Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{3}{b}
 
 R 
Artifact – Monument
Exile a creature card from your graveyard that died this turn,{t}: Trigger any abilities that would be triggered by that creature dying.
 U 
Creature – Ogre Wizard
Sacrifice Adipocere Wonder Mage: Creatures you control get +0/+X until end of turn, where X is the number of creatures in your graveyard.
{w}{b}: Target creature you control gains lifelink until end of turn.
2/3
 U 
Creature – Human Scout
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Double all combat damage that would be dealt to creatures that have counters on them.
Spry or sick, if she wills it, you won't make it out of the valley.
3/3
 U 
Creature – Viashino Shaman
First strike
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Few can survive the dryness and heat of the Yazacán desert. Sandmages keep that number even lower.
2/1
 C 
Creature – Elemental Illusion
Quick {2}{u} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
If Oasis Elemental was cast for its Quick cost, until end of turn up to one target creature's power becomes 0 and it loses all abilities.
1/1
 C 
Artifact – Monument
{t}- Exile a creature card from your graveyard: Add one. mana of one of the exiled card's colors. Spend this mana only to cast a spell that shares a color with the exiled creature card.
 C 
Sorcery
Until end of turn Deserts are Forests in addition to their other types.

Search your library for a Forest, reveal it, put it onto the battlefield, then shuffle.
 C 
Sorcery
As an additional cost to cast Nascha's Cure, pay {2} or sacrifice a creature.

Each opponent sacrifices an enchantment.
 C 
Land – Desert
Wahí Oasis enters the battlefield tapped.
{t}: Add {w} or {u}.
 C 
Instant
Deal 3 damage to target creature or planeswalker. If a creature was dealt damage this way, put a -1/-1 counter on it at the beginning of the next endstep.
 C 
Sorcery
Each opponent discards a card. If a card with a mana value of four or greater was discarded this way, draw a card and lose 1 life.
 C 
Instant
Target creature you control fights target creature you don't control. If a creature died this way, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
 C 
Creature – Human Citizen
When Barrel Hill Groundskeeper enters the battlefield, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
Monuments you control have Ward {1}
They're older than most of the headstones they keep clean.
1/2
 C 
Instant
Target creature gets +1/+2 until end of turn. If a a creature you control died this turn, that creature also gains first strike and vigilance until end of turn.
Magnus dispatched the Tanner bandits while never taking his eyes off of the nameless stranger.
Forest
 
 B 
Basic Land – Forest

Ossuary (rare)
Adipocere Wonder Mage (uncommon)
Beartooth Valley Tactician (uncommon)
Yazacán Sandmage (uncommon)
Oasis Elemental (common)
Stone Effigy (common)
Ghoulbark's Reclamation (common)
Nascha's Cure (common)
Wahí Oasis (common)
Impairing Spellshot (common)
Bellwood's Intrigue (common)
Bar Fight (common)
Barrel Hill Groundskeeper (common)
Steady Hand (common)
Forest (basic)