Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Vampire Cleric
{2}{b}, Sacrifice Fasting Nightsoul: Each opponent loses 3 life and you gain 3 life.
"I don't think I can take it much more."
1/1
 
 R 
Creature – Angel
Flying, vigilance
When Pyreheart Angel enters the battlefield from your graveyard, it deals 3 damage to all other creatures.
Avenge {3}{r}{w} (Whenever another nontoken creature you control dies, you may pay {3}{r}{w} and exile it. If you do, return this creature to the battlefield from your graveyard.)
3/3
 U 
Enchantment – Aura
Flash
Enchant creature
When Cloudforce enters the battlefield, you and permanents you control gain hexproof until end of turn.
Enchanted creature gets +1/+1 and has vigilance.
 U 
Land
Lavish Palace enters the battlefield tapped.
{t}: Add {r}, {w}, or {b}.
Ostentatiously decorating the exterior of the family's villas, leaving the interior barren in comparison, is a common tradition in the Kyzan Empire.
 U 
Instant
Exile target creature or planeswalker. Its controller draws a card.
A present draped in silver and red is the last thing a criminal's relatives see of him in Kyzan.
 C 
Instant
Target creature gains deathtouch until end of turn.
Draw a card.
The old gods of the wilds are seldom mentioned. Their answers, however, are always definitive.
 C 
Creature – Elemental
Flying
When Cloudwyrm enters the battlefield, draw a card.
"I've seen them. Deep in the Cloudsea. As if the sky itself was alive, looked at you, and deemed you unworthy"
—Unknown, Tales from the Cloudsea
5/5
 C 
Creature – Vampire Cleric
{2}{b}, Sacrifice Fasting Nightsoul: Each opponent loses 3 life and you gain 3 life.
"I don't think I can take it much more."
1/1
 C 
Instant
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Flow — If you've cast a noncreature spell this turn, scry 2.
"You just have to pull them in the right way."
 C 
Creature – Elemental
Flow — As long as you've cast a noncreature spell this turn, Eager Tumbler has trample.
Climbing and magic don't go well together in the Erkunian Forest.
4/3
 C 
Creature – Dwarf Rogue Artist
Aptitude ⁠— As long as Trespass Artist is enchanted or equipped, whenever it attacks, target attacking creature you control can't be blocked this turn.
Some dwarves interpret the teachings of Amod in peculiar ways.
2/2
 C 
Creature – Lizard Warlock
Deathtouch
When Saurian Darkcaster enters the battlefield, if you control 4 or more lands, draw a card.
Deep in the land of the Doine, the terrain becomes as dangerous as its inhabitants.
2/3
 C 
Artifact
{t}: Add {b}, {g}, or {u}.
{b}{g}{u}, {t}, Sacrifice Emblem of Growth: Scry 1, then draw a card.
Death begets life, just as creation begets destruction.
 C 
Creature – Dwarf Artist
Haste
Their frenetic rhythm inspires others to action, musical or otherwise.
3/3
Enthuse
{r}
 
 C 
Instant – Adventure
Target creature gains haste until end of turn. Scry 1. (Then exile this card. You may cast the creature later from exile.)
Island
 
 B 
Basic Land – Island

Fasting Nightsoul (common, foil)
Pyreheart Angel (rare)
Cloudforce (uncommon)
Lavish Palace (uncommon)
Curt Imprisonment (uncommon)
Toxic Touch (common)
Cloudwyrm (common)
Fasting Nightsoul (common)
Mind Threads (common)
Eager Tumbler (common)
Trespass Artist (common)
Saurian Darkcaster (common)
Emblem of Growth (common)
Vitran Improviser (common)
Island (basic)