Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you cast a creature, instant, or sorcery spell with a mana value of X or less, where X is the number of Deserts you control, you may copy that spell.
 U 
Enchantment
At the beginning of your upkeep, draw a card if you control a creature with a power of 4 or greater.
{1}{g}:Memento Mori
At the beginning of each endstep, if Solemn Inheritance's Memento Mori cost was paid, scry 1. If a creature died this turn, target creature you control gets +3/+3 until the beginning of your next endstep.
 U 
Enchantment – Aura
Enchant creature
Whenever you cast an instant or sorcery, untap enchanted creature and up to one target artifact. Any creatures that are untapped get +1/+1 until end of turn.
 U 
Instant
Counter target creature or planeswalker spell and create a 1/1 green Insect token with flying.
"I've learned a lot wandering the deserts"- Ellinsgard
 C 
Creature – Human Artist
At the beginning of each endstep, if two or more creatures died this turn, you may have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
The death industry is the only business that never dries up.
2/4
 C 
Creature – Viashino Soldier
{1}{r}: Ridge Patroller gains doublestrike until end of turn.
When a single spellshot can put a body to rest, Eedjé warriors know that a weapon attack must be thoroughly fatal.
1/1
 C 
Instant
Exile target creature card from your graveyard. Until end of turn, you may play that card.

At the beginning of the next endstep, if the creature card is in exile, return it to your graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
 C 
Sorcery
Gain 5 life and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
Always bring a lunch for the departed.
 C 
Artifact – Equipment
Equipped creature has flying and "When this creature dies, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).

Equip {2}
 C 
Creature – Human Rogue
Whenever you win a Shootout, Sure-Shot Outlaw gains until end of turn, "This creature can't be blocked."
"Quick or slow, my wand never misses."
4/5
 C 
Land – Desert
Desert Pool enters the battlefield tapped.
{t}: Add {g} or {u}.
 C 
Creature – Bear
As long as you control a Desert, Sand-Coat Bear has Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.).
2/2
 C 
Instant
Deal 3 damage to target creature or planeswalker. If a creature was dealt damage this way, put a -1/-1 counter on it at the beginning of the next endstep.
 C 
Enchantment
Whenever you would gain life, gain that much life plus one.
{w}: Memento Mori
At the beginning of each endstep, if Funereal Hymn's Memento Mori cost was paid, scry 1. If a creature died this turn, you may destroy up to one target enchantment with a mana value of two or less instead.
Swamp
 
 B 
Basic Land – Swamp

Mirage Manipulation (rare)
Solemn Inheritance (uncommon)
Polishing Project (uncommon)
Spider Wasp's Sting (uncommon)
Monumental Mason (common)
Ridge Patroller (common)
Disinterment (common)
Lunch at the Cemetery (common)
Wings of Ascension (common)
Sure-Shot Outlaw (common)
Desert Pool (common)
Sand-Coat Bear (common)
Impairing Spellshot (common)
Funereal Hymn (common)
Swamp (basic)