Lost Skies of Aurus: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Whenever another Rogue you control deals combat damage to a player, you may draw a card. If you do, discard a card. "Ok, here's the plan. I run up to him, hit him in the head, and then you get the satchel. Any questions?"
2/2
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Target player reveals their hand. You may discard a card. If you do, that player discards all nonland cards that have the same converted mana cost as the discarded card. Each player loses life equal to the number of cards discarded this way.
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When Cursed Blood enters the battlefield, you lose 2 life.
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.)It is said that blood spilled by vampires is still cursed, wandering with their same thirst.
2/2
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Fierce Torrent enters the battlefield tapped.
: Add , , or .The fleeting nature of the torrents make them sacred to the Tamis, who treat their fury or lack thereof as omens.
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Flash
Landfall — Whenever a land enters the battlefield under your control, look at the top card of your library. If it’s a land card, you may reveal it and put it into your hand. Revered as the ancestors of the saurians, the marsh crocodiles wait for hours for the perfect time to strike.
3/3
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Aptitude — As long as Vendor Bodyguards is enchanted or equipped, it has vigilance.
The Umay don't have an army. In times of war, the government is allowed to mobilize all servants, bodyguards and guardians.
3/4
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Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Vingon Raider, target player discards a card. 3/3
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Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Liburnas are compact enough to soar through the Cloudsea undeterred by its currents with a minimal crew.
3/1
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The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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: Add .
, : Add two mana of different colors.The currents of the Cloudsea create pools of magic that all airships try to avoid.
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When Flora Ritualist dies, create a 2/2 green Plant creature token.
There is a belief among Udarian elves that their souls will become part of the forest once they die. Some of them make sure it happens.
3/2
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Equipped creature has +1/+1 and reach.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
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Flying, vigilance
When Artist's Familiar enters the battlefield, target creature gains haste until end of turn. Its beautiful feathers are used as tool and inspiration.
2/2
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He doesn't really know what could happen if one were to drink it all in one go.
1/2
Target creature gets +3/+3 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Goblin Heistmaster
(uncommon, foil)
Shared Lunacy
(rare)
Cursed Blood
(uncommon)
Fierce Torrent
(uncommon)
Rhinic Lurker
(uncommon)
Vendor Bodyguards
(common)
Vingon Raider
(common)
Cloud Liburna
(common)
Keeper of the Diombhan
(common)
Mana Nimbus
(common)
Flora Ritualist
(common)
Feathered Bow
(common)
Artist's Familiar
(common)
Village Sage
(common)
Swamp
(basic)


: Add
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