Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Put a muster counter on Terra Cotta Army.
, : Put X 2/2 colorless Golem Soldier artifact creature tokens into play, where X is the number of muster counters on Terra Cotta Army. |
Death Ray deals 5 damage to target creature.
"Who needs physics when you have magic?"
Illus. Methados@Deviantart
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Trample
Whenever an artifact an opponent controls is put into the graveyard from the battlefield, Terra Nova Hounds deals 2 damage to that artifact's controller. 3/3
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Flash
Enchant creature Whenever enchanted creature deals damage to an opponent, draw a card and gain 1 gold. (Gold can be paid in place of life or generic mana.) |
, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn."I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
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Haste
A creature as unpredictable as it is deadly.
3/3
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Defender
"Why is this even here?"
—graffiti on the Berlin Wall 1/6
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When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn. |
Flying
Whenever Infused Cloud is blocked, return it to its owner's hand. After mages realized that almost anything could be infused with mana, many strange creations ensued.
3/3
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
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When Lifeforce Shaman enters the battlefield, target creature gets +3/+3 until end of turn.
While the rest of world took months to adapt to the existence of mana, those who held strong ties to the land acted like they had always known.
1/1
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Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
No one knows if the mana surge awakened creatures long thought to be mythical, or if it simply brought them into existence.
4/4
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When Head Taker enters the battlefield, if you control a Swamp, target creature gets -2/-2 until end of turn.
"It's like a guillotine. But with arms and legs."
2/2
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Terra Cotta Army
(rare)
Death Ray
(uncommon)
Terra Nova Hounds
(uncommon)
Industrial Espionage
(uncommon)
Army Wardmage
(common)
Flame Boar
(common)
Fortified Barrier
(common)
Stim-Pack
(common)
Infused Cloud
(common)
Polar Bear
(common)
Lifeforce Shaman
(common)
Malicious Ghost
(common)
Forest Sasquatch
(common)
Head Taker
(common)
Forest
(basic)
: Put a muster counter on Terra Cotta Army.
,

, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn.