Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Avatar
Deathtouch
If Death, the Constant would exit the battlefield, shuffle Death into its owner's library instead.
At the beginning of each endstep, each player sacrifices a creature or planeswalker.
7/7
 U 
Creature – Ogre Wizard
Whenever a permanent is exiled from anywhere, if you have fewer cards in your hand than each opponent, Shadowspite Mage gains "{t}, Sacrifice Shadowspite Mage: Counter target spell." until end of turn.
2/2
 U 
Enchantment
Whenever you activate the ability of a Monument, if you have ten or more creatures in your graveyard, you may copy it. You may choose new targets for the copy.
 U 
Artifact – Equipment
Equipped creature has Ward {1} and menace.

Equip {4}
You're always in the wearer's shadow.
 C 
Land – Desert
Bonesmash Rapids enters the battlefield tapped.
{t}: Add {u} or {b}.
 C 
Sorcery
Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.)
Target creature cannot block this turn.
Beckers knew this day was always coming. He didn't know how long he'd have to be standing though.
 C 
Instant
Return target creature to its owner's hand.
If Hide From Spellfire was exiled during a Shootout, you may pay {u}. If you do, tap or untap target creature.
 C 
Sorcery
Gain 5 life and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
Always bring a lunch for the departed.
 C 
Creature – Human Wizard
Instants and sorceries you cast during your turn cost {1} less if you own a card in exile.
The first rough draft is always in the mind's eye.
2/4
 C 
Artifact – Monument
Whenever you gain 3 or more life, you may untap Altar of the Lost.
{t}: Creatures you control get +1/+1 until end of turn. Activate this ability only if a creature you control died this turn.
 C 
Creature – Horse
Unlucky Horse enters the battlefield tapped.
As long as your life is 10 or less, Unlucky Horse has "Sacrifice Unlucky Horse: Draw a card and lose 1 life."
Matthias "Scarbrow" still had spells and a horse, but an empty stomach.
1/2
{2}
 
 C 
Artifact – Equipment
{t}: Until end of turn, Memento Mori abilities cost {1} less to activate. Activate this ability only if Shovel is equipped to a creature.
Equipped creature gets +1/+1
Equip {1}
 C 
Sorcery
Until end of turn Deserts are Forests in addition to their other types.

Search your library for a Forest, reveal it, put it onto the battlefield, then shuffle.
 C 
Instant
Deal 3 damage to target creature or planeswalker. If a creature was dealt damage this way, put a -1/-1 counter on it at the beginning of the next endstep.
Plains
 
 B 
Basic Land – Plains

Death, the Constant (rare)
Shadowspite Mage (uncommon)
Barrel Hill Cemetery (uncommon)
Menacing Hat (uncommon)
Bonesmash Rapids (common)
Waiting for the Hangman (common)
Hide From Spellfire (common)
Lunch at the Cemetery (common)
Thoughtscape Adept (common)
Altar of the Lost (common)
Unlucky Horse (common)
Shovel (common)
Ghoulbark's Reclamation (common)
Impairing Spellshot (common)
Plains (basic)