Lost Skies of Aurus: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
![]() : Each player mills a card. Put a +1/+1 counter on Snida, Emperor's Bane for each land card put into a graveyard this way.The only Emperor to ever die in battle was felled by her spear.
4/4
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Flying, haste
When Crimson Cliff Liberator enters the battlefield, create a 1/1 red Warrior creature token with haste. “Mercuro is a despot, a tumor that supplanted the heart of the Kyzan Empire. We will not stand idle while he still reigns.”
2/2
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Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card’s converted mana cost. If you don’t, you may play that card until end of turn.
Attending an Umay workshop is always shocking.
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Equipped creature has flying and hexproof.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Many sages of Aurus have tried to control the magics of the Cloudsea. Few have succeeded. None have explained how.
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The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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When Curious Seamaw dies, draw a card.
The remaining seas of Aurus' remnants hold relics of ancient past. Some of them bite.
2/2
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: Word of Change gets +1/-1 until end of turn."As the seasons come and go, so you must change and adapt, let the Cycle continue."
—Words of the Cycle 1/3
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Menace
Orcs have an interesting concept of stealth.
1/1
Target creature gets +2/+2 and gains menace until end of turn. (Then exile this card. You may cast the creature later from exile.)
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First strike
Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)The Legions of old Orom are no more, but their soldiers still fight for Kyzan.
1/1
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Destroy target artifact or enchantment. You may put a might counter on target creature with might you control.
"The next thing will be your face."
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Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Flow — If you've cast a noncreature spell this turn, scry 2. "You just have to pull them in the right way."
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: Add one mana of any color.Lost without purpose after Orom was destroyed, the lowliest of servants still wander, trying to finish now meaningless tasks.
1/1
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Deathtouch
When Saurian Darkcaster enters the battlefield, if you control 4 or more lands, draw a card. Deep in the land of the Doine, the terrain becomes as dangerous as its inhabitants.
2/3
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![]() : Target creature can't block Federatus Outrider this turn.The federati are soldiers and warriors recruited from outside the empire, molded and trained to be part of its army.
2/2
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Snida, Emperor's Bane
(rare)
Crimson Cliff Liberator
(uncommon)
Spark of Creativity
(uncommon)
Cloud Scepter
(uncommon)
Keeper of the Diombhan
(common)
Curious Seamaw
(common)
Word of Change
(common)
Nordmarsh Scout
(common)
Sworn Legionnaire
(common)
Mighty Display
(common)
Mind Threads
(common)
Orom Ruinwalker
(common)
Saurian Darkcaster
(common)
Federatus Outrider
(common)
Island
(basic)




(
: Add one mana of any color.