Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature has "Whenever a creature with a power 4 or greater enters the battlefield, this creature's base power and toughness become 4/4 until end of turn.'
 U 
Artifact
{3},{t}: Until end of turn, you may cast sorceries as if they had flash.
 U 
Creature – Horse
Vigilance
At the beginning of your upkeep, if Wild Bronco is tapped, Wild Bronco fights up to one target creature.
You might hold him for a night, but you'll never quell his wildness.
3/2
 U 
Creature – Human Druid
Quick {3}{g}{g} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Whenever Pezcayí Horticulturist untaps, you may return target Forest or Desert from your graveyard to the battlefield tapped.
4/4
 C 
Creature – Elemental Illusion
Quick {2}{u} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
If Oasis Elemental was cast for its Quick cost, until end of turn up to one target creature's power becomes 0 and it loses all abilities.
1/1
 C 
Creature – Bird
Haste, first strike, reach
The fastest birds can rival the speed of Ellinsgard's spells.
2/2
 C 
Creature – Scorpion
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Whenever Naawowí Scorpion blocks or becomes blocked by a creature with a counter on it, Naawowí Scorpion gains deathtouch until end of turn.
"Watch where you step" -Eedjé curse
1/1
 C 
Land – Desert
Yazacán Dunes enters the battlefield tapped.
{t}: Add {r} or {w}.
 C 
Sorcery
Exile target artifact or enchantment and all cards in that permanent's controller's graveyard.
When their stories die, no one will know of the worst outlaws.
 C 
Creature – Human Cleric
Quick {2}{w}{w} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Sheltering Priest enters the battlefield, Sheltering Priest and another target permanent you control gain indestructible until end of turn.
1/2
 C 
Instant
Target creature gets +1/+1. and gains hexproof and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.) until end of turn.
Best not to ask questions that you'll never know the answer to.
 C 
Artifact – Monument
{r},{t}: Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn.
{2}
 
 C 
Artifact – Equipment
{t}: Until end of turn, Memento Mori abilities cost {1} less to activate. Activate this ability only if Shovel is equipped to a creature.
Equipped creature gets +1/+1
Equip {1}
 C 
Instant
Exile target creature card from your graveyard. Until end of turn, you may play that card.

At the beginning of the next endstep, if the creature card is in exile, return it to your graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
Plains
 
 B 
Basic Land – Plains

Puffed-Up Chest (rare)
Wand Holster (uncommon)
Wild Bronco (uncommon)
Pezcayí Horticulturist (uncommon)
Oasis Elemental (common)
Roadrunner (common)
Naawowí Scorpion (common)
Yazacán Dunes (common)
Bury Even the Name (common)
Sheltering Priest (common)
Loner's Ride (common)
Bannner of Bereavement (common)
Shovel (common)
Disinterment (common)
Plains (basic)