Moranshi- the Abnormal Collectives: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Brimming Knowledges Manifested Colourless Rare 10{10} Legendary Creature – Avatar 8 8 Each player plays with the top of their library revealed.
During their own turn, players may cast the top card of any player's library, spending mana as if it were mana of any color to do so. If a spell was cast this way, each player may copy that spell.
1 1627257943 on 26 Jul 2021 by Sorrow
2 The Collectives' Coming Colourless Common 5{5} Sorcery If you control a Goblin token, create a 1/1 red Goblin token.
If you control a Rat token, create a 1/1 black rat token.
If you control a Dog token, create a 2/2 green and white Dog token.
If you control a Hellion token, create a 3/3 red Hellion token.
0
3 Annihilating Command White Rare 5{3}{w}{w} Sorcery Choose two —
• Destroy all creature tokens.
• Destroy all nontoken creatures.
• Destroy all artifacts.
• Destroy all enchantments.
0
4 Balloon Overviewer White Common 4{3}{w} Artifact Creature – Bird Construct 2 4 Flying, defender
As long as you control a tapped artifact, Balloon Overviewer can attack as though it didn't have defender.
0
5 Beginning Manifested White Rare 7{4}{w}{w}{w} Creature – Angel Child 6 5 Flying
At the beginning of your endstep, if you have no cards in your graveyard and no cards in your hand, shuffle Beginning Manifested into your library and draw seven cards.
0
6 Cage of Numbness White Common 2{1}{w} Artifact {w},{t}: Until end of turn target permanent can't activate nonmana abilities. 0
7 Call to Truths White Rare 6{4}{w}{w} Instant Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Search your library for up to two legendary permanents, reveal them, put them into your hand, then shuffle.
0
8 Covering Platform White Uncommon 1{w} Artifact {w},{t}: Target creature gets +0/+2 until end of turn. 0
9 Decoy Rat White Uncommon 1{w} Artifact Creature – Rat 1 1 Rats not named Decoy Rat can't be targeted as long as you control Decoy Rat. 0
10 Dog Pack Mindhive White Rare 3{1}{w}{w} Creature – Human Druid 2 2 Dogs you control get +1/+1.

As long as you control three or more Dogs, humans you control get +1/+1.

Whenever you Command, you may put a +1/+1 counter on each Dog you control instead.
0
11 Dog's Loyalty. White Common 3{2}{w} Instant Target creature gain indestructible until end of turn. If that creature is a dog, it gets +2/+2 until end of turn.

Command (Untap target up to one target Dog you control.)
0
12 Dutiful Abbot White Uncommon 1{w} Creature – Elf Cleric 1 1 Infestation {2}{w} (Whenever an untapped artifact you control becomes tapped, you may pay {2}{w}. If you do, create a 1/1 black Rat token.)

Whenever you gain life, Infestation costs of permanents you control are reduced by {1} until end of turn.
0
13 Eager Mastiff White Mythic 4{3}{w} Creature – Dog 3 3 Whenever Eager Mastiff attacks, you may reveal the top card of your library. If you revealed an instant this way, you may cast it. If that instant targets Eager Mastiff, put a +1/+1 counter on Eager Mastiff and gain 2 life. 0
14 Exterminator's Work White Uncommon 6{4}{w}{w} Instant You may sacrifice an artifact and pay {2}{w}{w} instead of paying Exterminator's Work's mana cost.

Destroy target attacking creature and each other attacking creature that shares a name with it.
0
15 Fixolya's Guard White Common 5{3}{w}{w} Creature – Elf Knight 2 4 Vigilance
Infestation {w} (Whenever an untapped artifact you control becomes tapped, you may pay {w}. If you do, create a 1/1 black Rat token.)
0
16 Fixolya, Destined Piper White Mythic 5{3}{w}{w} Legendary Creature – Elf Druid 3 3 {g}{b}, Exile a card from your graveyard: Create a 1/1 black Rat token. If an artifact was exiled this way, create two 1/1 black Rat tokens instead.
At the beginning of your endstep, gain 1 life for each Elf and each Rat you control.
0
17 Gogdo, Herald of Dogs White Mythic 6{4}{w}{w} Legendary Creature – Dog Avatar 6 6 Whenever an instant or sorcery targets a creature you control, create a 2/2 green and white Dog token.

Humans you control are also Dogs.
0
18 Guard the Home White Common 5{3}{w}{w} Instant Exile target attacking or blocking creature.
Command (Untap target up to one target Dog you control.)
0
19 Heartfelt Repercussions White Uncommon 2{w}{w} Instant Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Destroy target creature that dealt damage this turn.
0
20 Imperviousness White Common 2{w}{w} Instant Until end of turn, prevent all damage that would be dealt to target creature or planeswalker.
Command (Untap target up to one target Dog you control.)
0
21 Instinct Trainer White Uncommon 3{2}{w} Creature – Human Citizen 1 3 Whenever you Command, you gain the option of "Target Dog gains protection from black and red until end of turn." 0
22 Jump Performer White Uncommon 2{w}{w} Creature – Human Actor 2 2 {1}{w}: Jump Performer gains Flying until end of turn.

Commands have the option of "Target Dog gains flying until end of turn."
0
23 Kersaw Bellhop White Common 1{w} Creature – Elf Citizen 1 2 Lifelink 0
24 Kersaw Hotel Keeper White Common 3{2}{w} Creature – Elf Artificer 2 3 Infestation {1}{w} (Whenever an untapped artifact you control becomes tapped, you may pay {1}{w}. If you do, create a 1/1 black Rat token.) 0
25 Kite-Collared Hound White Common 1{w} Creature – Dog 1 2 Whenever Kite-Collared Hound becomes the target of an instant or sorcery spell, Kite-Collared Hound and up to one target Human you control gain flying until end of turn. 0
26 Locked Room White Uncommon 3{2}{w} Artifact {3}{w}{w},{t}: Exile target creature. Return that creature to the battlefield tapped at the beginning of the next endstep and create a 1/1 black rat token. 2 1623125926 on 08 Jun 2021 by dude1818
27 Lonely Howl White Common 2{1}{w} Instant Target creature you control gets +1/+1 and you gain life equal to its toughness. When that creature dies this turn, create a 2/2 green and white Dog token. 1 1625838407 on 09 Jul 2021 by dude1818
28 Medic Training White Common 1{w} Instant Gain 3 life.

If you control three or more tokens, draw a card.
0
29 Nest Sentry White Rare 4{3}{w} Creature – Elf Knight 4 3 Whenever a creature token enters the battlefield under your control, target creature gets +1/+0 and gains first strike and vigilance until end of turn. 0
30 Old Woman's Gift White Rare 2{w}{w} Artifact {2}{w},{t}: Put a +1/+1 counter on target creature and it gains indestructible until end of turn. You gain life equal to its toughness. 0
31 Rainbow Bridge White Uncommon 4{2}{w}{w} Instant Return all Dogs that were put into a graveyard from the battlefield this turn to the battlefield. 1 1624069657 on 19 Jun 2021 by Sorrow
32 Release the Goblin-Eater White Common 3{1}{w}{w} Instant Destroy up to one target enchantment.

