Alxzarza: Death in the Desert

Alxzarza: Death in the Desert by Sorrow

249 cards in Multiverse

101 commons, 80 uncommons, 53 rares, 15 mythics

34 white, 35 blue, 35 black, 35 red,
35 green, 36 multicolour, 23 artifact, 16 land

121 comments total

Don't you forget about dying. Don't you forget about your friend Death. Don't you forget that you will die. Wild West meets death plane

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

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The set creator would like to draw your attention to these comments:

On Ossuary (reply):
  1. Does this even work?

  2. If was hard to make this feel distinct in translation from concept to Magic card. Re-triggerinng the dying abilities is based on moving the bones from a grave to an ossuary.

Recently active cards: (all recent activity)

 R 
Sorcery
Return an artifact from your graveyard to the battlefield unless an opponent has you create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color."). Then repeat this process X times, where X is the number of creatures that died this turn.
 R 
Creature – Human Shaman
Enchantments cant' be countered by spells or abilities.

Whenever an enchantment enters the battlefield under your control, Graverite Adherent deals damage equal to its power to up to one target creature. This ability only triggers once each turn.
 U 
Creature – Human Shaman
At the beginning of combat, you may put a -1/-1 counter on a creature you control. If you do, it gains your choice of deathtouch, trample, or hexproof until end of turn.
2/3
 C 
Artifact – Monument Equipment
Equipped creature gets +0/+1 and has "Whenever this creature becomes the target of a spell or ability an opponent control's, that opponent loses 2 life."

Equip {2}. If a creature you control died this turn, Hair Locket's Equip cost is {0} instead.
1 comment
2021-12-02 03:51:52 by Sorrow
 U 
Artifact
Blast Staff doesn't untap unless you pay {5}
{5},{t}: Destroy target nonland permanent with a converted mana cost of three or less.

Recent comments: (all recent activity)
On Hair Locket:

This is a lot of text, but I wanted to keep it flavorful
-Pseudoward because it's a jerk move to be mean to the bereaving
-Reduced Equip cost on death because this felt right for mourning jewelry made from the deceased.

That being said, I would be willing to swap this card's rarity with an uncommon, probably Apothecarist's Assistant

On Ossuary Keeper:

White card draw bleed, but limited to a set mechanic and a requirement, so it's janky asl

On Nihiita, Lord of Consumption:

Note that SBAs are not taken until a player is about to receive priority i. e. not during the resolution of a triggered ability. That means there could be creatures still on the battlfield with zero toughness by the time you count the number of creatures that died this turn.

Two simple ways to fix this:

  • Make it a reflexive trigger ("When you do" rather than "Then").
  • Split the ability entirely and have the +X/+X effect only once it really matters e. g. "At the beginning of combat during your turn".
On Angel-Killer:
On Angel-Killer:

But not reach?

On Endless Echoes:

After naming the card, I thought "Yodel" should be the name of the counter, but forget to chance that in the second part of the card.

On Endless Echoes:

Is there a way to get tempest counters on this, ora way to use yodel counters?

On Endless Echoes:

Filler mythic time

On Disinterment :

This is an instant to protect from graveyard removal

On Ginson, Staff Blast-Caster:

The first ability is a concept I had for a UR keyword.

(All recent activity)
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