Lost Skies of Aurus: Virtual Booster
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| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever equipped creature deals damage to an opponent, put a knowledge counter on Stolen Scrolls.
At the beginning of your end step, you may remove a knowledge counter from Stolen Scrolls. If you do, draw a card. Equip Rogue
Equip ![]() |
Choose one —
• Distribute two +1/+1 counters among one or two target creatures. • Gain life equal to the amount of +1/+1 counters on creatures you control. Entwine (Choose both if you pay the entwine cost.) |
Whenever you draw a card, you may pay
. If you do, create a Treasure token. (It's an artifact with “ , Sacrifice this artifact: Add one mana of any color.”)
Sacrifice a Treasure: Put a +1/+1 counter on target Rogue. "A pleasure doing business with you."
1/2
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Gloomy Meadow enters the battlefield tapped.
: Add , , or .The tense calm felt when passing through Vingon territory is similar to being in the presence of one of their own.
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: Add , , or .
![]() ![]() , , Sacrifice Emblem of the Crown: Scry 1, then draw a card.The amulet is weighted depending on the owner's rank, becoming heavier as their responsibility increases.
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Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
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: Add , , or .
![]() ![]() , , Sacrifice Emblem of Alchemy: Scry 1, then draw a card.The flask is hollow, allowing the holder to always have an extra reagent or elixir on hand.
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The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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He doesn't really know what could happen if one were to drink it all in one go.
1/2
Target creature gets +3/+3 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Aptitude — As long as Trespass Artist is enchanted or equipped, whenever it attacks, target attacking creature you control can't be blocked this turn.
Some dwarves interpret the teachings of Amod in peculiar ways.
2/2
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Flickering Everember attacks each turn if able.
Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)Some temples of the Empire used to hold an everember in the main room, acting as perennial lighting.
2/2
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![]() , Sacrifice Fasting Nightsoul: Each opponent loses 3 life and you gain 3 life."I don't think I can take it much more."
1/1
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Menace
Orcs have an interesting concept of stealth.
1/1
Target creature gets +2/+2 and gains menace until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Flying, vigilance
When Artist's Familiar enters the battlefield, target creature gains haste until end of turn. Its beautiful feathers are used as tool and inspiration.
2/2
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Stolen Scrolls
(rare)
Wild Nourishment
(uncommon)
Saihd, the Paymaster
(uncommon)
Gloomy Meadow
(uncommon)
Emblem of the Crown
(common)
Sky Akrites
(common)
Emblem of Alchemy
(common)
Keeper of the Diombhan
(common)
Village Sage
(common)
Trespass Artist
(common)
Flickering Everember
(common)
Fasting Nightsoul
(common)
Nordmarsh Scout
(common)
Artist's Familiar
(common)
Plains
(basic)


(Choose both if you pay the entwine cost.)
, Sacrifice this artifact: Add one mana of any color.”)
, or