Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Discard an instant or sorcery,
: Deal 3 damage to any target and put an Empty counter on Six-Glyph Wand.
When Six-Glyph Wand has six or more Empty counters on Six-Glyph Wand, exile Six-Glyph Wand until you have seven or more cards in your hand. |
Creatures you control with -1/-1 counters on them have menace.
: Memento Mori
At the beginning of each endstep, if Images of Illness's Memento Mori cost was paid, scry 1. If a creature died this turn, put a -1/-1 counter on up to one target creature instead. |
Whenever you activate the ability of a Monument, if you have ten or more creatures in your graveyard, you may copy it. You may choose new targets for the copy.
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Enchant creature
Whenever you cast an instant or sorcery, untap enchanted creature and up to one target artifact. Any creatures that are untapped get +1/+1 until end of turn. |
Petrified Woods enters the battlefield tapped.
: Add or . |
![]() ![]() : Outpost Chaplain gets +1/+1 for each artifact and enchantment you control. Activate this ability only once each turn when you could cast a sorcery.1/1
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Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card. |
Target creature you control fights target creature you don't control. If a creature died this way, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.). |
Destroy target land and deal 5 damage to target creature or planeswalker.
Jinhua heard there was gold in Scorch-Red Ridge. They heard Jinhua's explosion and never heard from him again.
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Whenever a creature or planeswalker dealt damage this turn by Mobile Retort would die, exile that permanent instead.
4/4
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Destroy target attacking creature.
Law's wands aim steady and true.
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Exile target noncreature spell and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.). |
Trample
Showoff cowboys try and break the wild mustangs of the Goldgrass prarie. Usually, it's those cowboys who get broken.
3/3
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As an additional cost to cast Nascha's Cure, pay
or sacrifice a creature.
Each opponent sacrifices an enchantment. |
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Six-Glyph Wand
(rare)
Images of Illness
(uncommon)
Barrel Hill Cemetery
(uncommon)
Polishing Project
(uncommon)
Petrified Woods
(common)
Outpost Chaplain
(common)
Saloon Poker
(common)
Bar Fight
(common)
Mine Explosion
(common)
Mobile Retort
(common)
Justice's Shot
(common)
Unfinished Work
(common)
Goldgrass Mustang
(common)
Nascha's Cure
(common)
Island
(basic)
: Deal 3 damage to any target and put an Empty counter on Six-Glyph Wand.




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