Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all creatures that are any color other than white. (A white and red creature will be destroyed, but a colorless creature will not.)
"Everyone in this land has the right to freedom of speech and conscience... so long as their beliefs fall within certain boundaries."
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Salvage – When Corrosive Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Corrosive Capsule.
![]() , Sacrifice Corrosive Capsule: Target creature gets -3/-3 until end of turn. If Corrosive Capsule has a charge counter on it, that creature gets -5/-5 instead. |
Target creature you control gets +3/+3 and fights target creature you don't control. (Each deals damage equal to its power to the other.)
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Trample
Don't provoke it, unless you want to find your guts splattered underneath its legs.
4/3
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Whenever Riot Initiator attacks, attacking creatures get +1/+0 until end of turn.
The worst thing a government can do during a war is be forced to fight its own people.
1/1
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When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
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: Killer Whale gains flying until end of turn.It doesn't matter what it is; it's never a good idea to mess with something that weighs over 6 tons.
Illus. National Geographic
3/5
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Target creature gets +1/+1 and gains reach until end of turn.
Draw a card. Flying steel is no match for flying spider silk.
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Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
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When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
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Destroy target artifact or land.
Two months to build, half a second to destroy.
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When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn. |
When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
![]() : Return Knifepoint Mugger to its owner's hand.You can pay one of two ways: cash or blood.
2/2
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Enchant creature
As an additional cost to cast Arrest Warrant, tap two untapped creatures you control. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
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Lethal Exclusion
(rare)
Corrosive Capsule
(uncommon)
Sudden Takedown
(uncommon)
Wild Boar
(uncommon)
Riot Initiator
(common)
Laboratory Sentry
(common)
Killer Whale
(common)
Spidersilk Strike
(common)
Back Alley Pickpocket
(common)
Frontier Scouter
(common)
Demolish
(common)
Stim-Pack
(common)
Knifepoint Mugger
(common)
Arrest Warrant
(common)
Mountain
(basic)






