Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Vehicle
Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Liburnas are compact enough to soar through the Cloudsea undeterred by its currents with a minimal crew.
3/1
 
 R 
Sorcery
Target player reveals their hand. You may discard a card. If you do, that player discards all nonland cards that have the same converted mana cost as the discarded card. Each player loses life equal to the number of cards discarded this way.
 U 
Sorcery – Human Cleric
Vigilance
If Umay, Vingon and Kyzan people have something in common, is the intensity of their beliefs.
2/1
Apostatize
{1}{w}
 
 U 
Instant – Adventure
Destroy target noncreature artifact or noncreature enchantment.(Then exile this card. You may cast the creature later from exile.)
 U 
Creature – Lizard Druid
Whenever you draw a card, you may put a +1/+1 counter on another target creature you control.
The Great Lake acts as temple, library, and forum for the people of Udar.
3/4
 U 
Creature – Goblin Rogue
Haste
Whenever another Rogue you control deals combat damage to a player, you may draw a card. If you do, discard a card.
"Ok, here's the plan. I run up to him, hit him in the head, and then you get the satchel. Any questions?"
2/2
 C 
Instant
Destroy target artifact or enchantment. You may put a might counter on target creature with might you control.
"The next thing will be your face."
 C 
Artifact – Equipment
Equipped creature has +1/+1 and reach.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
 C 
Artifact
{t}: Add {w}, {b}, or {g}.
{w}{b}{g}, {t}, Sacrifice Emblem of the Eclipse: Scry 1, then draw a card.
The edges of the talisman make it difficult to hold, just like leadership in the Vingon Kin.
 C 
Creature – Lizard Cleric
Landfall — Whenever a land enters the battlefield under your control, target creature gets -1/-1 until end of turn.
The Words are the most devout followers of the Cycle, the saurian religion. Complex and impersonal, the Cycle teaches of the different parts of life and death.
3/4
 C 
Instant
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Flow — If you've cast a noncreature spell this turn, scry 2.
"You just have to pull them in the right way."
 C 
Creature – Lizard Rogue
Flash
They lurk in the muddy waters, holding their breath for hours on end, until their target walks by.
2/1
 C 
Artifact – Equipment
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
An explorer’s essentials in a wild world.
 C 
Creature – Dwarf Warrior
Aptitude ⁠— As long as Vendor Bodyguards is enchanted or equipped, it has vigilance.
The Umay don't have an army. In times of war, the government is allowed to mobilize all servants, bodyguards and guardians.
3/4
 C 
Creature – Human Warrior
{1}{w}: Target creature gets +1/+0 and first strike until end of turn. Activate this ability only if Aldemann Sellsword is attacking.
The Aldemann kingdom was the last to become part of the Vingon Kin, and it could only be achieved when Clovo defeated their king in single combat.
3/1
Swamp
 
 B 
Basic Land – Swamp

Cloud Liburna (common, foil)
Shared Lunacy (rare)
Insistent Preacher (uncommon)
Sage of the Great Lake (uncommon)
Goblin Heistmaster (uncommon)
Mighty Display (common)
Feathered Bow (common)
Emblem of the Eclipse (common)
Word of Decay (common)
Mind Threads (common)
Saurian Ambusher (common)
Adventuring Gear (common)
Vendor Bodyguards (common)
Aldemann Sellsword (common)
Swamp (basic)