Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Double target creature's power and toughness until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature gains hexproof and "this creature can't be blocked by creatures with a power of 2 or less" until end of turn.
|
Choose 1–
●Deal X damage to target player, where X is the number of -1/-1 counters on all creatures ●Destroy target artifact. ●Add X amount of , where X is the number of -1/-1 counters on all creatures. |
Whenever a creature dies, put a carrior counter on Sky Burial.
Remove a carrion counter from Sky Burial: Target creature with flying gets +1/+1 until end of turn. In the stomachs of vultures mortals can finally know the feeling of flight.
|
: Target player reveals their hand. Choose an nonland, noncreature card revealed this way. Until end of turn, that card costs more to cast. Activate this ability only if a creature died this turn. |
Enchant creature
Enchanted creature gets +1/+1. If the enchanted creature has a -1/-1 counter on it, it gets +3/+3 instead. |
|
Goldgrass Prarie enters the battlefield tapped.
: Add or . |
Destroy target artifact or enchantment. Remove all -1/-1 counters from up to one target creature you control.
Sometimes getting rid of everything is the easiest way to move forward.
|
Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card. |
Barfight Instigator attacks each turn if able.
, - Sacrifice Barfight Instigator: Scry 2.
There isn't anyone they haven't thrown their mug and their fist at.
2/2
|
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Creatures with -1/-1 counters on them can't block Scorch-Red Skirmisher. "Burned by yellow sun, drowned in yellow sand." – Eedjé war chant
4/2
|
|
Quick
![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Broken Creek Graverobber enters the battlefield tapped, exile target creature card from a graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color."). 2/3
|
Enchant creature
Whenever a creature dies, tap enchanted creature. If the enchanted creature was tapped this way, it doesn't untap during its controller's next untap step. |
As long as you have three or more creatures in your graveyard, all damage Miasma Peccary would deal to creatures is dealt in the form of -1/-1 counters.
Scientists refuted the Grave Swine until they found themselves upon its tusks.
3/3
|
Whenever you would gain life, gain that much life plus one.
: Memento Mori
At the beginning of each endstep, if Funereal Hymn's Memento Mori cost was paid, scry 1. If a creature died this turn, you may destroy up to one target enchantment with a mana value of two or less instead. |
|
New 'Round Here
(rare)
Suns-Scorch Charm
(uncommon)
Sky Burial
(uncommon)
Chamber of Silence
(uncommon)
Wounded Pride
(common)
Goldgrass Prarie
(common)
Let Memories Go
(common)
Saloon Poker
(common)
Barfight Instigator
(common)
Scorch-Red Skirmisher
(common)
Broken Creek Graverobber
(common)
Grieving Process
(common)
Miasma Peccary
(common)
Funereal Hymn
(common)
Mountain
(basic)


: Target player reveals their hand. Choose an nonland, noncreature card revealed this way. Until end of turn, that card costs
more to cast. Activate this ability only if a creature died this turn.
.