Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Beast Horror
Sacrifice a Human: Nightsail Hunter gains flying until end of turn.
Cutting motionlessly through the night sky, the hunters are often mistaken for mere bomber planes.
4/4
 
 M 
Creature – Spirit Cleric
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Trample, vigilance
Whenever a creature you control becomes tapped, you gain 1 life.
7/10
 U 
Creature – Human Wizard
Exile a creature card from your graveyard: Necromantic Naturemage gets indestructible and deathtouch until end of turn.
"I don't understand why people think my work is twisted. The living thriving on the nutrients of the dead is simply part of the natural cycle."
3/3
 U 
Enchantment – Aura
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When United We Stand enters the battlefield, draw a card.
Enchanted creature gets +1/+1 for each creature you control.
 U 
Artifact Creature – Vehicle
Trample
Salvage – When Conqueror Tank enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on Conqueror Tank.
5/5
 C 
Creature – Human Rogue
When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
{6}{b}: Return Knifepoint Mugger to its owner's hand.
You can pay one of two ways: cash or blood.
2/2
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
"Looks like we just ran into some turbulence. Shouldn't be an issue."
-unnamed pilot, last words
 C 
Artifact
{1}, {t}, Sacrifice Tactical Missile: Tactical Missile deals 2 damage to target creature or player.
"Incoming!"
Illus. IES System Inc.
 C 
Artifact Creature – Construct
Defender
A few cases a day keeps the enemy at bay.
3/2
 C 
Instant
Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead.
"You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
 C 
Creature – Bear
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
 C 
Sorcery
Return target artifact card from your graveyard to your hand. Gain 2 gold. (Gold can be paid in place of life or generic mana.)
"You'd be surprised what perfectly good stuff people throw away."
 C 
Creature – Bird
Flying, vigilance
Even in a war governed by machines and magic, the primitive methods of doing things can still prove to be useful.
Illus. Graham Owen
1/2
 C 
Artifact Creature – Vehicle
Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
{r}: Nitro Kart gains haste until end of turn.
2/1
 
 B 
Basic Land – Swamp

Nightsail Hunter (common, foil)
Spirit-Bond Soulmender (mythic)
Necromantic Naturemage (uncommon)
United We Stand (uncommon)
Conqueror Tank (uncommon)
Knifepoint Mugger (common)
Plummet (common)
Tactical Missile (common)
Defensive Turret (common)
Electrical Burst (common)
Polar Bear (common)
Scrapyard Reclamation (common)
Courier Hawk (common)
Nitro Kart (common)
Swamp (basic)