Lost Skies of Aurus: Virtual Booster
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| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Vingon Shieldbreaker has a might counter on it, creatures you control have trample. Armed with maces and pickaxes, they shatter shields and wills alike.
3/3
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Whenever Ulik of the Rebirth or another nontoken creature or land enters the battlefield under your control, draw a card.
Whenever Ulik of the Rebirth or another nontoken creature or land is put into your graveyard from anywhere, put a +1/+1 counter on target creature you control. 3/3
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Creatures you control get +0/+2 and gain hexproof until end of turn.
The shields and chants of Kyzan legionnaires close together, forming an impenetrable wall for arrows and spells alike.
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Lifelink
Whenever another creature enters the battlefield from your graveyard, put a +1/+1 counter on Ardent Praetorian. "Our vow is true. Our duty, eternal."
4/4
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When Silt Nurturer dies, choose one —
• Put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped. "Sometimes, the land needs just a little nudge."
2/2
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Flying, first strike
"Only when I leave the walls behind and soar through the skies, away from His gaze, do I feel truly me."
—Arik, aven caedomino. 4/2
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Target player mills four cards.
Draw a card. Iva awoke far, far away from the city she called home, her only recollection of what happened a vague feeling of dread.
Story Spotlight 1 |
Menace
Orcs have an interesting concept of stealth.
1/1
Target creature gets +2/+2 and gains menace until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Whenever Thornwielder deals combat damage to a player, you may pay
![]() . If you do, that player loses 2 life and you gain 2 life.The thornwielders of the Vingon Kin wield brambled staves enchanted with dark magics.
2/2
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Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
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Flying, vigilance
When Artist's Familiar enters the battlefield, target creature gains haste until end of turn. Its beautiful feathers are used as tool and inspiration.
2/2
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Enchant creature
When Stratus Walk enters the battlefield, draw a card. Enchanted creature has flying. Enchanted creature can block only creatures with flying. |
: Add .
, : Add two mana of different colors.The currents of the Cloudsea create pools of magic that all airships try to avoid.
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Target creature gains deathtouch until end of turn.
Draw a card. The old gods of the wilds are seldom mentioned. Their answers, however, are always definitive.
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Vingon Shieldbreaker
(uncommon, foil)
Ulik of the Rebirth
(mythic)
Testudo Formation
(uncommon)
Ardent Praetorian
(uncommon)
Silt Nurturer
(uncommon)
Arik's Honor Guard
(common)
Dissociative Fugue
(common)
Nordmarsh Scout
(common)
Thornwielder
(common)
Sky Akrites
(common)
Artist's Familiar
(common)
Stratus Walk
(common)
Mana Nimbus
(common)
Toxic Touch
(common)
Forest
(basic)






: Add
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