Create a 2/2 green and white Dog token
0
33 Restraining Bite White Common 1{w} Instant Tap target creature.
Command (Untap target up to one target Dog you control.)
0
34 Scent Trainer White Common 2{1}{w} Creature – Human Citizen 1 2 Whenever you Command, you may choose "Gain 2 life." 0
35 Soft Scurrier White Common 1{w} Creature – Rat 1 1 If you control a tapped artifact at the beginning of combat, Soft Scurrier gains your choice of vigilance, lifelink, or first strike until end of turn. 0
36 Subject to Obedience White Rare 4{2}{w}{w} Instant Target creature gains vigilance, first strike, lifelink, flying, gets +2/+2 until end of turn, and has "Spells targeting this creature cost {4}{w}{w} less until end of turn." 0
37 Sudden Bite White Common 1{w} Instant Target creature you control gets +1/+1 and gains first strike until end of turn.
Command (Untap target up to one target Dog you control.)
0
38 Surestrike Houndsperson White Rare 3{1}{w}{w} Creature – Human Knight 1 3 Doublestrike
Whenever you Command, you may choose "Target Dog gains doublestrike until end of turn."
0
39 Warakka, Medic Dog White Rare 5{3}{w}{w} Legendary Creature – Dog 3 3 Lifelink
Whenever a creature you control becomes the target of an instant or sorcery, that creature becomes indestructible until end of turn.
0
40 Abyss Bloom Blue Common 5{4}{u} Creature – Hellion 3 3 Whenever Abyss Bloom deals combat damage to a player, each player mills 3 cards. 0
41 Aeronautical Scout Blue Common 3{2}{u} Creature – Orc Scout 2 2 Flying
When Aeronautical Scout enters the battlefield draw a card, then discard a card.
0
42 Attan, Chief of Oltecz Warren Blue Mythic 4{2}{u}{u} Legendary Creature – Goblin Wizard 3 3 {r}{r}, Sacrifice an enchantment: Create a token copy of target nonlegendary Goblin and a token copy of target nonlegendary enchantment. Both tokens have haste and "Sacrfice this permanent at the beginning of the next endstep."
Whenever an enchantment enters your graveyard, draw a card.
0
43 Blocked by the Memories Blue Common 3{1}{u}{u} Instant You may pay {u} and sacrifice three tokens rather than pay Blocked by the Memories's mana cost.

Counter target spell.
0
44 Convert to Impact Blue Common 2{u}{u} Instant Counter target noncreature spell.

Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
0
45 Distrustful Abuse Blue Rare 7{4}{u}{u}{u} Creature – Shapeshifter Rogue 7 7 At the beginning of your upkeep, any opponent may have you draw seven cards. If you don't, Distrustful Abuse becomes a copy of any creature on the battlefield, except it's base power and toughness are both 7. 0
46 Dreams of the Wise Man Blue Common 4{3}{u} Enchantment At the beginning of your upkeep, Scry 1.
Sacrifice another enchantment or Goblin: Scry 3.
0
47 Fog of Mystery Blue Uncommon 3{1}{u}{u} Enchantment Creatures you control with flying have hexproof.

Sacrifice Fog of Mystery and a Goblin: Counter target spell that targets an enchahtment.
0
48 Glyphweaver's Insanity Blue Rare 3{1}{u}{u} Enchantment Whenever an enchantment enters the battlefield under your control, each opponent mills X cards, where X is the number of enchantments you control. 1 1623167775 on 08 Jun 2021 by dude1818
49 Hero of the Apocalypse Blue Mythic 2{u}{u} Creature – Goblin Warrior 1 2 Flying
As long as Hero of the Apocalypse is enchanted, Hero of the Apocalypse gets +3/+3 and is a red Dragon in addition to its other types.
{u}{r}, Sacrifice an enchantment: Return target creature to its owner's hand and deal 3 damage to that creature's controller.
1 1624965488 on 29 Jun 2021 by Sorrow
50 In Their Image Blue Common 2{1}{u} Instant Target creature loses all abilities becomes a 1/1 red Goblin until end of turn. 0
51 Interpretive Ink Blue Common 4{3}{u} Enchantment – Aura Enchant creature
Enchanted creature gets +0/+2 and has "Whenever this creature deals combat damage to a player you may draw a card and discard a card."
0
52 Mist-Stealer Goblin Blue Rare 3{1}{u}{u} Creature – Goblin Wizard 1 2 Flash
Whenever one or more tokens would be created under an opponent's control, you create that many red 1/1 Goblin tokens instead.
0
53 Monumentalist Atelier Blue Common 2{1}{u} Creature – Goblin Artist 1 2 Enchanted Goblins you control get +0/+1. 0
54 Ocean Trembler Blue Mythic 7{5}{u}{u} Creature – Hellion 6 6 Player's cannot have a maximum handsize greater than seven.

Spells with a converted mana cost of four or greater have "As you cast this spell, counter it unless you discard a land card."
4 1630467401 on 01 Sep 2021 by dude1818
55 Oghansha Mist-Killer Blue Uncommon 2{u}{u} Creature – Goblin Assassin 2 2 As long as Oghansha Mist-Killer is enchanted, Oghansha Mist-Killer can't be blocked.

As long as two or more enchantments are attached to Oghansha Mist-Killer, Oghansha Mist-Killer has hexproof.
0
56 Paint Animist Blue Uncommon 3{1}{u}{u} Creature – Goblin Artist Wizard 2 1 As long as you control three or more Goblins, enchantment spells you own have flash. 2 1623759949 on 15 Jun 2021 by Sorrow
57 Parallel Ink Blue Uncommon 2{1}{u} Enchantment – Aura Enchant creature
Parallel Ink enters the battlefield as a copy of any Aura attached to the enchanted creature.
1 1624010352 on 18 Jun 2021 by Sorrow
58 Rejection Force Blue Uncommon 3{1}{u}{u} Instant You may pay {u} and sacrifice two lands rather than pay Rejection Force's mana cost.

