Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile a creature card from your graveyard that died this turn,
: Trigger any abilities that would be triggered by that creature dying. |
Enchant creature
Enchanted creature can't attack or block. At the beginning of enchanted creature's upkeep, untap up to X lands you control, where X is the enchanted creature's toughness. |
Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Deathtouch If Skullback Rattler entered the battlefield tapped, destroy up to one target tapped creature. 1/1
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: Add ![]() . Spend this mana only to activate abilities of noncreature permanents.A rider on horseback excites locales. A rider on a donkey just means wares are coming in.
0/2
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Destroy target artifact or enchantment. Remove all -1/-1 counters from up to one target creature you control.
Sometimes getting rid of everything is the easiest way to move forward.
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Each opponent discards a card. If a card with a mana value of four or greater was discarded this way, draw a card and lose 1 life.
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Whenever you gain 3 or more life, you may untap Altar of the Lost.
: Creatures you control get +1/+1 until end of turn. Activate this ability only if a creature you control died this turn. |
Wahí Oasis enters the battlefield tapped.
: Add or . |
Whenever you cast an instant or sorcery, untap Spelldust.
Sacrifice Spelldust whenever Spelldust becomes the target of a spell or ability. The deadliest spellslingers waste not a movement of their wands.
3/3
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Whenever a creature dies, if that creature's controller has three or more creatures in their graveyard, exile target creature from that player's graveyard and gain 1 life.
3/5
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: Until end of turn, Memento Mori abilities cost less to activate. Activate this ability only if Shovel is equipped to a creature.
Equipped creature gets +1/+1 Equip ![]() |
![]() ![]() : Outpost Chaplain gets +1/+1 for each artifact and enchantment you control. Activate this ability only once each turn when you could cast a sorcery.1/1
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Haste
![]() : Deyí Jackrabbit gains Ward until end of turn. Activate this ability only during a player's upkeep.2/2
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![]() : Another target creature you control gets +2/-1 until end of turn. Activate this ability only when you could cast a sorcery.1/4
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Ossuary
(rare)
Community Service
(uncommon)
Skullback Rattler
(uncommon)
Gear-Toting Donkey
(uncommon)
Let Memories Go
(common)
Bellwood's Intrigue
(common)
Altar of the Lost
(common)
Wahí Oasis
(common)
Spelldust
(common)
Oven Crypt Turnkey
(common)
Shovel
(common)
Outpost Chaplain
(common)
Deyí Jackrabbit
(common)
Victual Peddler
(common)
Plains
(basic)

: Trigger any abilities that would be triggered by that creature dying.

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less to activate. Activate this ability only if Shovel is equipped to a creature.