Rampage of Flames: Virtual Booster
Rampage of Flames: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Fertile River comes into play tapped.
, Put a -1/-1 counter on a creature you control: Add to your mana pool. |
Target creature gains flying.
Draw a card at the end of your turn. |
When Pyre Elemental enters the battlefield, put 5 blaze counters divided to 1, 2, 3, 4, or 5 permanents.
Pyre Elemental must attack each turn if able. 4/1
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Destroy target land. It can't be regenerated. At the end of your turn, exile 2 cards from the land's controller's graveyard.
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Deal 4 damage to target creature or player minus the number of cards in your hand.
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Target creature gains flying until end of turn.
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No more commons
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Draw 2 cards. Put Memorize on the bottom of its owner's library.
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: Wormwood Shade gets +1/+1 until end of turn.
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Target creature gets +3/+3 and trample until end of turn.
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Choose one – Prevent all damage being dealt by target creature, or prevent all damage dealt by target instant or sorcery.
Entwine |
No more commons
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For each permanent with a blaze counter on it, put a blaze counter on that permanent.
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Shielded Citizen can't have any abilities other than this one.
Vigilance 2/2
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Fertile River
(rare)
Skip
(uncommon)
Pyre Elemental
(uncommon)
Destroy Utterly
(uncommon)
Desperate Flash
(common)
Hop
(common)
Memorize
(common)
Wormwood Shade
(common)
Destructive Growth
(common)
Invalidate Consent
(common)
Stoke the Fires
(common)
Shielded Citizen
(common)
Plains
(basic)