Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
When Seraph of Judgment enters the battlefield, each opponent sacrifices the creature he or she controls with the highest power. If two or more creatures a player controls are tied for highest power, you choose one. Blood-stained hands wither under his righteous gaze.
2/5
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Whenever Soviet Army Militia attacks, put a 1/1 white Soldier creature token into play tapped and attacking.
Although the Americans had superior technology and magic, the Soviets won the battle for West Berlin with sheer numbers.
2/1
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Discard your hand, then draw cards equal to the number of cards you discarded plus one.
Technically speaking, it's not wasteful if you were never going to use it in the first place.
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Ammunition Cases enters the battlefield with three charge counters on it.
, , Remove a charge counter from Ammunition Cases: Target creature gets +2/+0 until end of turn.
When the last charge counter is removed, sacrifice Ammunition Cases. |
, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.The photograph is of a distinctly foreign location, yet the image always seems familiar.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flash They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
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: Flamedancer Apprentice gets +1/+0 until end of turn.2/1
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When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
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Salvage – When Rambling Scrapmelter enters the battlefield, you may exile an artifact card from your graveyard. If you do, up to two target creatures can't block this turn.
4/3
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Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
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Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
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Flying
Whenever Infused Cloud is blocked, return it to its owner's hand. After mages realized that almost anything could be infused with mana, many strange creations ensued.
3/3
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Flying
Although rarely cost-efficient, the development of new designs is a necessity for any army.
2/3
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Seraph of Judgment
(mythic)
Soviet Army Militia
(uncommon)
Reload
(uncommon)
Ammunition Cases
(uncommon)
Traveler's Amulet
(common)
Ambush Squadron
(common)
Polar Bear
(common)
Flamedancer Apprentice
(common)
Laboratory Sentry
(common)
Rambling Scrapmelter
(common)
Malicious Ghost
(common)
Scrapheap Armorer
(common)
Infused Cloud
(common)
Aircraft Prototype
(common)
Island
(basic)




, Remove a charge counter from Ammunition Cases: Target creature gets +2/+0 until end of turn.

