Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
At the beginning of your upkeep, remove a charge counter from Organ Harvester or sacrifice it. Sacrifice a non-artifact creature: Put a charge counter on Organ Harvester. It gets +2/+2 until end of turn. 3/3
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Vigilance (Attacking doesn't cause this creature to tap.)
![]() : Tap target creature."If they can't see us, they can't fight us. At least, that's the concept."
1/3
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Flash
Enchant creature Whenever enchanted creature deals damage to an opponent, draw a card and gain 1 gold. (Gold can be paid in place of life or generic mana.) |
Ammunition Cases enters the battlefield with three charge counters on it.
, , Remove a charge counter from Ammunition Cases: Target creature gets +2/+0 until end of turn.
When the last charge counter is removed, sacrifice Ammunition Cases. |
Haste
When Angry Vandal enters the battlefield, you may destroy target artifact. Times of oppression create feelings of rebellion.
2/1
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When Lifeforce Shaman enters the battlefield, target creature gets +3/+3 until end of turn.
While the rest of world took months to adapt to the existence of mana, those who held strong ties to the land acted like they had always known.
1/1
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flash They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
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When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
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, , Sacrifice Tactical Missile: Tactical Missile deals 2 damage to target creature or player."Incoming!"
Illus. IES System Inc.
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Target creature gets -X/-X until end of turn.
Secretive government agencies are always at work, pulling the strings of international politics. Of course, they always deny any involvement.
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Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
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Whenever Riot Initiator attacks, attacking creatures get +1/+0 until end of turn.
The worst thing a government can do during a war is be forced to fight its own people.
1/1
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Fog Machine enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Fog Machine: Prevent all combat damage that would be dealt this turn. |
When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
![]() : Return Knifepoint Mugger to its owner's hand.You can pay one of two ways: cash or blood.
2/2
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Organ Harvester
(rare)
Blinding Construct
(uncommon)
Industrial Espionage
(uncommon)
Ammunition Cases
(uncommon)
Angry Vandal
(common)
Lifeforce Shaman
(common)
Ambush Squadron
(common)
Laboratory Sentry
(common)
Tactical Missile
(common)
Death Wind
(common)
Learn
(common)
Riot Initiator
(common)
Fog Machine
(common)
Knifepoint Mugger
(common)
Swamp
(basic)


: Tap target creature.
, Remove a charge counter from Ammunition Cases: Target creature gets +2/+0 until end of turn.