Counter target spell.
0
59 Return to Possibility Blue Common 4{3}{u} Instant Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)

Put target nontoken creature on the top of its owner's library.
0
60 Seeds of Instability Blue Rare 3{u}{u}{u} Enchantment At the beginning of your upkeep, up to X target nonland permanents become copies of any creature on the battlefield until end of turn, where X is the number of lands in your graveyard with different names. 0
61 Shared Anima Blue Rare 5{4}{u} Enchantment – Aura Enchant creature
Creatures that would enter the battlefield under your control enter as a copy of the enchanted creature.
0
62 Skyborne Hellion Blue Rare 5{3}{u}{u} Creature – Hellion 3 3 Flying
At the beginning of your endstep, if you have seven or more cards in your hand, Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.).
0
63 Spell-Cleaver Goblin Blue Uncommon 1{u} Creature – Goblin Wizard 1 1 {u}{u} Sacrifice Spell-Cleaver Goblin: Counter target spell. Activate this ability only if you control two or more enchantments. 0
64 Stalagmite Strategist Blue Rare 4{2}{u}{u} Creature – Goblin Advisor 2 3 Hexproof
Sacrifice a Goblin and an enchantment: Draw four cards, then discard two cards unless you discard a Goblin or an enchantment.
3 1627888634 on 02 Aug 2021 by Vitenka
65 Stalagtite Glider Blue Common 2{1}{u} Creature – Goblin Bat 1 2 Flying
Sacrifice Stalagtite Glider and an enchantment you control: Tap target nonland permanent. That permanent doesn't untap during its controller's next untap step.
0
66 Stasis Painting Blue Common 2{1}{u} Enchantment – Aura Sacrifice Stasis Painting: Tap target creature and draw a card. 0
67 Story Embellisher Blue Common 4{3}{u} Creature – Goblin Writer 3 3 Auras you own have Ward {1}. 1 1628418512 on 08 Aug 2021 by Sorrow
68 Subject to Illusion Blue Rare 6{5}{u} Enchantment At the beginning of your upkeep, flip a coin. If you win the flip, create a token copy of each enchantment you control. If an aura was created this way, attach it to the same permanent as the original. If you lose the flip, sacrifice all token enchantments you control and all other enchantments lose all abilities until end of turn. 0
69 Surveyor of Fate Blue Common 3{2}{u} Creature – Orc Wizard 1 3 When Surveyor of Fate enters the battlefield, look at the top three cards of your library. Add one to your hand and put the other two into your graveyard. 0
70 Tattooed Wings Blue Common 1{u} Enchantment – Aura Enchant creature
Enchanted creature has flying.

Sacrifice Tattooed Wings and a Goblin you control: Goblins you control gain flying until end of turn.
0
71 Tidewhelm Mage Blue Rare 5{3}{u}{u} Creature – Orc Wizard 2 5 Flash
When Tidewhelm Mage enters the battlefield, put the top three cards of your library into your graveyard. If at least two lands were put into your graveyard this way, counter target spell or activated ability.
0
72 To Deceive Blue Uncommon 4{2}{u}{u} Sorcery Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Target player reveals their hand. Put two nonland cards revealed this way on the bottom of that player's library. Then, that player draws two cards.
0
73 To Learn Blue Uncommon 2{u}{u} Sorcery Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)

Draw two cards, then discard a card.
0
74 Trubynt Opportunist Blue Common 2{1}{u} Creature – Orc Rogue 1 2 At the beginning of your endstep, if two or more lands entered a graveyard this turn you may draw a card. 0
75 Weight of Paranoia Blue Uncommon 3{2}{u} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 and gains "Whenever a creature blocks the enchanted creature, tap that creature. That creature doesn't untap during its controller's next untap step."
0
76 Zhebiya Seed Mage Blue Common 2{1}{u} Creature – Orc Wizard 2 1 Flash
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
0
77 A Greater Archetype Black Common 2{1}{b} Sorcery As an additional cost to cast A Greater Archetype, sacrifice a creature token.

Return target creature that shares a type with the creature sacrificed this way from your graveyard to the battlefield.
0
78 Anima's Tear Black Common 4{2}{b}{b} Sorcery Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)

Target player discards a card, then discards a card at random.
1 1625876436 on 10 Jul 2021 by Sorrow
79 Bed of Punishment Black Common 3{2}{b} Artifact {b},{t}: Target creature gets -1/-1 until end of turn. That creature's controller loses 1 life. 0
80 D'Drai's Assistant Black Common 4{3}{b} Creature – Elf Artist 2 4 {t}: Target opponent loses 2 life. Activate this ability only if you activated the ability of an artifact this turn. 0
81 Failure Pit Black Uncommon 5{3}{b}{b} Sorcery Each player sacrifices a creature. Then, each player who sacrificed the creature with the lowest or tied for lowest converted mana cost this way also sacrifices a land. 0
82 Fleabag Rat Black Common 2{1}{b} Creature – Rat 1 2 Deathtouch
{b}, Sacrifice Fleabag Rat: Rats you control gain deathtouch until end of turn.
0
83 Ghost Swarm Black Rare 7{5}{b}{b} Creature – Rat Spirit 4 4 Whenever another Rat you control dies, Ghost Swarm gains indestructible until end of turn.
At the beginning of your endstep, you may destroy target creature or planeswalker an opponent controls.
2 1628774808 on 12 Aug 2021 by SecretInfiltrator
84 Ghost of Obliteration Black Uncommon 4{2}{b}{b} Creature – Hellion Spirit 4 4 Sacrifice a Swamp: Ghost of Obliteration gains indestructible until end of turn. 1 1625191013 on 02 Jul 2021 by Sorrow
85 Glasdjaw Bookkeeper Black Common 1{b} Creature – Elf Warlock 1 1 At the beginning of your endstep if you control two or more Rats, each opponent loses 1 life and you gain 1 life. 0
86 Gloom Closet Black Uncommon 4{2}{b}{b} Artifact {1}{b},{t}: Each opponent discards a card. Activate this ability only during your own turn, only when you could cast a sorcery. 0
87 Grasped by Emptiness Black Uncommon 1{b} Instant Target creature gets -X/-X until end of turn, where X is the number of lands with different names in your graveyard. 0
88 Ill-Intent Black Uncommon 3{2}{b} Instant Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)

Destroy target creature or planeswalker.
1 1624013041 on 18 Jun 2021 by Sorrow
89 Lifelasher Hellion Black Common 5{4}{b} Creature – Hellion 3 3 Lifelink
When Lifelasher Hellion enters the battlefield, target nontoken creature gets -2/-2 until end of turn.
0
90 Live From Extermination Black Rare 4{2}{b}{b} Sorcery Choose a creature type. Creatures of the chosen type get -4/-4 until end of turn. If ten or more creatures died this way, double your life total. 0
91 Loss in Motion Black Common 4{3}{b} Artifact Creature – Horror 1 4 Whenever another artifact enters your graveyard from the battlefield, target creature you control gains menace until end of turn. 0
92 Mirrored Inversion Black Rare 5{4}{b} Creature – Demon Nightmare 5 5 As long as an opponent controls a creature with first strike, Mirrored Inversion gets +1/+1 and has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 0
93 Nest Guardian Black Common 3{2}{b} Creature – Elf Druid Knight 2 2 Whenever another Rat you control dies, each player loses 1 life. 0
94 Nightbonded Black Common 2{1}{b} Creature – Elf Vampire 2 1 Whenever a creature token enters the battlefield, target creature gains lifelink until end of turn. 0
95 Orc Clan Elder Black Rare 2{b}{b} Creature – Orc Noble 0 1 Exile a land from your graveyard: Put a +1/+1 counter on up to one target Orc or Hellion.

At the beginning of your endstep, if Orc Clan Elder's power is 4 or greater, Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.).
0
96 Pinktail Salvager Black Uncommon 2{1}{b} Creature – Elf Artificer Druid 2 2 Infestation {1}{b} (Whenever an untapped artifact you control becomes tapped, you may pay {1}{b}. If you do, create a 1/1 black Rat token.)

