Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact
The Vestige enters the battlefield with four loyalty counters on it.
At the beginning of your end step, if The Vestige has no loyalty counters on it, exile all nonland permanents.
-1: Add one mana of any color.
-1: Put a loyalty counter on target planeswalker.
 U 
Enchantment
Landfall — Whenever a land enters the battlefield under your control, scry 2.
When an opponent casts a spell during your turn, sacrifice Nature's Vigil. If you do, draw a card.
A long time ago, Zarix formed a bond with Aurus itself. Now, he has sensed true danger for the first time since then.
Story Spotlight 2
 U 
Artifact – Vehicle
Flying, vigilance
Whenever Umay Airship attacks, put a +1/+1 counter on target tapped creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3/3
 U 
Instant
Destroy target nonland permanent with converted mana cost less than or equal to the number of lands you control.
"The land will extinguish you, despoiler."
—Zarix, Marshbringer
 C 
Creature – Goblin Artificer
Haste
Aptitude ⁠— As long as Enthusiastic Assistant is enchanted or equipped, it has menace.
"He's alright. Just don't leave him alone with the dangerous stuff."
1/1
 C 
Instant
Counter target permanent spell.
When you really dislike crowded spaces.
 C 
Enchantment – Aura
Enchant creature
When Grip of the Lawmage enters the battlefield, exile target creature an opponent controls until Grip of the Lawmage leaves the battlefield.
Enchanted creature gets +1/+1 and has vigilance.
 C 
Creature – Merfolk Wizard
When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn.
The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility.
2/2
 C 
Creature – Human Cleric
The golden feathers of their staves glow, guiding eyes and souls alike.
3/3
Touch of Light
{1}{w}
 
Instant – Adventure
Target player gains 4 life. (Then exile this card. You may cast the creature later from exile.)
 C 
Creature – Bird
Flying
When Swan of the Great Lake enters the battlefield, tap target creature you don't control.
As beautiful as territorial, the swans adorn the banks of the Great Lake with their white nests.
1/1
 C 
Creature – Dinosaur
When Curious Seamaw dies, draw a card.
The remaining seas of Aurus' remnants hold relics of ancient past. Some of them bite.
2/2
 C 
Artifact
When Remnant's Heart enters the battlefield, create a Treasure token. (It's an artifact with “{t}, Sacrifice this artifact: Add one mana of any color.”)
{1}, {t}: Add two mana of any color.
There are remnants that, deep down, still store some of the Cataclysm's power.
 C 
Creature – Merfolk Wizard
The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Master the Marsh
{u}
 
 C 
Instant – Adventure
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
 C 
Creature – Human Assassin
Deathtouch
Avenge {b}{b} (Whenever another nontoken creature you control dies, you may pay {b}{b} and exile it. If you do, return this creature to the battlefield from your graveyard.)
The best way to silence dissenters is to make them not exist.
1/1
Island
 
 B 
Basic Land – Island

The Vestige (mythic)
Nature's Vigil (uncommon)
Umay Airship (uncommon)
Rot Away (uncommon)
Enthusiastic Assistant (common)
Sublimate (common)
Grip of the Lawmage (common)
Mistwaker (common)
Cloudqueen's Envoys (common)
Swan of the Great Lake (common)
Curious Seamaw (common)
Remnant's Heart (common)
Keeper of the Diombhan (common)
Kyzan Silencer (common)
Island (basic)