Armageddon: Virtual Booster

Armageddon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Dynamite Cases enters the battlefield with three charge counters on it.
{2}, {t}, Remove a charge counter from Dynamite Cases: Dynamite Cases deals 2 damage to target creature or player.
When the last charge counter is removed, sacrifice Dynamite Cases.
 U 
Creature – Boar
Trample
Don't provoke it, unless you want to find your guts splattered underneath its legs.
4/3
 U 
Creature – Human Soldier
Creatures you control get +1/+0 and have haste.
"For glory, for victory, for the motherland! Charge!”
2/2
 U 
Artifact Creature – Vehicle
Trample
Salvage – When Conqueror Tank enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on Conqueror Tank.
5/5
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
"Looks like we just ran into some turbulence. Shouldn't be an issue."
-unnamed pilot, last words
 C 
Creature – Crocodile Mutant
When Sewer Caiman enters the battlefield, sacrifice a land.
And you thought it was just an urban myth.
8/6
 C 
Creature – Elemental
Flying
Whenever Infused Cloud is blocked, return it to its owner's hand.
After mages realized that almost anything could be infused with mana, many strange creations ensued.
3/3
 C 
Creature – Bird Scout
Flying
Salvage – When Surveillance Pigeon enters the battlefield, you may exile an artifact card from your graveyard. If you do, draw a card.
1/1
 C 
Instant
Exile target creature. Its controller draws a card.
"You are not welcome in my world."
Illus. Popular Science
 C 
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
"Other than the occasional minor side effect of frying your tongue, it's really an extremely useful spell."
 C 
Creature – Human Soldier
Whenever Frontline Charger is blocked, you may sacrifice it. If you do, Frontline Charger deals 2 damage to target creature blocking it.
It's not normally smart to charge blindly into gunfire, but it's even dumber to stand in his way.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
 C 
Artifact Creature – Construct
Defender
A few cases a day keeps the enemy at bay.
3/2
 C 
Artifact Creature – Vehicle
Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
{u}: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
 
 B 
Basic Land – Plains

Dynamite Cases (rare)
Wild Boar (uncommon)
Battleground Marshal (uncommon)
Conqueror Tank (uncommon)
Plummet (common)
Sewer Caiman (common)
Infused Cloud (common)
Surveillance Pigeon (common)
Banish to Nowhere (common)
Inferno Breath (common)
Frontline Charger (common)
Plate Vest (common)
Defensive Turret (common)
Nuclear Submarine (common)
Plains (basic)