Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{1}, {t}: Choose a target creature and flip three coins. If there are three heads, exile the creature and its controller puts a 1/1 green Insect creature token with flying into play named Butterfly. If there are two heads, return the creature to its owner's hand. If there is one head, each player gains 2 life. If there are no heads, put three +1/+1 counters on the creature.
 U 
Artifact – Equipment
Flash (You may cast this spell anytime you could cast an instant.)
When Concealed Switchblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Creature – Spirit Knight
Flying, menace
Shutter the windows. Bar the doors. Whatever you do, don't go outside.
4/4
 U 
Artifact Creature – Construct Archer
Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words
2/2
 C 
Artifact Creature – Construct
Defender
A few cases a day keeps the enemy at bay.
3/2
 C 
Instant
Target player puts the top two cards of his or her library into his or her graveyard. You gain 1 gold for each artifact card put into the graveyard this way. (Gold can be paid in place of life or generic mana.)
Draw a card.
 C 
Sorcery
Untap all creatures you control.
Draw a card.
"Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
 C 
Sorcery
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone
 C 
Creature – Bear
Whenever Leyline Guardian becomes the target of a spell or ability you control, it gets +1/+1 until end of turn.
It's never necessary to outrun a bear; you just need to be able to outrun your friend.
2/2
 C 
Artifact Creature – Vehicle
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
 C 
Creature – Human Scout
When Backwoods Trailblazer enters the battlefield, you may search your library for a basic land card and reveal it. If you do, shuffle your library and put that card on top of it.
Even in the wilderness near the cities, there are places unspoiled by humanity still waiting to be explored.
2/3
 C 
Artifact
Healing Kit enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{w}, {t}, Sacrifice Healing Kit: Prevent the next 3 damage that would be dealt to target creature or player this turn.
 C 
Creature – Human Soldier
While the West continued to research ways of creating increasingly powerful spells, the Soviet side used magic to develop their armies at a staggering pace.
2/2
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Haste
Fervent Recruits attacks each turn if able.
They don't know what they're fighting for. They don't care.
3/3
 
 B 
Basic Land – Swamp

Butterfly Wand (rare)
Concealed Switchblade (uncommon)
Cityscape Night-Riders (uncommon)
Seigebreaker Cannon (uncommon)
Defensive Turret (common)
Mind Mining (common)
Stand at Attention (common)
Rob at Gunpoint (common)
Leyline Guardian (common)
Siege Blaster (common)
Backwoods Trailblazer (common)
Healing Kit (common)
Augmented Cadet (common)
Fervent Recruits (common)
Swamp (basic)