Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Relic doesn't untap during your untap step unless you have a legendary creature card in your graveyard.
: Choose one at random:
•Draw a card. • Gain 4 life. •Add ![]() . Until end of turn, you don't lose this mana as steps and phases end. |
Return target instant or sorcery from your graveyard to your hand and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).Wands raised, Scarbrow's gang gave their leader one last sendoff before riding out against Atsidi.
|
Whenever an opponent casts a spell during your turn, that player loses 2 life.
"Best answer why you're out at this hour before my staff answers first." -Lieutenant T'iis
2/2
|
Exile the two top cards of your library, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, exile the top card of each opponent's library.
Until your next endstep, you may play cards exiled this way. |
Until end of turn Deserts are Forests in addition to their other types.
Search your library for a Forest, reveal it, put it onto the battlefield, then shuffle. |
|
Flying
Tíyawí Falcon has first strike as long as you control three or more Deserts. The only shade one can find in Tíyawí comes from the wings of Death.
1/1
|
Enchant creature
Enchanted creature gets +2/+2 and has "When this creature attacks, untap another target creature you control." "With this badge, I got stauncher allies than your gang"- Deputy Larrson
|
Petrified Woods enters the battlefield tapped.
: Add or . |
Enchant creature
Enchanted creature gets +1/+1. If the enchanted creature has a -1/-1 counter on it, it gets +3/+3 instead. |
Deathtouch
, Exile Tarpit Elemental from your graveyard: Put a -1/-1 counter on target creature.Piers didn't watch his step. Now, he's not stepping anywhere.
3/2
|
|
Destroy target artifact, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the shootout, you may gain control of another target artifact until end of turn and untap that artifact.
|
Instants and sorceries you cast during your turn cost
less if you own a card in exile.The first rough draft is always in the mind's eye.
2/4
|
Target creature you control fights target creature you don't control. If a creature died this way, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.). |
Counter target spell, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, return Suprise Spellshot to your hand. |
|
Relic
(rare)
Spellslinger's Vigil
(uncommon)
Night Watcher
(uncommon)
Rukat's Bluff
(uncommon)
Ghoulbark's Reclamation
(common)
Tíyawí Falcon
(common)
Deputy's Rush
(common)
Petrified Woods
(common)
Wounded Pride
(common)
Tarpit Elemental
(common)
Burgarly
(common)
Thoughtscape Adept
(common)
Bar Fight
(common)
Suprise Spellshot
(common)
Mountain
(basic)
: Choose one at random:



