The Fading Aurora: Recent Activity
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| Mechanics | Skeleton |
Recent updates to The Fading Aurora: (Generated at 2025-12-14 07:13:57)
| The Fading Aurora: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
Recent updates to The Fading Aurora: (Generated at 2025-12-14 07:13:57)
The more I think about it, the more I like the “tokens attack” version. While I don’t intend the tokens to be a direct aggro strategy, I do want players to constantly be thinking about making more. Encouraging them to attack, even when it’s a suicide mission, means they’ll constantly want to be making more.
I think compared to any of the recent comparables (Thrash of Raptors, et. al.), he’s on par. Maybe add
to the cost, but I think that’s splitting hairs. He’s aggressive though, that’s for certain.
Could be “whenever one or more creature tokens you control attack, CARDNAME gets +2/+2 and trample UEOT’. That would force you to put one or more tokens at risk when boosting him.
This looks like it would be really powerful in limited assuming there's going to be a fair amount of token generators. Maybe up to uncommon?
Tough to say how that would pan out without testing.
Problematic color pairs show up all the time, so the Blossom/Clique era is no real reason to worry too much about specific colors in a specific setting, I feel. You do your best to push the edges while not making stuff that breaks everything, and after that the rest is out of your hands.
Your question is pretty heady (in a good way). I’m glad someone is pondering it; I don’t know that I could really answer that all on my own.
Also, by encouraging U/B manafixing unequally, isn't that pushing that color pair? A color pair that was extremely problematic back in the day of Lor/Sha.
What I can tell you for sure is if there isn't a complete cycle, it will drive players bonkers.
Hmm. There are two W/U faeries in Shadowmoor. That would technically make a W/U dark side fitting (and perfect for the Esper Aspect shenanigans in the set build)...but the merfolk land already shifts from W/U into U/B.
Maybe I need to do something more like the Treefolk or Elemental lands.