Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Avatar
Haste
If Death, the Sudden would exit the battlefield, shuffle Death into its owner's library instead.
At the beginning of each endstep, deal 3 damage to everything.
7/7
 U 
Artifact
Blight Wand doesn't untap during your untap step unless you pay {1}.
{3},{t}: Put a -1/-1 counter on target creature.
Everyone knows pestilence spells are common in a spellslinger's arsenal.
 U 
Sorcery
Return target permanent from your graveyard to your hand.

Permanents lose indestructible until end of turn.
The dead are all around us, from the meat you eat to the wood of your house. Our turn will come soon enough.
 U 
Creature – Human Cleric
Whenever a creature you control dies, you may tap any number of creatures you control. If you do, gain X life, where X is the number of creatures tapped this way. If you gained five or more life this way, draw a card.
2/2
 C 
Enchantment – Aura
Enchant creature
Whenever a creature dies, tap enchanted creature. If the enchanted creature was tapped this way, it doesn't untap during its controller's next untap step.
 C 
Creature – Bird
Haste, first strike, reach
The fastest birds can rival the speed of Ellinsgard's spells.
2/2
 C 
Instant
Prevent all combat damage that would be dealt this turn and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.)
If you win the Shootout you may remove up to one counter from each of any number of creatures you control.
 C 
Land
{t}: Add {c}.
{t}: Add one mana of any color. Spend this many only to cast a Monument, activate the ability of a monument, or activate Memento Mori.
 C 
Creature – Viashino Rogue
Quick {2}{r}{r} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Dust-Blanket Thief enters the battlefield, deal 1 damage to each other creature.
"No clever disguises or fake stories. Leave 'em blind, just like how I rob them."
1/2
 C 
Creature – Ogre Rogue
Quick {3}{b} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Broken Creek Graverobber enters the battlefield tapped, exile target creature card from a graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.").
2/3
 C 
Creature – Elemental
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Sandhill Elemental dies, you may return a Desert from your graveyard to your hand.
The desert encroaches with or force or in silence.
1/2
 C 
Instant
Return target creature to its owner's hand.
If Hide From Spellfire was exiled during a Shootout, you may pay {u}. If you do, tap or untap target creature.
 C 
Creature – Dwarf Soldier
Flying
Prevent all damage that would be dealt to Breeze-Blessed Lawman from creatures with flying that have -1/-1 counters on them.
Clean on paper and in wardrobe.
2/3
 C 
Enchantment – Aura
Enchant creature you control
At the beginning of your endstep, put a -1/-1 counter on enchanted creature and draw a card.
Doctor Nascha often paid bail for prisoners who were never seen again.
Forest
 
 B 
Basic Land – Forest

Death, the Sudden (rare)
Blight Wand (uncommon)
Alxzarza's Grasp (uncommon)
Cemetery Preacher (uncommon)
Grieving Process (common)
Roadrunner (common)
Standoff (common)
Cemetery (common)
Dust-Blanket Thief (common)
Broken Creek Graverobber (common)
Sandhill Elemental (common)
Hide From Spellfire (common)
Breeze-Blessed Lawman (common)
Study the Illness (common)
Forest (basic)