Lost Skies of Aurus

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Showing 50 of 54 Multicolour cards

Go to section: White (29) Blue (23) Black (13) Red (15) Green (11) Multicolour (54) Hybrid (10) Artifact (17) Land (17)

Show rarities: C U R M

 U 
Enchantment – Aura
Flash
Enchant creature
When Cloudforce enters the battlefield, you and permanents you control gain hexproof until end of turn.
Enchanted creature gets +1/+1 and has vigilance.
 R 
Creature – Angel
Flash
Masked Peri costs {x} less to cast, where X is the total converted mana cost of spells you control.
Flying, lifelink
When Masked Peri enters the battlefield, return target spell you control to its owner's hand.
5/5
3 comments
last 2019-10-07 09:57:11 by FlyingDingo
 U 
Enchantment
Flash
Whenever you cast a spell on an opponent's turn, they lose 1 life and you gain 1 life.
In the shadow of thought
—Saurian expression meaning "to act when they don't expect it"
 U 
Creature – Human Soldier
Haste
When Bloodsun Zealot leaves the battlefield, it deals 1 damage to any target.
Avenge {b}{r} (Whenever another nontoken creature you control dies, you may pay {b}{r} and exile it. If you do, return this creature to the battlefield from your graveyard.)
3/1
 R 
Sorcery
Unbridled Grief costs {2} less if a creature you control died this turn.
Unbridled Grief deals 4 damage to each creature. If three or more creatures died this way, return target creature or planeswalker card from your graveyard to the battlefield.
Iva's magic turned dark and cruel as her tears fell on scaly skin.
Story Spotlight 4
 U 
Legendary Creature – Elf Druid
Whenever Liese, Voice of Myth attacks, choose up to one permanent you control that has an Adventure. Copy that Adventure and you may cast the copy.
"Every story has power, given voice."
2/3
 R 
Sorcery
Exile the top three cards of your library. You may put any number of land cards exiled this way onto the battlefield tapped. You may play nonland cards exiled this way until the end of your next turn.
To succeed, pioneers need wisdom and the boldness to ignore it.
 U 
Creature – Bear Warrior
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Ursine Guardian has a might counter on it, it gets +1/+1 and has vigilance.
The gentler the protected, the mightier the custodian.
2/2
 U 
Creature – Human Knight
Lifelink
Whenever another creature enters the battlefield from your graveyard, put a +1/+1 counter on Ardent Praetorian.
"Our vow is true. Our duty, eternal."
4/4
 U 
Sorcery
Return target creature from your graveyard to the battlefield. If it has the greatest power among creatures you control, each opponent loses 3 life and you gain 3 life.
"The Dark Light will come
banishing the echoes of doubt."
Children of the Eclipse
 R 
Enchantment – Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Create three 1/1 white Soldier creature tokens.
II – Each player sacrifices a creature.
III – Until your next turn, whenever an opponent casts a spell, that player may pay {2}. If the player doesn't, you create a Treasure token.
 U 
Instant
Destroy target nonland permanent with converted mana cost less than or equal to the number of lands you control.
"The land will extinguish you, despoiler."
—Zarix, Marshbringer
 U 
Creature – Human Druid
When Silt Nurturer dies, choose one —
• Put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
"Sometimes, the land needs just a little nudge."
2/2
 R 
Enchantment – Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Create a 2/2 green Wolf creature token.
II – You may sacrifice a creature. If you do, put three +1/+1 counters on target creature you control.
III – Search your library and/or graveyard for a land card, put it onto the battlefield, then shuffle your library.
2 comments
last 2020-01-23 17:35:49 by FlyingDingo
 M 
Legendary Planeswalker – Zarix
+1: Each player discards a card. If you discard a land card this way, you may return it from your graveyard to the battlefield tapped.
-2: Create a 2/2 green and black Lizard creature token with deathtouch.
-6: Zarix, Marshbringer deals damage to any target equal to the number of lands you control and you gain that much life.
4
 U 
Instant
Choose one —
• Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
• Counter target spell with converted mana cost less than or equal to the number of cards in your hand.
 U 
Creature – Lizard Druid
Whenever you draw a card, you may put a +1/+1 counter on another target creature you control.
The Great Lake acts as temple, library, and forum for the people of Udar.
3/4
 R 
Enchantment – Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Mill four cards.
II – Return target creature or land card from your graveyard to your hand.
