Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Vehicle
Trample, forestwalk
{1}{g}, {t}: Search your library for a land card, reveal that card, and put it into your hand. Then shuffle your library.
{1}{r}, Discard a land card: Armored Pathrazer deals 2 damage to target creature or player.
3/8
 U 
Artifact
Salvage – When Reclamation Capsule enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a charge counter on Reclamation Capsule.
{1}{g}, Sacrifice Reclamation Capsule: Return up to one target permanent card from your graveyard to your hand. If Reclamation Capsule has a charge counter on it, choose up to two target permanent cards instead.
 U 
Artifact Creature – Vehicle
Trample
Salvage – When Conqueror Tank enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on Conqueror Tank.
5/5
 U 
Artifact – Equipment
Flash (You may cast this spell anytime you could cast an instant.)
When Concealed Switchblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
Target creature gets +2/+1 and gains lifelink until end of turn.
Originally invented through medicinal magic research, it was quickly banned due to ethical problems.
 C 
Artifact
Fog Machine enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{g}, {t}, Sacrifice Fog Machine: Prevent all combat damage that would be dealt this turn.
 C 
Artifact Creature – Vehicle
Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
{r}: Nitro Kart gains haste until end of turn.
2/1
 C 
Creature – Human Soldier
{2}, {t}: Put a 1/1 white Soldier creature token into play.
He walks the city streets, sending men off to meet their heroic deaths.
2/2
 C 
Creature – Bird
Flying, vigilance
Even in a war governed by machines and magic, the primitive methods of doing things can still prove to be useful.
Illus. Graham Owen
1/2
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Haste
Fervent Recruits attacks each turn if able.
They don't know what they're fighting for. They don't care.
3/3
 C 
Artifact Creature – Vehicle
Salvage – When Adapted Steamroller enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Adapted Steamroller.
{g}: Adapted Steamroller gains trample until end of turn.
4/4
 C 
Creature – Human Rebel
Whenever Riot Initiator attacks, attacking creatures get +1/+0 until end of turn.
The worst thing a government can do during a war is be forced to fight its own people.
1/1
 C 
Creature – Wall
Defender
When Wall of Thoughts comes into play, put the top five cards of your library into your graveyard.
Would you trade a piece of your mind for peace of mind?
0/4
 C 
Artifact Creature – Vehicle
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
 
 B 
Basic Land – Plains

Armored Pathrazer (rare)
Reclamation Capsule (uncommon)
Conqueror Tank (uncommon)
Concealed Switchblade (uncommon)
Siphon Strike (common)
Fog Machine (common)
Nitro Kart (common)
Soviet Army Recruiter (common)
Courier Hawk (common)
Fervent Recruits (common)
Adapted Steamroller (common)
Riot Initiator (common)
Wall of Thoughts (common)
Siege Blaster (common)
Plains (basic)