Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When an ability of an artifact is activated, if it isn't a mana ability, copy that ability. You may choose new targets for it.
Placed strategically behind the eastern front, the arrays and their attending reserves were originally meant to be the last line of defense.
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Defender
At the beginning of your upkeep, you gain 1 life. Sacrifice Giving Tree: Prevent all damage that would be dealt to you this turn. It kept giving until there was nothing to give but itself, and then it gave that away too.
2/4
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Equipped creature gets +2/+0 and has haste and flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Not all inventions are created for merely practical purposes.
Illus. digitaljournal.com
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Defender, flying
Prevent all combat damage that would be dealt to and dealt by Smog Bank. Whenever Smog Bank blocks a creature, that creature's controller loses 1 life. 0/2
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Flying
Salvage – When Surveillance Pigeon enters the battlefield, you may exile an artifact card from your graveyard. If you do, draw a card. 1/1
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If you control a gold counter, you may tap target creature.
Draw a card. Just take the money and pretend we never met.
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Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone |
, , Sacrifice Tactical Missile: Tactical Missile deals 2 damage to target creature or player."Incoming!"
Illus. IES System Inc.
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Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
: Nitro Kart gains haste until end of turn.2/1
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Salvage – When Rambling Scrapmelter enters the battlefield, you may exile an artifact card from your graveyard. If you do, up to two target creatures can't block this turn.
4/3
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Target creature gets +1/+1 and gains reach until end of turn.
Draw a card. Flying steel is no match for flying spider silk.
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When Militia Reserves enters the battlefield, create a 1/1 white Soldier creature token.
2/1
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Destroy target creature. If that creature is put into a graveyard this turn, you gain 3 gold. (Gold can be paid in place of life or generic mana.)
Despite what they say about the value of human life being priceless, a price gets put on it all the time.
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When Android Apothecary enters the battlefield, if you control a Plains, you may gain life equal to the number of creatures you control.
1/1
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Amplification Array
(rare)
Giving Tree
(uncommon)
Personal Jetpack
(uncommon)
Smog Bank
(uncommon)
Surveillance Pigeon
(common)
Intentional Carelessness
(common)
Rob at Gunpoint
(common)
Tactical Missile
(common)
Nitro Kart
(common)
Rambling Scrapmelter
(common)
Spidersilk Strike
(common)
Militia Reserves
(common)
Sniper Shot
(common)
Android Apothecary
(common)
Mountain
(basic)


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, Sacrifice Tactical Missile: Tactical Missile deals 2 damage to target creature or player.
: Nitro Kart gains haste until end of turn.