Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Exile target attacking or blocking creature.
When Orom still stood, the Imperial lawmages were respected and feared all over the known world. They might have been forgotten, but their power hasn't changed.
 
 R 
Enchantment – Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Create a 2/2 green Wolf creature token.
II – You may sacrifice a creature. If you do, put three +1/+1 counters on target creature you control.
III – Search your library and/or graveyard for a land card, put it onto the battlefield, then shuffle your library.
 U 
Creature – Faerie Warlock
Flying
Landfall — Whenever a land enters the battlefield under your control, target player mills four cards. (They put the top four cards of their library into their graveyard.)
"Ooh, that's a new one!"
1/3
 U 
Creature – Ooze
When Cursed Blood enters the battlefield, you lose 2 life.
Avenge {b} (Whenever another nontoken creature you control dies, you may pay {b} and exile it. If you do, return this creature to the battlefield from your graveyard.)
It is said that blood spilled by vampires is still cursed, wandering with their same thirst.
2/2
 U 
Land
Lavish Palace enters the battlefield tapped.
{t}: Add {r}, {w}, or {b}.
Ostentatiously decorating the exterior of the family's villas, leaving the interior barren in comparison, is a common tradition in the Kyzan Empire.
 C 
Artifact Creature – Construct
{t}: Add one mana of any color.
Lost without purpose after Orom was destroyed, the lowliest of servants still wander, trying to finish now meaningless tasks.
1/1
 C 
Instant
Flow — Gust of Mana costs {1} less if you’ve cast another noncreature spell this turn.
Counter target spell.
The mana that soaks Aurus can help... or hinder.
 C 
Creature – Lizard Rogue
Flash
They lurk in the muddy waters, holding their breath for hours on end, until their target walks by.
2/1
 C 
Artifact – Equipment
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
An explorer’s essentials in a wild world.
 C 
Enchantment – Aura
Enchant creature
When Grip of the Lawmage enters the battlefield, exile target creature an opponent controls until Grip of the Lawmage leaves the battlefield.
Enchanted creature gets +1/+1 and has vigilance.
 C 
Sorcery
Create two 1/1 white Bird creature tokens with flying. You gain 2 life.
In Kyzan, raptors are revered as Helena's direct servants. As such, they are allowed a privileged position in the frontlines.
 C 
Creature – Human Warrior
{1}{w}: Target creature gets +1/+0 and first strike until end of turn. Activate this ability only if Aldemann Sellsword is attacking.
The Aldemann kingdom was the last to become part of the Vingon Kin, and it could only be achieved when Clovo defeated their king in single combat.
3/1
 C 
Creature – Orc Rogue
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Vingon Raider, target player discards a card.
3/3
 C 
Creature – Human Druid
He doesn't really know what could happen if one were to drink it all in one go.
1/2
Potion of Strength
{1}{g}
 
 C 
Instant – Adventure
Target creature gets +3/+3 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Swamp
 
 B 
Basic Land – Swamp

Dictum of Binding (common, foil)
The Founding of Orom (rare)
Dreamtaster (uncommon)
Cursed Blood (uncommon)
Lavish Palace (uncommon)
Orom Ruinwalker (common)
Gust of Mana (common)
Saurian Ambusher (common)
Adventuring Gear (common)
Grip of the Lawmage (common)
Winged Reinforcements (common)
Aldemann Sellsword (common)
Vingon Raider (common)
Village Sage (common)
Swamp (basic)