Lost Skies of Aurus: Virtual Booster
| Lost Skies of Aurus: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Aptitude — As long as Trespass Artist is enchanted or equipped, whenever it attacks, target attacking creature you control can't be blocked this turn.
Some dwarves interpret the teachings of Amod in peculiar ways.
2/2
|
Flying
Whenever Merchant Argos enters the battlefield, attacks, or blocks, you gain 2 life and each player draws a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 2/4
|
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Giallian Breacher has a might counter on it, whenever it attacks, it gets +2/+0 and gains trample and menace until end of turn. When a battle reaches a stalemate, the Vingon Kin brings out the breachers.
4/3
|
Flying
Landfall — Whenever a land enters the battlefield under your control, target player mills four cards. (They put the top four cards of their library into their graveyard.) "Ooh, that's a new one!"
1/3
|
Enchant creature
Enchanted creature has +2/+2 and "Sacrifice this creature: Up to two target creatures you control gain indestructible until end of turn". To be chosen among a hundred other soldiers is an honor and a responsibility.
|
|
The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
|
Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
|
Counter target permanent spell.
When you really dislike crowded spaces.
|
Whenever Charging Lancer attacks, it gets +1/+0 and gains first strike until end of turn.
"They look dangerous."
–Iva Laska 1/2
|
When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn.
The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility.
2/2
|
![]() : Dwarven Haris gets +1/+1 until end of turn.The discipline of the haris is legendary, but there's a reason no one talks about their rage.
2/2
|
When Looter of the Heri Desert enters the battlefield, if
was spent to cast it, draw a card, then discard a card."The treasures lost in the desert are worth everything, even the risk of losing yourself."
1/2
|
When Remnant's Heart enters the battlefield, create a Treasure token. (It's an artifact with “
, Sacrifice this artifact: Add one mana of any color.”)
, : Add two mana of any color.There are remnants that, deep down, still store some of the Cataclysm's power.
|
Equipped creature has +1/+1 and reach.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
|
|
Trespass Artist
(common, foil)
Merchant Argos
(rare)
Giallian Breacher
(uncommon)
Dreamtaster
(uncommon)
Kentarchia's Chosen
(uncommon)
Keeper of the Diombhan
(common)
Sky Akrites
(common)
Sublimate
(common)
Charging Lancer
(common)
Mistwaker
(common)
Dwarven Haris
(common)
Looter of the Heri Desert
(common)
Remnant's Heart
(common)
Feathered Bow
(common)
Swamp
(basic)




, Sacrifice this artifact: Add one mana of any color.”)