Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Vampire Soldier
Lifelink
At the beginning of your end step, you may pay {b/r}{b/r}. If you do, Licia, Nightsoul Pariah deals damage to target creature or planeswalker equal to the amount of life you gained this turn.
"This uniform means nothing now. I'm a blade without hilt, an arrow without bow."
3/3
 U 
Sorcery – Human Cleric
Vigilance
If Umay, Vingon and Kyzan people have something in common, is the intensity of their beliefs.
2/1
Apostatize
{1}{w}
 
 U 
Instant – Adventure
Destroy target noncreature artifact or noncreature enchantment.(Then exile this card. You may cast the creature later from exile.)
 U 
Creature – Dwarf Wizard
Aptitude ⁠— As long as Vitran Cloudweaver is enchanted or equipped, creatures you control get +1/+1 and gain flying.
“Look! I’m flying! You are flying!”
2/3
 U 
Sorcery
Choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Exile target artifact or enchantment.
• Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
 C 
Creature – Lizard Rogue
Flash
They lurk in the muddy waters, holding their breath for hours on end, until their target walks by.
2/1
 C 
Instant
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Flow — If you've cast a noncreature spell this turn, scry 2.
"You just have to pull them in the right way."
 C 
Creature – Dwarf Artist
Haste
Their frenetic rhythm inspires others to action, musical or otherwise.
3/3
Enthuse
{r}
 
 C 
Instant – Adventure
Target creature gains haste until end of turn. Scry 1. (Then exile this card. You may cast the creature later from exile.)
 C 
Instant
Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Draw two cards.
A jump in the river of the mind.
 C 
Artifact
{t}: Add {w}, {b}, or {g}.
{w}{b}{g}, {t}, Sacrifice Emblem of the Eclipse: Scry 1, then draw a card.
The edges of the talisman make it difficult to hold, just like leadership in the Vingon Kin.
 C 
Creature – Human Druid
He doesn't really know what could happen if one were to drink it all in one go.
1/2
Potion of Strength
{1}{g}
 
 C 
Instant – Adventure
Target creature gets +3/+3 until end of turn. (Then exile this card. You may cast the creature later from exile.)
 C 
Creature – Lizard Shaman
{g}, Sacrifice Dread Renouncer: Destroy target artifact or enchantment.
The marsh is where roads go to die.
2/2
 C 
Artifact – Equipment
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
An explorer’s essentials in a wild world.
 C 
Creature – Bird Soldier
Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
 C 
Instant
Exile target attacking or blocking creature.
When Orom still stood, the Imperial lawmages were respected and feared all over the known world. They might have been forgotten, but their power hasn't changed.
Plains
 
 B 
Basic Land – Plains

Licia, Nightsoul Pariah (rare)
Insistent Preacher (uncommon)
Vitran Cloudweaver (uncommon)
Kyzan Call (uncommon)
Saurian Ambusher (common)
Mind Threads (common)
Vitran Improviser (common)
Cascade of Thought (common)
Emblem of the Eclipse (common)
Village Sage (common)
Dread Renouncer (common)
Adventuring Gear (common)
Sky Akrites (common)
Dictum of Binding (common)
Plains (basic)