Lost Skies of Aurus: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add , , or .
![]() ![]() , , Sacrifice Emblem of Alchemy: Scry 1, then draw a card.The flask is hollow, allowing the holder to always have an extra reagent or elixir on hand.
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Flying
Whenever Merchant Argos enters the battlefield, attacks, or blocks, you gain 2 life and each player draws a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 2/4
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Flash
Flow — When River Wakener enters the battlefield, if you cast a noncreature spell this turn, add ![]() ![]() . Use this mana only to cast noncreature spells."Give, and nature will give back."
3/2
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Haste
Whenever another Rogue you control deals combat damage to a player, you may draw a card. If you do, discard a card. "Ok, here's the plan. I run up to him, hit him in the head, and then you get the satchel. Any questions?"
2/2
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Flying
![]() : Dragonraft gets +2/+0 until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Kiranos is a great source of inspiration for umay artificers.
3/2
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Whenever Charging Lancer attacks, it gets +1/+0 and gains first strike until end of turn.
"They look dangerous."
–Iva Laska 1/2
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Flying
When Cloudwyrm enters the battlefield, draw a card. "I've seen them. Deep in the Cloudsea. As if the sky itself was alive, looked at you, and deemed you unworthy"
—Unknown, Tales from the Cloudsea 5/5
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He doesn't really know what could happen if one were to drink it all in one go.
1/2
Target creature gets +3/+3 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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![]() ![]() , , Sacrifice Emblem of the Eclipse: Scry 1, then draw a card.The edges of the talisman make it difficult to hold, just like leadership in the Vingon Kin.
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![]() , Sacrifice Fasting Nightsoul: Each opponent loses 3 life and you gain 3 life."I don't think I can take it much more."
1/1
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![]() : Target creature gets +1/+0 and first strike until end of turn. Activate this ability only if Aldemann Sellsword is attacking.The Aldemann kingdom was the last to become part of the Vingon Kin, and it could only be achieved when Clovo defeated their king in single combat.
3/1
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Flow — As long as you've cast a noncreature spell this turn, Eager Tumbler has trample.
Climbing and magic don't go well together in the Erkunian Forest.
4/3
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Reach, trample
As difficult to stop as it is to ignore.
3/4
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Target player mills four cards.
Draw a card. Iva awoke far, far away from the city she called home, her only recollection of what happened a vague feeling of dread.
Story Spotlight 1 |
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Emblem of Alchemy
(common, foil)
Merchant Argos
(rare)
River Wakener
(uncommon)
Goblin Heistmaster
(uncommon)
Dragonraft
(uncommon)
Charging Lancer
(common)
Cloudwyrm
(common)
Village Sage
(common)
Emblem of the Eclipse
(common)
Fasting Nightsoul
(common)
Aldemann Sellsword
(common)
Eager Tumbler
(common)
Wandering Colossus
(common)
Dissociative Fugue
(common)
Forest
(basic)
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