Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Necrogenesis Missile enters the battlefield, you may destroy target creature.
![]() ![]() , Sacrifice Necrogenesis Missile: Return all creature cards in all graveyards to the battlefield under your control.Death is just the beginning.
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First strike
Whenever an attacking creature you control dies, each opponent loses 1 life and you gain 1 life. The name of the task force is morbidly accurate.
3/2
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Hexproof
When U.S. Spec Ops Corps enters the battlefield, shuffle target creature into its owner's library. Within weeks of the Awakening, the U.S. military had already developed a program to advantage of the new possibilities.
3/3
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Salvage – When Ætherpulse Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Ætherpulse Capsule.
, Sacrifice Ætherpulse Capsule: Return up to one target nonland permanents to their owner's hands. If Ætherpulse Capsule has a charge counter on it, choose up to two targets instead. |
Salvage – When Adapted Steamroller enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Adapted Steamroller.
: Adapted Steamroller gains trample until end of turn.4/4
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Salvage – When Rambling Scrapmelter enters the battlefield, you may exile an artifact card from your graveyard. If you do, up to two target creatures can't block this turn.
4/3
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When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
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, Pay 1 life: Shade of Avarice gets +1/+1 until end of turn.What is mana but possibility, to be shaped into an idea given form?
1/1
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Target creature gets +2/+2 and can't be dealt damage by artifacts until end of turn.
On the front lines, any alternative to heavy plate vests as armor was met with warm gratitude.
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
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Flare Thrower enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player. |
Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
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Destroy target artifact or land.
Two months to build, half a second to destroy.
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When Head Taker enters the battlefield, if you control a Swamp, target creature gets -2/-2 until end of turn.
"It's like a guillotine. But with arms and legs."
2/2
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Necrogenesis Missile
(mythic)
Deathwatch Team
(uncommon)
U.S. Spec Ops Corps
(uncommon)
Ætherpulse Capsule
(uncommon)
Adapted Steamroller
(common)
Rambling Scrapmelter
(common)
Siege Blaster
(common)
Shade of Avarice
(common)
Defensive Ward
(common)
Polar Bear
(common)
Flare Thrower
(common)
Learn
(common)
Demolish
(common)
Head Taker
(common)
Swamp
(basic)




: Adapted Steamroller gains trample until end of turn.
: Add