Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 Scry 1. Each opponent gains 2 life.
+1 Each player puts a card from his or her hand onto the bottom of his or her library. Each player draws a card. -7 Reveal the fourth card from the bottom of your library. You may cast that card without paying its mana cost. If you don't, draw three cards from the bottom of your library. 2
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Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
"This is the fate of those who would dare betray our great nation."
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First strike
Whenever an attacking creature you control dies, each opponent loses 1 life and you gain 1 life. The name of the task force is morbidly accurate.
3/2
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Salvage – When Ætherpulse Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Ætherpulse Capsule.
, Sacrifice Ætherpulse Capsule: Return up to one target nonland permanents to their owner's hands. If Ætherpulse Capsule has a charge counter on it, choose up to two targets instead. |
Enchant creature
Enchanted creature doesn't untap during its controller's untap step. : Untap enchanted creature. |
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Cranial Scanner enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Cranial Scanner: Target player puts the top five cards of his or her library into his or her graveyard. |
Salvage – When Rambling Scrapmelter enters the battlefield, you may exile an artifact card from your graveyard. If you do, up to two target creatures can't block this turn.
4/3
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Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
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Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
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Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone |
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Untap all creatures you control.
Draw a card. "Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
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Target player draws two cards, then discards one at random.
As long as you found what you were looking for, the ancient scroll you accidentally destroyed doesn't really matter so much.
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Enchant creature
As an additional cost to cast Arrest Warrant, tap two untapped creatures you control. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Its creator animated it by writing a magical word on its forehead. In theory, the golem could be de-animated by erasing the word... If it ever let anyone get close enough.
Illus. Veli Nystrom
4/4
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Kaïthya, the Stormreader
(mythic)
Public Execution
(uncommon)
Deathwatch Team
(uncommon)
Ætherpulse Capsule
(uncommon)
Telekinetic Manipulation
(common)
Cranial Scanner
(common)
Rambling Scrapmelter
(common)
Nuclear Submarine
(common)
Scrapheap Armorer
(common)
Rob at Gunpoint
(common)
Stand at Attention
(common)
Careless Perusal
(common)
Arrest Warrant
(common)
Stone Golem
(common)
Island
(basic)



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