Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Angel
Flying, vigilance
When Seraph of Judgment enters the battlefield, each opponent sacrifices the creature he or she controls with the highest power. If two or more creatures a player controls are tied for highest power, you choose one.
Blood-stained hands wither under his righteous gaze.
2/5
 U 
Artifact
Ammunition Cases enters the battlefield with three charge counters on it.
{1}, {t}, Remove a charge counter from Ammunition Cases: Target creature gets +2/+0 until end of turn.
When the last charge counter is removed, sacrifice Ammunition Cases.
 U 
Artifact
At the beginning of your upkeep, you may discard Seeker's Bauble.
When Seeker's Bauble is exiled from your graveyard, you may draw a card.
 U 
Artifact
{t}: Each player puts the top four cards of his or her library into his or her graveyard.
The ears of all who hear it bleed memories and hopes.
 C 
Sorcery
Untap all creatures you control.
Draw a card.
"Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
 C 
Instant
Destroy target noncreature permanent.
"In this age of weapons and war, people sometimes need a little reminder that nature is still the most powerful force on this planet."
 C 
Creature – Boar
Haste
A creature as unpredictable as it is deadly.
3/3
 C 
Creature – Bear
Whenever Leyline Guardian becomes the target of a spell or ability you control, it gets +1/+1 until end of turn.
It's never necessary to outrun a bear; you just need to be able to outrun your friend.
2/2
 C 
Creature – Bird
Flying, vigilance
Even in a war governed by machines and magic, the primitive methods of doing things can still prove to be useful.
Illus. Graham Owen
1/2
 C 
Creature – Bird
Flying
When Deathbringer Crow enters the battlefield, choose a target creature. When that creature is dealt damage this turn, destroy it.
Crows being related to death is just a myth, but the line between myth and reality had disappeared after the mana surge.
1/2
 C 
Artifact Creature – Construct
When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
 C 
Artifact
{1}, {t}: Add one mana of any color to your mana pool.
{7}, {t}, Sacrifice Radiant Manabead: Draw a card.
After the Awakening, diamonds rapidly lost their place among the most valued rare gems.
 C 
Creature – Beast Horror
Sacrifice a Human: Nightsail Hunter gains flying until end of turn.
Cutting motionlessly through the night sky, the hunters are often mistaken for mere bomber planes.
4/4
 C 
Artifact Creature – Vehicle
When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
 
 B 
Basic Land – Plains

Seraph of Judgment (mythic)
Ammunition Cases (uncommon)
Seeker's Bauble (uncommon)
Screeching Horn (uncommon)
Stand at Attention (common)
Dismantling Vines (common)
Flame Boar (common)
Leyline Guardian (common)
Courier Hawk (common)
Deathbringer Crow (common)
Laboratory Sentry (common)
Radiant Manabead (common)
Nightsail Hunter (common)
Frontier Scouter (common)
Plains (basic)