Armageddon: Virtual Booster
| Armageddon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Equipped creature has deathtouch and lifelink.
Whenever a creature dealt damage by the equipped creature is put into a graveyard from the battlefield this turn, that creature's controller loses life equal to that creature's power. Equip- Sacrifice a creature. |
Flash
Flying When Angel of Salvation enters the battlefield, target Human creature you control gains indestructible until end of turn. 3/3
|
Other artifact creatures you control get +1/+1.
Out in the middle of nowhere, a factory for war machines runs day and night, unwatched by human eyes.
2/3
|
Choose one – Target player discards three cards; or target player loses 5 life.
In lieu of actual amnesiac mind magic, a slightly more crude alternative is often acceptable.
|
Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
|
|
Target creature gets +2/+1 and gains lifelink until end of turn.
Originally invented through medicinal magic research, it was quickly banned due to ethical problems.
|
Defender
A few cases a day keeps the enemy at bay.
3/2
|
Return target artifact card from your graveyard to your hand. Gain 2 gold. (Gold can be paid in place of life or generic mana.)
"You'd be surprised what perfectly good stuff people throw away."
|
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn. |
Target creature gets +1/+1 and gains reach until end of turn.
Draw a card. Flying steel is no match for flying spider silk.
|
|
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
|
Haste
A creature as unpredictable as it is deadly.
3/3
|
Enchant creature
As an additional cost to cast Arrest Warrant, tap two untapped creatures you control. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
|
|
Broadaxe of the Executioner
(rare)
Angel of Salvation
(uncommon)
Chief of the Foundry
(uncommon)
Head Bash
(uncommon)
Nuclear Submarine
(common)
Siphon Strike
(common)
Defensive Turret
(common)
Scrapyard Reclamation
(common)
Focused Strength
(common)
Spidersilk Strike
(common)
Siege Blaster
(common)
Flame Boar
(common)
Arrest Warrant
(common)
Learn
(common)
Plains
(basic)


: Nuclear Submarine is unblockable until end of turn.

