Rampage of Flames: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Shielded Citizen can't have any abilities other than this one.
Vigilance 2/2
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Blazing Prarie comes into play tapped.
, Put a -1/-1 counter on a creature you control: Add ![]() to your mana pool. |
, : Target creature you control fights another creature you control with lower toughness than it. If a creature died this way, draw a card. |
: Add to your mana pool. Target land becomes a Desert in addition to its other types. Prevent the next 1 damage you would take this turn, then take 1 damage at the beginning of your next upkeep step.
Camels you control are indestructible. |
Target creature gains flying.
Draw a card at the end of your turn. |
![]() : Wormwood Shade gets +1/+1 until end of turn. |
Target creature gains flying until end of turn.
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Shielded Citizen can't have any abilities other than this one.
Vigilance 2/2
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For each permanent with a blaze counter on it, put a blaze counter on that permanent.
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Deal 4 damage to target creature or player minus the number of cards in your hand.
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Target creature gets +3/+3 and trample until end of turn.
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No more commons
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Draw 2 cards. Put Memorize on the bottom of its owner's library.
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Choose one – Prevent all damage being dealt by target creature, or prevent all damage dealt by target instant or sorcery.
Entwine ![]() ![]() |
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Shielded Citizen
(common, foil)
Blazing Prarie
(rare)
Battle Cages
(uncommon)
Fallout Sheltergate
(uncommon)
Skip
(uncommon)
Wormwood Shade
(common)
Hop
(common)
Shielded Citizen
(common)
Stoke the Fires
(common)
Desperate Flash
(common)
Destructive Growth
(common)
Memorize
(common)
Invalidate Consent
(common)
Mountain
(basic)


, Put a -1/-1 counter on a creature you control: Add 




