Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature has "Whenever a creature with a power 4 or greater enters the battlefield, this creature's base power and toughness become 4/4 until end of turn.'
 U 
Artifact – Monument
{t}: Target player reveals their hand. Choose an nonland, noncreature card revealed this way. Until end of turn, that card costs {2} more to cast. Activate this ability only if a creature died this turn.
 U 
Creature – Dwarf Cleric Rogue
Quick {1}{w} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Snake-Oil Merchant enters the battlefield, target permanent gains "If counters would be put onto this permanent, put no counters on it instead." until end of turn.
1/1
 U 
Creature – Human Soldier
Vigilance
{2}{w}{w}, Exile Tomb Guard from your graveyard: Prevent the next X damage that would be dealt to you, where X is the number of enchantments you control.
2/3
 C 
Creature – Viashino Warrior
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Creatures with -1/-1 counters on them can't block Scorch-Red Skirmisher.
"Burned by yellow sun, drowned in yellow sand." – Eedjé war chant
4/2
 C 
Enchantment
Whenever a player pays life as part of a cost, that player loses 1 life.

{b}: Memento Mori.
At the beginning of each endstep, if Engraved Skull Ascendant's Memento Mori cost was paid, scry 1. If a creature died this turn, each player loses 1 life instead.
 C 
Creature – Human Artificer
Quick {3}{u} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Rail Fixer enters the battlefield, untap up to one target artifact.
"Call Peterson, we need to make sure the gold reaches Weedthatch in time."
2/2
 C 
Creature – Human Cleric
Quick {2}{w}{w} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Sheltering Priest enters the battlefield, Sheltering Priest and another target permanent you control gain indestructible until end of turn.
1/2
 C 
Creature – Wurm
When Dust Flats Sandwurm enters the battlefield or dies, gain 5 life if you control three or more Deserts.
Death comes easy for all, but sandwurms are the only creatures on Alxzrza that don't struggle to stay alive.
5/5
 C 
Land – Desert
Ahye Deadland enters the battlefield tapped.
{t}: Add {w} or {b}.
 C 
Artifact – Monument
{r},{t}: Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn.
 C 
Artifact – Monument
Whenever you gain 3 or more life, you may untap Altar of the Lost.
{t}: Creatures you control get +1/+1 until end of turn. Activate this ability only if a creature you control died this turn.
 C 
Land – Desert
Goldgrass Prarie enters the battlefield tapped.
{t}: Add {g} or {w}.
 C 
Creature – Horse
Unlucky Horse enters the battlefield tapped.
As long as your life is 10 or less, Unlucky Horse has "Sacrifice Unlucky Horse: Draw a card and lose 1 life."
Matthias "Scarbrow" still had spells and a horse, but an empty stomach.
1/2
Plains
 
 B 
Basic Land – Plains

Puffed-Up Chest (rare)
Chamber of Silence (uncommon)
Snake-Oil Merchant (uncommon)
Tomb Guard (uncommon)
Scorch-Red Skirmisher (common)
Engraved Skull Ascendant (common)
Rail Fixer (common)
Sheltering Priest (common)
Dust Flats Sandwurm (common)
Ahye Deadland (common)
Bannner of Bereavement (common)
Altar of the Lost (common)
Goldgrass Prarie (common)
Unlucky Horse (common)
Plains (basic)