Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature dies, you may gain 1 life and the activated abilities of creatures you control cost
less until end of turn. This effect can’t reduce the mana in that cost to less than one mana.1/3
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Whenever a permanent is exiled from anywhere, if you have fewer cards in your hand than each opponent, Shadowspite Mage gains "
, Sacrifice Shadowspite Mage: Counter target spell." until end of turn.2/2
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Whenever a creature you control dies, you may tap any number of creatures you control. If you do, gain X life, where X is the number of creatures tapped this way. If you gained five or more life this way, draw a card.
2/2
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![]() , : Tap X target creatures. Activate this ability only if a creature died this turn.There isn't a name on the grave marker. Be they blessed or damned all who pass nod their silence.
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Target creature you control gets +1/+0 and gains haste until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature also gains doublestrike until end of turn.
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Deathtouch
, Exile Tarpit Elemental from your graveyard: Put a -1/-1 counter on target creature.Piers didn't watch his step. Now, he's not stepping anywhere.
3/2
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Exile target noncreature spell and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.). |
: Add .
: Add one mana of any color. Spend this many only to cast a Monument, activate the ability of a monument, or activate Memento Mori. |
Trample
Showoff cowboys try and break the wild mustangs of the Goldgrass prarie. Usually, it's those cowboys who get broken.
3/3
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Enchant land
Enchanted land loses all other land types and becomes an Island. If Hiddden Aquifer enchants a Desert, draw a card. |
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Destroy target attacking creature.
Law's wands aim steady and true.
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Sacrifice Grimshot Rider: Until end of turn players can't gain life.
Don't call a doctor- call the coroner.
4/3
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: Until end of turn, Memento Mori abilities cost less to activate. Activate this ability only if Shovel is equipped to a creature.
Equipped creature gets +1/+1 Equip ![]() |
Flying
Tap an untapped Monument you control: Target creature gets -1/-0 until end of turn. In people's grand gestures, life must be given to assist death.
2/3
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Crescent-Hollow Undertaker
(rare)
Shadowspite Mage
(uncommon)
Cemetery Preacher
(uncommon)
White Wooden Cross
(uncommon)
Quick Finger
(common)
Tarpit Elemental
(common)
Unfinished Work
(common)
Cemetery
(common)
Goldgrass Mustang
(common)
Hiddden Aquifer
(common)
Justice's Shot
(common)
Grimshot Rider
(common)
Shovel
(common)
Punished Drake
(common)
Swamp
(basic)

less until end of turn. This effect can’t reduce the mana in that cost to less than one mana.

, Sacrifice Shadowspite Mage: Counter target spell." until end of turn.
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