Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Double target creature's power and toughness until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature gains hexproof and "this creature can't be blocked by creatures with a power of 2 or less" until end of turn.
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, : Creatures you control get +1/+0 until end of turn. Activate this ability only during your main phase."This is tune goes well with the smashing glass."
1/2
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When Apothecarist's Assistant enters the battlefield, Scry 1, gain 1 life, and untap up to one target artifact.
"Nascha's shop has over one-hundred thousand tinctures- there's no way she makes them all herself." -Xiang
2/2
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Quick
![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Snake-Oil Merchant enters the battlefield, target permanent gains "If counters would be put onto this permanent, put no counters on it instead." until end of turn. 1/1
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Whenever you gain 3 or more life, you may untap Altar of the Lost.
: Creatures you control get +1/+1 until end of turn. Activate this ability only if a creature you control died this turn. |
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As an additional cost to cast Nascha's Cure, pay
or sacrifice a creature.
Each opponent sacrifices an enchantment. |
Target noncreature artifact becomes 3/3 Nightmare artifact creature until end of turn. If that artifact is a Monument, it becomes a 5/5 Nightmare artifact creature until end of turn instead.
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Target creature gets +1/+1. and gains hexproof and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.) until end of turn.
Best not to ask questions that you'll never know the answer to.
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Wahí Oasis enters the battlefield tapped.
: Add or . |
Haste
![]() : Deyí Jackrabbit gains Ward until end of turn. Activate this ability only during a player's upkeep.2/2
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Gain 5 life and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).Always bring a lunch for the departed.
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Deal 3 damage to target creature or planeswalker. If a creature was dealt damage this way, put a -1/-1 counter on it at the beginning of the next endstep.
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Ahye Deadland enters the battlefield tapped.
: Add or . |
Each opponent discards a card. If a card with a mana value of four or greater was discarded this way, draw a card and lose 1 life.
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New 'Round Here
(rare)
Needlefellow Saloon Pianist
(uncommon)
Apothecarist's Assistant
(uncommon)
Snake-Oil Merchant
(uncommon)
Altar of the Lost
(common)
Nascha's Cure
(common)
Induce Thanatophobia
(common)
Loner's Ride
(common)
Wahí Oasis
(common)
Deyí Jackrabbit
(common)
Lunch at the Cemetery
(common)
Impairing Spellshot
(common)
Ahye Deadland
(common)
Bellwood's Intrigue
(common)
Plains
(basic)


: Creatures you control get +1/+0 until end of turn. Activate this ability only during your main phase.
