Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature an opponent controls dies, that player may pay {1}. If they don't, each other player creates a 1/1 green Insect token with flying.
 U 
Creature – Bird
Quick {3}{b}{b} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Flying
When Circling Buzzard enters the battlefield, you gain X life and each opponent loses X life, where X is the number of creatures that died this turn.
 U 
Artifact – Monument
{1}{u},{t}: Each player draws a card and creates a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") Activate this ability only if a creature died this turn.
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked by another creature, that creature gainnsChoke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.) until end of turn.
When enchanted creature dies, destroy target nonbasic land. Each player may search their library for up to one Desert and put it onto the battlefield.
 C 
Creature – Viashino Warrior
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Creatures with -1/-1 counters on them can't block Scorch-Red Skirmisher.
"Burned by yellow sun, drowned in yellow sand." – Eedjé war chant
4/2
 C 
Creature – Human Artist
At the beginning of each endstep, if two or more creatures died this turn, you may have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
The death industry is the only business that never dries up.
2/4
 C 
Creature – Human Rogue
Whenever you win a Shootout, Sure-Shot Outlaw gains until end of turn, "This creature can't be blocked."
"Quick or slow, my wand never misses."
4/5
 C 
Instant
Exile target noncreature spell and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
 C 
Land – Desert
Ahye Deadland enters the battlefield tapped.
{t}: Add {w} or {b}.
 C 
Creature – Bear
As long as you control a Desert, Sand-Coat Bear has Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.).
2/2
 C 
Enchantment – Aura
Enchant land
Enchanted land loses all other land types and becomes an Island. If Hiddden Aquifer enchants a Desert, draw a card.
 C 
Land – Desert
Petrified Woods enters the battlefield tapped.
{t}: Add {b} or {g}.
 C 
Creature – Human Rogue
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target.
He'll die with his wand in hand.
2/2
 C 
Enchantment
Whenever you would gain life, gain that much life plus one.
{w}: Memento Mori
At the beginning of each endstep, if Funereal Hymn's Memento Mori cost was paid, scry 1. If a creature died this turn, you may destroy up to one target enchantment with a mana value of two or less instead.
Plains
 
 B 
Basic Land – Plains

Inform the Bees (rare)
Circling Buzzard (uncommon)
Will and Testament (uncommon)
Cattle Skull Aesthetics (uncommon)
Scorch-Red Skirmisher (common)
Monumental Mason (common)
Sure-Shot Outlaw (common)
Unfinished Work (common)
Ahye Deadland (common)
Sand-Coat Bear (common)
Hiddden Aquifer (common)
Petrified Woods (common)
Ill-Tempered Vagabond (common)
Funereal Hymn (common)
Plains (basic)