Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
{5},{t}: Removal all -1/-1 counters from creatures you control.
Sacrifice Sand Reverse Engine: Untap each Desert you control.
6/6
 U 
Sorcery
Return target instant or sorcery from your graveyard to your hand and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
Wands raised, Scarbrow's gang gave their leader one last sendoff before riding out against Atsidi.
 U 
Sorcery
Until end of turn target Desert you control becomes an X/X Elemental with haste and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.), where X is the number of -1/-1 counters on all creatures. It's still a land.
 U 
Artifact – Monument
When Funeral Portrait enters the battlefield, exile a creature card from your graveyard.

Creatures you control sharing a type with the exiled creature have "Whenever this creature becomes tapped, you may pay 1 life. If you do, add one mana of any color."
 C 
Sorcery
Exile target artifact or enchantment and all cards in that permanent's controller's graveyard.
When their stories die, no one will know of the worst outlaws.
 C 
Sorcery
As an additional cost to cast Unrelenting Dust, sacrifice a creature.

Put a -1/-1 counter on each creature.
Nothing is safe in the Yazacán desert when the winds blow.
 C 
Enchantment – Aura
Enchant creature
Whenever a creature dies, tap enchanted creature. If the enchanted creature was tapped this way, it doesn't untap during its controller's next untap step.
 C 
Land – Desert
Goldgrass Prarie enters the battlefield tapped.
{t}: Add {g} or {w}.
 C 
Instant
Destroy target artifact or enchantment. Remove all -1/-1 counters from up to one target creature you control.
Sometimes getting rid of everything is the easiest way to move forward.
 C 
Creature – Viashino Rogue
Quick {2}{r}{r} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Dust-Blanket Thief enters the battlefield, deal 1 damage to each other creature.
"No clever disguises or fake stories. Leave 'em blind, just like how I rob them."
1/2
 C 
Instant
Counter target spell, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, return Suprise Spellshot to your hand.
 C 
Creature – Rabbit
Haste
{1}{g}: Deyí Jackrabbit gains Ward {2} until end of turn. Activate this ability only during a player's upkeep.
2/2
 C 
Creature – Human Wizard
Instants and sorceries you cast during your turn cost {1} less if you own a card in exile.
The first rough draft is always in the mind's eye.
2/4
 C 
Land – Desert
Ahye Deadland enters the battlefield tapped.
{t}: Add {w} or {b}.
Island
 
 B 
Basic Land – Island

Sand Reverse Engine (rare)
Spellslinger's Vigil (uncommon)
Dune Awakening (uncommon)
Funeral Portrait (uncommon)
Bury Even the Name (common)
Unrelenting Dust (common)
Grieving Process (common)
Goldgrass Prarie (common)
Let Memories Go (common)
Dust-Blanket Thief (common)
Suprise Spellshot (common)
Deyí Jackrabbit (common)
Thoughtscape Adept (common)
Ahye Deadland (common)
Island (basic)