Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Armageddon Missile enters the battlefield, it deals 3 damage to target creature or player.
![]() ![]() , Sacrifice Armageddon Missile: Armageddon Missile deals 5 damage to each possible target.Nuclear hell in one convenient package.
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Flying, vigilance
It stands for freedom and courage in more ways than one.
2/2
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Exile a creature card from your graveyard: Necromantic Naturemage gets indestructible and deathtouch until end of turn.
"I don't understand why people think my work is twisted. The living thriving on the nutrients of the dead is simply part of the natural cycle."
3/3
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Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
"This is the fate of those who would dare betray our great nation."
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Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead. "You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
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Convoke (Each creature you tap while casting this spell reduces its cost by
or by one mana of that creature's color.)
Vigilance 2/4
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Target creature gets +2/+1 and gains lifelink until end of turn.
Originally invented through medicinal magic research, it was quickly banned due to ethical problems.
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Flare Thrower enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player. |
Whenever Riot Initiator attacks, attacking creatures get +1/+0 until end of turn.
The worst thing a government can do during a war is be forced to fight its own people.
1/1
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
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Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
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Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flash They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
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Destroy target creature with flying.
"Looks like we just ran into some turbulence. Shouldn't be an issue."
-unnamed pilot, last words |
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Armageddon Missile
(mythic)
Trained Eagle
(uncommon)
Necromantic Naturemage
(uncommon)
Public Execution
(uncommon)
Electrical Burst
(common)
Village Militia
(common)
Siphon Strike
(common)
Flare Thrower
(common)
Riot Initiator
(common)
Polar Bear
(common)
Nuclear Submarine
(common)
Repair Kit
(common)
Ambush Squadron
(common)
Plummet
(common)
Plains
(basic)







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