Lost Skies of Aurus

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Showing 15 of 15 Red cards

Go to section: White (29) Blue (23) Black (13) Red (15) Green (11) Multicolour (54) Hybrid (10) Artifact (17) Land (17)

Show rarities: C U R

 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Et tu?"
 U 
Enchantment
Whenever a creature enters the battlefield from your graveyard, Burning Revenge deals 1 damage to each opponent.
Grief and pain are some of the best pyromantic catalyzers.
 U 
Creature – Goblin Wizard
When Coalfeet Goblin enters the battlefield, it deals 2 damage to you.
"Come, stain your feet and walk your destiny!"
2/1
Walk the Cinders
{r}
 
 U 
Instant – Adventure
Walk the Cinders deals 2 damage to target player or planeswalker. (Then exile this card. You may cast the creature later from exile.)
 U 
Artifact – Vehicle
Flying
{1}{r}: Dragonraft gets +2/+0 until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Kiranos is a great source of inspiration for umay artificers.
3/2
 C 
Creature – Dwarf Warrior
{2}{w}: Dwarven Haris gets +1/+1 until end of turn.
The discipline of the haris is legendary, but there's a reason no one talks about their rage.
2/2
 C 
Creature – Elemental
Flow — As long as you've cast a noncreature spell this turn, Eager Tumbler has trample.
Climbing and magic don't go well together in the Erkunian Forest.
4/3
 C 
Creature – Goblin Artificer
Haste
Aptitude ⁠— As long as Enthusiastic Assistant is enchanted or equipped, it has menace.
"He's alright. Just don't leave him alone with the dangerous stuff."
1/1
 R 
Creature – Phoenix
Flying, haste
Flow{1}{r}, Discard a card: Return Firecloud Phoenix from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you’ve cast a noncreature spell this turn.
Hatched in nests of magic.
4/4
 C 
Creature – Elemental
Flickering Everember attacks each turn if able.
Avenge {2}{r} (Whenever another nontoken creature you control dies, you may pay {2}{r} and exile it. If you do, return this creature to the battlefield from your graveyard.)
Some temples of the Empire used to hold an everember in the main room, acting as perennial lighting.
2/2
 R 
Enchantment
Each noncreature, non-Vehicle artifact you control is a Vehicle with crew X and power and toughness X, where X is that artifact’s converted mana cost.
Whenever a Vehicle you control dies, Goblin Piloting deals 2 damage to target creature you control and each opponent.
At the beginning of your end step, sacrifice all Vehicles that attacked this turn.
 R 
Legendary Creature – Human Advisor
First strike
Whenever a nonland permanent enters the battlefield under your control, you may pay {w/u}{w/u}. If you do, tap or untap target permanent.
When Zoniba ousted her husband and assumed his position, no one expected the greatness that would follow.
2/1
 U 
Instant
Kemic Fire can't be countered.
Kemic Fire deals 4 damage to target creature. If it's a Vehicle, exile it instead.
Calinios tied magic and alchemy together in a terrible concoction.
 C 
Creature – Human Rogue
When Looter of the Heri Desert enters the battlefield, if {u} was spent to cast it, draw a card, then discard a card.
"The treasures lost in the desert are worth everything, even the risk of losing yourself."
1/2
 U 
Sorcery
Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card’s converted mana cost. If you don’t, you may play that card until end of turn.
Attending an Umay workshop is always shocking.
 C 
Creature – Dwarf Artist
Haste
Their frenetic rhythm inspires others to action, musical or otherwise.
3/3
Enthuse
{r}
 
 C 
Instant – Adventure
Target creature gains haste until end of turn. Scry 1. (Then exile this card. You may cast the creature later from exile.)

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Show rarities: C U R


Lost Skies of Aurus: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Lore | Factions | Skeleton | Draft Archetypes