Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Corpse
As The Incorruptible enters the battlefield, exile a legendary creature from your graveyard.
{1}{b}: The Incorruptible gains all activated and triggered abilities of a creature exiled by The Incorruptible until end of turn.
0/4
 U 
Artifact – Equipment
Equipped creature has Ward {1} and menace.

Equip {4}
You're always in the wearer's shadow.
 U 
Land – Desert
Hypersaline Lake enters the battlefield tapped.
Whenever Hypersaline Lake or another Desert enters the battlefield under your control, you may pay {2}. If you do, put a -1/-1 counter on target creature.
{t}: Add {u}
 U 
Sorcery
Until end of turn target Desert you control becomes an X/X Elemental with haste and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.), where X is the number of -1/-1 counters on all creatures. It's still a land.
 C 
Creature – Bat
Flying
Whenever you cast an instant or sorcery spell you may exile the top card of target player's library.
The ill in Scar Ridge are often just as likely to be taken by disease as they are by vampires.
1/1
 C 
Artifact – Equipment
Equipped creature has flying and "When this creature dies, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).

Equip {2}
 C 
Creature – Ogre Citizen
Whenever a creature dies, if that creature's controller has three or more creatures in their graveyard, exile target creature from that player's graveyard and gain 1 life.
3/5
 C 
Creature – Human Warrior
Quick {1}{w}{w} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Deadlands Trick Shooter enters the battlefield, prevent the next 2 damage that would be dealt by target permanent.
3/3
 C 
Instant
Deal 1 damage to any target. When that target is put into a graveyard this turn, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
The explosive sound of a spellshot is always a portent of death for someone.
 C 
Creature – Bear
As long as you control a Desert, Sand-Coat Bear has Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.).
2/2
 C 
Sorcery
Look at the top four cards of your library. Put one into your hand, one into your graveyard, and the rest on the bottom of your library in any order.
 C 
Creature – Bird
Flying
Tíyawí Falcon has first strike as long as you control three or more Deserts.
The only shade one can find in Tíyawí comes from the wings of Death.
1/1
 C 
Land – Desert
Goldgrass Prarie enters the battlefield tapped.
{t}: Add {g} or {w}.
 C 
Creature – Bird
Haste, first strike, reach
The fastest birds can rival the speed of Ellinsgard's spells.
2/2
Swamp
 
 B 
Basic Land – Swamp

The Incorruptible (rare)
Menacing Hat (uncommon)
Hypersaline Lake (uncommon)
Dune Awakening (uncommon)
Belltower Bat (common)
Wings of Ascension (common)
Oven Crypt Turnkey (common)
Deadlands Trick Shooter (common)
Heart-Breaking Spellshot (common)
Sand-Coat Bear (common)
Memories Cherished and Discarded (common)
Tíyawí Falcon (common)
Goldgrass Prarie (common)
Roadrunner (common)
Swamp (basic)