Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Flash
Trample
{1}{b}: Tide of the Rhinir gains lifelink until end of turn.
{2}{u}: Return Tide of the Rhinir to your hand.
Floods in the Rhinir are often lethal.
6/6
 U 
Creature – Crocodile
Flash
Landfall — Whenever a land enters the battlefield under your control, look at the top card of your library. If it’s a land card, you may reveal it and put it into your hand.
Revered as the ancestors of the saurians, the marsh crocodiles wait for hours for the perfect time to strike.
3/3
 U 
Creature – Orc Warrior
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Giallian Breacher has a might counter on it, whenever it attacks, it gets +2/+0 and gains trample and menace until end of turn.
When a battle reaches a stalemate, the Vingon Kin brings out the breachers.
4/3
 U 
Creature – Merfolk Shaman
Flash
Flow — When River Wakener enters the battlefield, if you cast a noncreature spell this turn, add {g}{u}{r}. Use this mana only to cast noncreature spells.
"Give, and nature will give back."
3/2
 C 
Creature – Elemental
Flow — As long as you've cast a noncreature spell this turn, Eager Tumbler has trample.
Climbing and magic don't go well together in the Erkunian Forest.
4/3
 C 
Creature – Horror
Menace
"This is what happens when waste holds a grudge."
—Zarix, Marshbringer
5/5
 C 
Creature – Elf Druid
When Keeper of Tozar enters the battlefield, you gain life equal to target creature’s power.
The Tozar forest is vast and mysterious, with clears where the sun shines over myriads of flowers.
2/1
 C 
Artifact – Equipment
Equipped creature has +1/+1 and reach.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
 C 
Instant
Scry 2.
Discard a card, then draw a card.
No matter the culture, the fascination with knowing what lies ahead has always been worth making sacrifices for.
 C 
Artifact
{t}: Add {w}, {b}, or {g}.
{w}{b}{g}, {t}, Sacrifice Emblem of the Eclipse: Scry 1, then draw a card.
The edges of the talisman make it difficult to hold, just like leadership in the Vingon Kin.
 C 
Instant
Destroy target artifact or enchantment. You may put a might counter on target creature with might you control.
"The next thing will be your face."
 C 
Creature – Bear Warrior
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Ursus Warmaster, put a +1/+1 counter on target creature you control.
2/2
 C 
Enchantment – Aura
Enchant creature
When Stratus Walk enters the battlefield, draw a card.
Enchanted creature has flying.
Enchanted creature can block only creatures with flying.
 C 
Creature – Lizard Wizard
Landfall — Whenever a land enters the battlefield under your control, Doine Brineweaver gains hexproof until end of turn.
"The marsh itself is my shield. How does your armor compare to that?"
3/3
Forest
 
 B 
Basic Land – Forest

Tide of the Rhinir (rare)
Rhinic Lurker (uncommon)
Giallian Breacher (uncommon)
River Wakener (uncommon)
Eager Tumbler (common)
Marsh Terror (common)
Keeper of Tozar (common)
Feathered Bow (common)
Haruspicy (common)
Emblem of the Eclipse (common)
Mighty Display (common)
Ursus Warmaster (common)
Stratus Walk (common)
Doine Brineweaver (common)
Forest (basic)