Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Scarbrow's Gang Rider enters the battlefield, if a creature died this turn choose 1 —
•Destroy target creature with a power of 2 or less. •Destroy target artifact or enchantment. 2/2
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Haste
When Atsidi, Dawn-Rider enters the battlefield or attacks, you may put a creature card from your hand with a converted mana cost of 1 or less onto the battlefield tapped and attacking or untapped. If a creature entered the battlefield untapped this way, gain 1 life. 4/4
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![]() , : Each player draws a card and creates a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") Activate this ability only if a creature died this turn. |
At the beginning of your endstep, if you activated a Memento Mori ability, you may return target enchantment card from your graveyard to your hand.
2/1
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Whenever a permanent is exiled from anywhere, if you have fewer cards in your hand than each opponent, Shadowspite Mage gains "
, Sacrifice Shadowspite Mage: Counter target spell." until end of turn.2/2
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target. He'll die with his wand in hand.
2/2
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When Barrel Hill Groundskeeper enters the battlefield, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).
Monuments you control have Ward ![]() They're older than most of the headstones they keep clean.
1/2
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Beartooth Valley enters the battlefield tapped.
: Add or . |
At the beginning of each endstep, if two or more creatures died this turn, you may have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).The death industry is the only business that never dries up.
2/4
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Barfight Instigator attacks each turn if able.
, - Sacrifice Barfight Instigator: Scry 2.
There isn't anyone they haven't thrown their mug and their fist at.
2/2
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Hexproof
Pronghorns make even Ellinsgard look a fool.
2/2
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Deathtouch
Bumpskulls don't have the strongest bite nor the most potent vemon, but their size makes delivers both in an ample amount.
6/5
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Whenever you win a Shootout, Sure-Shot Outlaw gains until end of turn, "This creature can't be blocked."
"Quick or slow, my wand never misses."
4/5
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Flying
Tíyawí Falcon has first strike as long as you control three or more Deserts. The only shade one can find in Tíyawí comes from the wings of Death.
1/1
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Scarbrow's Gang Rider
(uncommon, foil)
Atsidi, Dawn-Rider
(rare)
Will and Testament
(uncommon)
Keeper of the Bones
(uncommon)
Shadowspite Mage
(uncommon)
Ill-Tempered Vagabond
(common)
Barrel Hill Groundskeeper
(common)
Beartooth Valley
(common)
Monumental Mason
(common)
Barfight Instigator
(common)
Gemcrown Pronghorn
(common)
Yígaa Bumpskull
(common)
Sure-Shot Outlaw
(common)
Tíyawí Falcon
(common)
Mountain
(basic)




: Each player draws a card and creates a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") Activate this ability only if a creature died this turn.
