Lost Skies of Aurus: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
With a shout, the soul was pushed into its old body, closing wounds and fixing bones.
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Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. If Fae's Kiss would be put into your graveyard from the battlefield, exile it instead. You may play it until the end of your next turn. A fae's love is fickle, but passionate.
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Double strike
Whenever another creature you control with power 2 or less attacks, it gains double strike until end of turn. "The strength was inside you all along."
1/2
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Choose one —
• Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. • Counter target spell with converted mana cost less than or equal to the number of cards in your hand. |
As an additional cost to cast this spell, return a land you control to its owner’s hand.
Return target nonland permanent to its owner's hand. The smaller remnants are fragile, leading uncaring explorers to a long fall.
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When Flora Ritualist dies, create a 2/2 green Plant creature token.
There is a belief among Udarian elves that their souls will become part of the forest once they die. Some of them make sure it happens.
3/2
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Scry 2.
Discard a card, then draw a card. No matter the culture, the fascination with knowing what lies ahead has always been worth making sacrifices for.
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Flow — As long as you've cast a noncreature spell this turn, Merfolk Clouddrifter has flying.
In a world without oceans, even the merfolk take to the skies.
3/2
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Flying
When Swan of the Great Lake enters the battlefield, tap target creature you don't control. As beautiful as territorial, the swans adorn the banks of the Great Lake with their white nests.
1/1
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Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
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Whenever Thornwielder deals combat damage to a player, you may pay
![]() . If you do, that player loses 2 life and you gain 2 life.The thornwielders of the Vingon Kin wield brambled staves enchanted with dark magics.
2/2
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Enchant creature
When Grip of the Lawmage enters the battlefield, exile target creature an opponent controls until Grip of the Lawmage leaves the battlefield. Enchanted creature gets +1/+1 and has vigilance. |
![]() : Dwarven Haris gets +1/+1 until end of turn.The discipline of the haris is legendary, but there's a reason no one talks about their rage.
2/2
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: Add .
, : Add two mana of different colors.The currents of the Cloudsea create pools of magic that all airships try to avoid.
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Call From Beyond
(common, foil)
Fae's Kiss
(rare)
People's Partisan
(uncommon)
Doubtless Drive
(uncommon)
Lost in the Clouds
(uncommon)
Flora Ritualist
(common)
Haruspicy
(common)
Merfolk Clouddrifter
(common)
Swan of the Great Lake
(common)
Sky Akrites
(common)
Thornwielder
(common)
Grip of the Lawmage
(common)
Dwarven Haris
(common)
Mana Nimbus
(common)
Swamp
(basic)





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