Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature an opponent controls gets -X/-X, where X is the number of creatures you control. Each creature you control gets +1/+1 until end of turn.
The irony of being overpowered by the strength of their own war machines was lost on the fleeing attackers.
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Vigilance (Attacking doesn't cause this creature to tap.)
![]() : Tap target creature."If they can't see us, they can't fight us. At least, that's the concept."
1/3
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Flying, vigilance
It stands for freedom and courage in more ways than one.
2/2
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: Performance Flamedancer gets +1/+0 until end of turn.
Sacrifice Performance Flamedancer: Performance Flamedancer deals damage to target creature equal to its power. Activate this ability only anytime you could cast a sorcery. The best death a flamedancer can hope for is to go out in a blaze of glory.
1/1
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When Wildcaller Shaman enters the battlefield, put a 2/2 green Bear creature token into play.
2/2
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Defender
When Wall of Thoughts comes into play, put the top five cards of your library into your graveyard. Would you trade a piece of your mind for peace of mind?
0/4
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, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.The photograph is of a distinctly foreign location, yet the image always seems familiar.
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Target creature gets +2/+1 and gains lifelink until end of turn.
Originally invented through medicinal magic research, it was quickly banned due to ethical problems.
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Healing Kit enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Healing Kit: Prevent the next 3 damage that would be dealt to target creature or player this turn. |
Destroy target noncreature permanent.
"In this age of weapons and war, people sometimes need a little reminder that nature is still the most powerful force on this planet."
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Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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Destroy target artifact or land.
Two months to build, half a second to destroy.
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Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
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, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn."I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
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Drain Strength
(rare)
Blinding Construct
(uncommon)
Trained Eagle
(uncommon)
Performance Flamedancer
(uncommon)
Wildcaller Shaman
(common)
Wall of Thoughts
(common)
Traveler's Amulet
(common)
Siphon Strike
(common)
Healing Kit
(common)
Dismantling Vines
(common)
Armored Car
(common)
Demolish
(common)
Learn
(common)
Army Wardmage
(common)
Plains
(basic)





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