Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each endstep, if an opponent won a Shootout, create a 1/1 red and white Soldier token.
![]() ![]() : exile target attacking creature. |
Whenever an opponent casts a spell during your turn, that player loses 2 life.
"Best answer why you're out at this hour before my staff answers first." -Lieutenant T'iis
2/2
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Enchant creature
Enchanted creature gets +0/+2 and has Ward- Pay 3 life. Whenever a creature you control dies, you may cast Mourning Wear from your graveyard. |
, : Creatures you control get +1/+0 until end of turn. Activate this ability only during your main phase."This is tune goes well with the smashing glass."
1/2
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Enchant creature you control
At the beginning of your endstep, put a -1/-1 counter on enchanted creature and draw a card. Doctor Nascha often paid bail for prisoners who were never seen again.
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Quick
![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Rail Fixer enters the battlefield, untap up to one target artifact. "Call Peterson, we need to make sure the gold reaches Weedthatch in time."
2/2
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Trample
Showoff cowboys try and break the wild mustangs of the Goldgrass prarie. Usually, it's those cowboys who get broken.
3/3
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Petrified Woods enters the battlefield tapped.
: Add or . |
: Until end of turn, Memento Mori abilities cost less to activate. Activate this ability only if Shovel is equipped to a creature.
Equipped creature gets +1/+1 Equip ![]() |
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target. He'll die with his wand in hand.
2/2
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When Dust Flats Sandwurm enters the battlefield or dies, gain 5 life if you control three or more Deserts.
Death comes easy for all, but sandwurms are the only creatures on Alxzrza that don't struggle to stay alive.
5/5
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Instants and sorceries you cast during your turn cost
less if you own a card in exile.The first rough draft is always in the mind's eye.
2/4
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Destroy target attacking creature.
Law's wands aim steady and true.
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Enchant creature
Whenever a creature dies, tap enchanted creature. If the enchanted creature was tapped this way, it doesn't untap during its controller's next untap step. |
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Magnus' Law
(rare)
Night Watcher
(uncommon)
Mourning Wear
(uncommon)
Needlefellow Saloon Pianist
(uncommon)
Study the Illness
(common)
Rail Fixer
(common)
Goldgrass Mustang
(common)
Petrified Woods
(common)
Shovel
(common)
Ill-Tempered Vagabond
(common)
Dust Flats Sandwurm
(common)
Thoughtscape Adept
(common)
Justice's Shot
(common)
Grieving Process
(common)
Plains
(basic)



: Creatures you control get +1/+0 until end of turn. Activate this ability only during your main phase.
