Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Death Valley enters the battlefield tapped.
: Add or to your mana pool.
![]() ![]() , , Sacrifice Death Valley: Target player loses 4 life.
Illus. baycitizen.org
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Equipped creature gets +2/+0 and has haste and flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Not all inventions are created for merely practical purposes.
Illus. digitaljournal.com
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Spy Satellite can't block and can't be blocked.
You may look at the top card of each opponent's library. "Beep. Beep. Beep."
-Sputnik I 1/1
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Trample
Salvage – When Conqueror Tank enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on Conqueror Tank. 5/5
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Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
: Nitro Kart gains haste until end of turn.2/1
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Tap up to two target creatures.
Draw a card. A loud noise and a blinding light, then nothing, until the cries of the dying can be heard.
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Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
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Salvage – When Cityscape Streetmage enters the battlefield, you may exile an artifact card from your graveyard. If you do, return target creature to its owner's hand.
"The graffiti on that wall looks unsightly. So does that man spraying it, actually. Might as well clean them both up."
2/1
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Target creature gets +1/+1 and gains reach until end of turn.
Draw a card. Flying steel is no match for flying spider silk.
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When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
![]() : Return Knifepoint Mugger to its owner's hand.You can pay one of two ways: cash or blood.
2/2
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Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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Whenever Frontline Charger is blocked, you may sacrifice it. If you do, Frontline Charger deals 2 damage to target creature blocking it.
It's not normally smart to charge blindly into gunfire, but it's even dumber to stand in his way.
1/1
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Equipped creature gets +1/+1.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
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: Flamedancer Apprentice gets +1/+0 until end of turn.2/1
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Death Valley
(rare)
Personal Jetpack
(uncommon)
Spy Satellite
(uncommon)
Conqueror Tank
(uncommon)
Nitro Kart
(common)
Flashbang
(common)
Back Alley Pickpocket
(common)
Cityscape Streetmage
(common)
Spidersilk Strike
(common)
Knifepoint Mugger
(common)
Armored Car
(common)
Frontline Charger
(common)
Plate Vest
(common)
Flamedancer Apprentice
(common)
Island
(basic)
: Add
or
to your mana pool.

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