Lost Skies of Aurus: Virtual Booster
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| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Exile up to one target creature you control, then return it to the battlefield under its owner's control.
-2: Deal 2 damage to any target. You gain 2 life. -6: Exile all other nonland permanents. Each player loses life equal to the number of permanents they controlled exiled this way. 3
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Whenever you cast a noncreature spell, equipped creature gets +1/+0 until end of turn.
At the beginning of your end step, if equipped creature’s power is 4 or greater, sacrifice it. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Flash
Enchant creature When Cloudforce enters the battlefield, you and permanents you control gain hexproof until end of turn. Enchanted creature gets +1/+1 and has vigilance. |
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Ursine Guardian has a might counter on it, it gets +1/+1 and has vigilance. The gentler the protected, the mightier the custodian.
2/2
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Landfall — Whenever a land enters the battlefield under your control, target creature gets -1/-1 until end of turn.
The Words are the most devout followers of the Cycle, the saurian religion. Complex and impersonal, the Cycle teaches of the different parts of life and death.
3/4
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Flying
![]() , : Pernicious Fae deals 1 damage to any targetStings like a bee, but laughs a whole lot more.
1/1
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Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
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: Add , , or .
![]() ![]() , , Sacrifice Emblem of the Fae: Scry 1, then draw a card.Hidden inside every Tamis emblem is a script, detailing the owner's best kept secret.
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Whenever Charging Lancer attacks, it gets +1/+0 and gains first strike until end of turn.
"They look dangerous."
–Iva Laska 1/2
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Target player mills four cards.
Draw a card. Iva awoke far, far away from the city she called home, her only recollection of what happened a vague feeling of dread.
Story Spotlight 1 |
![]() : Dwarven Haris gets +1/+1 until end of turn.The discipline of the haris is legendary, but there's a reason no one talks about their rage.
2/2
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Landfall — Whenever a land enters the battlefield under your control, Vinefur Bison gets +1/+1 until end of turn.
The orcs and ursi of Udar share their reverence for the bison, a symbol of strength, perseverance, and stubbornness.
4/4
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Flash
They lurk in the muddy waters, holding their breath for hours on end, until their target walks by.
2/1
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Exile target attacking or blocking creature.
When Orom still stood, the Imperial lawmages were respected and feared all over the known world. They might have been forgotten, but their power hasn't changed.
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Iva, the Griever
(mythic)
Wrathcloud Collector
(uncommon)
Cloudforce
(uncommon)
Ursine Guardian
(uncommon)
Word of Decay
(common)
Pernicious Fae
(common)
Sky Akrites
(common)
Emblem of the Fae
(common)
Charging Lancer
(common)
Dissociative Fugue
(common)
Dwarven Haris
(common)
Vinefur Bison
(common)
Saurian Ambusher
(common)
Dictum of Binding
(common)
Forest
(basic)


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: Pernicious Fae deals 1 damage to any target