The Pirate Set: Virtual Booster
The Pirate Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
First strike, lifelink
Whenever Navy Elite blocks or becomes blocked by a creature with first strike or double strike, that creature loses that ability until end of turn. 2/2
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First strike
Looting (Whenever this creature deals combat damage to an opponent, you may draw a card, then discard a card.) Whenever you discard a card, Herald of the Red Flag deals 1 damage to target creature or player. 2/1
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Enchant creature
When Naval Mantra enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has vigilance. |
Stalwart — At the beginning of your end step, if Ivala Recruiter is untapped, put a 1/1 white Soldier creature token onto the battlefield.
3/3
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Return target creature card from a graveyard to the battlefield tapped. That creature doesn't untap during your next untap step.
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Islandwalk
Krakens prowl the open ocean, making travel through illegal channels dangerous. Pirates are usually the only ones brave enough to attempt the trip.
6/5
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Domination — Hinterland Hunter has trample as long as you control the creature with the highest power.
3/1
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Return target creature from your graveyard to the battlefield. If that creature is a Pirate, put two +1/+1 counters on it.
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Flash (You may cast this spell any time you could an instant.)
When Signal Runner enters the battlefield, you may pay ![]() |
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Illus. Hamsterfly
2/1
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As an additional cost to cast Sell Off, sacrifice a Treasure.
Draw X cards, where X was the number of gold counters on that Treasure. |
When Lootsmasher enters the battlefield, you may tap an untapped Treasure you control. If you do, Lootsmasher deals X damage to target creature or player, where X is the number of gold counters on that Treasure.
"In desperate times, valuables make excellent weapons."
2/1
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Tap an untapped Treasure you control: You gain life equal to the number of gold counters on that Treasure.
"Gold brings wealth. Wealth brings housing, food, and comfort. These in turn bring happiness."
1/3
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Vigilance
![]() 2/2
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Stalwart — As long as Shore Patrol is untapped, it has hexproof.
"They might make a big fuss, but they're nothing more than a rag-tag team of farmers hired by the navy to keep watch around the smaller ports."
-- Rieht, Helmsman 2/3
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Navy Elite
(rare)
Herald of the Red Flag
(uncommon)
Naval Mantra
(uncommon)
Ivala Recruiter
(uncommon)
Gradual Return
(common)
Strait Terror
(common)
Hinterland Hunter
(common)
Drak's Reclamation
(common)
Signal Runner
(common)
Ropedancer
(common)
Sell Off
(common)
Lootsmasher
(common)
Almsgranter
(common)
Ivala Milita
(common)
Shore Patrol
(common)