Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Target blocking creature gets -1/+1 and gains deathtouch until end of turn.
There's more to a sidewinder's movement than just getting across the Yazacán Dunes.
|
Whenever a creature an opponent controls dies, that player may pay
. If they don't, each other player creates a 1/1 green Insect token with flying. |
Destroy target creature or artifact with a converted mana cost of X or less and deal X damage to its controller, where X is seven minus the number cards you have in your hand.
|
At the beginning of your upkeep, draw a card if you control a creature with a power of 4 or greater.
![]() :Memento Mori
At the beginning of each endstep, if Solemn Inheritance's Memento Mori cost was paid, scry 1. If a creature died this turn, target creature you control gets +3/+3 until the beginning of your next endstep. |
Creatures you control have vigilance.
![]() : Memento Mori
At the beginning of each endstep, if Follow the Hearse's Memento Mori cost was paid, scry 1. If a creature died this turn, search your library for a plains, reveal it, add it to your hand, and shuffle instead. |
|
Whenever you activate the ability of a Monument, Pondering Passerby gets +1/+1 and gains first strike until end of turn.
Everything they see has them take a moment of silence.
1/2
|
Target creature attacks this turn if able. If that creature attacks you, create a 1/1 red and white Soldier token. Otherwise, that creature has "when this creature deals combat damage to a player, you may destroy target artifact" until end of turn.
|
Trample
Showoff cowboys try and break the wild mustangs of the Goldgrass prarie. Usually, it's those cowboys who get broken.
3/3
|
Charcoal Road enters the battlefield tapped.
: Add or . |
Exile target noncreature spell and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.). |
|
Whenever you would gain life, gain that much life plus one.
: Memento Mori
At the beginning of each endstep, if Funereal Hymn's Memento Mori cost was paid, scry 1. If a creature died this turn, you may destroy up to one target enchantment with a mana value of two or less instead. |
As an additional cost to cast Unrelenting Dust, sacrifice a creature.
Put a -1/-1 counter on each creature. Nothing is safe in the Yazacán desert when the winds blow.
|
Deathtouch
Bumpskulls don't have the strongest bite nor the most potent vemon, but their size makes delivers both in an ample amount.
6/5
|
Flying
When Weedthatch Finch dies, you may draw a card. Many a child went from shooting spells at finches, to shooting their peers, to end up with the same fate as those finches.
1/1
|
|
Sidewinder's Strike
(common, foil)
Inform the Bees
(rare)
Blaze of Hate
(uncommon)
Solemn Inheritance
(uncommon)
Follow the Hearse
(uncommon)
Pondering Passerby
(common)
Ransacker's Watch
(common)
Goldgrass Mustang
(common)
Charcoal Road
(common)
Unfinished Work
(common)
Funereal Hymn
(common)
Unrelenting Dust
(common)
Yígaa Bumpskull
(common)
Weedthatch Finch
(common)
Forest
(basic)






: Add 