Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player's life total becomes equal to 5 plus the number of cards in your hand.
"I've never seen anyone so pessimistic and bent on losing as that Rukat fellow." -Kerstin, Saloonkeep
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: Target player reveals their hand. Choose an nonland, noncreature card revealed this way. Until end of turn, that card costs more to cast. Activate this ability only if a creature died this turn. |
At the beginnning of each endstep, if Dustborn Hydra died this turn, you may sacrifice a Desert. If you do, return Dustborn Hydra from your graveyard to battlefield with a -1/-1 counter on it for each Desert in your graveyard.
7/7
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Quick
![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Snake-Oil Merchant enters the battlefield, target permanent gains "If counters would be put onto this permanent, put no counters on it instead." until end of turn. 1/1
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Petrified Woods enters the battlefield tapped.
: Add or . |
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Flying
Whenever you cast an instant or sorcery spell you may exile the top card of target player's library. The ill in Scar Ridge are often just as likely to be taken by disease as they are by vampires.
1/1
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Reach, Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
, : Wahí Tarantula fights target creature with a -1/-1 counter on it.1/3
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Sheltering Priest enters the battlefield, Sheltering Priest and another target permanent you control gain indestructible until end of turn. 1/2
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As long as you have three or more creatures in your graveyard, all damage Miasma Peccary would deal to creatures is dealt in the form of -1/-1 counters.
Scientists refuted the Grave Swine until they found themselves upon its tusks.
3/3
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Creatures with -1/-1 counters on them can't block Scorch-Red Skirmisher. "Burned by yellow sun, drowned in yellow sand." – Eedjé war chant
4/2
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Exile target artifact or enchantment and all cards in that permanent's controller's graveyard.
When their stories die, no one will know of the worst outlaws.
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Look at the top four cards of your library. Put one into your hand, one into your graveyard, and the rest on the bottom of your library in any order.
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Hexproof
Pronghorns make even Ellinsgard look a fool.
2/2
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Deal 3 damage to target creature or planeswalker. If a creature was dealt damage this way, put a -1/-1 counter on it at the beginning of the next endstep.
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Fold
(rare)
Chamber of Silence
(uncommon)
Dustborn Hydra
(uncommon)
Snake-Oil Merchant
(uncommon)
Petrified Woods
(common)
Belltower Bat
(common)
Wahí Tarantula
(common)
Sheltering Priest
(common)
Miasma Peccary
(common)
Scorch-Red Skirmisher
(common)
Bury Even the Name
(common)
Memories Cherished and Discarded
(common)
Gemcrown Pronghorn
(common)
Impairing Spellshot
(common)
Island
(basic)


: Target player reveals their hand. Choose an nonland, noncreature card revealed this way. Until end of turn, that card costs
more to cast. Activate this ability only if a creature died this turn.
