Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
Don't Take Kindly enters the battlefield with X Threat counters.

Whenever an opponent casts a spell with a mana value equal to the number of threat counters on Don't Take Kindly, counter it.
 U 
Creature – Human Druid
Quick {3}{g}{g} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Whenever Pezcayí Horticulturist untaps, you may return target Forest or Desert from your graveyard to the battlefield tapped.
4/4
 U 
Sorcery
Destroy up to one target artifact. Then, untap an artifact you control and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you Win the Shootout, you may return an artifact from your graveyard to your hand.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+2 and has Ward- Pay 3 life.
Whenever a creature you control dies, you may cast Mourning Wear from your graveyard.
 C 
Creature – Elemental
Deathtouch
{b}, Exile Tarpit Elemental from your graveyard: Put a -1/-1 counter on target creature.
Piers didn't watch his step. Now, he's not stepping anywhere.
3/2
 C 
Artifact – Monument
{t}: Each player mills two cards. Activate this ability only if a creature died this turn.
Of all the offerings to the dead, alcohol is the most common in the hope that the spirit never suffers the thirst of the living.
 C 
Instant
Destroy target attacking creature.
Law's wands aim steady and true.
 C 
Sorcery
Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card.
 C 
Land – Desert
Bonesmash Rapids enters the battlefield tapped.
{t}: Add {u} or {b}.
 C 
Instant
Prevent all combat damage that would be dealt this turn and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.)
If you win the Shootout you may remove up to one counter from each of any number of creatures you control.
 C 
Creature – Bird
Flying
Tíyawí Falcon has first strike as long as you control three or more Deserts.
The only shade one can find in Tíyawí comes from the wings of Death.
1/1
 C 
Creature – Human Rogue
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target.
He'll die with his wand in hand.
2/2
 C 
Instant
Target creature you control gets +1/+0 and gains haste until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature also gains doublestrike until end of turn.
 C 
Sorcery
Until end of turn Deserts are Forests in addition to their other types.

Search your library for a Forest, reveal it, put it onto the battlefield, then shuffle.
Mountain
 
 B 
Basic Land – Mountain

Don't Take Kindly (mythic)
Pezcayí Horticulturist (uncommon)
Riotous Remembrance (uncommon)
Mourning Wear (uncommon)
Tarpit Elemental (common)
Upturned Bottle (common)
Justice's Shot (common)
Saloon Poker (common)
Bonesmash Rapids (common)
Standoff (common)
Tíyawí Falcon (common)
Ill-Tempered Vagabond (common)
Quick Finger (common)
Ghoulbark's Reclamation (common)
Mountain (basic)