Loyalties Revised
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Mechanics | Skeleton |
Showing 7 of 7 Red cards
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Show rarities: C U R
Haste
Coalition (At the beginning of each teammate's combat step, you may have that player gain control of this creature until end of turn. If you do, it gains Haste until end of turn.)
Whenever a player gains control of Frenzied Loyalist, untap it.
Coalition (At the beginning of each teammate's combat step, you may have that player gain control of this creature until end of turn. If you do, it gains Haste until end of turn.)
Whenever a player gains control of Frenzied Loyalist, untap it.
3/2
Menace
When Goblin Flame Dancer enters the battlefield, you may join the red team.
When Goblin Flame Dancer enters the battlefield, you may join the red team.
2/1
Guided Explosion deals 1 damage to each creature you control, 2 damage to each creature your teammates control, and 3 damage to each creature your opponents control.
Target creature gains Trample and Haste until end of turn. Its controller joins your team.
Gain control of target creature until end of turn. Untap it and it gains Haste. Its previous controller joins an opposing team.
Coalition (At the beginning of each teammate's combat step, you may have that player gain control of this creature until end of turn. If you do, it gains Haste until end of turn.)
Attacking creatures you control get +1/+0.
Attacking creatures you control get +1/+0.
3/2
Go to section: White (20) Blue (6) Black (10) Red (7) Green (5) Multicolour (20) Artifact (2) Land (12)
Show rarities: C U R
Loyalties Revised: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
If you drafted Exuberant Ambassador, you may start the game on the red team.
Haste