Guild Accomplices: Recent Activity
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Mechanics |
Recent updates to Guild Accomplices: (Generated at 2024-05-19 15:22:16)
Guild Accomplices: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Guild Accomplices: (Generated at 2024-05-19 15:22:16)
Template updated to not target commanders.
Doublestrike is proving too strong with bolster in Voltron builds changed to first strike.
Yes. The equipped creature deals damage as though it were this particular commander. I think the second ability on Forged from Rhonde may be too strong. Been toying with updating it to Equip instead of simply attach. Not sure if is prohibitive enough to allow for instance speed, ala cranial plating. Then again, Cranial Plating is a thing.
Yeah, I wanted this cycle to be a bit more than just land fixing. I felt the original cycle from the 4 color decks would rarely be used for their non-land abilities. Putting some utility on the cards them selves might find them rarely being cycled, but when you MUST cycle them for the 3rd+ color, they're there.
Updating the mechanic template, and updating the ability positioning.
Hrm. A valid question. Not sure if double sided cards would need that or not. I presume not due to how Tibalt and Esika are handled.
Good catch. Updated.
This is a neat idea for a cycle, though.
Cycling abilities belong below activated abilities usable from the battlefield.
Yes, this should be an ability word.
Would the formatting for the Prominence ability look better as: "Prominence -- Whenever a commander enters the battlefield under your control, exile another target permanent you control. Return it to the battlefield at the beginning of the next end step under its owner's control." I think this looking like the Eminence ability, where you always lead with "Whenever...under your control, ___," feels like the way to go.
Does the backside (Forged from Rhonde) need the Accomplice ability? I think just the front side does. For the "Equipped creature deals combat damage as though it were Forged from Rhonde," I suppose this is meaning the equipped creature deals damage as if it were a commander?
For the final ability, should it be "shuffle target card you do not own..."? No one controls cards in zones outside of the battlefield, they just own them, and the ability targets cards in exile or the graveyard.
Eh, Wild Growth (And it's ilk) aren't enough to really make me think that running the additional CIPT lands would be enough to break this card beyond cards that already do more bananas things.
(Such as Cradle, Shrine, Lotus lands, etc.)
Enchanting this with Wild Growth is bad enough.
A misreading on my part; primarily - I could have sworn it was 'untapped creature' not 'untapped gate'. So never mind :)