Lost Skies of Aurus: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Each player discards a card. If you discard a land card this way, you may return it from your graveyard to the battlefield tapped.
-2: Create a 2/2 green and black Lizard creature token with deathtouch. -6: Zarix, Marshbringer deals damage to any target equal to the number of lands you control and you gain that much life. 4
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When Cursed Blood enters the battlefield, you lose 2 life.
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.)It is said that blood spilled by vampires is still cursed, wandering with their same thirst.
2/2
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Gloomy Meadow enters the battlefield tapped.
: Add , , or .The tense calm felt when passing through Vingon territory is similar to being in the presence of one of their own.
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Choose one —
• Return up to two target creature cards from your graveyard to your hand. • Put a +1/+1 counter on up to one target creature. You may play an additional land this turn. • Return target nonland permanent to its owner's hand. |
The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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When Keeper of Tozar enters the battlefield, you gain life equal to target creature’s power.
The Tozar forest is vast and mysterious, with clears where the sun shines over myriads of flowers.
2/1
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Counter target permanent spell.
When you really dislike crowded spaces.
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Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)An explorer’s essentials in a wild world.
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Whenever Thornwielder deals combat damage to a player, you may pay
![]() . If you do, that player loses 2 life and you gain 2 life.The thornwielders of the Vingon Kin wield brambled staves enchanted with dark magics.
2/2
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: Add one mana of any color.Lost without purpose after Orom was destroyed, the lowliest of servants still wander, trying to finish now meaningless tasks.
1/1
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Aptitude — As long as Vendor Bodyguards is enchanted or equipped, it has vigilance.
The Umay don't have an army. In times of war, the government is allowed to mobilize all servants, bodyguards and guardians.
3/4
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Et tu?"
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Lifelink, flying
Some people say that the Nightsoul came to be when a witch cursed a human with the soul of a bloodsucker.
1/1
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The golden feathers of their staves glow, guiding eyes and souls alike.
3/3
Target player gains 4 life. (Then exile this card. You may cast the creature later from exile.)
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Zarix, Marshbringer
(mythic)
Cursed Blood
(uncommon)
Gloomy Meadow
(uncommon)
Doine Call
(uncommon)
Keeper of the Diombhan
(common)
Keeper of Tozar
(common)
Sublimate
(common)
Adventuring Gear
(common)
Thornwielder
(common)
Orom Ruinwalker
(common)
Vendor Bodyguards
(common)
Act of Treason
(common)
Udarian Bloodsucker
(common)
Cloudqueen's Envoys
(common)
Plains
(basic)



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