Lost Skies of Aurus: Virtual Booster
| Lost Skies of Aurus: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Destroy all creatures and enchantments. Players can't cast spells until the end of your next turn. Exile Wrathcloud.
Raw mana sweeping away life and magic alike.
|
Flash
Landfall — Whenever a land enters the battlefield under your control, look at the top card of your library. If it’s a land card, you may reveal it and put it into your hand. Revered as the ancestors of the saurians, the marsh crocodiles wait for hours for the perfect time to strike.
3/3
|
Vigilance
If Umay, Vingon and Kyzan people have something in common, is the intensity of their beliefs.
2/1
Destroy target noncreature artifact or noncreature enchantment.(Then exile this card. You may cast the creature later from exile.)
|
Exile target creature or planeswalker. Its controller draws a card.
A present draped in silver and red is the last thing a criminal's relatives see of him in Kyzan.
|
Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Liburnas are compact enough to soar through the Cloudsea undeterred by its currents with a minimal crew.
3/1
|
|
Equipped creature has +2/+2.
Whenever a creature enters the battlefield from your graveyard, you may attach Unyielding Gladius to it. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
The golden feathers of their staves glow, guiding eyes and souls alike.
3/3
Target player gains 4 life. (Then exile this card. You may cast the creature later from exile.)
|
Flying
When Cloudwyrm enters the battlefield, draw a card. "I've seen them. Deep in the Cloudsea. As if the sky itself was alive, looked at you, and deemed you unworthy"
—Unknown, Tales from the Cloudsea 5/5
|
Flow — As long as you've cast a noncreature spell this turn, Merfolk Clouddrifter has flying.
In a world without oceans, even the merfolk take to the skies.
3/2
|
When Keeper of Tozar enters the battlefield, you gain life equal to target creature’s power.
The Tozar forest is vast and mysterious, with clears where the sun shines over myriads of flowers.
2/1
|
|
Deathtouch
Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)The best way to silence dissenters is to make them not exist.
1/1
|
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Et tu?"
|
When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn.
The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility.
2/2
|
: Add , , or .
![]() ![]() , , Sacrifice Emblem of the Crown: Scry 1, then draw a card.The amulet is weighted depending on the owner's rank, becoming heavier as their responsibility increases.
|
|
Wrathcloud
(rare)
Rhinic Lurker
(uncommon)
Insistent Preacher
(uncommon)
Curt Imprisonment
(uncommon)
Cloud Liburna
(common)
Unyielding Gladius
(common)
Cloudqueen's Envoys
(common)
Cloudwyrm
(common)
Merfolk Clouddrifter
(common)
Keeper of Tozar
(common)
Kyzan Silencer
(common)
Act of Treason
(common)
Mistwaker
(common)
Emblem of the Crown
(common)
Swamp
(basic)







: Add