Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Each noncreature, non-Vehicle artifact you control is a Vehicle with crew X and power and toughness X, where X is that artifact’s converted mana cost.
Whenever a Vehicle you control dies, Goblin Piloting deals 2 damage to target creature you control and each opponent.
At the beginning of your end step, sacrifice all Vehicles that attacked this turn.
 U 
Land
Remote Waterfall enters the battlefield tapped.
{t}: Add {u}, {r}, or {w}.
Umay artists build studying centers around specially beautiful locations, so that the future crafters live with constant stimulation.
 U 
Land
Gloomy Meadow enters the battlefield tapped.
{t}: Add {w}, {b}, or {g}.
The tense calm felt when passing through Vingon territory is similar to being in the presence of one of their own.
 U 
Creature – Orc Warrior
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Giallian Breacher has a might counter on it, whenever it attacks, it gets +2/+0 and gains trample and menace until end of turn.
When a battle reaches a stalemate, the Vingon Kin brings out the breachers.
4/3
 C 
Creature – Merfolk Wizard
The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Master the Marsh
{u}
 
 C 
Instant – Adventure
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
 C 
Artifact
You may choose not to untap Forgotten Megalith during your untap step.
{1}, {t}: Scry 1. Activate this ability only any time you could cast a sorcery.
At the beginning of your upkeep, if Forgotten Megalith is tapped and you control at least two untapped Forgotten Megaliths, draw three cards.
 C 
Creature – Human Warrior
{1}{w}: Target creature gets +1/+0 and first strike until end of turn. Activate this ability only if Aldemann Sellsword is attacking.
The Aldemann kingdom was the last to become part of the Vingon Kin, and it could only be achieved when Clovo defeated their king in single combat.
3/1
 C 
Creature – Dwarf Warrior
Aptitude ⁠— As long as Vendor Bodyguards is enchanted or equipped, it has vigilance.
The Umay don't have an army. In times of war, the government is allowed to mobilize all servants, bodyguards and guardians.
3/4
 C 
Creature – Lizard Cleric
Landfall — Whenever a land enters the battlefield under your control, target creature gets -1/-1 until end of turn.
The Words are the most devout followers of the Cycle, the saurian religion. Complex and impersonal, the Cycle teaches of the different parts of life and death.
3/4
 C 
Creature – Dwarf Artist
Haste
Their frenetic rhythm inspires others to action, musical or otherwise.
3/3
Enthuse
{r}
 
 C 
Instant – Adventure
Target creature gains haste until end of turn. Scry 1. (Then exile this card. You may cast the creature later from exile.)
 C 
Sorcery
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
With a shout, the soul was pushed into its old body, closing wounds and fixing bones.
 C 
Creature – Lizard Druid
{u}: Word of Change gets +1/-1 until end of turn.
"As the seasons come and go, so you must change and adapt, let the Cycle continue."
—Words of the Cycle
1/3
 C 
Instant
Exile target attacking or blocking creature.
When Orom still stood, the Imperial lawmages were respected and feared all over the known world. They might have been forgotten, but their power hasn't changed.
 C 
Artifact – Equipment
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
An explorer’s essentials in a wild world.
Forest
 
 B 
Basic Land – Forest

Goblin Piloting (rare)
Remote Waterfall (uncommon)
Gloomy Meadow (uncommon)
Giallian Breacher (uncommon)
Keeper of the Diombhan (common)
Forgotten Megalith (common)
Aldemann Sellsword (common)
Vendor Bodyguards (common)
Word of Decay (common)
Vitran Improviser (common)
Call From Beyond (common)
Word of Change (common)
Dictum of Binding (common)
Adventuring Gear (common)
Forest (basic)