Lost Skies of Aurus: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Unbridled Grief costs
less if a creature you control died this turn.
Unbridled Grief deals 4 damage to each creature. If three or more creatures died this way, return target creature or planeswalker card from your graveyard to the battlefield. Iva's magic turned dark and cruel as her tears fell on scaly skin.
Story Spotlight 4 |
Flash
Landfall — Whenever a land enters the battlefield under your control, look at the top card of your library. If it’s a land card, you may reveal it and put it into your hand. Revered as the ancestors of the saurians, the marsh crocodiles wait for hours for the perfect time to strike.
3/3
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Kemic Fire can't be countered.
Kemic Fire deals 4 damage to target creature. If it's a Vehicle, exile it instead. Calinios tied magic and alchemy together in a terrible concoction.
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Whenever Liese, Voice of Myth attacks, choose up to one permanent you control that has an Adventure. Copy that Adventure and you may cast the copy.
"Every story has power, given voice."
2/3
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Flow — As long as you've cast a noncreature spell this turn, Merfolk Clouddrifter has flying.
In a world without oceans, even the merfolk take to the skies.
3/2
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Scry 2.
Discard a card, then draw a card. No matter the culture, the fascination with knowing what lies ahead has always been worth making sacrifices for.
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Flying
When Swan of the Great Lake enters the battlefield, tap target creature you don't control. As beautiful as territorial, the swans adorn the banks of the Great Lake with their white nests.
1/1
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Enchant creature
When Grip of the Lawmage enters the battlefield, exile target creature an opponent controls until Grip of the Lawmage leaves the battlefield. Enchanted creature gets +1/+1 and has vigilance. |
Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Draw two cards. A jump in the river of the mind.
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When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn.
The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility.
2/2
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Create two 1/1 white Bird creature tokens with flying. You gain 2 life.
In Kyzan, raptors are revered as Helena's direct servants. As such, they are allowed a privileged position in the frontlines.
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Menace
"This is what happens when waste holds a grudge."
—Zarix, Marshbringer 5/5
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: Add , , or .
![]() ![]() , , Sacrifice Emblem of the Eclipse: Scry 1, then draw a card.The edges of the talisman make it difficult to hold, just like leadership in the Vingon Kin.
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Haste
Their frenetic rhythm inspires others to action, musical or otherwise.
3/3
Target creature gains haste until end of turn. Scry 1. (Then exile this card. You may cast the creature later from exile.)
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Unbridled Grief
(rare)
Rhinic Lurker
(uncommon)
Kemic Fire
(uncommon)
Liese, Voice of Myth
(uncommon)
Merfolk Clouddrifter
(common)
Haruspicy
(common)
Swan of the Great Lake
(common)
Grip of the Lawmage
(common)
Cascade of Thought
(common)
Mistwaker
(common)
Winged Reinforcements
(common)
Marsh Terror
(common)
Emblem of the Eclipse
(common)
Vitran Improviser
(common)
Island
(basic)



less if a creature you control died this turn.



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