Conversation: Recent Activity
Conversation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Conversation: (Generated at 2024-05-19 20:26:46)
Conversation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Conversation: (Generated at 2024-05-19 20:26:46)
"Win,""survive," or any other intuitive word for the outcome of a creature fighting and not dying would be ideal. I lean towards "survive," since that seems the simplest to understand.
I've only been playing since ROE, and even I can't help but read bury as destroy without regeneration. Simply knowing it exists is confusing. Plus there are cards printed with that text, which hurts its chances.
I know MaRo has pushed unsuccessfully to have search include shuffle automatically. He mentioned it recently on his blog.
Good question.
I agree with wizards to be very careful, and only add words when they usually make things simpler (even for new players).
I am considering a word like "win" or "survive" for fight, or other similar mechanics, probably templated as "isn't dealt lethal damage" (and the other is). It could also be "if it doesn't die this turn", but that adds a delayed trigger. But it might still be too fiddly.
I'd like a keyword for mill, but wizards sound persuasive that there's no word they like and it usually wouldn't save much text.
Auto-shuffling sounds like a good idea.
Huh. "Bury" is interesting (although confusing for people who remember the old magic meaning). It's true, that's fairly intuitive, and a common phrase which could do with being shorter. It nicely parallels "exile". In fact, I wonder if in the long term wizards would even consider changing "graveyard" to "buried zone" to reduce the number of words. Or I guess you could verb "graveyard" instead. And it would template half of mill, which would help without templating the whole thing.
I'd like to suggest opposing/opposed to denote "blocking or blocked".
Examples:
Destroy target opposing creature.
When this creature becomes opposed, draw a card.
Each opposing creature you control gets +2/+2 until end of turn.
I personally am using "bury" for "put into its owner's graveyard".
I have seen suggestions to create a definition for "kill" or "win a fight".
Tahazzar suggests:
"What do you think about removing 'then shuffle your library / then that player shuffles his or her library' from various cards and instead adding the reminder text at the end (and changing the rules):
It's fine right? And kinda obvious too."
I think the idea has some merit, but there are plenty of cards to consider that would interact with this change - especially those which interact with the timing of shuffling the library.
My personal philosophy is to minimize the use of tutoring effects in the first place since they create a loading screen of shuffling (whether it is part of the rules text or reminder text).
What do you think about the above suggestions? Do you have any suggestions?
Who am I kidding? Just tell us what you would call milling! But what other ideas do you have? ;)
I like to think of 7+ on the Rabiah scale as a list of planes I get to make custom sets for that won't be contradicted by canon.
We have seen these planes get nods in supplemental sets and I don't see that going away and that's actually about as much as I ask for when it comes to not forgetting planes of the past.
If they dialed it forward a thousand years, they could do some sort of 'Ghost in the Shell' style plot. Honestly, I find it unfortunate that there isn't a drive to just revisit everything at some point or other. Except maybe Ulgrotha. I love me some Homelands, but that one ain't gonna work.
If they return to Kamigawa, they could dial the clock forward a hundred years and have a story about a powerful samurai clan starting an expedition into the Kami spirit world or whatever. That would be interesting.
In the Recent Changes view, when a log entry is "someone commented on [a card]", the link from [a card] will be to that specific comment. But if the log entry is "someone edited [a card]" then the link is just to the top of the card's page.
So this partly fills your request automatically. If there's a card (like this one) whose actual card text is irrelevant and is just used as a discussion thread, then each hyperlink to it from the recent changes views will jump to the bottom.
Huh weird. So did I this time. But when I tested using Red Commons Submissions from the old community set, I was sent to the top. Still do.
http://www.magicmultiverse.net/cards/10672
It may be a mobile thing, or because I'm following the link from the recent changes page, but I do in fact get jumped to the last comment.
Edit: here's the permalink to this comment that I'm directed to. http://www.magicmultiverse.net/cards/78578#comment_82494
Thanks Jack! I totally get skipping the podcast stuff when hitting my blog. If it was me, I'd probably skip those entries as well. If I go to a blog, I'm probably there to read words. I go to the iTunes store if I want to hear a podcast. It's just the way it works.
@Alex: I like the idea of constantly updating the same card. A number of Facebook groups do the same thing, asking you to post new episodes to your show to an old chain, thus pushing it to the top, but also not creating a pile of comment threads (FWIW, I'm not posting here for each individual episode. I know this isn't the place for that. I might try making a post for each season, however.)
It does feel a little less intuitive on Multiverse, though. On Facebook, a conversation chain is compressed to only the most recent comments. Multiverse comes with a giant pile of text. It would make more sense if the site automatically scrolled down to the bottom of the conversation, but we don't do that here... for good reason. When evaluating comments on cards, we want people to acknowledge the previous comments, even if they don't read them, rather than unconsciously nudge them to only read the last couple of comments and ignore the rest.
Either way, I'm happy to comply with that plan if that's what you prefer. At the very least, we can use it as a test ground. A week from now, I'll talk about the more Magic-y project on my blog on this card, and we'll see how people feel about creating an ever expanding conversation on one card.
Oh, and as an alternate idea: Is there any way to make the comments scroll down to the bottom on just one card? Could we make a card titled "Self-Promotion" and force anyone who wanted to promote their stuff to use that card, which always scrolled down to the latest entry? And is that even a good idea? Would creating a card like that just encourage 'the wrong type of people' to take advantage of it?
