Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Creatures you control get +1/+0 until end of turn.
![]() , , Sacrifice a creature: Apostle of Flame deals damage to target creature or player equal to the power of the sacrificed creature.1/1
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Menace (This creature can't be blocked except by two or more creatures.)
Whenever Back Alley Thug deals combat damage to a player, you gain 2 gold. (Gold can be paid in place of life or generic mana.) 2/2
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![]() , Discard a card, : Destroy target creature that dealt damage this turn.He wanders the streets at night, aiming to improve the world by systematically murdering those he deems to be dangerous criminals, completely ignorant of the most dangerous one.
3/2
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Haste
![]() : Flameburst Brawler deals 1 damage to target player.It was originally designed for melee combat, but a mechanic decided to attach a fireball launcher to test the result. They never found his body.
1/1
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Salvage – When Adapted Steamroller enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Adapted Steamroller.
: Adapted Steamroller gains trample until end of turn.4/4
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Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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Haste
A creature as unpredictable as it is deadly.
3/3
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Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
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Convoke (Each creature you tap while casting this spell reduces its cost by
or by one mana of that creature's color.)
Vigilance 2/4
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Sacrifice a Human: Nightsail Hunter gains flying until end of turn.
Cutting motionlessly through the night sky, the hunters are often mistaken for mere bomber planes.
4/4
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Target player puts the top two cards of his or her library into his or her graveyard. You gain 1 gold for each artifact card put into the graveyard this way. (Gold can be paid in place of life or generic mana.)
Draw a card. |
When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn. |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn. |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flash They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
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Apostle of Flame
(rare)
Back Alley Thug
(uncommon)
Midnight Vigilante
(uncommon)
Flameburst Brawler
(uncommon)
Adapted Steamroller
(common)
Armored Car
(common)
Flame Boar
(common)
Nuclear Submarine
(common)
Village Militia
(common)
Nightsail Hunter
(common)
Mind Mining
(common)
Stim-Pack
(common)
Focused Strength
(common)
Ambush Squadron
(common)
Island
(basic)


, Sacrifice a creature: Apostle of Flame deals damage to target creature or player equal to the power of the sacrificed creature.


: Adapted Steamroller gains trample until end of turn.
: Nuclear Submarine is unblockable until end of turn.