The Pirate Set
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Showing 17 of 17 White cards
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Show rarities: C U R
Tap an untapped Treasure you control: You gain life equal to the number of gold counters on that Treasure.
"Gold brings wealth. Wealth brings housing, food, and comfort. These in turn bring happiness."
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Stalwart — Creatures you control get +1/+1 as long as Anthem Bearer is untapped.
Anthem bearers head the navy's more ambitious execursions into lawless waters.
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Stalwart — At the beginning of your end step, if Combat Cleric is untapped, you gain 2 life.
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The navy's harrier ships patrol the channels of trade, capturing any pirate vessel they encounter.
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Stalwart — Creatures you control have first strike as long as Ivala Mentor is untapped.
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Vigilance
: Untap another target creature you control.

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Stalwart — At the beginning of your end step, if Ivala Recruiter is untapped, put a 1/1 white Soldier creature token onto the battlefield.
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Activated abilities cost
more to activate unless they're mana abilities.

"It's a lot easier to smuggle something through some backwater dump than a heavily guarded port city."
-- Tyl, Pirate Captain
-- Tyl, Pirate Captain
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Enchant creature
When Naval Mantra enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has vigilance.
When Naval Mantra enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has vigilance.
Vigilance
At the beginning of your upkeep, put a 1/1 white Soldier creature token into play.
Tap six untapped Soldier creatures you control: Exile target attacking or blocking creatures.
At the beginning of your upkeep, put a 1/1 white Soldier creature token into play.
Tap six untapped Soldier creatures you control: Exile target attacking or blocking creatures.
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First strike, lifelink
Whenever Navy Elite blocks or becomes blocked by a creature with first strike or double strike, that creature loses that ability until end of turn.
Whenever Navy Elite blocks or becomes blocked by a creature with first strike or double strike, that creature loses that ability until end of turn.
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Put three 1/1 white Soldier creature tokens onto the battlefield. If an opponent controls a Pirate or a Treasure, put four of those tokens onto the battlefield instead.



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As an additional cost to cast Opulent Judgement, exile a Treasure you control.
Exile target creature.
Exile target creature.
When Salvager Initiate enters the battlefield, you may pay
. If you do, return target Treasure card with converted mana cost X or less from your graveyard to the battlefield.

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Stalwart — Creatures you control get +0/+2 as long as Warden of the Walls is untapped.
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Go to section: White (17) Blue (13) Black (11) Red (11) Green (10) Multicolour (2) Artifact (10) Land (1)
Show rarities: C U R
The Pirate Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |