Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Loot Runner can't block, and attacks each turn if able.
Loot Runner must be blocked each turn if able. Loot Runner can't be blocked by less than three creatures. Whenever Loot Runner is dealt damage, each player gains gold equal to the damage, then sacrifice Loot Runner. 1/3
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Trample
Don't provoke it, unless you want to find your guts splattered underneath its legs.
4/3
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Equipped creature gets +2/+0 and has haste and flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Not all inventions are created for merely practical purposes.
Illus. digitaljournal.com
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Menace (This creature can't be blocked except by two or more creatures.)
Whenever Back Alley Thug deals combat damage to a player, you gain 2 gold. (Gold can be paid in place of life or generic mana.) 2/2
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Salvage – When Cityscape Streetmage enters the battlefield, you may exile an artifact card from your graveyard. If you do, return target creature to its owner's hand.
"The graffiti on that wall looks unsightly. So does that man spraying it, actually. Might as well clean them both up."
2/1
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Flare Thrower enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player. |
Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. : Untap enchanted creature. |
When Head Taker enters the battlefield, if you control a Swamp, target creature gets -2/-2 until end of turn.
"It's like a guillotine. But with arms and legs."
2/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike 3/2
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Equipped creature gets +1/+1.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
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, Pay 1 life: Shade of Avarice gets +1/+1 until end of turn.What is mana but possibility, to be shaped into an idea given form?
1/1
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Destroy target artifact or land.
Two months to build, half a second to destroy.
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Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
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Loot Runner
(rare)
Wild Boar
(uncommon)
Personal Jetpack
(uncommon)
Back Alley Thug
(uncommon)
Cityscape Streetmage
(common)
Flare Thrower
(common)
Scrapheap Armorer
(common)
Telekinetic Manipulation
(common)
Head Taker
(common)
Peregrine Falcon
(common)
Plate Vest
(common)
Shade of Avarice
(common)
Demolish
(common)
Seeing Red
(common)
Swamp
(basic)


: Add
to your mana pool.
