Frightful Desperation: Recent Activity
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Mechanics | Skeleton |
Recent updates to Frightful Desperation: (Generated at 2025-05-03 02:12:28)
Frightful Desperation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Frightful Desperation: (Generated at 2025-05-03 02:12:28)
The static ability now does no longer read "As long as CARDNAME is on the battlefield, ..."
Doesn't need the first part since the ability is conditional, so it only works from the battlefield.
Definitely a great concept.
Yeah, I think that's right
Slapped an extra "that hasn't been chosen" on it (otherwise I believe that an uncastable card could be chosen multiple times (?) )
This is such an Alpha template :)
> Each player exiles all cards from their hand face down. Starting with you, each player chooses one of the exiled cards and casts it if able without paying its mana cost. Repeat this process until all cards exiled this way have been chosen.
> Each player draws four cards.
It is now permanently pseudo-goaded. It also drains its controller on damage instead of just giving its owner life.
Tbf this was supposed for games with more than two players; but this is likely mostly worthless anyway. Peraphs it could have some corner use case if I added "CARDNAME attacks each turn if able, and can't attack its owner"?
Best-case scenario the opponent never attacks or blocks with this and you just spend two mana and a card to have no effect on the board state. Worse-case they either find a profitable attack (e. g. a planeswalker) or block (trading with one of your creatures) - which means you just played a 2-for-0) or sacrifice it to pay for a cost if they have such available.
And what do you expect to gain out of two mana, a card and worst-case another card or more? 3 life? This is horrible.
(Let's ignore for a moment that lifelink actually works due to some slightly complex rules and just putting a slightly altered copy of its reminder text onto a creature doesn't really capture all the nuances.)