III – Return target instant or sorcery card from your graveyard to your hand.
1 comment
2020-02-24 14:19:45 by FlyingDingo
 U 
Creature – Goblin Rogue
Haste
Whenever another Rogue you control deals combat damage to a player, you may draw a card. If you do, discard a card.
"Ok, here's the plan. I run up to him, hit him in the head, and then you get the satchel. Any questions?"
2/2
1 comment
2019-11-04 21:52:06 by continuumg
 U 
Legendary Creature – Dwarf Rogue
Whenever you draw a card, you may pay {2}. If you do, create a Treasure token. (It's an artifact with “{t}, Sacrifice this artifact: Add one mana of any color.”)
Sacrifice a Treasure: Put a +1/+1 counter on target Rogue.
"A pleasure doing business with you."
1/2
 R 
Enchantment – Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Scry 2.
II – Draw two cards, then discard a card.
III – Until your next turn, all creatures have haste and attack each combat if able.
1 comment
2020-02-24 14:33:05 by FlyingDingo
 U 
Creature – Bird Warrior
Flying, haste
When Crimson Cliff Liberator enters the battlefield, create a 1/1 red Warrior creature token with haste.
“Mercuro is a despot, a tumor that supplanted the heart of the Kyzan Empire. We will not stand idle while he still reigns.”
2/2
2 comments
last 2020-02-17 08:49:06 by FlyingDingo
 M 
Legendary Planeswalker – Iva
You may activate loyalty abilities of Iva Laska on any player’s turn any time you could cast an instant.
+1: Until your next turn, whenever target creature or planeswalker you control is dealt damage, Iva Laska deals that much damage to target player.
-1: Discard a card, then draw a card and gain 1 life.
-2: Another target creature or planeswalker you control gains protection from the color of your choice until end of turn.
3
1 comment
2020-06-02 16:06:16 by FlyingDingo
 U 
Creature – Human Soldier
Double strike
Whenever another creature you control with power 2 or less attacks, it gains double strike until end of turn.
"The strength was inside you all along."
1/2
 R 
Enchantment – Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Target opponent exiles a creature with power 2 or less they control.
II – Creatures you control get +1/+1 and gain menace until end of turn.
III – Exile target land.
3 comments
last 2020-01-27 15:21:22 by Alex
 R 
Creature – Human Cleric
Haste
Whenever Fervent Warpriest attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield tapped and attacking.
"Let the gold touch your body and mend you. Let the silver touch your soul and lift you."
2/2
 U 
Creature – Human Soldier
Haste
Avenge {r}{w}{b} (Whenever another nontoken creature you control dies, you may pay {r}{w}{b} and exile it. If you do, return this creature to the battlefield from your graveyard.)
The people of Giallia still fear the sound of their gilded hooves.
4/3
 M 
Legendary Creature – Human Noble
Vigilance
At the beginning of your upkeep, take control of target creature with power 3 or less until end of turn. Untap it. It gains haste until end of turn.
{t}, Sacrifice a creature: Impero Mercuro gains indestructible until end of turn.
The word of Mercuro is law, as cruel or reckless as it may be.
3/3
 M 
Legendary Planeswalker – Iva
+1: Exile up to one target creature you control, then return it to the battlefield under its owner's control.
-2: Deal 2 damage to any target. You gain 2 life.
-6: Exile all other nonland permanents. Each player loses life equal to the number of permanents they controlled exiled this way.
3
2 comments
last 2020-02-07 09:25:44 by FlyingDingo
 U 
Sorcery
Choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Exile target artifact or enchantment.
• Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
 C 
Creature – Human Soldier
When Kyzan Strategos enters the battlefield, you may sacrifice a creature. If you do, other creatures you control get +1/+1 and have first strike until end of turn.
"I regret every time I had to make an example of a soldier, but I know every single one was for the betterment of the Empire."
3/2
 R 
Instant
Each creature card in your graveyard has avenge until end of turn. The avenge cost is equal to its mana cost. (Whenever a creature you control dies, you may activate an avenge ability and exile it. If you do, return the avenging creature to the battlefield from your graveyard.)
At the beginning of the next end step, exile all cards from your graveyard.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
If Fae's Kiss would be put into your graveyard from the battlefield, exile it instead. You may play it until the end of your next turn.
A fae's love is fickle, but passionate.
 C 
Creature – Merfolk Wizard
