Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
The Cloudsea enters the battlefield tapped unless you control an enchantment.
{t}: Add one mana of any color.
{4}, {t}: Create a token that’s a copy of target enchantment you control. The Cloudsea’s owner shuffles The Cloudsea into their library.
Mana, vapor, and dust twisting in the void left when an old grudge shattered a plane.
 U 
Creature – Human Soldier
When Avenger of the Lost West enters the battlefield from your graveyard, you may return target creature with converted mana cost 2 or less from your graveyard to the battlefield.
Avenge {2}{w}{w} (Whenever another nontoken creature you control dies, you may pay {2}{w}{w} and exile it. If you do, return this creature to the battlefield from your graveyard.)
2/1
 U 
Instant
Kemic Fire can't be countered.
Kemic Fire deals 4 damage to target creature. If it's a Vehicle, exile it instead.
Calinios tied magic and alchemy together in a terrible concoction.
 U 
Sorcery
Choose one —
• Distribute two +1/+1 counters among one or two target creatures.
• Gain life equal to the amount of +1/+1 counters on creatures you control.
Entwine {w} (Choose both if you pay the entwine cost.)
 C 
Creature – Dinosaur
When Curious Seamaw dies, draw a card.
The remaining seas of Aurus' remnants hold relics of ancient past. Some of them bite.
2/2
 C 
Creature – Merfolk Wizard
When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn.
The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility.
2/2
 C 
Creature – Lizard Warlock
Deathtouch
When Saurian Darkcaster enters the battlefield, if you control 4 or more lands, draw a card.
Deep in the land of the Doine, the terrain becomes as dangerous as its inhabitants.
2/3
 C 
Creature – Merfolk Wizard
The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Master the Marsh
{u}
 
 C 
Instant – Adventure
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
 C 
Instant
Counter target permanent spell.
When you really dislike crowded spaces.
 C 
Artifact
{t}: Add {r}, {w}, or {b}.
{r}{w}{b}, {t}, Sacrifice Emblem of the Crown: Scry 1, then draw a card.
The amulet is weighted depending on the owner's rank, becoming heavier as their responsibility increases.
 C 
Creature – Human Cleric
The golden feathers of their staves glow, guiding eyes and souls alike.
3/3
Touch of Light
{1}{w}
 
Instant – Adventure
Target player gains 4 life. (Then exile this card. You may cast the creature later from exile.)
 C 
Creature – Bird Soldier
Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
 C 
Creature – Elemental
Flow — As long as you've cast a noncreature spell this turn, Eager Tumbler has trample.
Climbing and magic don't go well together in the Erkunian Forest.
4/3
 C 
Creature – Lizard Shaman
{g}, Sacrifice Dread Renouncer: Destroy target artifact or enchantment.
The marsh is where roads go to die.
2/2
Plains
 
 B 
Basic Land – Plains

The Cloudsea (rare)
Avenger of the Lost West (uncommon)
Kemic Fire (uncommon)
Wild Nourishment (uncommon)
Curious Seamaw (common)
Mistwaker (common)
Saurian Darkcaster (common)
Keeper of the Diombhan (common)
Sublimate (common)
Emblem of the Crown (common)
Cloudqueen's Envoys (common)
Sky Akrites (common)
Eager Tumbler (common)
Dread Renouncer (common)
Plains (basic)