Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Serengeti Fields enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
{3}{g}{w}, {t}, Sacrifice Serengeti Fields: Target player gains 8 life.
 U 
Artifact
Salvage – When Magmatic Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Magmatic Capsule.
{1}{r}, Sacrifice Magmatic Capsule: Magmatic Capsule deals 4 damage to target player. If Magmatic Capsule has a charge counter on it, Magmatic Capsule deals 7 damage instead.
 U 
Artifact Creature – Construct
Haste
{2}{r}: Flameburst Brawler deals 1 damage to target player.
It was originally designed for melee combat, but a mechanic decided to attach a fireball launcher to test the result. They never found his body.
1/1
 U 
Artifact Creature – Scarecrow
Deathtouch
{2}{b}{b}: Target creature gets -1/-1 until end of turn.
The ruin of war poisons more than just the land.
2/2
 C 
Instant
Target creature gets +1/+1 and gains reach until end of turn.
Draw a card.
Flying steel is no match for flying spider silk.
 C 
Artifact
Healing Kit enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{w}, {t}, Sacrifice Healing Kit: Prevent the next 3 damage that would be dealt to target creature or player this turn.
 C 
Artifact Creature – Vehicle
Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
 C 
Creature – Yeti
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
No one knows if the mana surge awakened creatures long thought to be mythical, or if it simply brought them into existence.
4/4
 C 
Creature – Whale
{u}: Killer Whale gains flying until end of turn.
It doesn't matter what it is; it's never a good idea to mess with something that weighs over 6 tons.
Illus. National Geographic
3/5
 C 
Artifact
Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
 C 
Creature – Human Soldier
When Militia Reserves enters the battlefield, create a 1/1 white Soldier creature token.
2/1
 C 
Sorcery
Target player draws two cards, then discards one at random.
As long as you found what you were looking for, the ancient scroll you accidentally destroyed doesn't really matter so much.
 C 
Creature – Human Rogue
As an additional cost to cast Hired Thugs pay 3 life or {3}.
Hired Thugs can't block.
In the bad parts of the city, literally anything can be bought for a price.
5/5
 C 
Instant
Target player puts the top two cards of his or her library into his or her graveyard. You gain 1 gold for each artifact card put into the graveyard this way. (Gold can be paid in place of life or generic mana.)
Draw a card.
 
 B 
Basic Land – Island

Serengeti Fields (rare)
Magmatic Capsule (uncommon)
Flameburst Brawler (uncommon)
Noxious Shambler (uncommon)
Spidersilk Strike (common)
Healing Kit (common)
Armored Car (common)
Forest Sasquatch (common)
Killer Whale (common)
Repair Kit (common)
Militia Reserves (common)
Careless Perusal (common)
Hired Thugs (common)
Mind Mining (common)
Island (basic)