When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn.
The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility.
2/2
 U 
Creature – Merfolk Shaman
Flash
Flow — When River Wakener enters the battlefield, if you cast a noncreature spell this turn, add {g}{u}{r}. Use this mana only to cast noncreature spells.
"Give, and nature will give back."
3/2
 U 
Sorcery
Choose one —
• Target creature gets +4/+4 and gains trample until end of turn.
• Scry 4, then draw a card.
• Tamis Call deals 4 damage to any target.
 R 
Creature – Faerie Wizard
Flash
Flying
When Verdant Curator enters the battlefield, counter target spell, activated ability, or triggered ability. Verdant Curator deals 2 damage to that spell or ability's controller.
"That isn't allowed here, missus!"
2/2
 R 
Creature – Bear Warrior
Vigilance
When Bearer of Doom enters the battlefield, it fights up to one target creature you don’t control. If a creature an opponent controls would die this turn, exile it instead.
"The Eclipse is upon us, and only the strong will stand its shadow!"
4/5
 U 
Creature – Orc Warrior
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Giallian Breacher has a might counter on it, whenever it attacks, it gets +2/+0 and gains trample and menace until end of turn.
When a battle reaches a stalemate, the Vingon Kin brings out the breachers.
4/3
 C 
Creature – Bear Cleric
When Goldclaw Cleric enters the battlefield, you may return target creature card with power 4 or greater from your graveyard to your hand.
In the Vingon Kin, you either are a leader, or need a leader.
3/3
1 comment
2020-05-18 17:09:18 by dude1818
 M 
Legendary Creature – Orc Warrior
Trample
When Gudul, Born of the Eclipse enters the battlefield, target creature gets -X/-X until end of turn and you gain X life, where X is the greatest power among creatures you control.
Whenever a creature you control attacks alone, it gains indestructible until end of turn.
4/4
 U 
Sorcery
Choose one —
• Creatures you control get +1/+1 and gain lifelink and vigilance until end of turn.
• Destroy target creature with power 3 or less.
• Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
 M 
Legendary Planeswalker – Zarix
+2: You may play an additional land this turn. When you do, you gain 3 life.
-2: Return target land or creature card from your graveyard to your hand.
-9: Distribute a number of +1/+1 counters equal to the number of lands you control among any number of target creatures. They gain trample, lifelink and menace until end of turn.
3
1 comment
2019-10-18 12:11:34 by FlyingDingo
 C 
Creature – Bird
Flying, vigilance
When Artist's Familiar enters the battlefield, target creature gains haste until end of turn.
Its beautiful feathers are used as tool and inspiration.
2/2
 R 
Artifact – Equipment
Whenever Captivating Lyre becomes attached to a permanent, exile target creature an opponent controls until Captivating Lyre becomes unattached from that permanent.
Equipped creature has "{1}, {t}: You may play cards exiled with Captivating Lyre until end of turn".
Equip {3}.
3 comments
last 2019-10-07 09:54:05 by FlyingDingo
 R 
Creature – Dwarf Cleric Artist
Haste
Whenever Dwarven Chanter attacks, you may attach any number of target Auras and/or Equipments you control to any number of target creatures.
The words that Amod spoke are revered and feared, and can only be spoken through song.
3/3
 U 
Creature – Goblin Artist
Vigilance
Aptitude ⁠— {1}, {t}: You may discard a card. If you do, draw two cards, then discard a card. Activate this ability only if Goblin Troupe is enchanted or equipped.
Between mockery and brilliance.
3/3
 M 
Legendary Creature – Dwarf Artificer
When Head-Alchemist Mahir enters the battlefield, look at the top five cards of your library. You may reveal any number of Aura and/or Equipment cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Aura and Equipment spells you cast cost {1} less to cast.
2/3
 U 
Sorcery
Choose one —
• Tap up to two target permanents. They don't untap during their controller's next untap step.
• Discard a card at random, then draw two cards.
• Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.
 U 
Sorcery
Choose one —
• Return up to two target creature cards from your graveyard to your hand.
• Put a +1/+1 counter on up to one target creature. You may play an additional land this turn.
• Return target nonland permanent to its owner's hand.

Go to section: White (29) Blue (23) Black (13) Red (15) Green (11) Multicolour (54) Hybrid (10) Artifact (17) Land (17)

Show rarities: C U R M


Lost Skies of Aurus: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Lore | Factions | Skeleton | Draft Archetypes