Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Choose a target creature and flip three coins. If there are three heads, exile the creature and its controller puts a 1/1 green Insect creature token with flying into play named Butterfly. If there are two heads, return the creature to its owner's hand. If there is one head, each player gains 2 life. If there are no heads, put three +1/+1 counters on the creature. |
Pay 2 gold: Draw a card.
Food, snacks, and gadgets to fulfill your every need.
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: Each player puts the top four cards of his or her library into his or her graveyard.The ears of all who hear it bleed memories and hopes.
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Salvage – When Medicinal Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Medicinal Capsule.
![]() , Sacrifice Medicinal Capsule: Return up to one creature card with converted mana cost 3 or less from your graveyard to the battlefield. If Medicinal Capsule has a charge counter on it, choose up to two targets instead. |
When Android Apothecary enters the battlefield, if you control a Plains, you may gain life equal to the number of creatures you control.
1/1
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Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
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Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
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When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn. |
While the West continued to research ways of creating increasingly powerful spells, the Soviet side used magic to develop their armies at a staggering pace.
2/2
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As an additional cost to cast Factory Burning, sacrifice a land.
Put three 1/1 white Human Soldier creature tokens into play. As bad as being a soldier might be, it's still better than being unemployed.
Illus. SGT185@Deviantart.com
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Flying
When Deathbringer Crow enters the battlefield, choose a target creature. When that creature is dealt damage this turn, destroy it. Crows being related to death is just a myth, but the line between myth and reality had disappeared after the mana surge.
1/2
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Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
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When Wildcaller Shaman enters the battlefield, put a 2/2 green Bear creature token into play.
2/2
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Salvage – When Cityscape Streetmage enters the battlefield, you may exile an artifact card from your graveyard. If you do, return target creature to its owner's hand.
"The graffiti on that wall looks unsightly. So does that man spraying it, actually. Might as well clean them both up."
2/1
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Butterfly Wand
(rare)
Vending Machine
(uncommon)
Screeching Horn
(uncommon)
Medicinal Capsule
(uncommon)
Android Apothecary
(common)
Nuclear Submarine
(common)
Malicious Ghost
(common)
Stim-Pack
(common)
Augmented Cadet
(common)
Factory Burning
(common)
Deathbringer Crow
(common)
Seeing Red
(common)
Wildcaller Shaman
(common)
Cityscape Streetmage
(common)
Forest
(basic)
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: Choose a target creature and flip three coins. If there are three heads, exile the creature and its controller puts a 1/1 green Insect creature token with flying into play named Butterfly. If there are two heads, return the creature to its owner's hand. If there is one head, each player gains 2 life. If there are no heads, put three +1/+1 counters on the creature.

: Nuclear Submarine is unblockable until end of turn.