Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
Loot Runner can't block, and attacks each turn if able.
Loot Runner must be blocked each turn if able.
Loot Runner can't be blocked by less than three creatures.
Whenever Loot Runner is dealt damage, each player gains gold equal to the damage, then sacrifice Loot Runner.
1/3
 U 
Creature – Boar
Trample
Don't provoke it, unless you want to find your guts splattered underneath its legs.
4/3
 U 
Creature – Human Wizard
{1}, {t}, Sacrifice a Human: Draw a card.
"Don't worry, this won't hurt you at all. To be exactly precise, whatever is left by the time the painful part begins shouldn't really be 'you' anymore."
2/4
 U 
Creature – Human Soldier
Whenever Soviet Army Militia attacks, put a 1/1 white Soldier creature token into play tapped and attacking.
Although the Americans had superior technology and magic, the Soviets won the battle for West Berlin with sheer numbers.
2/1
 C 
Creature – Crocodile Mutant
When Sewer Caiman enters the battlefield, sacrifice a land.
And you thought it was just an urban myth.
8/6
 C 
Creature – Elemental
Salvage – When Rambling Scrapmelter enters the battlefield, you may exile an artifact card from your graveyard. If you do, up to two target creatures can't block this turn.
4/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
 C 
Creature – Bear
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
 C 
Artifact
Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
 C 
Artifact Creature – Vehicle
Flying
Although rarely cost-efficient, the development of new designs is a necessity for any army.
2/3
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
"Looks like we just ran into some turbulence. Shouldn't be an issue."
-unnamed pilot, last words
 C 
Creature – Human Cleric
{3}, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn.
"I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
{2}{u}
 
 C 
Sorcery
Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
 C 
Instant
Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead.
"You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
 
 B 
Basic Land – Island

Loot Runner (rare)
Wild Boar (uncommon)
Krevin's Assistant (uncommon)
Soviet Army Militia (uncommon)
Sewer Caiman (common)
Rambling Scrapmelter (common)
Plate Vest (common)
Polar Bear (common)
Repair Kit (common)
Aircraft Prototype (common)
Plummet (common)
Army Wardmage (common)
Learn (common)
Electrical Burst (common)
Island (basic)