Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all creatures and enchantments. Players can't cast spells until the end of your next turn. Exile Wrathcloud.
Raw mana sweeping away life and magic alike.
 U 
Artifact
When Truesight Orb enters the battlefield, scry 2, then mill a card.
{t}, Exile Truesight Orb: Put target card from a graveyard on top of its owner's library.
One way or another, what it shows will happen.
 U 
Creature – Elf Shaman
Flow — As long as you've cast a noncreature spell this turn, Elven Primalist has +2/+2 and trample.
Some Udarian elves have exiled themselves from the rest of civilization, looking for a deeper connection to the wilds.
2/2
 U 
Creature – Bear Warrior
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Ursine Guardian has a might counter on it, it gets +1/+1 and has vigilance.
The gentler the protected, the mightier the custodian.
2/2
 C 
Artifact – Vehicle
Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Liburnas are compact enough to soar through the Cloudsea undeterred by its currents with a minimal crew.
3/1
 C 
Enchantment – Aura
Enchant creature
When Stratus Walk enters the battlefield, draw a card.
Enchanted creature has flying.
Enchanted creature can block only creatures with flying.
 C 
Creature – Elemental
Flow — As long as you've cast a noncreature spell this turn, Eager Tumbler has trample.
Climbing and magic don't go well together in the Erkunian Forest.
4/3
 C 
Creature – Orc Rogue
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Vingon Raider, target player discards a card.
3/3
 C 
Artifact
Flash
When Lightkeeper enters the battlefield, tap target creature.
{2}, {t}, Sacrifice Lightkeeper: Draw a card.
"Well used, it can blind your enemies and open your eyes."
— Aldith Rainsworn
 C 
Artifact – Equipment
Equipped creature has +1/+1 and reach.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
 C 
Creature – Bear Warrior
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Ursus Warmaster, put a +1/+1 counter on target creature you control.
2/2
 C 
Artifact
{t}: Add {g}, {u}, or {r}.
{g}{u}{r}, {t}, Sacrifice Emblem of the Fae: Scry 1, then draw a card.
Hidden inside every Tamis emblem is a script, detailing the owner's best kept secret.
 C 
Creature – Human Soldier
When Kyzan Strategos enters the battlefield, you may sacrifice a creature. If you do, other creatures you control get +1/+1 and have first strike until end of turn.
"I regret every time I had to make an example of a soldier, but I know every single one was for the betterment of the Empire."
3/2
 C 
Creature – Lizard Rogue
Flash
They lurk in the muddy waters, holding their breath for hours on end, until their target walks by.
2/1
Forest
 
 B 
Basic Land – Forest

Wrathcloud (rare)
Truesight Orb (uncommon)
Elven Primalist (uncommon)
Ursine Guardian (uncommon)
Cloud Liburna (common)
Stratus Walk (common)
Eager Tumbler (common)
Vingon Raider (common)
Lightkeeper (common)
Feathered Bow (common)
Ursus Warmaster (common)
Emblem of the Fae (common)
Kyzan Strategos (common)
Saurian Ambusher (common)
Forest (basic)