Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each endstep, if an opponent won a Shootout, create a 1/1 red and white Soldier token.
![]() ![]() : exile target attacking creature. |
Destroy target creature or artifact with a converted mana cost of X or less and deal X damage to its controller, where X is seven minus the number cards you have in your hand.
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At the beginnning of each endstep, if Dustborn Hydra died this turn, you may sacrifice a Desert. If you do, return Dustborn Hydra from your graveyard to battlefield with a -1/-1 counter on it for each Desert in your graveyard.
7/7
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Trample
Whenever Dangerdillo attacks or blocks, target creature gets -2/-0 until end of turn. Curled into balls, Dangerdillos can take the edge off of any fang while still biting with their own.
5/3
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Deadlands Trick Shooter enters the battlefield, prevent the next 2 damage that would be dealt by target permanent. 3/3
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As an additional cost to cast Unrelenting Dust, sacrifice a creature.
Put a -1/-1 counter on each creature. Nothing is safe in the Yazacán desert when the winds blow.
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Flying
When Weedthatch Finch dies, you may draw a card. Many a child went from shooting spells at finches, to shooting their peers, to end up with the same fate as those finches.
1/1
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Destroy target artifact or enchantment. Remove all -1/-1 counters from up to one target creature you control.
Sometimes getting rid of everything is the easiest way to move forward.
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Charcoal Road enters the battlefield tapped.
: Add or . |
Destroy target land and deal 5 damage to target creature or planeswalker.
Jinhua heard there was gold in Scorch-Red Ridge. They heard Jinhua's explosion and never heard from him again.
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Haste
As long as you control two or more tapped artifacts, Tearless Cowboy gets +1/+0. She hides her tears with screams and spellfire.
1/1
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Gain 5 life and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).Always bring a lunch for the departed.
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Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card. |
Equipped creature gets +0/+1 and has "Whenever this creature becomes the target of a spell or ability an opponent control's, that opponent loses 2 life."
Equip . If a creature you control died this turn, Hair Locket's Equip cost is instead. |
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Magnus' Law
(rare)
Blaze of Hate
(uncommon)
Dustborn Hydra
(uncommon)
Dangerdillo
(uncommon)
Deadlands Trick Shooter
(common)
Unrelenting Dust
(common)
Weedthatch Finch
(common)
Let Memories Go
(common)
Charcoal Road
(common)
Mine Explosion
(common)
Tearless Cowboy
(common)
Lunch at the Cemetery
(common)
Saloon Poker
(common)
Hair Locket
(common)
Forest
(basic)







: Add
instead.