Lost Skies of Aurus: Virtual Booster
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| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Create a 2/2 green Wolf creature token. II – You may sacrifice a creature. If you do, put three +1/+1 counters on target creature you control. III – Search your library and/or graveyard for a land card, put it onto the battlefield, then shuffle your library. |
Return target creature from your graveyard to the battlefield. If it has the greatest power among creatures you control, each opponent loses 3 life and you gain 3 life.
"The Dark Light will come
banishing the echoes of doubt." —Children of the Eclipse |
When Silt Nurturer dies, choose one —
• Put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped. "Sometimes, the land needs just a little nudge."
2/2
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Flying, haste
When Crimson Cliff Liberator enters the battlefield, create a 1/1 red Warrior creature token with haste. “Mercuro is a despot, a tumor that supplanted the heart of the Kyzan Empire. We will not stand idle while he still reigns.”
2/2
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Flying
![]() , : Pernicious Fae deals 1 damage to any targetStings like a bee, but laughs a whole lot more.
1/1
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Et tu?"
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: Add , , or .
![]() ![]() , , Sacrifice Emblem of the Fae: Scry 1, then draw a card.Hidden inside every Tamis emblem is a script, detailing the owner's best kept secret.
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Deathtouch
When Saurian Darkcaster enters the battlefield, if you control 4 or more lands, draw a card. Deep in the land of the Doine, the terrain becomes as dangerous as its inhabitants.
2/3
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Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
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Deathtouch
Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)The best way to silence dissenters is to make them not exist.
1/1
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The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Whenever Charging Lancer attacks, it gets +1/+0 and gains first strike until end of turn.
"They look dangerous."
–Iva Laska 1/2
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Flying, first strike
"Only when I leave the walls behind and soar through the skies, away from His gaze, do I feel truly me."
—Arik, aven caedomino. 4/2
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Whenever Thornwielder deals combat damage to a player, you may pay
![]() . If you do, that player loses 2 life and you gain 2 life.The thornwielders of the Vingon Kin wield brambled staves enchanted with dark magics.
2/2
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The Founding of Orom
(rare)
Shine the Dark Light
(uncommon)
Silt Nurturer
(uncommon)
Crimson Cliff Liberator
(uncommon)
Pernicious Fae
(common)
Act of Treason
(common)
Emblem of the Fae
(common)
Saurian Darkcaster
(common)
Sky Akrites
(common)
Kyzan Silencer
(common)
Keeper of the Diombhan
(common)
Charging Lancer
(common)
Arik's Honor Guard
(common)
Thornwielder
(common)
Plains
(basic)





: Pernicious Fae deals 1 damage to any target