Armageddon: Virtual Booster
| Armageddon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Trample
At the beginning of each upkeep, remove a charge counter from Steel Harvester or sacrifice it. Sacrifice an artifact: Put a charge counter on Steel Harvester. 7/7
|
, : Mortar Squad deals 1 damage to target attacking or blocking creature.Nothing ruins your day more than getting nailed in the head with a mortar.
1/1
|
First strike
Whenever an attacking creature you control dies, each opponent loses 1 life and you gain 1 life. The name of the task force is morbidly accurate.
3/2
|
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When United We Stand enters the battlefield, draw a card. Enchanted creature gets +1/+1 for each creature you control. |
, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn."I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
|
|
Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
|
Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
|
When Lifeforce Shaman enters the battlefield, target creature gets +3/+3 until end of turn.
While the rest of world took months to adapt to the existence of mana, those who held strong ties to the land acted like they had always known.
1/1
|
Salvage – When Lightweight Glider enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Lightweight Glider.
: Lightweight Glider gains flying until end of turn.2/1
|
Defender
"Why is this even here?"
—graffiti on the Berlin Wall 1/6
|
|
Sacrifice Poison Gas Canister: Target creature gets -1/-1 until end of turn. Activate this ability only any time you could cast a sorcery.
"It is weapons like these that make people question the purpose of war."
|
When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
![]() : Return Knifepoint Mugger to its owner's hand.You can pay one of two ways: cash or blood.
2/2
|
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike 3/2
|
Destroy target artifact or land.
Two months to build, half a second to destroy.
|
|
Steel Harvester
(rare)
Mortar Squad
(uncommon)
Deathwatch Team
(uncommon)
United We Stand
(uncommon)
Army Wardmage
(common)
Back Alley Pickpocket
(common)
Seeing Red
(common)
Lifeforce Shaman
(common)
Lightweight Glider
(common)
Fortified Barrier
(common)
Poison Gas Canister
(common)
Knifepoint Mugger
(common)
Peregrine Falcon
(common)
Demolish
(common)
Swamp
(basic)

: Mortar Squad deals 1 damage to target attacking or blocking creature.


