Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Players can't gain life.
Whenever a player draws a card or has a land enter the battlefield under his or her control, Scorched Earth deals 1 damage to that player. |
Convoke
Flying Attacking creatures you control get +1/+0 until end of turn. Whenever Firewing Captain attacks, you may pay ![]() . If you do, Firewing Captain deals X damage to target creature. X cannot be greater than the number of attacking creatures you control.5/4
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Other artifact creatures you control get +1/+1.
Out in the middle of nowhere, a factory for war machines runs day and night, unwatched by human eyes.
2/3
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, : Mortar Squad deals 1 damage to target attacking or blocking creature.Nothing ruins your day more than getting nailed in the head with a mortar.
1/1
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Flash
Flying When Angel of Salvation enters the battlefield, target Human creature you control gains indestructible until end of turn. 3/3
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Target player puts the top two cards of his or her library into his or her graveyard. You gain 1 gold for each artifact card put into the graveyard this way. (Gold can be paid in place of life or generic mana.)
Draw a card. |
Salvage – When Lightweight Glider enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Lightweight Glider.
: Lightweight Glider gains flying until end of turn.2/1
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When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flash They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
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Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
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When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
![]() : Return Knifepoint Mugger to its owner's hand.You can pay one of two ways: cash or blood.
2/2
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As an additional cost to cast Hired Thugs pay 3 life or
.
Hired Thugs can't block. In the bad parts of the city, literally anything can be bought for a price.
5/5
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Cranial Scanner enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Cranial Scanner: Target player puts the top five cards of his or her library into his or her graveyard. |
: Flamedancer Apprentice gets +1/+0 until end of turn.2/1
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Scorched Earth
(rare, foil)
Firewing Captain
(rare)
Chief of the Foundry
(uncommon)
Mortar Squad
(uncommon)
Angel of Salvation
(uncommon)
Mind Mining
(common)
Lightweight Glider
(common)
Siege Blaster
(common)
Ambush Squadron
(common)
Scrapheap Armorer
(common)
Knifepoint Mugger
(common)
Hired Thugs
(common)
Cranial Scanner
(common)
Flamedancer Apprentice
(common)
Plains
(basic)




: Mortar Squad deals 1 damage to target attacking or blocking creature.

