Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Each noncreature, non-Vehicle artifact you control is a Vehicle with crew X and power and toughness X, where X is that artifact’s converted mana cost.
Whenever a Vehicle you control dies, Goblin Piloting deals 2 damage to target creature you control and each opponent.
At the beginning of your end step, sacrifice all Vehicles that attacked this turn.
 U 
Creature – Goblin Artist
Vigilance
Aptitude ⁠— {1}, {t}: You may discard a card. If you do, draw two cards, then discard a card. Activate this ability only if Goblin Troupe is enchanted or equipped.
Between mockery and brilliance.
3/3
 U 
Land
Gloomy Meadow enters the battlefield tapped.
{t}: Add {w}, {b}, or {g}.
The tense calm felt when passing through Vingon territory is similar to being in the presence of one of their own.
 U 
Creature – Merfolk Shaman
Flash
Flow — When River Wakener enters the battlefield, if you cast a noncreature spell this turn, add {g}{u}{r}. Use this mana only to cast noncreature spells.
"Give, and nature will give back."
3/2
 C 
Creature – Horror
Menace
"This is what happens when waste holds a grudge."
—Zarix, Marshbringer
5/5
 C 
Creature – Dwarf Warrior
{2}{w}: Dwarven Haris gets +1/+1 until end of turn.
The discipline of the haris is legendary, but there's a reason no one talks about their rage.
2/2
 C 
Creature – Bear Druid
Whenever Thornwielder deals combat damage to a player, you may pay {1}{b}. If you do, that player loses 2 life and you gain 2 life.
The thornwielders of the Vingon Kin wield brambled staves enchanted with dark magics.
2/2
 C 
Artifact
{t}: Add {g}, {u}, or {r}.
{g}{u}{r}, {t}, Sacrifice Emblem of the Fae: Scry 1, then draw a card.
Hidden inside every Tamis emblem is a script, detailing the owner's best kept secret.
 C 
Artifact – Equipment
Equipped creature has +1/+1 and reach.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
 C 
Artifact – Equipment
Equipped creature has +2/+2.
Whenever a creature enters the battlefield from your graveyard, you may attach Unyielding Gladius to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
Scry 2.
Discard a card, then draw a card.
No matter the culture, the fascination with knowing what lies ahead has always been worth making sacrifices for.
 C 
Creature – Devil
When Spawn of Golguthar dies, it deals 2 damage to target player.
They lack the ordered mind of their father, making up for it in pure cruelty.
1/1
 C 
Artifact
Flash
When Lightkeeper enters the battlefield, tap target creature.
{2}, {t}, Sacrifice Lightkeeper: Draw a card.
"Well used, it can blind your enemies and open your eyes."
— Aldith Rainsworn
 C 
Creature – Elemental
{1}{g}, {t}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
The Nordmarsh has kept out everything but hope.
0/3
Plains
 
 B 
Basic Land – Plains

Goblin Piloting (rare)
Goblin Troupe (uncommon)
Gloomy Meadow (uncommon)
River Wakener (uncommon)
Marsh Terror (common)
Dwarven Haris (common)
Thornwielder (common)
Emblem of the Fae (common)
Feathered Bow (common)
Unyielding Gladius (common)
Haruspicy (common)
Spawn of Golguthar (common)
Lightkeeper (common)
Embodiment of Spring (common)
Plains (basic)