Lost Skies of Aurus: Virtual Booster
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| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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He doesn't really know what could happen if one were to drink it all in one go.
1/2
Target creature gets +3/+3 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Exile the top three cards of your library. You may put any number of land cards exiled this way onto the battlefield tapped. You may play nonland cards exiled this way until the end of your next turn.
To succeed, pioneers need wisdom and the boldness to ignore it.
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Destroy target nonland permanent with converted mana cost less than or equal to the number of lands you control.
"The land will extinguish you, despoiler."
—Zarix, Marshbringer |
Choose one —
• Target creature gets +4/+4 and gains trample until end of turn. • Scry 4, then draw a card. • Tamis Call deals 4 damage to any target. |
Flash
Landfall — Whenever a land enters the battlefield under your control, look at the top card of your library. If it’s a land card, you may reveal it and put it into your hand. Revered as the ancestors of the saurians, the marsh crocodiles wait for hours for the perfect time to strike.
3/3
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: Add .
, : Add two mana of different colors.The currents of the Cloudsea create pools of magic that all airships try to avoid.
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Reach, trample
As difficult to stop as it is to ignore.
3/4
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Landfall — Whenever a land enters the battlefield under your control, Doine Brineweaver gains hexproof until end of turn.
"The marsh itself is my shield. How does your armor compare to that?"
3/3
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Flying
![]() , : Pernicious Fae deals 1 damage to any targetStings like a bee, but laughs a whole lot more.
1/1
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Landfall — Whenever a land enters the battlefield under your control, target creature gets -1/-1 until end of turn.
The Words are the most devout followers of the Cycle, the saurian religion. Complex and impersonal, the Cycle teaches of the different parts of life and death.
3/4
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Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Ursus Warmaster, put a +1/+1 counter on target creature you control. 2/2
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Destroy target artifact or enchantment. You may put a might counter on target creature with might you control.
"The next thing will be your face."
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When Essence of Loyalty enters the battlefield, put a +1/+1 counter on each creature you control.
![]() , Sacrifice Essence of Loyalty: Put a +1/+1 counter on each creature you control."Stand together! We are one!"
—Imperial battle cry. |
When Keeper of Tozar enters the battlefield, you gain life equal to target creature’s power.
The Tozar forest is vast and mysterious, with clears where the sun shines over myriads of flowers.
2/1
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Village Sage
(common, foil)
Trailblaze
(rare)
Rot Away
(uncommon)
Tamis Call
(uncommon)
Rhinic Lurker
(uncommon)
Mana Nimbus
(common)
Wandering Colossus
(common)
Doine Brineweaver
(common)
Pernicious Fae
(common)
Word of Decay
(common)
Ursus Warmaster
(common)
Mighty Display
(common)
Essence of Loyalty
(common)
Keeper of Tozar
(common)
Island
(basic)




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