Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your endstep, if you have seven or more cards in your hand, create a 1/1 green Insect token with flying.
Insects you control have " : Add one mana of any color and Scry 1.'2/4
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Deal 2 damage to target creature or planeswalker and 1 damage to each other creature and planeswalker.
If Wands Blazing was exiled during a Shootout, you may pay . If you do, Wands Blazing deals 2 damage to any target. |
At the beginning of combat, you may put a -1/-1 counter on a creature you control. If you do, it gains your choice of deathtouch, trample, or hexproof until end of turn.
2/3
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When Time in the Slammer enters the battlefield, exile target nonland permanent an opponent controls until Time in the Slammer leaves the battlefield.
![]() ![]() : Return Time in the Slammer to its owner's hand. Any player may activate this ability. |
Equipped creature has flying and "When this creature dies, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).
Equip ![]() |
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Enchant land
Enchanted land loses all other land types and becomes an Island. If Hiddden Aquifer enchants a Desert, draw a card. |
Haste
As long as you control two or more tapped artifacts, Tearless Cowboy gets +1/+0. She hides her tears with screams and spellfire.
1/1
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Whenever a creature dies, if that creature's controller has three or more creatures in their graveyard, exile target creature from that player's graveyard and gain 1 life.
3/5
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Counter target spell, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, return Suprise Spellshot to your hand. |
: Each player mills two cards. Activate this ability only if a creature died this turn.Of all the offerings to the dead, alcohol is the most common in the hope that the spirit never suffers the thirst of the living.
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When Barrel Hill Groundskeeper enters the battlefield, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).
Monuments you control have Ward ![]() They're older than most of the headstones they keep clean.
1/2
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Dust-Blanket Thief enters the battlefield, deal 1 damage to each other creature. "No clever disguises or fake stories. Leave 'em blind, just like how I rob them."
1/2
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Bonesmash Rapids enters the battlefield tapped.
: Add or . |
Target creature gets +1/+1. and gains hexproof and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.) until end of turn.
Best not to ask questions that you'll never know the answer to.
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Kristina, Wasp Plaguer
(rare)
Wands Blazing
(uncommon)
Coughing Shaman
(uncommon)
Time in the Slammer
(uncommon)
Wings of Ascension
(common)
Hiddden Aquifer
(common)
Tearless Cowboy
(common)
Oven Crypt Turnkey
(common)
Suprise Spellshot
(common)
Upturned Bottle
(common)
Barrel Hill Groundskeeper
(common)
Dust-Blanket Thief
(common)
Bonesmash Rapids
(common)
Loner's Ride
(common)
Mountain
(basic)


: Add one mana of any color and Scry 1.'


