Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature dies, you may gain 1 life and the activated abilities of creatures you control cost
less until end of turn. This effect can’t reduce the mana in that cost to less than one mana.1/3
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Double all combat damage that would be dealt to creatures that have counters on them. Spry or sick, if she wills it, you won't make it out of the valley.
3/3
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Flying
When Sky Prospector dies, draw a card for each -1/-1 counter that was on Sky Prospector. "Reckon there's cumulonimbus clouds out that way, a haul of them too."-Xiang
2/3
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Cards cannot leave opponent's graveyards unless their owner pays
.Digging graves is tiring work. Machines can dig without the complaints of men.
2/2
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Return target creature to its owner's hand.
If Hide From Spellfire was exiled during a Shootout, you may pay . If you do, tap or untap target creature. |
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Whenever a player pays life as part of a cost, that player loses 1 life.
: Memento Mori.
At the beginning of each endstep, if Engraved Skull Ascendant's Memento Mori cost was paid, scry 1. If a creature died this turn, each player loses 1 life instead. |
Bonesmash Rapids enters the battlefield tapped.
: Add or . |
Prevent all combat damage that would be dealt this turn and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.)
If you win the Shootout you may remove up to one counter from each of any number of creatures you control. |
Haste, first strike, reach
The fastest birds can rival the speed of Ellinsgard's spells.
2/2
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Defender
"They don't shoot, lie, or cheat. Shame people can't be like the cacti."- Sheriff Magnus
4/2
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Deadlands Trick Shooter enters the battlefield, prevent the next 2 damage that would be dealt by target permanent. 3/3
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Destroy target artifact, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the shootout, you may gain control of another target artifact until end of turn and untap that artifact.
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Flying
Tíyawí Falcon has first strike as long as you control three or more Deserts. The only shade one can find in Tíyawí comes from the wings of Death.
1/1
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Deathtouch
, Exile Tarpit Elemental from your graveyard: Put a -1/-1 counter on target creature.Piers didn't watch his step. Now, he's not stepping anywhere.
3/2
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Crescent-Hollow Undertaker
(rare)
Beartooth Valley Tactician
(uncommon)
Sky Prospector
(uncommon)
Mechanical Gravedigger
(uncommon)
Hide From Spellfire
(common)
Engraved Skull Ascendant
(common)
Bonesmash Rapids
(common)
Standoff
(common)
Roadrunner
(common)
Needlefellow Cactus
(common)
Deadlands Trick Shooter
(common)
Burgarly
(common)
Tíyawí Falcon
(common)
Tarpit Elemental
(common)
Swamp
(basic)

less until end of turn. This effect can’t reduce the mana in that cost to less than one mana.

: Add 