Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Shaman
At the beginning of your endstep, if you have seven or more cards in your hand, create a 1/1 green Insect token with flying.

Insects you control have "{t}: Add one mana of any color and Scry 1.'
2/4
 U 
Creature – Viashino Shaman
First strike
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Few can survive the dryness and heat of the Yazacán desert. Sandmages keep that number even lower.
2/1
 U 
Enchantment
Instants and sorceries you cast during your main phase cost {1} less.
{1}{u}{u}: Memento Mori
At the beginning of each endstep, if Student's Dream's Memento Mori cost was paid, scry 1. If a creature died this turn, cast a copy of target instant or sorcery with a converted mana cost of 2 or less from your graveyard.
 U 
Sorcery
Return target permanent from your graveyard to your hand.

Permanents lose indestructible until end of turn.
The dead are all around us, from the meat you eat to the wood of your house. Our turn will come soon enough.
 C 
Creature – Scorpion
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Whenever Naawowí Scorpion blocks or becomes blocked by a creature with a counter on it, Naawowí Scorpion gains deathtouch until end of turn.
"Watch where you step" -Eedjé curse
1/1
 C 
Creature – Illusion
Whenever you cast an instant or sorcery, untap Spelldust.
Sacrifice Spelldust whenever Spelldust becomes the target of a spell or ability.
The deadliest spellslingers waste not a movement of their wands.
3/3
 C 
Enchantmen – Aura
Enchant creature
Enchanted creature gets +1/+1. If the enchanted creature has a -1/-1 counter on it, it gets +3/+3 instead.
 C 
Creature – Human Warrior
Quick {1}{w}{w} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Deadlands Trick Shooter enters the battlefield, prevent the next 2 damage that would be dealt by target permanent.
3/3
 C 
Enchantment – Aura
Enchant creature
Whenever a creature dies, tap enchanted creature. If the enchanted creature was tapped this way, it doesn't untap during its controller's next untap step.
 C 
Creature – Giraffe
Hexproof
Pronghorns make even Ellinsgard look a fool.
2/2
 C 
Creature – Viashino Soldier
{1}{r}: Ridge Patroller gains doublestrike until end of turn.
When a single spellshot can put a body to rest, Eedjé warriors know that a weapon attack must be thoroughly fatal.
1/1
 C 
Creature – Ogre Warrior
Sacrifice Grimshot Rider: Until end of turn players can't gain life.
Don't call a doctor- call the coroner.
4/3
 C 
Land – Desert
Petrified Woods enters the battlefield tapped.
{t}: Add {b} or {g}.
 C 
Sorcery
Each opponent discards a card. If a card with a mana value of four or greater was discarded this way, draw a card and lose 1 life.
Island
 
 B 
Basic Land – Island

Kristina, Wasp Plaguer (rare)
Yazacán Sandmage (uncommon)
Student's Dream (uncommon)
Alxzarza's Grasp (uncommon)
Naawowí Scorpion (common)
Spelldust (common)
Wounded Pride (common)
Deadlands Trick Shooter (common)
Grieving Process (common)
Gemcrown Pronghorn (common)
Ridge Patroller (common)
Grimshot Rider (common)
Petrified Woods (common)
Bellwood's Intrigue (common)
Island (basic)