Armageddon: Virtual Booster

Armageddon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact
When Blue Rinse Missile enters the battlefield, return target permanent to its owner's hand.
{5}{u}{u}, Sacrifice Blue Rinse Missile: Target player shuffles their hand, graveyard, and all non-land permanents they own into their library and draws seven cards. Activate this ability only when you could cast a sorcery.
It's a time bomb of sorts.
 U 
Creature – Human Soldier
Creatures you control get +1/+0 and have haste.
"For glory, for victory, for the motherland! Charge!”
2/2
 U 
Creature – Human Advisor
At the beginning of your upkeep, you may gain 1 gold. (Gold can be paid in place of life or generic mana.)
Even as the world fell into total war, the basic functions of civilization still ran ceaselessly.
2/2
 U 
Artifact Creature – Construct Archer
Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words
2/2
 C 
Sorcery
Destroy target artifact. You may search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.
Terra Nova insurgents bombed the American embassy in London. A hundred trees grew up to replace it the next day.
 C 
Creature – Human Rogue
When Insurgent Ransacker enters the battlefield or dies, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Everything is fuel for the cause.
2/1
 C 
Artifact Creature – Vehicle
Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
{u}: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
 C 
Creature – Human Cleric
{3}, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn.
"I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
 C 
Creature – Human Wizard
{r}: Flamedancer Apprentice gets +1/+0 until end of turn.
2/1
 C 
Creature – Human Rogue
Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
 C 
Artifact Creature – Golem
Its creator animated it by writing a magical word on its forehead. In theory, the golem could be de-animated by erasing the word... If it ever let anyone get close enough.
Illus. Veli Nystrom
4/4
 C 
Artifact Creature – Vehicle
Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
 C 
Creature – Elemental
Salvage – When Rambling Scrapmelter enters the battlefield, you may exile an artifact card from your graveyard. If you do, up to two target creatures can't block this turn.
4/3
 C 
Creature – Human Soldier
Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)
Vigilance
2/4
 
 B 
Basic Land – Forest

Blue Rinse Missile (mythic)
Battleground Marshal (uncommon)
Corporate Manager (uncommon)
Seigebreaker Cannon (uncommon)
Nature's Reclamation (common)
Insurgent Ransacker (common)
Nuclear Submarine (common)
Army Wardmage (common)
Flamedancer Apprentice (common)
Back Alley Pickpocket (common)
Stone Golem (common)
Armored Car (common)
Rambling Scrapmelter (common)
Village Militia (common)
Forest (basic)