Whenever an artifact enters a graveyard from the battlefield, Rats you control get +1/+1 until end of turn.
0
97 Polyp Cultivator Black Common 3{2}{b} Creature – Orc Druid 2 3 Exile a land from your graveyard: Target creature you control gains menace until end of turn. 0
98 Psychic Eye Black Rare 2{b}{b} Artifact At the beginning of your upkeep, sacrifice Psychic Eye unless you sacrifice a creature and put a charge counter on Psychic Eye.
{b},{t}: Scry X+1, then draw a card, where X is the number of charge counters on Psychic Eye.
0
99 Rat Nest Mindhive Black Rare 3{1}{b}{b} Creature – Elf Druid 2 2 Rats you control get +1/+1.

As long as you control three or more Rats, elves you control get +1/+1.

Sacrifice an Elf: Target Rat gains deathtouch and indestructible until end of turn.
0
100 Rats of the Maze Black Uncommon 4{3}{b} Creature – Rat 2 4 Whenever you spend mana to activate the ability of an artifact, each opponent loses X life, where X is the amount of mana you spent to activate the artifact's ability. 0
101 Reborn from Devastation Black Uncommon 1{b} Sorcery As you cast Reborn from Devastation, you may sacrifice a land.

Return target creature from your graveyard to hand. If you sacrificed a land, return two creatures that share a type from your graveyard to your hand instead.
0
102 Savior of the Scurrying Black Common 2{1}{b} Creature – Elf Artificer 1 2 {b},{t}- Exile an artifact from your graveyard: Create a 1/1 black Rat token. 0
103 Sky Scurrier Black Rare 2{1}{b} Creature – Rat 2 1 Flying
Exile an artifact from your graveyard: Target Rat gains deathttouch and first strike until end of turn.
Infestation {b} (Whenever an untapped artifact you control becomes tapped, you may pay {b}. If you do, create a 1/1 black Rat token.)
2 1628363289 on 07 Aug 2021 by Vitenka
104 Subject to Destruction Black Rare 4{2}{b}{b} Creature – Hellion 4 3 At the beginninng of your upkeep, sacrifice a land.
At the beginning of your endstep, each player loses X life, where X is the number of lands in your graveyard.
0
105 Suffer Regret Black Rare 3{1}{b}{b} Sorcery Each player sacrifices a creature. Then, each player who didn't sacrifice a creature with the greatest power or tied for greatest power mills a number of cards equal to the greatest power of the creature sacrificed this way. 0
106 Tragic Eruption Black Common 6{4}{b}{b} Instant Destroy target creature.
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
0
107 Trexa Exhibitionist Black Common 2{1}{b} Creature – Orc Athlete 2 1 Whenever a land enters your graveyard from anywhere, each opponent loses 2 life. 0
108 Trexa Organizer Black Uncommon 4{2}{b}{b} Creature – Orc Warlock Advisor 3 2 When Trexa Organizer enters the battlefield, draw a card, lose 1 life, and Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.). 0
109 Tsagiec Skyblade Black Common 2{1}{b} Creature – Elf Warrior 1 2 Flash, flying
Infestation {1}{b} (Whenever an untapped artifact you control becomes tapped, you may pay {1}{b}. If you do, create a 1/1 black Rat token.)
0
110 Tsan, Hellion Avatar Black Mythic 6{4}{b}{b} Legendary Creature – Hellion Avatar 6 6 At the beginning of your upkeep, you may sacrifice a land. If you do, you add {b}{b} at the beginning of your first main phase and your combat phase.

Orcs you control are also Hellions.
0
111 Usher of End-Times Black Mythic 7{5}{b}{b} Legendary Planeswalker – Usher 6 When Usher of End-Times enters the battlefield, you may destroy target creature or planeswalker.
+1: Each opponent loses 2 life.
-3: Look at the top five cards of your library. Put one into your hand and the rest into your graveyard.
-8: Each opponent gains an emblem with "At the beginning of your upkeep, gain a Doom counter. Then, sacrifice a nonland permanent for each Doom counter you have."
0
112 What is Wanted Black Mythic 1{b} Sorcery Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
You lose five life. Search your library for a card, then shuffle and put that card on top.
0
113 Without Society Black Common 2{1}{b} Sorcery Gain 1 life for each land in your graveyard. If you gained five or more life this way, each player discards a card. 0
114 Burn Inside Red Common 2{1}{r} Instant Destroy target artifact and deal 3 damage to target creature token. 0
115 Cataclysmic Raze Red Rare 3{1}{r}{r} Sorcery Cataclysmic Raze can't be countered by spells or abilities.
As an additional cost to cast Cataclysmic Raze, sacrifice any number of lands you control.

Cataclysmic Raze Deals 3+X damage to each player, each creature, and each planeswalker, where X is the number of lands you sacrificed casting Cataclysmic Raze.
0
116 Cave Magic Ambush Red Common 2{1}{r} Enchantment – Aura Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. You may play that card until end of turn. If you don't, sacrifice Cave Magic Ambush and create a 1/1 red Goblin token.
2 1623633502 on 14 Jun 2021 by Sorrow
117 Champion of Destruction Red Uncommon 4{2}{r}{r} Creature – Orc Athlete 4 2 Whenever Champion of Destruction attacks, you may destroy target land if you've drawn three or more cards this turn. 0
118 Crater-Maker's Threat Red Uncommon 3{1}{r}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, sacrifice a land and destroy up to one target land."
0
119 Deep-Dream Dancer Red Rare 5{3}{r}{r} Creature – Goblin Dancer 4 4 Haste
Sacrifice Deep-Dream Dancer and an enchantment: Each player discards their hand and draws seven cards.
0
120 Devil's Gamble Red Rare 3{2}{r} Sorcery Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Discard a card at random, then draw a number of cards equal to the discarded card's mana value.
0
121 Echo Paint Red Rare 3{1}{r}{r} Legendary Enchantment – Aura Enchant creature
Whenever enchanted creature attacks, creature a token copy of the enchanted creature tapped and attacking with "Sacrifice this creature at the beginning of your endstep unless you sacrifice a nontoken enchantment." Then, attach a token copy of each nonlegendary aura attached to that creature to the token.
0
122 Embrace Fury Red Common 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+0. If three or more enchantments are attached to the enchanted creature, it has doublestrike.
0
123 Envoy of Destruction Red Common 3{2}{r} Creature – Orc Berserker 2 3 Trample
Envoy of Destruction enters the battlefield with a +1/+1 counter on it if a land was put into your graveyard from anywhere this turn.
0
124 Ethereal Reckoning Red Uncommon 3{1}{r}{r} Enchantment Goblins you control get +1/+0.

Sacrifice an enchantment: Create a 1/1 red Goblin token.
0
125 Fearsomeness Red Common 2{1}{r} Sorcery As an additional cost to cast Fearsomeness, discard a card.

Draw two cards. If an enchantment or land was discarded this way, target creature you control gets +1/+0 and gains menace until end of turn.
0
126 Fireswirl Red Uncommon 3{2}{r} Instant As you cast Fireswirl, you may sacrifice an enchantment or a Goblin.

Deal 1 damage to each creature. If you sacrificed an enchantment or a Goblin, deal 2 damage to each creature instead.
0
127 Flames of Death Red Rare 4{2}{r}{r} Enchantment Whenever an enchanted creature dies, Flames of Death deals X damage to any target, where X is the mana value of all auras that were attached to the enchanted creature. 0
128 Fresserrlous, Cataclysm Caller Red Mythic 5{3}{r}{r} Legendary Creature – Orc Shaman 3 3 {1}{u}{b}: Exile target nonbasic land and all lands that share a name with it until end of turn. When lands that were exiled this way enter the battlefield, each opponent loses 3 life for each land that entered the battlefield this way, unless that opponent sacrifices a land. Activate this ability only when you could cast a sorcery. 0
129 From the Warren Red Common 1{r} Enchantment When From the Warren enters the battlefield, create a 1/1 Red Goblin token.

{r}: Create a 1/1 Red Goblin Token. Activate this ability only if you control five or more Goblins, and only once each turn when you could cast a sorcery.
0
130 Goblin Spear Artist Red Common 3{2}{r} Creature – Goblin Warrior Artist 2 2 Goblin Spear Artist has first strike as long as Goblin Spear Artist is enchanted.

Whenever Goblin Spear Artist becomes enchanted, goblins you control gain first strike until end of turn.
0
131 Goblin Warren Mindhive Red Rare 3{1}{r}{r} Creature – Goblin Noble 2 2 Goblins you control get +1/+1.

Whenever an Aura you cast targets a Goblin, create a token copy of that aura attached to each other Goblin you control.
0
132 Hellion Colony Mindhive Red Rare 3{1}{r}{r} Creature – Orc Druid 2 2 Hellions you control get +1/+1.

As long as you control three or more Hellions, Orcs you control get +1/+1.

Discard a card at random: Deal 1 damage to any target. Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
0
133 Hellspire Red Rare 6{4}{r}{r} Creature – Hellion 5 5 Menace
Whenever Hellspire deals combat damage to a player, put two +1/+1 counters on Hellspire, unless that player sacrifices a land.
0
134 Neutralize the Neighborhood Red Common 6{4}{r}{r} Sorcery Destroy target land and up to two target artifacts. 0
135 Oltecz Iron-Breaker Red Common 3{2}{r} Creature – Goblin Warrior 3 1 When Oltecz Iron-Breaker enters the battlefield, you may destroy target artifact. If that artifact was tapped, Oltecz Iron-Breaker deals 1 damage to that artifact's controller. 0
136 Our Wrath Red Common 1{r} Instant Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)

Deal 3 damage to target creature or planeswalker.
3 1622853078 on 05 Jun 2021 by Sorrow
137 Painful Eruption Red Common 5{3}{r}{r} Sorcery Deal 3 damage to target player and Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.). 0
138 Pebble Hexer Red Common 4{3}{r} Creature – Goblin Shaman 3 3 Sacrifice Pebble Hexer and an enchantment: Deal 1 damage to each creature and each player. Activate this ability only during a main phase. 0
139 Raze Pragmatist Red Common 2{1}{r} Creature – Orc Warrior 1 2 Haste
Whenever a land enters your graveyard from anywhere, Raze Pragmatist gets +1/+0 until end of turn.
0
140 Scorchskin Red Uncommon 1{r} Enchantment – Aura Enchant creature
Whenever the enchanted creature becomes enchanted, it deals X damage to any target, where X is the number of auras attached to itt.
0
141 Seed of Destruction Red Uncommon 1{r} Enchantment – Aura Enchant land
Enchanted land adds an additional {r} and deals 1 damage to that land's controller.
Sacrifice enchanted land: Add {c}{c}.
1 1624070377 on 19 Jun 2021 by Sorrow
142 Sizzling Revenge Red Common 2{1}{r} Enchantment Whenever an Aura enters your graveyard from the battlefield, you may deal 1 damage to any target. 0
143 Story-Carver Shaman Red Uncommon 1{r} Creature – Goblin Shaman Writer 1 1 When Story-Carver Shaman dies, create X 1/1 red Goblin tokens, where X was the number of auras attached to Story-Carver Shaman. 0
144 Swift Lasher Red Common 4{3}{r} Creature – Hellion 4 1 First strike
When Swift Lasher enters the battlefield, Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.).
0
145 The Shadow's Playwright Red Uncommon 5{4}{r} Creature – Goblin Writer 4 4 At the beginning of your upkeep, you may sacrifice an enchantment. If you do, enchanted creatures you control gain menace until end of turn. 0
146 Treacherous Impulse Red Rare 4{2}{r}{r} Enchantment – Aura Enchant creature you don't own
You gain control of enchanted creature until end of turn. Untap it, and it gains haste.
At the beginning of your upkeep, attach Treacherous Impulse and all other auras attached to the enchanted creature to another target creature you don't own. If you can't sacrifice Treacherous Impulse.
0
147 Warren's Witchcraft Red Common 2{1}{r} Enchantment Enchanted creatures you control have haste.
{r}: Target enchanted creature gets +1/+0 until end of turn.
0
148 Wrathspire Red Uncommon 2{1}{r} Creature – Hellion 4 4 At the beginning of your upkeep, tap Wrathspire unless you sacrifice a land. 0
149 Yeslin, Herald of Goblins Red Mythic 5{3}{r}{r} Legendary Creature – Goblin Avatar 5 5 Whenever a noncreature enchantment enters the battlefield under you control, create a 1/1 red Goblin token.

Goblins you control are enchantments in addition to their other types.
0
150 Archetype Engine Green Rare 2{1}{g} Artifact {g},{t}- Sacrifice a creature: Search your library for a green creature that shares a type with the sacrificed creature and add that creature to your hand. Activate this ability only when you could cast a sorcery. 1 1626083147 on 12 Jul 2021 by Sorrow
151 Break It! Green Common 2{g}{g} Instant Destroy target artifact or enchantment.

Command (Untap target up to one target Dog you control.)
0
152 Canine Eminence Green Rare 3{1}{g}{g} Creature – Dog 2 2 Whenever you Command Canine Eminence or Canine Eminence is the target of an instant or sorcery you control, put a +1/+1 counter on Canine Eminence.

Remove X +1/+1 counters from Canine Eminence: Until end of turn you may cast instant and sorcery spells with a converted mana cost of X without paying their mana cost.
0
153 Caui-Po Rail Guard Green Common 2{1}{g} Creature – Elf Archer 2 2 Reach
Infestation {1}{g}{g} (Whenever an untapped artifact you control becomes tapped, you may pay {1}{g}{g}. If you do, create a 1/1 black Rat token.)
0
154 Dogged by the Hounds Green Uncommon 5{3}{g}{g} Sorcery Creatures you control get +2/+2 and gain trample until end of turn.
Command (Untap target up to one target Dog you control.)
0
155 Elvish Funeral Casket Green Common 2{1}{g} Artifact Sacrifice a creature,{t}: Until end of turn, prevent all damage that would be dealt to target Rat. If you sacrificed an Elf this way, gain 3 life. 0
156 Fetch! Green Uncommon 4{2}{g}{g} Sorcey Create a 2/2 green and white Dog token. When you do return target card from your graveyard to your hand. 2 1628401996 on 08 Aug 2021 by dude1818
157 Get 'Em Green Common 1{g} Instant Target creature gets +2/+2 until end of turn. If that creature is a Dog, it gets +3/+3 until end of turn instead.
Command (Untap target up to one target Dog you control.)
0
158 Giant Rat Green Common 4{2}{g}{g} Creature – Rat 3 3 Trample, Infestation {g} (Whenever an untapped artifact you control becomes tapped, you may pay {g}. If you do, create a 1/1 black Rat token.) 0
159 Given Body Green Rare 1{g} Artifact Creature – Elf Warrior 1 1 Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Given Body.
At the beginning of your endstep, Given Body fights target creature you don't control.
0
160 Grasp Conclusions Green Uncommon 3{1}{g}{g} Sorcery Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Reveal the top five cards of your library. Add up to one creature and up to one land revealed this way to your hand, and put all other cards revealed this way into your graveyard.
5 1624898940 on 28 Jun 2021 by dude1818
161 Jialech of Countless Tricks Green Rare 5{3}{g}{g} Legendary Creature – Dog 5 5 Instants and sorceries you cast gain Command (Untap target up to one target Dog you control.).

You may choose all options available for each Command.
0
162 Join the Pack Green Common 2{1}{g} Sorcery Create a 2/2 green and white Dog token.
Command (Untap target up to one target Dog you control.)
0
163 Kennel Breeder Green Common 3{2}{g} Creature – Human Druid Citizen 1 1 When Kennel Breeder enters the battlefield, create a 2/2 green and white Dog token. 0
164 Mage's Hound Green Common 2{g}{g} Creature – Dog 1 2 Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Mage's Hound. 0
165 Master Breeder Green Uncommon 6{4}{g}{g} Creature – Human Citizen 5 5 Whenever you Command, you gain the option of "Create a 2/2 green and white Dog token." 0
166 Master of Maulers Green Uncommon 5{3}{g}{g} Creature – Human Warrior 3 5 Whenever you Command, you may choose "Target Dog fights another target creature." 0
167 Mindhive's Might Green Rare 4{3}{g} Instant As you cast Mindhive's Might, choose a creature type.
Target creature you control gets +X/+X until end of turn, where X is the number of creatures of the chosen type that you control. Then, than creature fights target creature.
0
168 Mindhive's Strength Green Common 3{1}{g}{g} Sorcery Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Put a +1/+1 counter on each creature token you control.
0
169 Molgo Reclaimer Green Common 2{g}{g} Creature – Elf Druid 1 2 Infestation {2}{g} (Whenever an untapped artifact you control becomes tapped, you may pay {2}{g}. If you do, create a 1/1 black Rat token.)
Whenever you create a creature token, you may return a land with a type from your graveyard to your hand.
0
170 Ngokeesh, Herald of Rats Green Mythic 5{3}{g}{g} Legendary Creature – Rat Avatar 5 5 Whenever a nontoken artifact enters the battlefield under your control, create a token copy of any creature token you control.

Elves you control are also Rats.
2 1623805417 on 16 Jun 2021 by Vitenka
171 Nuts-n-Bolts Rat Green Uncommon 4{3}{g} Creature – Rat 3 3 When Nuts-n-Bolts Rat dies, activated abilities of artifacts you control cost {x} less to activate until end of turn, where X was Nuts-n-Bolts Rat's power. 0
172 Open the Kennels Green Rare 5{3}{g}{g} Sorcery Search your library for up to two Dogs and reveal them. Put one of them onto the battlefield and add the other to your hand.
Command X times, where X is the number of Dogs you control (Untap target up to one target Dog you control.)
0
173 Primal Brawl Green Common 3{2}{g} Sorcery Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Target creature you control deals damage equal to its power to target nontoken creature you don't control.
0
174 Ransii Mountain Dog Green Common 2{1}{g} Creature – Dog 2 2 Prevent all damage that creatures with deathtouch would deal to Ransii Mountain Dog. 0
175 Rat Reenforcement Green Common 2{1}{g} Creature – Rat 1 1 When Rat Reenforcement enters the battlefield, choose 1
•Draw a card.
•Put a +1/+1 counter on another target Rat or target Elf.
0
176 Remove the Unearthly Green Common 2{g}{g} Instant Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Destroy target creature with flying or target artifact.
1 1626085421 on 12 Jul 2021 by Vitenka
177 Rigor Run Trainer Green Common 2{1}{g} Creature – Human Druid 1 1 Commands gain the option of "Target Dog gets +2/+2 until end of turn." 0
178 Space to Roam Green Uncommon 3{2}{g} Sorcery Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
0
179 Subject to Collectivism Green Rare 5{3}{g}{g} Artifact {3}{g},{t}: Draw X cards, where X is the number of creature tokens you control. Then, discard Y cards, where Y is the number of creatures you control. 0
180 Szorye, Hound-Caller Green Mythic 4{2}{g}{g} Legendary Creature – Human Citizen 3 3 {1}{w},{t}: If target instant or sorcery you cast would increase a creature's power or toughness, copy that instant and sorcery targeting another creature you control. If a Dog was targeted this way, put a +1/+1 counter on both creatures. 0
181 Taerlum Street Dog Green Rare 2{g}{g} Creature – Dog 2 2 Whenever you cast an instant or sorcery, Taerlum Street Dog gets +1/+1 until end of turn.

As long as Taerlum Street Dog's power is 4 or greater, instants and sorceries you cast have "Draw a card."
0
182 Timber Dog Green Common 1{g} Creature – Dog 1 1 Trample 0
183 Tiny Navigator Green Uncommon 2{1}{g} Creature – Rat 1 2 Whenever Tiny Navigator deals combat damage to a player you may reveal the top card of your library. If you revealed a land this way, add that card to your hand. Otherwise, put that card on the bottom of your library. 0
184 Trailhound's Master Green Uncommon 4{3}{g} Creature – Human Druid 2 2 Commands you control gain "Tap target untapped Dog you control, and put a basic land from your hand onto the battlefield tapped." 0
185 Wing-Piercer Green Rare 4{3}{g} Artifact {t}: Deal 3 damage to target creature with flying. If a creature dealt damage this way dies this turn, you may draw a card. 0
186 Conspicuous Fragment Multicolour Uncommon 4{2}{w}{u} Creature – Avatar 3 3 Hexproof, vigilance 0
187 Unknown Barrier Multicolour Uncommon 4{1}{w}{w}{u} Instant Return target nontoken creature to its owner's hand. You gain protection from creatures that share a type with that creature until end of turn. 0
188 Lake Maker Multicolour Uncommon 4{2}{u}{b} Creature – Hellion 2 2 Whenever Lake Maker attacks, each player draws a card and discards a card.
When Lake Maker dies, Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
0
189 Turn Towards Ruin Multicolour Uncommon 5{3}{u}{b} Sorcery Return target permanent each player controls to their owner's hand. Then, each player discards a card. 0
190 Blood-Tendril Hellion Multicolour Uncommon 4{2}{b}{r} Creature – Hellion 3 3 When Blood-Tendril Hellion enters the battlefield, deal 1 damage to each creature and planeswalker who has at least one land in their graveyard.
{1}{b},{t}: Target opponent loses X life, where X is the number of lands that were put into their graveyard from anywhere this turn.
0
191 Devotion to Destruction Multicolour Uncommon 5{3}{b}{r} Sorcery Each player sacrifices a land, creature, and an artifact. Players who sacrificed two or fewer tapped permanents this way lose 3 life. 0
192 Finding the Lost Self Multicolour Uncommon 3{1}{r}{g} Sorcery Search your library for a land card and add it to your hand. Add two mana of any color that land could produce, then shuffle and draw a card. 0
193 Ruiner Fragment Multicolour Uncommon 4{2}{r}{g} Creature – Avatar 4 4 Reach, first strike 0
194 Bamboo Puzzlemaze Multicolour Uncommon 2{g}{w} Artifact {g}{w},{t}: Create a token copy of target creature token.
{2}{g}{w}: Creature tokens you control get +1/+2 and gain vigilance until end of turn.
0
195 Cloudhome Dog Multicolour Uncommon 4{2}{g}{w} Creature – Dog 2 2 Flying, hexproof
{t}: Until end of turn, up to X target creature tokens you control gain flying and hexproof until end of turn, where X is Cloudhome Dog's toughness.
1 1649773478 on 12 Apr 2022 by Sorrow
196 Larkha, Nest Warden Multicolour Mythic 4{2}{g}{w} Legendary Planeswalker – Larkha 4 +1: Put a +1/+1 counter on up to one target creature.
-4: Creatures you control gain first strike and hexproof until end of turn.
-6: You gain an emblem with "If you would create a token, create twice that many tokens instead."
0
197 Glasdjaw Technician Multicolour Uncommon 4{2}{w}{b} Creature – Elf Artificer 3 3 Whenever an artifact enters the battlefield under your control, you gain 1 life.
At the beginning of your endstep, each opponent loses X life, where X is the number of tapped artifacts you control.
0
198 Shattered Dream Multicolour Uncommon 3{1}{w}{b} Sorcery Exile target permanent with a converted mana cost of 3 or greater. 0
199 Siphoning Corridor Multicolour Uncommon 4{2}{g}{b} Artifact {2},{t}: Remove up to two counters from target permanent. Until end of turn, prevent all damage that would be dealt by that permmanent. 0
200 Yallar Revenant Multicolour Uncommon 2{b}{g} Creature – Zombie Elf Druid 2 1 Whenever a nontoken equipped creature you control dies, create a 1/1 black Rat token.
Infestation {1}{g/b} (Whenever an untapped artifact you control becomes tapped, you may pay {1}{g/b}. If you do, create a 1/1 black Rat token.)
0
201 Oblivion Fragment Multicolour Uncommon 4{2}{g}{u} Creature – Avatar 3 3 Flying, Trample 0
202 Struggled Hypothesis Multicolour Uncommon 4{2}{g}{u} Instant Reveal the top four cards of your library. Put a land revealed this way onto the battlefield tapped. Put another card into your hand. Put the other two cards on the bottom of your library in any order. 0
203 Chaos Blossom Multicolour Uncommon 4{1}{u}{r}{r} Sorcery Destroy a land target player controls at random. If a basic land was destroyed this way, draw a card. Otherwise, scry 3. 0
204 Kenzo Zelecki Multicolour Mythic 4{2}{u}{r} Legendary Planeswalker – Kenzo 4 You may only activate loyalty abilities of Kenzo Zelecki during an opponent's turn any time you could cast an instant.
+1: Target creature you control gets +1/+0 and gains first strike until end of turn.
+1: Until end of turn, whenever a creature becomes blocked, deal 1 damage to that creature.
-7: You gain an emblem with "Nonland cards you own have flash."
0
205 Oghansha Crone Multicolour Uncommon 2{u}{r} Creature – Goblin Shaman 2 2 The first enchantment you cast each turn costs {1} less to cast for each time you dealt damage to an opponent this turn.
The second enchantment you cast each turn costs {1} less to cast for each card you've drawn this turn.
0
206 Cleansing Lightning Multicolour Uncommon 3{1}{r}{w} Instant Destroy target artifact, then chose 1 —
• Destroy target enchantment
• Deal 3 damage to any target.
0
207 Unrestrained Fragment Multicolour Uncommon 4{2}{r}{w} Creature – Avatar 3 3 Lifelink, Menace 0
208 Ancient Peacekeeper Artifact Common 7{7} Artifact Creature – Golem 5 5 When Ancient Peacekeeper enters the battlefield, each player draws a card. 0
209 Armor of Unity Artifact Uncommon 2{2} Artifact – Equipment Equipped creature has hexproof from artifacts.
Sacrifice an artifact you control: Equipped creature gets +X/+X until end of turn, where X is the sacrificed artifact's mana value. Activate this ability only once each turn.
Equip {0}
0
210 Artitecture Elevator Artifact Common 3{3} Artifact {t}: Return a basic land you control to its owner's hand. Then, you may put a basic land with a different name from your hand onto the battlefield. If you do, scry 1. 3 1625391863 on 04 Jul 2021 by Vitenka
211 Artitecture Landscaper Artifact Common 1{1} Artifact Creature – Construct 1 1 {2}, Sacrifice Artitecture Landscaper: Put a basic land from your hand onto the battlefield tapped. 0
212 Cataclysm's Spear Artifact Uncommon 2{2} Artifact – Equipment Equipped creature has hexproof from lands.
{3}, Exile a land a from your graveyard: Put a +1/+1 counter on the equipped creature.

Equip {0}
0
213 Catch-Ball Artifact Uncommon 1{1} Artifact – Equipment Every time Catch-Ball becomes unequipped from a creature, put a Fetch counter on Catch-Ball.
Equipped creature gets +X/+X, where X is the number of Fetch counters on Catch-Ball.
Equip {1}
1 1625103847 on 01 Jul 2021 by Sorrow
214 Cloak of Tapestry Artifact Uncommon 2{2} Artifact – Equipment Equipped creature has hexproof from enchantments.
Whenever equipped creature attacks, you may exile an aura attached to it. If you do, attach an aura from your graveyard to the equipped creature.
Equip {1}
0
215 Collar of Attunement Artifact Uncommon 2{2} Artifact – Equipment Equipped creature has hexproof from instants and sorceries.
Whenever the equipped creature is the target of an instant or sorcery, put a +1/+1 counter on it.
Equip {2}
0
216 Control Group Room Artifact Uncommon 4{4} Artifact {t}: Put a +1/+1 counter on target token Dog, Goblin, Hellion, or Rat.
{2},{t}- Sacrifice Control Group Room: Double the number of counters on target creature token.
0
217 D'Drai's Opus Artifact Rare 8{8} Artifact Creature – Golem 5 5 Whenever D'Drai's Opus attacks, exile another target nonland permanent each player controls.

