Loyalties Revised

Loyalties Revised by continuumg

82 cards in Multiverse

1 with no rarity, 34 commons, 32 uncommons,
4 rares, 11 mythics

20 white, 6 blue, 10 black, 7 red,
5 green, 20 multicolour, 2 artifact, 12 land

2 comments total

An updated version of my loyalties set with reduced complexity.

Loyalties Revised: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

Gameplay

This set is meant to be drafted and then played as a free for all. Each player begins without a team, but some cards may have the players join a team. There are five teams: white, blue, black, red, and green. You win the game if all remaining players are on your team.

Recently active cards: (all recent activity)

 R 
Creature – Shapeshifter
Turmoil
Whenever you gain control of Treacherous Doppelgänger, sacrifice another creature. Treacherous Doppelgänger becomes a copy of that creature, except it has this ability and Turmoil.
4/4
 C 
Creature – Imp Advisor
Turmoil (Whenever this creature deals combat damage to a player, you may have one of that player's teammates gain control of it. If you do, that player changes teams.)
1/2
 U 
Creature – Vampire Assassin
Deathtouch
Turmoil (Whenever this creature deals combat damage to a player, you may have one of that player's teammates gain control of it. If you do, that player changes teams.)
At the beginning of your upkeep, if you don't own Deathfang Instigator, sacrifice another creature.
2/1
1 comment
2019-11-24 14:08:30 by SecretInfiltrator
 M 
Legendary Creature – Demon Berserker
You are on the black team. (You can’t change teams.)
Players on your team can't win or lose the game unless you are the only player on your team.
Creatures your opponents control have Turmoil.
4/4
Land
{t}: Target teammate adds one mana of any colour. Any player on your team may activate this ability.
1 comment
2019-10-23 03:11:22 by continuumg

Recent comments: (all recent activity)
On Deathfang Instigator:

I don't get the intent here. You want someone to get onto your team, but also want them to have a terrible creature that they will sacrifice on their next turn?

On Capital Embassy v2:
(All recent activity)
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