Lost Skies of Aurus: Virtual Booster
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| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
They lurk in the muddy waters, holding their breath for hours on end, until their target walks by.
2/1
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Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
: Add or .When the plane shattered, the Cloudsea wasn't the only consequence. There are still ash covered scars where the earth weeped magma.
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Double strike
Whenever another creature you control with power 2 or less attacks, it gains double strike until end of turn. "The strength was inside you all along."
1/2
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Flash
Flow — When River Wakener enters the battlefield, if you cast a noncreature spell this turn, add ![]() ![]() . Use this mana only to cast noncreature spells."Give, and nature will give back."
3/2
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Flying
![]() : Dragonraft gets +2/+0 until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Kiranos is a great source of inspiration for umay artificers.
3/2
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Et tu?"
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Equipped creature has +2/+2.
Whenever a creature enters the battlefield from your graveyard, you may attach Unyielding Gladius to it. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Scry 2.
Discard a card, then draw a card. No matter the culture, the fascination with knowing what lies ahead has always been worth making sacrifices for.
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: Add , , or .
![]() ![]() , , Sacrifice Emblem of the Fae: Scry 1, then draw a card.Hidden inside every Tamis emblem is a script, detailing the owner's best kept secret.
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Flying, vigilance
When Artist's Familiar enters the battlefield, target creature gains haste until end of turn. Its beautiful feathers are used as tool and inspiration.
2/2
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Equipped creature has +1/+1 and reach.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
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![]() , , Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.The Nordmarsh has kept out everything but hope.
0/3
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: Word of Change gets +1/-1 until end of turn."As the seasons come and go, so you must change and adapt, let the Cycle continue."
—Words of the Cycle 1/3
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Enchant creature
When Stratus Walk enters the battlefield, draw a card. Enchanted creature has flying. Enchanted creature can block only creatures with flying. |
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Saurian Ambusher
(common, foil)
Blackcleave Cliffs
(rare)
People's Partisan
(uncommon)
River Wakener
(uncommon)
Dragonraft
(uncommon)
Act of Treason
(common)
Unyielding Gladius
(common)
Haruspicy
(common)
Emblem of the Fae
(common)
Artist's Familiar
(common)
Feathered Bow
(common)
Embodiment of Spring
(common)
Word of Change
(common)
Stratus Walk
(common)
Island
(basic)

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