[Tribute] Raythar: Virtual Booster

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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Giant
Trample
Whenever Amplaji Tallboy deals combat damage to a player, player who controls a permanent with the greatest number of counters on it or tied to the greatest number of counters on it sacrifices it.
6/7
 U 
Land – Tower
{t}: Add {c}. If you control two or more other Towers, add {b} or {r} instead.
{3}, {t}: Put a brick counter on Badland Belfry.
{1}{b}{r}, {t}: Badland Belfry deals damage equal to it's height to any target. (A Tower's height is the number of brick counters on it.)
 U 
Sorcery
Each opponent sacrifices a creature.
Conscribe 1. (Create one 1/1 colorless Worker creature tokens. They have "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."")
Displays of the consequences of disobedience are frequent in the labor camps, and volunteers for construction duty are easily found in their wake.
 U 
Land – Tower
{t}: Add {c}. If you control two or more other Towers, add {w} or {u} instead.
{3}, {t}: Put a brick counter on Colonnade of Shields.
{1}{w}{u}, {t}: Prevent the next X damage that would be dealt to any target this turn, where X is Colonnade of Shields's height. (A Tower's height is the number of brick counters on it.)
 C 
Land – Tower
Beacon of Adlaphi enters the battlefield tapped.
{t}: Add {w}.
{t}: Add {c}{c}. Activate this ability only if you control four or more Plains.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has wither.
Whenever enchanted creature deals combat damage to an opponent, that player discards a card.
The favor of the Travelers falls too often on those who will inflict suffering upon others.
 C 
Creature – Human Worker
When Tower Worker enters the battlefield, advance 2. (Put two brick counters on a Tower you control. If you don't control any, create a tapped colorless Tower land token with "{t}: Add {c}." first.)
2/2
 C 
Creature – Drake
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
The smoke from the Travelers' chimneys has turned the wildlife irate and toxic.
3/3
 C 
Instant
Destroy target artifact or land. If an artifact is destroyed this way, create a 1/1 red Gremlin creature token with wither and "This creature can't block."
 C 
Enchantment – Aura
Enchant creature without flying
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
 C 
Creature – Wall
Defender
Wither (This deals damage to creatures in the form of -1/-1 counters.)
With a look at the massive stone walls of their towers, you understand why no one is able to assail them. With a look at the bones hanging from those wires, you understand why there is no one willing to cross that line.
3/1
 C 
Sorcery
Destroy target artifact or enchantment, then advance 2. (Put two brick counters on a Tower you control. If you don't control any, create a tapped colorless Tower land token with "{t}: Add {c}." first.)
You gain life equal to the height of the highest Tower you control. (A Tower's height is the number of brick counters on it.)
 C 
Enchantment – Aura
Enchant creature
When Appoint to the Rampart enters the battlefield, advance 2. (Put two brick counters on a Tower you control. If you don't control any, create a tapped colorless Tower land token with "{t}: Add {c}." first.)
Enchanted creature gets +0/+X and has vigilance, where X is the height of the highest Tower you control. (A Tower's height is the number of brick counters on it.)
 C 
Creature – Wurm
The inquisitor surveyed the ruins of the Travelers' shrine left behind by the rampage. Then she turned to address the foreman: "This never happened." And thus it was recorded.
7/6
 C 
Creature – Salamander Horror
Double strike (This creature deals both first-strike and regular combat damage.)
{1}{r}: Monster from the Mine gets +1/+0 until end of turn
3/3
 T 
Token Creature – Spirit Warrior
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
4/1

Amplaji Tallboy (rare)
Badland Belfry (uncommon)
Awful Edict (uncommon)
Colonnade of Shields (uncommon)
Beacon of Adlaphi (common)
Scathing Tongue (common)
Tower Worker (common)
Lachiam Drake (common)
Chew the Beams (common)
Trapped in the Tower (common)
Bloody Perimeter (common)
Concrete Incursion (common)
Appoint to the Rampart (common)
Ruination Wurm (common)
Monster from the Mine (common)
Spirit Warrior (token)