Space: The Convergence

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Mechanics | Glossary

Showing 8 of 8 Green cards

Go to section: Colourless (8) White (12) Blue (15) Black (10) Red (16) Green (8) Multicolour (4) Artifact (3) Land (19)

Show rarities: N C U R

 C 
Unit – Human Natural Civie
{t}: Add {g} or {w} to your fuel reserves.
1/3
 U 
Augment
Whenever a Unit with Orbital attacks you, Defense Grid deals 4 damage to it.
 R 
Unit – Human Natural Civie
{w} Units you control gain +1/+1.

{t}: Add {g} to your fuel reserves for each {w} Unit you control.
2/2
 C 
Tactic – Meds
Target Unit without Artifice gets +3/+3 until end of turn.
"With advancements in nanogenetics, even a cruiser can have living cells imbedded within its hull, strengthening it exponentially."
- Vimir, Master Gengineer
 C 
Strategy
Search your R&D for a Planet card that can produce {g} and put it into the warzone.
 R 
Unit – Lhurgoyf
Turzmazrak's power is equal to the number of card types among cards in all graveyards and its durability is equal to that number plus 1.
*/1+*
 R 
Unit – Plant
Orbital
{t}: Add {w} or {u} or {g} to your fuel reserves.
The blossoms show amazing resistance to the extremes of space, blooming even in the darkest corners of the galaxy, beautiful fields of them extending for lightyears.
0/1
Unit – Vehic Buggy
Artifice, Overpower
3/2

Go to section: Colourless (8) White (12) Blue (15) Black (10) Red (16) Green (8) Multicolour (4) Artifact (3) Land (19)

Show rarities: N C U R


Space: The Convergence: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Glossary