Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
Tree of Life's Keeping enters the battlefield with X +1/+1 counters on it. Whenever damage would be dealt to you, instead that damage is dealt to Tree of Life's Keeping and you gain that much life.
Illus. Ralph Horsley
0/4
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Discard your hand, then draw cards equal to the number of cards you discarded plus one.
Technically speaking, it's not wasteful if you were never going to use it in the first place.
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Trample
Salvage – When Conqueror Tank enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on Conqueror Tank. 5/5
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Creatures you control get +1/+0 and have haste.
"For glory, for victory, for the motherland! Charge!”
2/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample "Um, sir, we're having a bit of a problem here..."
-unnamed logger 5/5
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Defender
A few cases a day keeps the enemy at bay.
3/2
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Target creature gets +2/+1 and gains lifelink until end of turn.
Originally invented through medicinal magic research, it was quickly banned due to ethical problems.
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Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
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, , Sacrifice Tactical Missile: Tactical Missile deals 2 damage to target creature or player."Incoming!"
Illus. IES System Inc.
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Flying, vigilance
Even in a war governed by machines and magic, the primitive methods of doing things can still prove to be useful.
Illus. Graham Owen
1/2
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Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead. "You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
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Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
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Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
: Nitro Kart gains haste until end of turn.2/1
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When Wildcaller Shaman enters the battlefield, put a 2/2 green Bear creature token into play.
2/2
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Tree of Life's Keeping
(rare)
Reload
(uncommon)
Conqueror Tank
(uncommon)
Battleground Marshal
(uncommon)
Animated Oak
(common)
Defensive Turret
(common)
Siphon Strike
(common)
Learn
(common)
Tactical Missile
(common)
Courier Hawk
(common)
Electrical Burst
(common)
Back Alley Pickpocket
(common)
Nitro Kart
(common)
Wildcaller Shaman
(common)
Plains
(basic)




or one mana of that creature's color.)
, Sacrifice Tactical Missile: Tactical Missile deals 2 damage to target creature or player.