Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ginson, Staff Blast-Caster can't be blocked unless at least one other creature you control is blocked.
Whenever you cast an artifact with a mana value of four or greater, deal 4 damage to target opponent. That player mills four cards. A single spell of his can blow a whole house away.
3/3
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Double all combat damage that would be dealt to creatures that have counters on them. Spry or sick, if she wills it, you won't make it out of the valley.
3/3
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Whenever an opponent casts a spell during your turn, that player loses 2 life.
"Best answer why you're out at this hour before my staff answers first." -Lieutenant T'iis
2/2
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At the beginning of each combat, Broken Creek Watchman gains you choice of vigilance, flying, haste, or trample. If you control a Monument, you may choose two instead.
2/2
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Enchant creature you control
At the beginning of your endstep, put a -1/-1 counter on enchanted creature and draw a card. Doctor Nascha often paid bail for prisoners who were never seen again.
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Gain 5 life and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).Always bring a lunch for the departed.
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Bonesmash Rapids enters the battlefield tapped.
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When Barrel Hill Groundskeeper enters the battlefield, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).
Monuments you control have Ward ![]() They're older than most of the headstones they keep clean.
1/2
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Barfight Instigator attacks each turn if able.
, - Sacrifice Barfight Instigator: Scry 2.
There isn't anyone they haven't thrown their mug and their fist at.
2/2
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Whenever a creature or planeswalker dealt damage this turn by Mobile Retort would die, exile that permanent instead.
4/4
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Creatures with -1/-1 counters on them can't block Scorch-Red Skirmisher. "Burned by yellow sun, drowned in yellow sand." – Eedjé war chant
4/2
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Exile target noncreature spell and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.). |
Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card. |
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Sandhill Elemental dies, you may return a Desert from your graveyard to your hand. The desert encroaches with or force or in silence.
1/2
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Ginson, Staff Blast-Caster
(rare)
Beartooth Valley Tactician
(uncommon)
Night Watcher
(uncommon)
Broken Creek Watchman
(uncommon)
Study the Illness
(common)
Lunch at the Cemetery
(common)
Bonesmash Rapids
(common)
Barrel Hill Groundskeeper
(common)
Barfight Instigator
(common)
Mobile Retort
(common)
Scorch-Red Skirmisher
(common)
Unfinished Work
(common)
Saloon Poker
(common)
Sandhill Elemental
(common)
Forest
(basic)



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