Lost Skies of Aurus: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Captivating Lyre becomes attached to a permanent, exile target creature an opponent controls until Captivating Lyre becomes unattached from that permanent.
Equipped creature has " , : You may play cards exiled with Captivating Lyre until end of turn".
Equip . |
As an additional cost to cast this spell, return a land you control to its owner’s hand.
Return target nonland permanent to its owner's hand. The smaller remnants are fragile, leading uncaring explorers to a long fall.
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Choose one —
• Distribute two +1/+1 counters among one or two target creatures. • Gain life equal to the amount of +1/+1 counters on creatures you control. Entwine (Choose both if you pay the entwine cost.) |
Choose one —
• Target creature gets +4/+4 and gains trample until end of turn. • Scry 4, then draw a card. • Tamis Call deals 4 damage to any target. |
Aptitude — As long as Trespass Artist is enchanted or equipped, whenever it attacks, target attacking creature you control can't be blocked this turn.
Some dwarves interpret the teachings of Amod in peculiar ways.
2/2
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When Kyzan Strategos enters the battlefield, you may sacrifice a creature. If you do, other creatures you control get +1/+1 and have first strike until end of turn.
"I regret every time I had to make an example of a soldier, but I know every single one was for the betterment of the Empire."
3/2
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Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
With a shout, the soul was pushed into its old body, closing wounds and fixing bones.
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Target player mills four cards.
Draw a card. Iva awoke far, far away from the city she called home, her only recollection of what happened a vague feeling of dread.
Story Spotlight 1 |
Menace
Orcs have an interesting concept of stealth.
1/1
Target creature gets +2/+2 and gains menace until end of turn. (Then exile this card. You may cast the creature later from exile.)
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: Add , , or .
![]() ![]() , , Sacrifice Emblem of the Eclipse: Scry 1, then draw a card.The edges of the talisman make it difficult to hold, just like leadership in the Vingon Kin.
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Whenever Charging Lancer attacks, it gets +1/+0 and gains first strike until end of turn.
"They look dangerous."
–Iva Laska 1/2
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![]() : Dwarven Haris gets +1/+1 until end of turn.The discipline of the haris is legendary, but there's a reason no one talks about their rage.
2/2
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First strike
Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)The Legions of old Orom are no more, but their soldiers still fight for Kyzan.
1/1
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Flying, first strike
"Only when I leave the walls behind and soar through the skies, away from His gaze, do I feel truly me."
—Arik, aven caedomino. 4/2
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Captivating Lyre
(rare)
Lost in the Clouds
(uncommon)
Wild Nourishment
(uncommon)
Tamis Call
(uncommon)
Trespass Artist
(common)
Kyzan Strategos
(common)
Call From Beyond
(common)
Dissociative Fugue
(common)
Nordmarsh Scout
(common)
Emblem of the Eclipse
(common)
Charging Lancer
(common)
Dwarven Haris
(common)
Sworn Legionnaire
(common)
Arik's Honor Guard
(common)
Swamp
(basic)


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: You may play cards exiled with Captivating Lyre until end of turn".
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