Lost Skies of Aurus: Virtual Booster
| Lost Skies of Aurus: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Exile the top three cards of your library. You may put any number of land cards exiled this way onto the battlefield tapped. You may play nonland cards exiled this way until the end of your next turn.
To succeed, pioneers need wisdom and the boldness to ignore it.
|
Double strike
Whenever another creature you control with power 2 or less attacks, it gains double strike until end of turn. "The strength was inside you all along."
1/2
|
When Coalfeet Goblin enters the battlefield, it deals 2 damage to you.
"Come, stain your feet and walk your destiny!"
2/1
Walk the Cinders deals 2 damage to target player or planeswalker. (Then exile this card. You may cast the creature later from exile.)
|
Choose one —
• Return up to two target creature cards from your graveyard to your hand. • Put a +1/+1 counter on up to one target creature. You may play an additional land this turn. • Return target nonland permanent to its owner's hand. |
Lifelink, flying
Some people say that the Nightsoul came to be when a witch cursed a human with the soul of a bloodsucker.
1/1
|
|
When Curious Seamaw dies, draw a card.
The remaining seas of Aurus' remnants hold relics of ancient past. Some of them bite.
2/2
|
The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
|
When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn.
The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility.
2/2
|
Haste
Aptitude — As long as Enthusiastic Assistant is enchanted or equipped, it has menace. "He's alright. Just don't leave him alone with the dangerous stuff."
1/1
|
Reach, trample
As difficult to stop as it is to ignore.
3/4
|
|
When Remnant's Heart enters the battlefield, create a Treasure token. (It's an artifact with “
, Sacrifice this artifact: Add one mana of any color.”)
, : Add two mana of any color.There are remnants that, deep down, still store some of the Cataclysm's power.
|
![]() : Target creature gets +1/+0 and first strike until end of turn. Activate this ability only if Aldemann Sellsword is attacking.The Aldemann kingdom was the last to become part of the Vingon Kin, and it could only be achieved when Clovo defeated their king in single combat.
3/1
|
Enchant creature
When Grip of the Lawmage enters the battlefield, exile target creature an opponent controls until Grip of the Lawmage leaves the battlefield. Enchanted creature gets +1/+1 and has vigilance. |
When Zesarean Sentry enters the battlefield from your graveyard, put a +1/+1 counter on another target creature you control.
Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)2/2
|
|
Trailblaze
(rare)
People's Partisan
(uncommon)
Coalfeet Goblin
(uncommon)
Doine Call
(uncommon)
Udarian Bloodsucker
(common)
Curious Seamaw
(common)
Keeper of the Diombhan
(common)
Mistwaker
(common)
Enthusiastic Assistant
(common)
Wandering Colossus
(common)
Remnant's Heart
(common)
Aldemann Sellsword
(common)
Grip of the Lawmage
(common)
Zesarean Sentry
(common)
Mountain
(basic)






, Sacrifice this artifact: Add one mana of any color.”)