Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Oil Baron enters the battlefield, target land loses all abilities and becomes an Oil-Well with "
: Add to your mana pool. You lose 2 life." You gain 2 gold."That little tribe isn't important. We need that oil."
0/1
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Death Ray deals 5 damage to target creature.
"Who needs physics when you have magic?"
Illus. Methados@Deviantart
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Flying, menace
Shutter the windows. Bar the doors. Whatever you do, don't go outside.
4/4
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Discard your hand, then draw cards equal to the number of cards you discarded plus one.
Technically speaking, it's not wasteful if you were never going to use it in the first place.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Haste Fervent Recruits attacks each turn if able. They don't know what they're fighting for. They don't care.
3/3
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When Wildcaller Shaman enters the battlefield, put a 2/2 green Bear creature token into play.
2/2
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Enchant creature
As an additional cost to cast Arrest Warrant, tap two untapped creatures you control. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
: Killer Whale gains flying until end of turn.It doesn't matter what it is; it's never a good idea to mess with something that weighs over 6 tons.
Illus. National Geographic
3/5
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Target creature gets -X/-X until end of turn.
Secretive government agencies are always at work, pulling the strings of international politics. Of course, they always deny any involvement.
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Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
: Nitro Kart gains haste until end of turn.2/1
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Equipped creature gets +1/+1.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
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Flare Thrower enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player. |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn. |
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone |
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Oil Baron
(rare)
Death Ray
(uncommon)
Cityscape Night-Riders
(uncommon)
Reload
(uncommon)
Fervent Recruits
(common)
Wildcaller Shaman
(common)
Arrest Warrant
(common)
Killer Whale
(common)
Death Wind
(common)
Nitro Kart
(common)
Plate Vest
(common)
Flare Thrower
(common)
Focused Strength
(common)
Rob at Gunpoint
(common)
Island
(basic)


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