Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Dwarf Artist
Haste
Their frenetic rhythm inspires others to action, musical or otherwise.
3/3
 
Enthuse
{r}
 
 C 
Instant – Adventure
Target creature gains haste until end of turn. Scry 1. (Then exile this card. You may cast the creature later from exile.)
 R 
Land
As Thermal Bath enters the battlefield, you may reveal a Mountain or red card from your hand. If you don't, Thermal Bath enters the battlefield tapped.
{t}: Add {w} or {u}.
Progress is trite without passion.
By u/MarvelousRuin
 U 
Creature – Orc Warrior
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Giallian Breacher has a might counter on it, whenever it attacks, it gets +2/+0 and gains trample and menace until end of turn.
When a battle reaches a stalemate, the Vingon Kin brings out the breachers.
4/3
 U 
Creature – Dwarf Wizard
Aptitude ⁠— As long as Vitran Cloudweaver is enchanted or equipped, creatures you control get +1/+1 and gain flying.
“Look! I’m flying! You are flying!”
2/3
 U 
Creature – Faerie Wizard
Flying
Flow — {2}{u}: Draw a card. Activate this ability only if you’ve cast a noncreature spell this turn.
The curious minds of the fae need constant stimuli.
1/2
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Et tu?"
 C 
Creature – Human Soldier
First strike
Avenge {1}{w} (Whenever another nontoken creature you control dies, you may pay {1}{w} and exile it. If you do, return this creature to the battlefield from your graveyard.)
The Legions of old Orom are no more, but their soldiers still fight for Kyzan.
1/1
 C 
Creature – Bear Druid
Whenever Thornwielder deals combat damage to a player, you may pay {1}{b}. If you do, that player loses 2 life and you gain 2 life.
The thornwielders of the Vingon Kin wield brambled staves enchanted with dark magics.
2/2
 C 
Artifact
{t}: Add {r}, {w}, or {b}.
{r}{w}{b}, {t}, Sacrifice Emblem of the Crown: Scry 1, then draw a card.
The amulet is weighted depending on the owner's rank, becoming heavier as their responsibility increases.
 C 
Creature – Lizard Warlock
Deathtouch
When Saurian Darkcaster enters the battlefield, if you control 4 or more lands, draw a card.
Deep in the land of the Doine, the terrain becomes as dangerous as its inhabitants.
2/3
 C 
Artifact – Equipment
Equipped creature has +1/+1 and reach.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
 C 
Artifact – Vehicle
Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Liburnas are compact enough to soar through the Cloudsea undeterred by its currents with a minimal crew.
3/1
 C 
Creature – Horror
Menace
"This is what happens when waste holds a grudge."
—Zarix, Marshbringer
5/5
 C 
Creature – Lizard Wizard
Landfall — Whenever a land enters the battlefield under your control, Doine Brineweaver gains hexproof until end of turn.
"The marsh itself is my shield. How does your armor compare to that?"
3/3
Island
 
 B 
Basic Land – Island

Vitran Improviser (common, foil)
Thermal Bath (rare)
Giallian Breacher (uncommon)
Vitran Cloudweaver (uncommon)
Inquisitive Pixie (uncommon)
Act of Treason (common)
Sworn Legionnaire (common)
Thornwielder (common)
Emblem of the Crown (common)
Saurian Darkcaster (common)
Feathered Bow (common)
Cloud Liburna (common)
Marsh Terror (common)
Doine Brineweaver (common)
Island (basic)