Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
{5},{t}: Removal all -1/-1 counters from creatures you control.
Sacrifice Sand Reverse Engine: Untap each Desert you control.
6/6
 
 M 
Legendary Planeswalker – Stranger
+2: Gain control of up to one target artifact until its controller's next end step.
-3: Target creature you control becomes a copy of target creature in your graveyard until end of turn.
-10: You gain an emblem with "If you would draw a card, you may search your library for a card, add that card to your hand, then shuffle instead."
3
 U 
Artifact
{3},{t}: Until end of turn, you may cast sorceries as if they had flash.
 U 
Sorcery
Until end of turn, target creature you control gains Vigilance and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.). Until end of turn, all creatures must block that creature if able.
 U 
Instant
Destroy target creature or planeswalker with a mana value of two or less.
If Back of the Skull was exiled during a Shootout, you may pay {1}{b}. If you do, destroy target tapped creature.
 C 
Land – Desert
Ahye Deadland enters the battlefield tapped.
{t}: Add {w} or {b}.
 C 
Creature – Human Wizard
Whenever you win a shootout, you may put a -1/-1 counter on target creature.
"Sheriff Magnus said to make you sure that you don't run off before you answer his questions."
1/2
 C 
Creature – Dwarf Warrior
Barfight Instigator attacks each turn if able.

{r},{t}- Sacrifice Barfight Instigator: Scry 2.
There isn't anyone they haven't thrown their mug and their fist at.
2/2
 C 
Enchantment – Aura
Enchant creature
Whenever a creature dies, tap enchanted creature. If the enchanted creature was tapped this way, it doesn't untap during its controller's next untap step.
 C 
Creature – Viashino Soldier
{1}{r}: Ridge Patroller gains doublestrike until end of turn.
When a single spellshot can put a body to rest, Eedjé warriors know that a weapon attack must be thoroughly fatal.
1/1
 C 
Enchantment
Whenever you would gain life, gain that much life plus one.
{w}: Memento Mori
At the beginning of each endstep, if Funereal Hymn's Memento Mori cost was paid, scry 1. If a creature died this turn, you may destroy up to one target enchantment with a mana value of two or less instead.
 C 
Creature – Plant
Defender
"They don't shoot, lie, or cheat. Shame people can't be like the cacti."- Sheriff Magnus
4/2
 C 
Instant
Prevent all combat damage that would be dealt this turn and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.)
If you win the Shootout you may remove up to one counter from each of any number of creatures you control.
 C 
Creature – Human Artificer
Quick {3}{u} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Rail Fixer enters the battlefield, untap up to one target artifact.
"Call Peterson, we need to make sure the gold reaches Weedthatch in time."
2/2
Forest
 
 B 
Basic Land – Forest

Sand Reverse Engine (rare, foil)
Mary Bellwood, Mysterious Traveler (mythic)
Wand Holster (uncommon)
Cowboy's Last Stand (uncommon)
Back of the Skull (uncommon)
Ahye Deadland (common)
Knee-Cap Shooter (common)
Barfight Instigator (common)
Grieving Process (common)
Ridge Patroller (common)
Funereal Hymn (common)
Needlefellow Cactus (common)
Standoff (common)
Rail Fixer (common)
Forest (basic)