Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Avatar
Trample
If Death, the Unconquerable would exit the battlefield, shuffle Death into its owner's library instead.
At the beginning of each endstep, Death deals damage equal to its power to each creature that was the target of a spell or ability this turn.
7/7
 U 
Creature – Armadillo Beast
Trample
Whenever Dangerdillo attacks or blocks, target
creature gets -2/-0 until end of turn.
Curled into balls, Dangerdillos can take the edge off of any fang while still biting with their own.
5/3
 U 
Creature – Viashino Musician
{r},{t}: Creatures you control get +1/+0 until end of turn. Activate this ability only during your main phase.
"This is tune goes well with the smashing glass."
1/2
 U 
Creature – Ogre Rogue
When Crescent-Hollow Horse Thief enters the battlefield, choose 1
•Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
•Lose 2 life and draw two cards.
2/2
 C 
Sorcery
Target noncreature artifact becomes 3/3 Nightmare artifact creature until end of turn. If that artifact is a Monument, it becomes a 5/5 Nightmare artifact creature until end of turn instead.
 C 
Creature – Dwarf Soldier
Flying
Prevent all damage that would be dealt to Breeze-Blessed Lawman from creatures with flying that have -1/-1 counters on them.
Clean on paper and in wardrobe.
2/3
 C 
Creature – Giraffe
Hexproof
Pronghorns make even Ellinsgard look a fool.
2/2
 C 
Creature – Ogre Citizen
Whenever a creature dies, if that creature's controller has three or more creatures in their graveyard, exile target creature from that player's graveyard and gain 1 life.
3/5
 C 
Land – Desert
Bonesmash Rapids enters the battlefield tapped.
{t}: Add {u} or {b}.
 C 
Creature – Spider
Reach, Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
{g},{t}: Wahí Tarantula fights target creature with a -1/-1 counter on it.
1/3
 C 
Instant
Exile target creature card from your graveyard. Until end of turn, you may play that card.

At the beginning of the next endstep, if the creature card is in exile, return it to your graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
 C 
Creature – Viashino Warrior
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Creatures with -1/-1 counters on them can't block Scorch-Red Skirmisher.
"Burned by yellow sun, drowned in yellow sand." – Eedjé war chant
4/2
 C 
Creature – Human Rogue
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target.
He'll die with his wand in hand.
2/2
 C 
Sorcery
Gain 5 life and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
Always bring a lunch for the departed.
Swamp
 
 B 
Basic Land – Swamp

Death, the Unconquerable (rare)
Dangerdillo (uncommon)
Needlefellow Saloon Pianist (uncommon)
Crescent-Hollow Horse Thief (uncommon)
Induce Thanatophobia (common)
Breeze-Blessed Lawman (common)
Gemcrown Pronghorn (common)
Oven Crypt Turnkey (common)
Bonesmash Rapids (common)
Wahí Tarantula (common)
Disinterment (common)
Scorch-Red Skirmisher (common)
Ill-Tempered Vagabond (common)
Lunch at the Cemetery (common)
Swamp (basic)