Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Stranger
+2: Gain control of up to one target artifact until its controller's next end step.
-3: Target creature you control becomes a copy of target creature in your graveyard until end of turn.
-10: You gain an emblem with "If you would draw a card, you may search your library for a card, add that card to your hand, then shuffle instead."
3
 U 
Artifact – Monument
When Funeral Portrait enters the battlefield, exile a creature card from your graveyard.

Creatures you control sharing a type with the exiled creature have "Whenever this creature becomes tapped, you may pay 1 life. If you do, add one mana of any color."
 U 
Enchantment
Instants and sorceries you cast during your main phase cost {1} less.
{1}{u}{u}: Memento Mori
At the beginning of each endstep, if Student's Dream's Memento Mori cost was paid, scry 1. If a creature died this turn, cast a copy of target instant or sorcery with a converted mana cost of 2 or less from your graveyard.
 U 
Creature – Bird
Quick {3}{b}{b} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Flying
When Circling Buzzard enters the battlefield, you gain X life and each opponent loses X life, where X is the number of creatures that died this turn.
 C 
Sorcery
Destroy target land and deal 5 damage to target creature or planeswalker.
Jinhua heard there was gold in Scorch-Red Ridge. They heard Jinhua's explosion and never heard from him again.
 C 
Creature – Bat
Flying
Whenever you cast an instant or sorcery spell you may exile the top card of target player's library.
The ill in Scar Ridge are often just as likely to be taken by disease as they are by vampires.
1/1
 C 
Instant
Target creature gets +1/+1. and gains hexproof and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.) until end of turn.
Best not to ask questions that you'll never know the answer to.
 C 
Creature – Viashino Rogue
Whenever Jealous Outlaw attacks a player with more cards in their hand than you, Jealous Outlaw gets +2/+0 until end of turn.
While Death may be the great equalizer, many things in life are not so.
1/2
 C 
Artifact – Monument Equipment
Equipped creature gets +0/+1 and has "Whenever this creature becomes the target of a spell or ability an opponent control's, that opponent loses 2 life."

Equip {2}. If a creature you control died this turn, Hair Locket's Equip cost is {0} instead.
 C 
Instant
Destroy target attacking creature.
Law's wands aim steady and true.
 C 
Instant
Destroy target creature. Then, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
"Deputy Larrson was a friend, but when he pointed his wand at the barmaid, there was only action I could take." -Sheriff Magnus
 C 
Instant
Return target creature to its owner's hand.
If Hide From Spellfire was exiled during a Shootout, you may pay {u}. If you do, tap or untap target creature.
 C 
Land – Desert
Goldgrass Prarie enters the battlefield tapped.
{t}: Add {g} or {w}.
 C 
Creature – Human Cleric
Quick {2}{w}{w} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Sheltering Priest enters the battlefield, Sheltering Priest and another target permanent you control gain indestructible until end of turn.
1/2
Swamp
 
 B 
Basic Land – Swamp

Mary Bellwood, Mysterious Traveler (mythic)
Funeral Portrait (uncommon)
Student's Dream (uncommon)
Circling Buzzard (uncommon)
Mine Explosion (common)
Belltower Bat (common)
Loner's Ride (common)
Jealous Outlaw (common)
Hair Locket (common)
Justice's Shot (common)
Remorseful Execution (common)
Hide From Spellfire (common)
Goldgrass Prarie (common)
Sheltering Priest (common)
Swamp (basic)