaway, transform this creature.
When Mute Castaway enters search your library for an equipment card and put it into your hand, then shuffle.
When Mute Castaway enters search your library for an equipment card and put it into your hand, then shuffle.
1/1
Flying, ward
.
Other creatures you control have ward
.

Other creatures you control have ward

4/4
Skulk
"Sweet taste of stolen altar wine,how I miss thee!" Memories — Shon McKirkrist.
2/1
Virtue of Wayfarers costs
less to cast if your devotion to white is more than two, the same applies for blue.
Flying

Flying
3/3
When Cruel Foreman enters create 3 Thrall 0/1 tokens.
, tap a Thrall you control: Flip a coin if you win create a Castle token, if you lose, sacrifice a Thrall. (It is a land with
: Add 1 for each Castle you control.)


2/3
When Deprived Excavator enters and at the beginning of your upkeep, you may put a -1/-1 counter on Deprived Excavator, if you do create a Treasure token.
3/3
Enchant creature.
Gain control of enchanted creature, it is a Thrall in addition to all its other classes.
Enchanted creature loses all its activated abilities and has instead, "
: Add
."
Gain control of enchanted creature, it is a Thrall in addition to all its other classes.
Enchanted creature loses all its activated abilities and has instead, "


Target player puts a -1/-1 counter on a creature they control and loses 2 life.
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Target creature gains haste and must attack if able.
Target creature gains haste and must attack if able.
Menace
Sacrifice a Treasure token: put a +1/+1 counter on Undermountain Grunt.
Sacrifice a Treasure token: put a +1/+1 counter on Undermountain Grunt.
1/1
Enchant land.
Enchanted land has "
, Sacrifice this land: Search your library for a basic land and put it onto the battlefield tapped."
Enchanted land has "

Attacking creatures get +1/+0 and trample until end of turn.
Reach
,
: Highlands Hunter deals X damage to target creature where X is equal to its power.


1/3
Sacrifice Weald Runaways: Add
,
, or create a Food token.


Sometimes starvation, exposure and a chance of being devoured is the better choice.
1/1
Grandeur — Discard another card named Agneis, Overachiever Keener, destroy all creatures; use this ability only during your turn.
Flying
Flying
4/4
First strike, lifelink
2/1

"The evil eye?, hehe, you sure came to the right place to have it removed, hehe."
0/2
Destroy target tapped creature.
As long as your devotion to blue is greater or equal to three, Beach Tortoise has hexproof.
As long as your devotion to green is greater or equal to three, Beach Tortoise assigns damage equal to its toughness.
As long as your devotion to green is greater or equal to three, Beach Tortoise assigns damage equal to its toughness.
0/3
If your devotion to blue is equal or greater than 3, Golden Fleece Fachan has hexproof.
If your devotion to green is equal or greater than 3, Golden Fleece Fachan gains +1/+1.
If your devotion to green is equal or greater than 3, Golden Fleece Fachan gains +1/+1.
1/1
At the beginning of your upkeep, you may sacrifice Inhabited Mist to put a non-Human creature onto the battlefield, it gains haste until end of turn. At the end of your turn sacrifice it unless you pay its mana cost.
When Selkie Pilferer enters or deals damage to an opponent, scry 1.
1/2
When Selkie's Son enters, scry 1 then draw a card.
"I remember when your father left us to go look for your mother, it was a year before you were left at our door step."
3/2
Scry 3
Go to section: White (13) Blue (13) Black (13) Red (15) Green (13) Multicolour (26) Hybrid (27) Artifact (12) Land (8)
Show rarities: C U R
Highlands of Swilften: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Create a land Castle token. (It’s a land with{lns}“