Space: The Convergence
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Mechanics | Glossary |
Showing 15 of 15 Blue cards
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Show rarities: N C U R M
Draw 3 cards.
The vaults contained only what was necessary to insure life continued.
0 comments
Until end of turn, whenever a player taps a Planet for , that player adds to his or her fuel reserves (in addition to the fuel the planet produces).
Stealth
When Cyber Criminals deals combat damage to a player, draw 2 cards.
When Cyber Criminals deals combat damage to a player, draw 2 cards.
2/2
: Shield ESPer Children.
: You may look at 3 cards at random in your opponent's HQ.
: You may look at 3 cards at random in your opponent's HQ.
Any one of these children that could save the lives of billions of innocents.
0/1
When Elite Hackers enters the battlefield, gain command of target Device for as long as you control Elite Hackers.
2/2
Artificial, Orbital, Stealth
When GS Shrike M2 teleports in, draw 1 card.
When GS Shrike M2 teleports in, draw 1 card.
3/3
Orbital
When Metathran Transport attacks, other non-Ship, non-Vehic Units you control gain Orbital until end of turn.
When Metathran Transport attacks, other non-Ship, non-Vehic Units you control gain Orbital until end of turn.
5/5
Return target Unit to its owner's hand.
"Why does it feel like we've been through this before?"
: Draw 2 cards, then discard 1 card.
"They spend countless hours sorting through the Archives looking for patterns in the mass of raw data."
1/1
Artificial
: NuGolems™ gains +1/-1 until end of turn.
: NuGolems™ gains -1/+1 until end of turn.
: NuGolems™ gains +1/-1 until end of turn.
: NuGolems™ gains -1/+1 until end of turn.
3/4
Reveal the top five cards of your archive. An opponent divides them into two stacks. Put the cards from one of the stacks into your hand and the other stack into your void.
Disrupt target Unit teleport.
Take an extra turn after this one.
Return target non-Planet permanent to its owner's HQ.
Whenever Unstable Telepaths becomes tapped or untapped, look at 1 card in target opponent's HQ.
, Forfeit Unstable Telepaths: Draw 2 cards.
, Forfeit Unstable Telepaths: Draw 2 cards.
Collectively their powers were amplified but so were the migraines.
1/1
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Show rarities: N C U R M
Space: The Convergence: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Glossary |