Lost Skies of Aurus: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
At the beginning of your upkeep, take control of target creature with power 3 or less until end of turn. Untap it. It gains haste until end of turn. , Sacrifice a creature: Impero Mercuro gains indestructible until end of turn.The word of Mercuro is law, as cruel or reckless as it may be.
3/3
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Aptitude — As long as Thoreg Spellblade is enchanted or equipped, it has hexproof.
The Thoreg, or blue dwarves, travel between oases and Umay cities, sharing knowledge and protection.
1/2
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Flash
Enchant creature When Cloudforce enters the battlefield, you and permanents you control gain hexproof until end of turn. Enchanted creature gets +1/+1 and has vigilance. |
As an additional cost to cast this spell, sacrifice a creature.
Choose one — • Add four mana of any of the sacrificed creature's colors. • Return target creature card with converted mana cost 4 or less from your graveyard to the battlefield. Entwine (Choose both if you pay the entwine cost.) |
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)An explorer’s essentials in a wild world.
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Flash
When Lightkeeper enters the battlefield, tap target creature. , , Sacrifice Lightkeeper: Draw a card."Well used, it can blind your enemies and open your eyes."
— Aldith Rainsworn |
Landfall — Whenever a land enters the battlefield under your control, Vinefur Bison gets +1/+1 until end of turn.
The orcs and ursi of Udar share their reverence for the bison, a symbol of strength, perseverance, and stubbornness.
4/4
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When Keeper of Tozar enters the battlefield, you gain life equal to target creature’s power.
The Tozar forest is vast and mysterious, with clears where the sun shines over myriads of flowers.
2/1
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The golden feathers of their staves glow, guiding eyes and souls alike.
3/3
Target player gains 4 life. (Then exile this card. You may cast the creature later from exile.)
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, Sacrifice Dread Renouncer: Destroy target artifact or enchantment.The marsh is where roads go to die.
2/2
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When Looter of the Heri Desert enters the battlefield, if
was spent to cast it, draw a card, then discard a card."The treasures lost in the desert are worth everything, even the risk of losing yourself."
1/2
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You may choose not to untap Forgotten Megalith during your untap step.
, : Scry 1. Activate this ability only any time you could cast a sorcery.
At the beginning of your upkeep, if Forgotten Megalith is tapped and you control at least two untapped Forgotten Megaliths, draw three cards. |
Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
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The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Impero Mercuro
(mythic)
Thoreg Spellblade
(uncommon)
Cloudforce
(uncommon)
Macabre Ritual
(uncommon)
Adventuring Gear
(common)
Lightkeeper
(common)
Vinefur Bison
(common)
Keeper of Tozar
(common)
Cloudqueen's Envoys
(common)
Dread Renouncer
(common)
Looter of the Heri Desert
(common)
Forgotten Megalith
(common)
Sky Akrites
(common)
Keeper of the Diombhan
(common)
Forest
(basic)


, Sacrifice a creature: Impero Mercuro gains indestructible until end of turn.
, 