Lost Skies of Aurus: Virtual Booster
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| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
Masked Peri costs less to cast, where X is the total converted mana cost of spells you control.
Flying, lifelink When Masked Peri enters the battlefield, return target spell you control to its owner's hand. 5/5
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Vigilance
If Umay, Vingon and Kyzan people have something in common, is the intensity of their beliefs.
2/1
Destroy target noncreature artifact or noncreature enchantment.(Then exile this card. You may cast the creature later from exile.)
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Flash
Enchant creature When Cloudforce enters the battlefield, you and permanents you control gain hexproof until end of turn. Enchanted creature gets +1/+1 and has vigilance. |
Whenever you cast a noncreature spell, equipped creature gets +1/+0 until end of turn.
At the beginning of your end step, if equipped creature’s power is 4 or greater, sacrifice it. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Destroy target artifact or enchantment. You may put a might counter on target creature with might you control.
"The next thing will be your face."
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Equipped creature has +1/+1 and reach.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
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Flying
When Cloudwyrm enters the battlefield, draw a card. "I've seen them. Deep in the Cloudsea. As if the sky itself was alive, looked at you, and deemed you unworthy"
—Unknown, Tales from the Cloudsea 5/5
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When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn.
The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility.
2/2
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Aptitude — As long as Trespass Artist is enchanted or equipped, whenever it attacks, target attacking creature you control can't be blocked this turn.
Some dwarves interpret the teachings of Amod in peculiar ways.
2/2
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When Remnant's Heart enters the battlefield, create a Treasure token. (It's an artifact with “
, Sacrifice this artifact: Add one mana of any color.”)
, : Add two mana of any color.There are remnants that, deep down, still store some of the Cataclysm's power.
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Flash
They lurk in the muddy waters, holding their breath for hours on end, until their target walks by.
2/1
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: Add , , or .
![]() ![]() , , Sacrifice Emblem of Alchemy: Scry 1, then draw a card.The flask is hollow, allowing the holder to always have an extra reagent or elixir on hand.
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Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Ursus Warmaster, put a +1/+1 counter on target creature you control. 2/2
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Menace
Orcs have an interesting concept of stealth.
1/1
Target creature gets +2/+2 and gains menace until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Masked Peri
(rare)
Insistent Preacher
(uncommon)
Cloudforce
(uncommon)
Wrathcloud Collector
(uncommon)
Mighty Display
(common)
Feathered Bow
(common)
Cloudwyrm
(common)
Mistwaker
(common)
Trespass Artist
(common)
Remnant's Heart
(common)
Saurian Ambusher
(common)
Emblem of Alchemy
(common)
Ursus Warmaster
(common)
Nordmarsh Scout
(common)
Forest
(basic)



less to cast, where X is the total converted mana cost of spells you control.


, Sacrifice this artifact: Add one mana of any color.”)