When D'Drai's Opus leaves the battlefield, each player returns all permanent exiled by D'Drai's Opus to the battlefield under their owner's control.
0
218 Gate of Irreason Artifact Common 3{3} Artifact {3},{t}: Deal 1 damage to target player. If that player discarded a card this turn, you may deal an additional 1 damage to any target that player controls. 0
219 Inker's Needle Artifact Common 0{0} Artifact – Equipment Whenever equipped creature deals combat damage to a player, creature, or planeswalker, spells you cast that target that permanent or player cost {2} less until end of turn.
Equip {1}
0
220 Kersaw, Glorious Artitecture Artifact Rare 3{3} Legendary Artifact Whenever you create a creature token, put a charge counter on Kersaw, Glorious Artitecture.
Remove a charge counter,{t}: Gain 3 life.
Remove four charge counters,{t}: Draw two cards.
Remove six charge counters,{t}: Destroy target nonland permanent.
0
221 Mobile Nest Artifact Rare 4{4} Artifact Creature – Rat 2 2 Whenever Mobile Nest attacks, you may return target artifact creature with a power of 1 or less from your graveyard to your hand. 2 1623258786 on 09 Jun 2021 by dude1818
222 Object of Attention Artifact Common 2{2} Artifact When Object of Attention enters the battlefield, choose a creature type.
{t}: Add one mana of any color. This mana can only be spent casting a creature of the chosen type.
{t}, Sacrifice Object of Attention: Add {c}.
0
223 Polytype Golem Artifact Common 3{3} Artifact Creature – Golem 2 2 Whenever a card with Unconscious is discarded, Polytype Golem gets +1/+1 until end of turn. 0
224 Reliable Guidebook Artifact Common 2{2} Artifact {t}, Sacrifice Reliable Guidebook: Search your library for a basic land card, reveal it, put it onto the battlefield tapped, then shuffle. 0
225 Snapping Trap Artifact Common 2{2} Artifact When Snapping Trap enters the battlefield, gain 2 life.
{t},Sacrfice Snapping Trap: Destroy target token.
0
226 Talon Glider Artifact Uncommon 2{2} Artifact – Equipment Equipped creature gets +2/+0 and has flying.

Equip {2}.
0
227 Thought Projector Artifact Uncommon 2{2} Artifact Players play with the top card of their library revealed.

{2},{t}- Sacrifice Thought Projector: Each player may copy target Unconscious spell an additional time.
0
228 Tube Message Network Artifact Rare 5{5} Artifact At the beginning of each opponent's upkeep, if you control five or more creature tokens, untap all nonland permanents you control.
{5},{t}: Create a 1/1 black Rat token.
0
229 Urn of Truths Artifact Uncommon 3{3} Artifact Whenever a Human, Elf, Orc, or Goblin you control dies, you may put a +1/+1 counter on target Dog, Rat, Hellion, or enchanted creature.
Sacrifice a creature, {t}: Gain 2 life.
2 1627722844 on 31 Jul 2021 by Tahazzar
230 Weapons of Many Artifact Rare 2{2} Artifact – Equipment Equipped creature gets +2/+2.
Whenever Weapons of Many becomes equipped to a creature, create X copies of Weapons of Many and equip them to each creature with the same name as the equipped creature, where X is the number of creatures with the same name.
Equip {3}
0
231 Battered Shore Land Common 0 Land Battered Shore enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {u} or {b}.
1 1625449739 on 05 Jul 2021 by Sorrow
232 Canopy's Shadow Land Common 0 Land Canopy's Shadow enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {b} or {g}.
0
233 Cave of Blood and Ink Land Common 0 Land Cave of Blood and Ink enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {u} or {r}.
0
234 Cave of Murals Land Uncommon 0 Land Cave of Murals enters the battlefield tapped.
{t}: Add {r}.
Tap two untapped Goblins you control, {t}: Create a token copy of target Goblin. That token has "Sacrifice this creature at beginning of your endstep."
0
235 Chittering Walls Land Uncommon 0 Land Chittering Walls enters the battlefield tapped.
{t}: Add {b}.
Tap two untapped Elves you control, {t}: Target Rat gains "When this creature dies, gain 3 life and each opponent loses 3 life" until end of turn.
0
236 Collectivescape Land Uncommon 0 Land As Collectivescape enters the battlefield, choose a creature type.
{t}: Add one mana of any color. Activate this ability only if you control at least two creatures of the chosen type.
0
237 Dagger Ridge Land Common 0 Land Dagger Ridge enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {b} or {r}.
0
238 Desolate Sand Dune Land Common 0 Land Desolate Sand Dune enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {r} or {w}.
0
239 Dog Park Land Uncommon 0 Land Dog Park enters the battlefield tapped.
{t}: Add {w}.
Tap two untapped Humans you control, {t}: Target instant or sorcery spell you control gains Command (Untap target up to one target Dog you control.).
0
240 Font of Inner Reflection Land Common 0 Land Font of Inner Reflection enters the battlefield tapped.
{t}: Add {c}.
{t}: Add one mana that of a color of a creature token you control.
0
241 Frost Zone Land Common 0 Land Frost Zone enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {w} or {u}.
0
242 Hadalpelagic Zone Land Uncommon 0 Land Hadalpelagic Zone enters the battlefield tapped.
{t}: Add {u}.
Tap untapped two Orcs you control, {t}: Each player mills a card.
0
243 Hotel's Crevices Land Common 0 Land Hotel's Crevices enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {w} or {b}.
0
244 Nesting Site Land Rare 0 Land {t}: Add {c}.
{1},{t}: Add one mana of any color. If this mana would be spent to cast a spell or activate an ability that would create a token, that token enters the battlefield with a +1/+1 counter on it.
0
245 Rugged Holt Land Common 0 Land Rugged Holt enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {r} or {g}.
0
246 Self-Help Library Land Uncommon 0 Land Self-Help Library enters the battlefield tapped.
{t}: Add {g}.
Tap two untapped creature tokens, {t}: Put a +1/+1 counter on target nontoken creature and untap it.
0
247 Spread Trees Land Common 0 Land Spread Trees enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {g} or {w}.
0
248 Swarming Crater Land Rare 0 Land {t}: Add {c}.
{1},{t}: Add one mana of any color.
Sacrifice a land: Swarming Crater becomes a 5/5 legendary Red Hellion with haste and trample named "Azait, the Destroyer" until end of turn. Activate this ability only if you control four or more basic lands.
0
249 Teeming Pond Land Common 0 Land Teeming Pond enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {g} or {u}.
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Mechanics | Skeleton