Frightful Desperation: Mechanics
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Mechanics | Skeleton |
Combine spells
A type of sorceries/instants that can be joined together
For spells that are immediately exiled upon being cast
On spells that give you an activated ability for the rest of the game, at the cost of disallowing you to cast spells
Payoff for creatures dying
Same as bloodfest, but with remainder altered for permanents
A sort of monkey-paw recursion
Shields from most mass spells etc
Like amass, but not limited to zombies
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".