The Fading Aurora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Venser
At the beginning of your end step, lose life equal to the number of loyalty counters on Venser, the Drifting Spark unless you control a Planar Anchor.
+1 Create a Planar Anchor artifact token with “{t}, Sacrifice Planar Anchor: Return target non-land permanent to its owner’s hand”.
+2 Untap all non-land permanents you control.
-8 Exile all permanents target player controls, then return them to play at the beginning of the next upkeep.
4
 U 
Creature – Elf Shaman
Sacrifice a creature: Until end of turn, permanents can’t transform.
2/2
 U 
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Tapering Vents enters the battlefield tapped.

{1}, {t}: Add one mana of any color.
Tapered Hearth
 
 U 
Land – Node
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {b} or {r}.

{4}, {t}: Return Tapered Hearth to its owner’s hand.
 U 
Land – Node
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Withering Meadow enters the battlefield tapped.

{t}: Add {g} or {w}.
Withered Clachan
 
 U 
Land – Node
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

{t}: Add {w} or {u}.

{4}, {t}: Return Withered Clachan to its owner’s hand.
 C 
Creature – Goblin Artificer
Artifact spells you cast cost {1} less to cast.
3/4
 C 
Creature – Elemental
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Dousewoggle can’t attack unless defending player controls an island.
5/4
Bilgecrawler
 
 C 
Colour indicator UB Creature – Elemental
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Bilgecrawler can’t attack unless you sacrifice a Swamp.
6/5
 C 
Creature – Treefolk Warrior
Trample
6/6
 C 
Creature – Kithkin Scout
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
2/1
Tragic Hero
 
 C 
Colour indicator WB Creature – Kithkin Scout
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

When Tragic Hero dies, you may search your library for any number of cards named Confident Pilgrim, reveal them, put them into your hand, then shuffle your library.
1/1
 C 
Creature – Elemental
When Discovery Elemental dies, draw a card.
4/3
 C 
Sorcery
Target player puts the top three cards of their library into their graveyard, then you investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.").
 C 
Instant
Gesundheit deals 3 damage to target creature or planeswalker. If you control a giant, Gesundheit costs {1} less to cast.
Cloudgoat rangers learn quickly to keep the galepowder well-sealed.
 C 
Instant
Choose one or both—

• Tap or untap target blue creature.

• Tap or untap target black creature.
 C 
Enchantment – Aura
Enchant Land

When Cenn’s Garden enters the battlefield, you may search your library for a basic land card or a Node card, put it onto the battlefield tapped, then shuffle your library.

Enchanted land has “{t}: Add one of any color mana.”
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has “{1}{b}, Sacrifice a creature: Put a +1/+1 counter on this creature”.
Forest
 
 B 
Basic Land – Forest

Venser, the Drifting Spark (mythic)
Silverwood Edgebinder (uncommon)
Tapering Vents (uncommon)
Withering Meadow (uncommon)
Boggart Cobblers (common)
Dousewoggle (common)
Rambling Oak (common)
Confident Pilgrim (common)
Discovery Elemental (common)
Aurora’s Deterioration (common)
Gesundheit (common)
Oona’s Meddling (common)
Cenn’s Garden (common)
Castelloch’s Hunger (common)
Forest (basic)