And FWIW, I read your blog and enjoy your writing, but it just happens I don't easily absorb videos or podcasts, so I haven't seen a lot of your interesting output.
shrug I can't see any possible downside to posting this -- I am certainly interested in this sort of stuff about other multiverse regulars.
If conversation gets overwhelmed with off-topic stuff, we could split it into "magic conversation" and "other conversation" or similar.
But I don't see any advantage to worrying about it in advance. The reason for rules about "no spam" or "no advertising" is that if you don't have that, everyone tends to think everyone is interested in their pet project, and the forum is overwhelmed with that sort of thing, to the exclusion of the ostensible topic. I think, there's few enough regulars, that there's no need for particular rules.
My strong opinion is to continue posting whatever people like, and only instituting a policy if we get enough people that stops working.
I'd say if an article series is of specific interest to card designers, then this cardset is a fine place to link it.
Apart from that... I don't know. It's the kind of thing it'd be natural to put on user profile pages, if we had them, or even for people to include in their forum signatures, if we had them. But we don't. Forum signatures, avatars etc aren't really the kind of thing I'm interested in implementing; Multiverse isn't trying to be a freeform forum, and I'm not interested in reimplementing phpBB.
User profile pages are something I'd like to give people more control over, if only so it's clearer which cardsets are the "main" or "interesting" ones and which ones are archive or scratch or staging areas. And I'd certainly let people add hyperlinks to those, if they existed. But it wouldn't make much sense for those to turn up in Recent Changes, so it wouldn't be any use for actually drawing people's attention to stuff.
I can't think of a natural way to advertise something completely non-Magic-related on the site. But at the same time, if people who're well-established in the community (as jmgariepy certainly is) have something they're excited about, I'm not averse to them finding somewhere not too intrusive to share it, like this.
One idea: maybe we could have a convention that there's a cardset - maybe this one, Conversation - where each user can create their own card as their own space, and can put whatever they want in the thread there?
Maybe. I thought I'd run it up the flagpole and see.
For what it's worth, I've been dealing with this on Reddit for a number of weeks now. Every subreddit has their own rules. I can't seem to find a way to even segue this into r/Manga, even though I know many Redditors there would appreciate it. r/AudioDrama, however, is almost exclusively 'spam' like this, and it is encouraged considerably. r/Seinen, meanwhile, is in the air. There just isn't enough action there for any hard and fast rules to have been applied. I'm probably just going to take a stab there while apologizing.
We have a lot more activity here than r/Seinen (albeit with a smaller group.) But I don't think we've ever talked about straight up advertising one's own stuff. It seemed more appropriate to just do it, and see what people's reactions would be.
I do have a Magic related article series I think people would be interested in as well. But this thread doesn't seem like a good place to mention it. I only mention it here to help add to the conversation. Was my initial post welcome? If not, would it be welcome in a different 'card set'? And what about Magic-related stuff? Is self-promotion of that appropriate here/in another set?
While polite, and by a community member...
Isn't this spam?
I know this has nothing to do with Magic, but I'm very proud of my new audio drama, called Say Hello to Black Jack, and I want to share it with youse guys.
It's based on the award winning hard-hitting medical drama manga of the same name (Shuho Sato made his work 'Royalty Free' in 2012 meaning anyone can use it for any way they see fit.) Season one consists of five episodes, which you can listen to on iTunes, SoundCloud, YouTube, or check out the website at sayhellotoblackjack.com
Interesting.
Ah, well spotted. Yes, I'm glad to get an update.
Here are the updated creature percentages:
62% - White
50% - Blue
56% - Black
53% - Red
59% - Green
And here’s how many creatures per color (assuming ten cards per color):
White - 6
Blue - 5
Black - 6
Red - 5
Green - 6
And if there are five artifacts, I’d make two creatures. That gets us to thirty creatures.
http://markrosewater.tumblr.com/post/158140162218/any-chance-of-you-doing-an-updated-design-skeleton
That's true.
Black would likely do Swamps Matter instead.
: return or play land from graveyard.
: clone land.
, : search land.
, : polymorph land.
, : Lands make extra mana.
: Lands untap.
: Artifact lands?
: Land animation.
I think land produces colourless mana is more than , though I admit it'll be hard to find things for to do in this space.
As MaRo says, the Phyrexian shtick is that they invade other planes.
The only thing that surprised me here was seeing New Phyrexia so far down the list.
Wasn't the whole point of original Lorwyn block that it and Shadowmoor fused? So if we went back, it would be some sort of Conflux deal.
I think on MaRo's blog there was a comment about Regatha and Vrynn, and Vrynn is only higher due to Jace's fans.
Theros is the plane I see being harder to make an interesting revisit, returned Elspeth aside. Maybe that's just my lack of interest in Greek mythology though.
In the case of Lorwyn-Shadowmoor, MaRo has stated in the past that if there was a return to the plane, the setting would likely be exclusively the Shadowmoor phase. Several posts on Blogatog came from people who also didn't realize that British folklore is the block's flavor, and that probably doesn't help.
And yeah, the MaRo said that Kamigawa's successes were ninjas and samurai. He's said a Japanese-inspired world isn't off the table though, just that it would be a new plane. I'm relieved by that, since I'd hate to see a world of yokai turned into a anime-world or whatever they'd end up making.