Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ginson, Staff Blast-Caster can't be blocked unless at least one other creature you control is blocked.
Whenever you cast an artifact with a mana value of four or greater, deal 4 damage to target opponent. That player mills four cards. A single spell of his can blow a whole house away.
3/3
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Destroy target artifact or enchantment. If an artifact was destroyed this way, deal 3 damage to any target, otherwise gain 3 life.
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When Deadlands Outlaw enters the battlefield target opponent reveals their hand. Choose a nonland card and that player discards that card. If you control three or more Deserts, choose two nonland cards and that player discards those cards instead.
3/2
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Whenever a permanent is exiled from anywhere, if you have fewer cards in your hand than each opponent, Shadowspite Mage gains "
, Sacrifice Shadowspite Mage: Counter target spell." until end of turn.2/2
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Exile target artifact or enchantment and all cards in that permanent's controller's graveyard.
When their stories die, no one will know of the worst outlaws.
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Unlucky Horse enters the battlefield tapped.
As long as your life is 10 or less, Unlucky Horse has "Sacrifice Unlucky Horse: Draw a card and lose 1 life." Matthias "Scarbrow" still had spells and a horse, but an empty stomach.
1/2
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When Dust Flats Sandwurm enters the battlefield or dies, gain 5 life if you control three or more Deserts.
Death comes easy for all, but sandwurms are the only creatures on Alxzrza that don't struggle to stay alive.
5/5
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Flying
When Weedthatch Finch dies, you may draw a card. Many a child went from shooting spells at finches, to shooting their peers, to end up with the same fate as those finches.
1/1
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Sandhill Elemental dies, you may return a Desert from your graveyard to your hand. The desert encroaches with or force or in silence.
1/2
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![]() ![]() : Outpost Chaplain gets +1/+1 for each artifact and enchantment you control. Activate this ability only once each turn when you could cast a sorcery.1/1
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Whenever a creature or planeswalker dealt damage this turn by Mobile Retort would die, exile that permanent instead.
4/4
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target. He'll die with his wand in hand.
2/2
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Quick
![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Rail Fixer enters the battlefield, untap up to one target artifact. "Call Peterson, we need to make sure the gold reaches Weedthatch in time."
2/2
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: Add .
: Add one mana of any color. Spend this many only to cast a Monument, activate the ability of a monument, or activate Memento Mori. |
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Ginson, Staff Blast-Caster
(rare)
Light of Destruction
(uncommon)
Deadlands Outlaw
(uncommon)
Shadowspite Mage
(uncommon)
Bury Even the Name
(common)
Unlucky Horse
(common)
Dust Flats Sandwurm
(common)
Weedthatch Finch
(common)
Sandhill Elemental
(common)
Outpost Chaplain
(common)
Mobile Retort
(common)
Ill-Tempered Vagabond
(common)
Rail Fixer
(common)
Cemetery
(common)
Plains
(basic)



, Sacrifice Shadowspite Mage: Counter target spell." until end of turn.


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