Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
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When The House Committee enters the battlefield, tap a creature an opponent controls. That creature can't untap as long as The House Committee remains on the battlefield.
![]() : Exile The House Committee, then return it to the battlefield under your control.2/3
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Creatures you control get +2/+2, flying and vigilance until end of turn.
The soldiers took to the skies, and the enemy lines broke.
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Flying, menace
Shutter the windows. Bar the doors. Whatever you do, don't go outside.
4/4
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Menace (This creature can't be blocked except by two or more creatures.)
Whenever Back Alley Thug deals combat damage to a player, you gain 2 gold. (Gold can be paid in place of life or generic mana.) 2/2
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Healing Kit enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Healing Kit: Prevent the next 3 damage that would be dealt to target creature or player this turn. |
Salvage – When Cityscape Streetmage enters the battlefield, you may exile an artifact card from your graveyard. If you do, return target creature to its owner's hand.
"The graffiti on that wall looks unsightly. So does that man spraying it, actually. Might as well clean them both up."
2/1
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As an additional cost to cast Hired Thugs pay 3 life or
.
Hired Thugs can't block. In the bad parts of the city, literally anything can be bought for a price.
5/5
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike 3/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn. |
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Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead. "You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
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, Pay 1 life: Shade of Avarice gets +1/+1 until end of turn.What is mana but possibility, to be shaped into an idea given form?
1/1
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When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
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Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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Malicious Ghost
(common, foil)
The House Committee
(rare)
Angelwing Charge
(uncommon)
Cityscape Night-Riders
(uncommon)
Back Alley Thug
(uncommon)
Healing Kit
(common)
Cityscape Streetmage
(common)
Hired Thugs
(common)
Peregrine Falcon
(common)
Focused Strength
(common)
Electrical Burst
(common)
Shade of Avarice
(common)
Siege Blaster
(common)
Armored Car
(common)
Forest
(basic)







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