Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
If Fae's Kiss would be put into your graveyard from the battlefield, exile it instead. You may play it until the end of your next turn.
A fae's love is fickle, but passionate.
 U 
Sorcery – Human Cleric
Vigilance
If Umay, Vingon and Kyzan people have something in common, is the intensity of their beliefs.
2/1
Apostatize
{1}{w}
 
 U 
Instant – Adventure
Destroy target noncreature artifact or noncreature enchantment.(Then exile this card. You may cast the creature later from exile.)
 U 
Instant
Creatures you control get +0/+2 and gain hexproof until end of turn.
The shields and chants of Kyzan legionnaires close together, forming an impenetrable wall for arrows and spells alike.
 U 
Land
Remote Waterfall enters the battlefield tapped.
{t}: Add {u}, {r}, or {w}.
Umay artists build studying centers around specially beautiful locations, so that the future crafters live with constant stimulation.
 C 
Creature – Lizard Cleric
Landfall — Whenever a land enters the battlefield under your control, target creature gets -1/-1 until end of turn.
The Words are the most devout followers of the Cycle, the saurian religion. Complex and impersonal, the Cycle teaches of the different parts of life and death.
3/4
 C 
Creature – Human Rogue
When Looter of the Heri Desert enters the battlefield, if {u} was spent to cast it, draw a card, then discard a card.
"The treasures lost in the desert are worth everything, even the risk of losing yourself."
1/2
 C 
Creature – Lizard Rogue
Flash
They lurk in the muddy waters, holding their breath for hours on end, until their target walks by.
2/1
 C 
Creature – Bird Soldier
Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
 C 
Creature – Elemental
Flying
When Cloudwyrm enters the battlefield, draw a card.
"I've seen them. Deep in the Cloudsea. As if the sky itself was alive, looked at you, and deemed you unworthy"
—Unknown, Tales from the Cloudsea
5/5
 C 
Enchantment – Aura
Enchant creature
When Stratus Walk enters the battlefield, draw a card.
Enchanted creature has flying.
Enchanted creature can block only creatures with flying.
 C 
Creature – Human Soldier
{1}{r}: Target creature can't block Federatus Outrider this turn.
The federati are soldiers and warriors recruited from outside the empire, molded and trained to be part of its army.
2/2
 C 
Artifact – Equipment
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
An explorer’s essentials in a wild world.
 C 
Land
{t}: Add {c}.
{2}, {t}: Add two mana of different colors.
The currents of the Cloudsea create pools of magic that all airships try to avoid.
 C 
Instant
Destroy target artifact or enchantment. You may put a might counter on target creature with might you control.
"The next thing will be your face."
Island
 
 B 
Basic Land – Island

Fae's Kiss (rare)
Insistent Preacher (uncommon)
Testudo Formation (uncommon)
Remote Waterfall (uncommon)
Word of Decay (common)
Looter of the Heri Desert (common)
Saurian Ambusher (common)
Sky Akrites (common)
Cloudwyrm (common)
Stratus Walk (common)
Federatus Outrider (common)
Adventuring Gear (common)
Mana Nimbus (common)
Mighty Display (common)
Island (basic)