Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Another target creature you control gets +2/-1 until end of turn. Activate this ability only when you could cast a sorcery.1/4
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Flying
![]() ![]() : Swap control of two target nonland permanents that share a type that and have a mana value equal to or less than the number of Deserts you control. Activate this ability only once each turn.6/5
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Until end of turn target Desert you control becomes an X/X Elemental with haste and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.), where X is the number of -1/-1 counters on all creatures. It's still a land.
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When Apothecarist's Assistant enters the battlefield, Scry 1, gain 1 life, and untap up to one target artifact.
"Nascha's shop has over one-hundred thousand tinctures- there's no way she makes them all herself." -Xiang
2/2
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At the beginning of combat, you may put a -1/-1 counter on a creature you control. If you do, it gains your choice of deathtouch, trample, or hexproof until end of turn.
2/3
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Dust-Blanket Thief enters the battlefield, deal 1 damage to each other creature. "No clever disguises or fake stories. Leave 'em blind, just like how I rob them."
1/2
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Equipped creature gets +0/+1 and has "Whenever this creature becomes the target of a spell or ability an opponent control's, that opponent loses 2 life."
Equip . If a creature you control died this turn, Hair Locket's Equip cost is instead. |
Defender
![]() , Exile Aureolin Bulb from your graveyard: Creatures you control get +1/+0 until end of turn.Once every four years, the Flax-Flower Cacti emerges from its dangerous bulb to bloom as bright as sun.
2/1
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Whenever you cast an instant or sorcery, untap Spelldust.
Sacrifice Spelldust whenever Spelldust becomes the target of a spell or ability. The deadliest spellslingers waste not a movement of their wands.
3/3
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Whenever a creature dies, if that creature's controller has three or more creatures in their graveyard, exile target creature from that player's graveyard and gain 1 life.
3/5
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Desert Pool enters the battlefield tapped.
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Target creature gets +1/+2 until end of turn. If a a creature you control died this turn, that creature also gains first strike and vigilance until end of turn.
Magnus dispatched the Tanner bandits while never taking his eyes off of the nameless stranger.
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Trample
Showoff cowboys try and break the wild mustangs of the Goldgrass prarie. Usually, it's those cowboys who get broken.
3/3
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Target creature attacks this turn if able. If that creature attacks you, create a 1/1 red and white Soldier token. Otherwise, that creature has "when this creature deals combat damage to a player, you may destroy target artifact" until end of turn.
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Victual Peddler
(common, foil)
Wrong Turn Elemental
(rare)
Dune Awakening
(uncommon)
Apothecarist's Assistant
(uncommon)
Coughing Shaman
(uncommon)
Dust-Blanket Thief
(common)
Hair Locket
(common)
Aureolin Bulb
(common)
Spelldust
(common)
Oven Crypt Turnkey
(common)
Desert Pool
(common)
Steady Hand
(common)
Goldgrass Mustang
(common)
Ransacker's Watch
(common)
Forest
(basic)






instead.
: Add