Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn."I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
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Menace
Whenever Back Alley Hitman deals combat damage to a player, you gain 3 gold. , , Pay X life: Destroy target creature with a converted mana cost of X or less.5/3
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Choose one – Target player discards three cards; or target player loses 5 life.
In lieu of actual amnesiac mind magic, a slightly more crude alternative is often acceptable.
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: Each player puts the top four cards of his or her library into his or her graveyard.The ears of all who hear it bleed memories and hopes.
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, : Mortar Squad deals 1 damage to target attacking or blocking creature.Nothing ruins your day more than getting nailed in the head with a mortar.
1/1
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Whenever Frontline Charger is blocked, you may sacrifice it. If you do, Frontline Charger deals 2 damage to target creature blocking it.
It's not normally smart to charge blindly into gunfire, but it's even dumber to stand in his way.
1/1
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Sacrifice Poison Gas Canister: Target creature gets -1/-1 until end of turn. Activate this ability only any time you could cast a sorcery.
"It is weapons like these that make people question the purpose of war."
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When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn. |
Flare Thrower enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player. |
: Killer Whale gains flying until end of turn.It doesn't matter what it is; it's never a good idea to mess with something that weighs over 6 tons.
Illus. National Geographic
3/5
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As an additional cost to cast Hired Thugs pay 3 life or
.
Hired Thugs can't block. In the bad parts of the city, literally anything can be bought for a price.
5/5
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Flying, vigilance
Even in a war governed by machines and magic, the primitive methods of doing things can still prove to be useful.
Illus. Graham Owen
1/2
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Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
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Army Wardmage
(common, foil)
Back Alley Hitman
(rare)
Head Bash
(uncommon)
Screeching Horn
(uncommon)
Mortar Squad
(uncommon)
Frontline Charger
(common)
Poison Gas Canister
(common)
Laboratory Sentry
(common)
Focused Strength
(common)
Flare Thrower
(common)
Killer Whale
(common)
Hired Thugs
(common)
Courier Hawk
(common)
Malicious Ghost
(common)
Swamp
(basic)
, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn.

,
, Pay X life: Destroy target creature with a converted mana cost of X or less.
