Lost Skies of Aurus: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Keeper of Tozar enters the battlefield, you gain life equal to target creature’s power.
The Tozar forest is vast and mysterious, with clears where the sun shines over myriads of flowers.
2/1
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As Lit Ballroom enters the battlefield, you may reveal a Plains or white card from your hand. If you don't, Lit Ballroom enters the battlefield tapped.
: Add or .Celebration is vain without tradition.
By u/MarvelousRuin |
When Menhir Keeper enters the battlefield, you may search your library for a card named Forgotten Megalith, reveal it, put it into your hand, then shuffle your library.
His incredible strength is often reserved for transport and safe-keeping of ludicrously large obelisks.
3/4
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Whenever you cast a noncreature spell, equipped creature gets +1/+0 until end of turn.
At the beginning of your end step, if equipped creature’s power is 4 or greater, sacrifice it. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Vingon Shieldbreaker has a might counter on it, creatures you control have trample. Armed with maces and pickaxes, they shatter shields and wills alike.
3/3
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Flickering Everember attacks each turn if able.
Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)Some temples of the Empire used to hold an everember in the main room, acting as perennial lighting.
2/2
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Et tu?"
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Target player mills four cards.
Draw a card. Iva awoke far, far away from the city she called home, her only recollection of what happened a vague feeling of dread.
Story Spotlight 1 |
Enchant creature
When Grip of the Lawmage enters the battlefield, exile target creature an opponent controls until Grip of the Lawmage leaves the battlefield. Enchanted creature gets +1/+1 and has vigilance. |
Flying
![]() , : Pernicious Fae deals 1 damage to any targetStings like a bee, but laughs a whole lot more.
1/1
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When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn.
The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility.
2/2
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When Zesarean Sentry enters the battlefield from your graveyard, put a +1/+1 counter on another target creature you control.
Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)2/2
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: Add .
, : Add two mana of different colors.The currents of the Cloudsea create pools of magic that all airships try to avoid.
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Whenever Charging Lancer attacks, it gets +1/+0 and gains first strike until end of turn.
"They look dangerous."
–Iva Laska 1/2
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Keeper of Tozar
(common, foil)
Lit Ballroom
(rare)
Menhir Keeper
(uncommon)
Wrathcloud Collector
(uncommon)
Vingon Shieldbreaker
(uncommon)
Flickering Everember
(common)
Act of Treason
(common)
Dissociative Fugue
(common)
Grip of the Lawmage
(common)
Pernicious Fae
(common)
Mistwaker
(common)
Zesarean Sentry
(common)
Mana Nimbus
(common)
Charging Lancer
(common)
Swamp
(basic)

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