Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Plant
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Strangler Kudzu if it's a creature.
{1}{g}: Choose target creature with toughness equal to or less than Strangler Kudzu's power. Strangler Kudzu loses all types and becomes an Enchantment – Aura with "Enchanted creature can't attack or block." Attach Strangler Kudzu to that creature.
1/1
 U 
Artifact
{t}: Each player puts the top four cards of his or her library into his or her graveyard.
The ears of all who hear it bleed memories and hopes.
 U 
Creature – Angel
Flash
Flying
When Angel of Salvation enters the battlefield, target Human creature you control gains indestructible until end of turn.
3/3
 U 
Creature – Human Soldier
Other Soldiers you control get +1/+1.
Despite his semblance of leadership, he merely follows orders from above.
2/2
 C 
Creature – Whale
{u}: Killer Whale gains flying until end of turn.
It doesn't matter what it is; it's never a good idea to mess with something that weighs over 6 tons.
Illus. National Geographic
3/5
 C 
Instant
Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead.
"You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
 C 
Artifact Creature – Vehicle
When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
 C 
Creature – Wall
Defender
When Wall of Thoughts comes into play, put the top five cards of your library into your graveyard.
Would you trade a piece of your mind for peace of mind?
0/4
 C 
Creature – Human Artificer
Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
 C 
Artifact Creature – Vehicle
Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
{r}: Nitro Kart gains haste until end of turn.
2/1
 C 
Instant
Tap up to two target creatures.
Draw a card.
A loud noise and a blinding light, then nothing, until the cries of the dying can be heard.
 C 
Creature – Yeti
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
No one knows if the mana surge awakened creatures long thought to be mythical, or if it simply brought them into existence.
4/4
 C 
Artifact Creature – Golem
Its creator animated it by writing a magical word on its forehead. In theory, the golem could be de-animated by erasing the word... If it ever let anyone get close enough.
Illus. Veli Nystrom
4/4
 C 
Creature – Human Rogue
When Insurgent Ransacker enters the battlefield or dies, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Everything is fuel for the cause.
2/1
 
 B 
Basic Land – Plains

Strangler Kudzu (rare)
Screeching Horn (uncommon)
Angel of Salvation (uncommon)
Novice Lieutenant (uncommon)
Killer Whale (common)
Electrical Burst (common)
Frontier Scouter (common)
Wall of Thoughts (common)
Scrapheap Armorer (common)
Nitro Kart (common)
Flashbang (common)
Forest Sasquatch (common)
Stone Golem (common)
Insurgent Ransacker (common)
Plains (basic)