Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature with a napalm counter on it is dealt damage, remove the napalm counter and Napalm Reaper deals 2 damage to it.
![]() : Put a napalm counter on target creature. That creature gets -1/-1 until end of turn.
, : Deal 1 damage to each other creature.5/3
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Deathtouch
![]() ![]() : Target creature gets -1/-1 until end of turn.The ruin of war poisons more than just the land.
2/2
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Flying
At the beginning of your upkeep, put the top five cards of your library into your graveyard. 4/3
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, , Sacrifice a Human: Draw a card."Don't worry, this won't hurt you at all. To be exactly precise, whatever is left by the time the painful part begins shouldn't really be 'you' anymore."
2/4
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Its creator animated it by writing a magical word on its forehead. In theory, the golem could be de-animated by erasing the word... If it ever let anyone get close enough.
Illus. Veli Nystrom
4/4
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Target creature gets +2/+2 and can't be dealt damage by artifacts until end of turn.
On the front lines, any alternative to heavy plate vests as armor was met with warm gratitude.
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Destroy target artifact. You may search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.
Terra Nova insurgents bombed the American embassy in London. A hundred trees grew up to replace it the next day.
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When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
![]() : Return Knifepoint Mugger to its owner's hand.You can pay one of two ways: cash or blood.
2/2
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Target creature gets -X/-X until end of turn.
Secretive government agencies are always at work, pulling the strings of international politics. Of course, they always deny any involvement.
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Whenever Frontline Charger is blocked, you may sacrifice it. If you do, Frontline Charger deals 2 damage to target creature blocking it.
It's not normally smart to charge blindly into gunfire, but it's even dumber to stand in his way.
1/1
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: Flamedancer Apprentice gets +1/+0 until end of turn.2/1
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Defender
A few cases a day keeps the enemy at bay.
3/2
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Untap all creatures you control.
Draw a card. "Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
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Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Napalm Reaper
(rare)
Noxious Shambler
(uncommon)
Delirium Fiend
(uncommon)
Krevin's Assistant
(uncommon)
Stone Golem
(common)
Defensive Ward
(common)
Nature's Reclamation
(common)
Knifepoint Mugger
(common)
Death Wind
(common)
Frontline Charger
(common)
Flamedancer Apprentice
(common)
Defensive Turret
(common)
Stand at Attention
(common)
Glorious Banner
(common)
Forest
(basic)

: Put a napalm counter on target creature. That creature gets -1/-1 until end of turn.
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: Deal 1 damage to each other creature.

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