Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Eedjé Grim-Rider can't attack unless a creature died this turn. Blood always makes the scales of vengeance uneven.
5/3
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When Funeral Portrait enters the battlefield, exile a creature card from your graveyard.
Creatures you control sharing a type with the exiled creature have "Whenever this creature becomes tapped, you may pay 1 life. If you do, add one mana of any color." |
Enchant creature
Enchanted creature gets +0/+2 and has Ward- Pay 3 life. Whenever a creature you control dies, you may cast Mourning Wear from your graveyard. |
Enchant creature
Enchanted creature can't attack or block. At the beginning of enchanted creature's upkeep, untap up to X lands you control, where X is the enchanted creature's toughness. |
Look at the top four cards of your library. Put one into your hand, one into your graveyard, and the rest on the bottom of your library in any order.
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Destroy target attacking creature.
Law's wands aim steady and true.
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Deal 1 damage to any target. When that target is put into a graveyard this turn, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).The explosive sound of a spellshot is always a portent of death for someone.
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Target creature you control gets +1/+0 and gains haste until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature also gains doublestrike until end of turn.
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Enchant land
Enchanted land loses all other land types and becomes an Island. If Hiddden Aquifer enchants a Desert, draw a card. |
Petrified Woods enters the battlefield tapped.
: Add or . |
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Ahye Deadland enters the battlefield tapped.
: Add or . |
As an additional cost to cast Nascha's Cure, pay
or sacrifice a creature.
Each opponent sacrifices an enchantment. |
Defender
"They don't shoot, lie, or cheat. Shame people can't be like the cacti."- Sheriff Magnus
4/2
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Flying
Whenever you cast an instant or sorcery spell you may exile the top card of target player's library. The ill in Scar Ridge are often just as likely to be taken by disease as they are by vampires.
1/1
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Eedjé Grim-Rider
(rare)
Funeral Portrait
(uncommon)
Mourning Wear
(uncommon)
Community Service
(uncommon)
Memories Cherished and Discarded
(common)
Justice's Shot
(common)
Heart-Breaking Spellshot
(common)
Quick Finger
(common)
Hiddden Aquifer
(common)
Petrified Woods
(common)
Ahye Deadland
(common)
Nascha's Cure
(common)
Needlefellow Cactus
(common)
Belltower Bat
(common)
Mountain
(basic)



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