Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
If Ellinsgard, Sharp Shooter was cast for its Quick cost, you may counter target spell. Discard a card: Counter target creature spell. Activate this ability only if Ellinsgard is tapped. 2/1
|
![]() , : Each player draws a card and creates a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") Activate this ability only if a creature died this turn. |
When Time in the Slammer enters the battlefield, exile target nonland permanent an opponent controls until Time in the Slammer leaves the battlefield.
![]() ![]() : Return Time in the Slammer to its owner's hand. Any player may activate this ability. |
Blast Staff doesn't untap unless you pay
, : Destroy target nonland permanent with a converted mana cost of three or less. |
Exile target noncreature spell and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.). |
|
Barfight Instigator attacks each turn if able.
, - Sacrifice Barfight Instigator: Scry 2.
There isn't anyone they haven't thrown their mug and their fist at.
2/2
|
Until end of turn Deserts are Forests in addition to their other types.
Search your library for a Forest, reveal it, put it onto the battlefield, then shuffle. |
Counter target spell, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, return Suprise Spellshot to your hand. |
Enchant creature
Whenever a creature dies, tap enchanted creature. If the enchanted creature was tapped this way, it doesn't untap during its controller's next untap step. |
Equipped creature gets +0/+1 and has "Whenever this creature becomes the target of a spell or ability an opponent control's, that opponent loses 2 life."
Equip . If a creature you control died this turn, Hair Locket's Equip cost is instead. |
|
Haste
![]() : Deyí Jackrabbit gains Ward until end of turn. Activate this ability only during a player's upkeep.2/2
|
Beartooth Valley enters the battlefield tapped.
: Add or . |
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Whenever Naawowí Scorpion blocks or becomes blocked by a creature with a counter on it, Naawowí Scorpion gains deathtouch until end of turn. "Watch where you step" -Eedjé curse
1/1
|
Flying
Prevent all damage that would be dealt to Breeze-Blessed Lawman from creatures with flying that have -1/-1 counters on them. Clean on paper and in wardrobe.
2/3
|
|
Ellinsgard, Sharp Shooter
(rare)
Will and Testament
(uncommon)
Time in the Slammer
(uncommon)
Blast Staff
(uncommon)
Unfinished Work
(common)
Barfight Instigator
(common)
Ghoulbark's Reclamation
(common)
Suprise Spellshot
(common)
Grieving Process
(common)
Hair Locket
(common)
Deyí Jackrabbit
(common)
Beartooth Valley
(common)
Naawowí Scorpion
(common)
Breeze-Blessed Lawman
(common)
Plains
(basic)



: Each player draws a card and creates a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") Activate this ability only if a creature died this turn.
instead.