QPF
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Mechanics | Skeleton |
Showing 5 of 5 Blue cards
Go to section: Colourless (1) White (6) Blue (5) Black (4) Red (3) Green (8) Multicolour (7) Hybrid (1) Artifact (2) Land (5)
Show rarities: C
Flying
When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
reprint/placeholder. a great basic creature but feel free to replace it!
1/1
Flying
When Genome Raven leaves the battlefield, you may put a flying counter on target creature.
When Genome Raven leaves the battlefield, you may put a flying counter on target creature.
1/1
Draw two cards.
reprint/placeholder.
great basic draw spell but feel free to replace with your hot idea!
great basic draw spell but feel free to replace with your hot idea!
Choose two target creatures controlled by different players. Return those creatures to their owners’ hands.
reprint
Go to section: Colourless (1) White (6) Blue (5) Black (4) Red (3) Green (8) Multicolour (7) Hybrid (1) Artifact (2) Land (5)
Show rarities: C
QPF: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Whenever Expert Crimer deals combat damage to a player, Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)