Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Artist
At the beginning of each endstep, if two or more creatures died this turn, you may have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
The death industry is the only business that never dries up.
2/4
 
 R 
Legendary Creature – Avatar
Deathtouch
If Death, the Constant would exit the battlefield, shuffle Death into its owner's library instead.
At the beginning of each endstep, each player sacrifices a creature or planeswalker.
7/7
 U 
Creature – Human Cleric
At the beginning of your endstep, if you activated a Memento Mori ability, you may return target enchantment card from your graveyard to your hand.
2/1
 U 
Artifact
Blight Wand doesn't untap during your untap step unless you pay {1}.
{3},{t}: Put a -1/-1 counter on target creature.
Everyone knows pestilence spells are common in a spellslinger's arsenal.
 U 
Creature – Human Wizard
Quick {2}{w}{u} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
At the beginning of each opponent's endstep, if Gravestone Symbol Scholar is tapped, look at the top card of your library. You may reveal an artifact or enchantment and add it your hand. Otherwise, put it at the bottom of your library.
2/2
 C 
Sorcery
Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card.
 C 
Creature – Dwarf Warrior
Barfight Instigator attacks each turn if able.

{r},{t}- Sacrifice Barfight Instigator: Scry 2.
There isn't anyone they haven't thrown their mug and their fist at.
2/2
 C 
Instant
Exile target creature card from your graveyard. Until end of turn, you may play that card.

At the beginning of the next endstep, if the creature card is in exile, return it to your graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
 C 
Instant
Deal 1 damage to any target. When that target is put into a graveyard this turn, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
The explosive sound of a spellshot is always a portent of death for someone.
 C 
Creature – Bear
As long as you control a Desert, Sand-Coat Bear has Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.).
2/2
 C 
Creature – Turtle
Tap an untapped Desert you control: target creature blocking Desert Tortoise gets -1/-0 until end of turn.
The Naawowí tortoises heed neither the needles of their food nor the stingers of the scorpions.
1/3
 C 
Artifact – Monument
Whenever you gain 3 or more life, you may untap Altar of the Lost.
{t}: Creatures you control get +1/+1 until end of turn. Activate this ability only if a creature you control died this turn.
 C 
Land – Desert
Charcoal Road enters the battlefield tapped.
{t}: Add {b} or {r}.
 C 
Artifact – Monument
{t}- Exile a creature card from your graveyard: Add one. mana of one of the exiled card's colors. Spend this mana only to cast a spell that shares a color with the exiled creature card.
Forest
 
 B 
Basic Land – Forest

Monumental Mason (common, foil)
Death, the Constant (rare)
Keeper of the Bones (uncommon)
Blight Wand (uncommon)
Gravestone Symbol Scholar (uncommon)
Saloon Poker (common)
Barfight Instigator (common)
Disinterment (common)
Heart-Breaking Spellshot (common)
Sand-Coat Bear (common)
Desert Tortoise (common)
Altar of the Lost (common)
Charcoal Road (common)
Stone Effigy (common)
Forest (basic)