Rampage of Flames: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Swamp Forest
Leaden Oaks comes into play tapped.
{t}, Put a -1/-1 counter on a creature you control: Add {b}{g} to your mana pool.
 
 R 
Land – Mountain Swamp
Molten Satellite comes into play tapped.
{t}, Put a -1/-1 counter on a creature you control: Add {b}{r} to your mana pool.
 U 
Artifact Land
{1}, {t}: Target creature you control fights another creature you control with lower toughness than it. If a creature died this way, draw a card.
 U 
Creature – Merfolk
{t}: Tap target creature.
2/2
{2}{u}
 
 U 
Sorcery
Target creature gains flying.
Draw a card at the end of your turn.
 C 
Instant
Draw 2 cards. Put Memorize on the bottom of its owner's library.
 C 
Sorcery
For each permanent with a blaze counter on it, put a blaze counter on that permanent.
 C 
Creature – Human
Shielded Citizen can't have any abilities other than this one.
Vigilance
2/2
 
 
No more commons
 C 
Instant
Deal 4 damage to target creature or player minus the number of cards in your hand.
 C 
Instant
Target creature gets +3/+3 and trample until end of turn.
Hop
{u}
 
 C 
Instant
Target creature gains flying until end of turn.
 C 
Creature – Shade
{b}{g}: Wormwood Shade gets +1/+1 until end of turn.
 C 
Instant
Choose one – Prevent all damage being dealt by target creature, or prevent all damage dealt by target instant or sorcery.
Entwine {u/w}{u/w}
Plains
 
 B 
Basic Land – Plains

Leaden Oaks (rare, foil)
Molten Satellite (rare)
Battle Cages (uncommon)
Brine Merfolk (uncommon)
Skip (uncommon)
Memorize (common)
Stoke the Fires (common)
Shielded Citizen (common)
Desperate Flash (common)
Destructive Growth (common)
Hop (common)
Wormwood Shade (common)
Invalidate Consent (common)
Plains (basic)