Lost Skies of Aurus: Virtual Booster

Lost Skies of Aurus: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Exile the top three cards of your library. You may put any number of land cards exiled this way onto the battlefield tapped. You may play nonland cards exiled this way until the end of your next turn.
To succeed, pioneers need wisdom and the boldness to ignore it.
 U 
Creature – Ooze
When Cursed Blood enters the battlefield, you lose 2 life.
Avenge {b} (Whenever another nontoken creature you control dies, you may pay {b} and exile it. If you do, return this creature to the battlefield from your graveyard.)
It is said that blood spilled by vampires is still cursed, wandering with their same thirst.
2/2
 U 
Artifact – Vehicle
Flying, vigilance
Whenever Umay Airship attacks, put a +1/+1 counter on target tapped creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3/3
 U 
Artifact – Equipment
Whenever you cast a noncreature spell, equipped creature gets +1/+0 until end of turn.
At the beginning of your end step, if equipped creature’s power is 4 or greater, sacrifice it.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Sorcery
Create two 1/1 white Bird creature tokens with flying. You gain 2 life.
In Kyzan, raptors are revered as Helena's direct servants. As such, they are allowed a privileged position in the frontlines.
 C 
Creature – Merfolk Wizard
Flow — As long as you've cast a noncreature spell this turn, Merfolk Clouddrifter has flying.
In a world without oceans, even the merfolk take to the skies.
3/2
 C 
Artifact Creature – Construct
{t}: Add one mana of any color.
Lost without purpose after Orom was destroyed, the lowliest of servants still wander, trying to finish now meaningless tasks.
1/1
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Et tu?"
 C 
Sorcery
Target player mills four cards.
Draw a card.
Iva awoke far, far away from the city she called home, her only recollection of what happened a vague feeling of dread.
Story Spotlight 1
 C 
Creature – Lizard Warlock
Deathtouch
When Saurian Darkcaster enters the battlefield, if you control 4 or more lands, draw a card.
Deep in the land of the Doine, the terrain becomes as dangerous as its inhabitants.
2/3
 C 
Creature – Orc Scout
Menace
Orcs have an interesting concept of stealth.
1/1
Embrace the Night
{1}{b}
 
 C 
Sorcery – Adventure
Target creature gets +2/+2 and gains menace until end of turn. (Then exile this card. You may cast the creature later from exile.)
 C 
Creature – Vampire Cleric
{2}{b}, Sacrifice Fasting Nightsoul: Each opponent loses 3 life and you gain 3 life.
"I don't think I can take it much more."
1/1
 C 
Instant
Target creature gains deathtouch until end of turn.
Draw a card.
The old gods of the wilds are seldom mentioned. Their answers, however, are always definitive.
 C 
Creature – Human Soldier
When Kyzan Strategos enters the battlefield, you may sacrifice a creature. If you do, other creatures you control get +1/+1 and have first strike until end of turn.
"I regret every time I had to make an example of a soldier, but I know every single one was for the betterment of the Empire."
3/2
Mountain
 
 B 
Basic Land – Mountain

Trailblaze (rare)
Cursed Blood (uncommon)
Umay Airship (uncommon)
Wrathcloud Collector (uncommon)
Winged Reinforcements (common)
Merfolk Clouddrifter (common)
Orom Ruinwalker (common)
Act of Treason (common)
Dissociative Fugue (common)
Saurian Darkcaster (common)
Nordmarsh Scout (common)
Fasting Nightsoul (common)
Toxic Touch (common)
Kyzan Strategos (common)
Mountain (basic)