Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bat
Lifelink, flying
Some people say that the Nightsoul came to be when a witch cursed a human with the soul of a bloodsucker.
1/1
 
 R 
Legendary Creature – Faerie Rogue
Flying
Whenever you cast a noncreature spell, you may pay {r/g}{r/g}. If you do, target creature gets +X/+X and flying until end of turn, where X is that spell's converted mana cost.
"Up and up you go!"
2/3
 U 
Creature – Bear Warrior
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Ursine Guardian has a might counter on it, it gets +1/+1 and has vigilance.
The gentler the protected, the mightier the custodian.
2/2
 U 
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Choose one —
• Add four mana of any of the sacrificed creature's colors.
• Return target creature card with converted mana cost 4 or less from your graveyard to the battlefield.
Entwine {r} (Choose both if you pay the entwine cost.)
 U 
Enchantment
Flash
Whenever you cast a spell on an opponent's turn, they lose 1 life and you gain 1 life.
In the shadow of thought
—Saurian expression meaning "to act when they don't expect it"
 C 
Creature – Bird
Flying
When Swan of the Great Lake enters the battlefield, tap target creature you don't control.
As beautiful as territorial, the swans adorn the banks of the Great Lake with their white nests.
1/1
 C 
Creature – Dwarf Warrior
{2}{w}: Dwarven Haris gets +1/+1 until end of turn.
The discipline of the haris is legendary, but there's a reason no one talks about their rage.
2/2
 C 
Creature – Elemental
Flying
When Cloudwyrm enters the battlefield, draw a card.
"I've seen them. Deep in the Cloudsea. As if the sky itself was alive, looked at you, and deemed you unworthy"
—Unknown, Tales from the Cloudsea
5/5
 C 
Creature – Human Cleric
The golden feathers of their staves glow, guiding eyes and souls alike.
3/3
Touch of Light
{1}{w}
 
Instant – Adventure
Target player gains 4 life. (Then exile this card. You may cast the creature later from exile.)
 C 
Instant
Destroy target artifact or enchantment. You may put a might counter on target creature with might you control.
"The next thing will be your face."
 C 
Creature – Faerie Rogue
Flying
{1}{r}, {t}: Pernicious Fae deals 1 damage to any target
Stings like a bee, but laughs a whole lot more.
1/1
 C 
Creature – Elf Druid
When Keeper of Tozar enters the battlefield, you gain life equal to target creature’s power.
The Tozar forest is vast and mysterious, with clears where the sun shines over myriads of flowers.
2/1
 C 
Artifact
{t}: Add {r}, {w}, or {b}.
{r}{w}{b}, {t}, Sacrifice Emblem of the Crown: Scry 1, then draw a card.
The amulet is weighted depending on the owner's rank, becoming heavier as their responsibility increases.
 C 
Creature – Merfolk Wizard
The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake.
3/2
Master the Marsh
{u}
 
 C 
Instant – Adventure
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Island
 
 B 
Basic Land – Island

Udarian Bloodsucker (common, foil)
Tinelle Stargazer (rare)
Ursine Guardian (uncommon)
Macabre Ritual (uncommon)
Draining Trauma (uncommon)
Swan of the Great Lake (common)
Dwarven Haris (common)
Cloudwyrm (common)
Cloudqueen's Envoys (common)
Mighty Display (common)
Pernicious Fae (common)
Keeper of Tozar (common)
Emblem of the Crown (common)
Keeper of the Diombhan (common)
Island (basic)