Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control with -1/-1 counters on them have menace.
: Memento Mori
At the beginning of each endstep, if Images of Illness's Memento Mori cost was paid, scry 1. If a creature died this turn, put a -1/-1 counter on up to one target creature instead. |
Relic doesn't untap during your untap step unless you have a legendary creature card in your graveyard.
: Choose one at random:
•Draw a card. • Gain 4 life. •Add ![]() . Until end of turn, you don't lose this mana as steps and phases end. |
Whenever a creature dies, its controller may untap target land.
![]() : Memento Mori
At the beginning of each endstep, if Natural Burial's Memento Mori cost was paid, scry 1. If a creature died this turn, return a land from your graveyard to the battlefield tapped. |
Whenever a creature dies, put a carrior counter on Sky Burial.
Remove a carrion counter from Sky Burial: Target creature with flying gets +1/+1 until end of turn. In the stomachs of vultures mortals can finally know the feeling of flight.
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At the beginnning of each endstep, if Dustborn Hydra died this turn, you may sacrifice a Desert. If you do, return Dustborn Hydra from your graveyard to battlefield with a -1/-1 counter on it for each Desert in your graveyard.
7/7
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Enchant creature you control
At the beginning of your endstep, put a -1/-1 counter on enchanted creature and draw a card. Doctor Nascha often paid bail for prisoners who were never seen again.
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: Until end of turn, Memento Mori abilities cost less to activate. Activate this ability only if Shovel is equipped to a creature.
Equipped creature gets +1/+1 Equip ![]() |
Enchant land
Enchanted land loses all other land types and becomes an Island. If Hiddden Aquifer enchants a Desert, draw a card. |
Whenever you gain 3 or more life, you may untap Altar of the Lost.
: Creatures you control get +1/+1 until end of turn. Activate this ability only if a creature you control died this turn. |
Instants and sorceries you cast during your turn cost
less if you own a card in exile.The first rough draft is always in the mind's eye.
2/4
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Target creature attacks this turn if able. If that creature attacks you, create a 1/1 red and white Soldier token. Otherwise, that creature has "when this creature deals combat damage to a player, you may destroy target artifact" until end of turn.
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As an additional cost to cast Nascha's Cure, pay
or sacrifice a creature.
Each opponent sacrifices an enchantment. |
Target creature gets +1/+1. and gains hexproof and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.) until end of turn.
Best not to ask questions that you'll never know the answer to.
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Ahye Deadland enters the battlefield tapped.
: Add or . |
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Images of Illness
(uncommon, foil)
Relic
(rare)
Natural Burial
(uncommon)
Sky Burial
(uncommon)
Dustborn Hydra
(uncommon)
Study the Illness
(common)
Shovel
(common)
Hiddden Aquifer
(common)
Altar of the Lost
(common)
Thoughtscape Adept
(common)
Ransacker's Watch
(common)
Nascha's Cure
(common)
Loner's Ride
(common)
Ahye Deadland
(common)
Island
(basic)


: Choose one at random:



