Highlands of Swilften

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Mechanics | Skeleton

Showing 27 of 27 Hybrid cards

Go to section: White (13) Blue (13) Black (13) Red (15) Green (13) Multicolour (26) Hybrid (27) Artifact (12) Land (8)

Show rarities: C U R

 C 
Sorcery
Suspend 4 — {w/u} (Rather than cast this card from your hand, pay {w/u} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Create a land Castle token. (It’s a land with{lns}“{t}: Add {x}, where X is the number of Castles you control.”)
 C 
Instant
Target permanent phases out. (Treat it and anything attached to it as though they don’t exist until their controller’s next turn.)
 R 
Sorcery
Each player chooses a color; for each creature they control if it has two or more colored mana of the chosen color by its controller in its cost, return it to its owner's hand; if it doesn't, destroy it.
 C 
Creature – Spirit
Flying
At the end of the turn, if Fickle Spirit attacked or blocked this turn, put a -1/-1 counter on it.
3/3
 R 
Creature – Human
Grandeur — Discard another card named Mute Castaway, transform this creature.
When Mute Castaway enters search your library for an equipment card and put it into your hand, then shuffle.
1/1
Daughter of the Air
 
 R 
Legendary Creature – Spirit
Flying, ward {3}.
Other creatures you control have ward {1}.
4/4
 C 
Creature – Human
Skulk
"Sweet taste of stolen altar wine,how I miss thee!" Memories — Shon McKirkrist.
2/1
 U 
Creature – Angel
Virtue of Wayfarers costs {1} less to cast if your devotion to white is more than two, the same applies for blue.
Flying
3/3
 U 
Creature – Dwarf Tradesman
When Cruel Foreman enters create 3 Thrall 0/1 tokens.
{t}, tap a Thrall you control: Flip a coin if you win create a Castle token, if you lose, sacrifice a Thrall. (It is a land with {t}: Add 1 for each Castle you control.)
2/3
 C 
Creature – Human Thrall
When Deprived Excavator enters and at the beginning of your upkeep, you may put a -1/-1 counter on Deprived Excavator, if you do create a Treasure token.
3/3
 R 
Enchantment – Aura
Enchant creature.
Gain control of enchanted creature, it is a Thrall in addition to all its other classes.
Enchanted creature loses all its activated abilities and has instead, "{t}: Add {c}."
 C 
Instant
Target player puts a -1/-1 counter on a creature they control and loses 2 life.
 C 
Instant
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Target creature gains haste and must attack if able.
 C 
Creature – Dwarf Mercenary
Menace
Sacrifice a Treasure token: put a +1/+1 counter on Undermountain Grunt.
1/1
 C 
Enchantment – Aura
Enchant land.
Enchanted land has "{t}, Sacrifice this land: Search your library for a basic land and put it onto the battlefield tapped."
 C 
Instant
Attacking creatures get +1/+0 and trample until end of turn.
 C 
Creature – Human Archer
Reach
{r}, {t}: Highlands Hunter deals X damage to target creature where X is equal to its power.
1/3
 C 
Creature – Human Thrall
Sacrifice Weald Runaways: Add {r}, {g}, or create a Food token.
Sometimes starvation, exposure and a chance of being devoured is the better choice.
1/1
 U 
Legendary Creature – Spirit
Grandeur — Discard another card named Agneis, Overachiever Keener, destroy all creatures; use this ability only during your turn.
Flying
4/4
 C 
Creature – Human Warrior
First strike, lifelink
2/1
 C 
Creature – Human Warlock
{t}: Add an additional counter of one type already on target creature, or remove a counter from target creature.
"The evil eye?, hehe, you sure came to the right place to have it removed, hehe."
0/2
 C 
Sorcery
Destroy target tapped creature.
 C 
Creature – Turtle
As long as your devotion to blue is greater or equal to three, Beach Tortoise has hexproof.
As long as your devotion to green is greater or equal to three, Beach Tortoise assigns damage equal to its toughness.
0/3
 C 
Creature – Beast
If your devotion to blue is equal or greater than 3, Golden Fleece Fachan has hexproof.
If your devotion to green is equal or greater than 3, Golden Fleece Fachan gains +1/+1.
1/1
 R 
Enchantment
At the beginning of your upkeep, you may sacrifice Inhabited Mist to put a non-Human creature onto the battlefield, it gains haste until end of turn. At the end of your turn sacrifice it unless you pay its mana cost.
 C 
Creature – Merfolk Rogue
When Selkie Pilferer enters or deals damage to an opponent, scry 1.
1/2
 U 
Creature – Human Merfolk
When Selkie's Son enters, scry 1 then draw a card.
"I remember when your father left us to go look for your mother, it was a year before you were left at our door step."
3/2
 C 
Instant
Scry 3

Go to section: White (13) Blue (13) Black (13) Red (15) Green (13) Multicolour (26) Hybrid (27) Artifact (12) Land (8)

Show rarities: C U R


Highlands of Swilften: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton