Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deal 1 damage to any target. When that target is put into a graveyard this turn, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).The explosive sound of a spellshot is always a portent of death for someone.
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Have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). Then, draw X cards and deal X damage to target creature or planeswalker. If you won the Shootout, draw twice X cards and deal twice X damage to target creature or planeswalker instead.
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Flying
When Sky Prospector dies, draw a card for each -1/-1 counter that was on Sky Prospector. "Reckon there's cumulonimbus clouds out that way, a haul of them too."-Xiang
2/3
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Blood-Bat Mine enters the battlefield tapped.
Whenever Blood-Bat Mine or another Desert enters the battlefield under your control, you may pay . If you do, put a -1/-1 counter on target creature.
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Hypersaline Lake enters the battlefield tapped.
Whenever Hypersaline Lake or another Desert enters the battlefield under your control, you may pay . If you do, put a -1/-1 counter on target creature.
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Target noncreature artifact becomes 3/3 Nightmare artifact creature until end of turn. If that artifact is a Monument, it becomes a 5/5 Nightmare artifact creature until end of turn instead.
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Deathtouch
Bumpskulls don't have the strongest bite nor the most potent vemon, but their size makes delivers both in an ample amount.
6/5
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Target creature attacks this turn if able. If that creature attacks you, create a 1/1 red and white Soldier token. Otherwise, that creature has "when this creature deals combat damage to a player, you may destroy target artifact" until end of turn.
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As long as you have three or more creatures in your graveyard, all damage Miasma Peccary would deal to creatures is dealt in the form of -1/-1 counters.
Scientists refuted the Grave Swine until they found themselves upon its tusks.
3/3
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Defender
"They don't shoot, lie, or cheat. Shame people can't be like the cacti."- Sheriff Magnus
4/2
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Beartooth Valley enters the battlefield tapped.
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When Barrel Hill Groundskeeper enters the battlefield, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).
Monuments you control have Ward ![]() They're older than most of the headstones they keep clean.
1/2
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Sacrifice Grimshot Rider: Until end of turn players can't gain life.
Don't call a doctor- call the coroner.
4/3
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Look at the top four cards of your library. Put one into your hand, one into your graveyard, and the rest on the bottom of your library in any order.
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Heart-Breaking Spellshot
(common, foil)
Sortilegeous Flush
(rare)
Sky Prospector
(uncommon)
Blood-Bat Mine
(uncommon)
Hypersaline Lake
(uncommon)
Induce Thanatophobia
(common)
Yígaa Bumpskull
(common)
Ransacker's Watch
(common)
Miasma Peccary
(common)
Needlefellow Cactus
(common)
Beartooth Valley
(common)
Barrel Hill Groundskeeper
(common)
Grimshot Rider
(common)
Memories Cherished and Discarded
(common)
Plains
(basic)
less during a later turn.).


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