Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2 Target player loses 2 life unless they sacrifice a creature.
-2 Destroy target creature with converted mana cost 2 or less. You gain 2 life. -8 Target opponent gets an emblem with "Creatures you control get -X/-X, where X is the number of creatures you control." 4
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When Welder's Assistant enters the battlefield, put the top five cards of your library into your graveyard.
, , Sacrifice Welder's Assistant: Return target noncreature artifact from your graveyard to the battlefield.1/2
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Trample
Don't provoke it, unless you want to find your guts splattered underneath its legs.
4/3
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Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words 2/2
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When Insurgent Ransacker enters the battlefield or dies, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Everything is fuel for the cause.
2/1
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Target creature gets +2/+2 and can't be dealt damage by artifacts until end of turn.
On the front lines, any alternative to heavy plate vests as armor was met with warm gratitude.
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Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
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Destroy target creature. If that creature is put into a graveyard this turn, you gain 3 gold. (Gold can be paid in place of life or generic mana.)
Despite what they say about the value of human life being priceless, a price gets put on it all the time.
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Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
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Defender
"Why is this even here?"
—graffiti on the Berlin Wall 1/6
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Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
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Equipped creature gets +1/+1.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
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Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
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Flying
Whenever Infused Cloud is blocked, return it to its owner's hand. After mages realized that almost anything could be infused with mana, many strange creations ensued.
3/3
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Jonas Bishop
(mythic)
Welder's Assistant
(uncommon)
Wild Boar
(uncommon)
Seigebreaker Cannon
(uncommon)
Insurgent Ransacker
(common)
Defensive Ward
(common)
Nuclear Submarine
(common)
Sniper Shot
(common)
Back Alley Pickpocket
(common)
Fortified Barrier
(common)
Scrapheap Armorer
(common)
Plate Vest
(common)
Seeing Red
(common)
Infused Cloud
(common)
Plains
(basic)


, Sacrifice Welder's Assistant: Return target noncreature artifact from your graveyard to the battlefield.

: Nuclear Submarine is unblockable until end of turn.