Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Treasure from Trash enters the battlefield, you may search your library for up to five artifact cards and put them into your graveyard. If you do, shuffle your library.
At the beginning of your upkeep, return an artifact card from your graveyard to your hand. |
Flash
Enchant creature Whenever enchanted creature deals damage to an opponent, draw a card and gain 1 gold. (Gold can be paid in place of life or generic mana.) |
Flash (You may cast this spell anytime you could cast an instant.)
When Concealed Switchblade enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Salvage – When Corrosive Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Corrosive Capsule.
![]() , Sacrifice Corrosive Capsule: Target creature gets -3/-3 until end of turn. If Corrosive Capsule has a charge counter on it, that creature gets -5/-5 instead. |
Enchant creature
Enchanted creature doesn't untap during its controller's untap step. : Untap enchanted creature. |
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Destroy target artifact or land.
Two months to build, half a second to destroy.
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Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
: Nitro Kart gains haste until end of turn.2/1
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike 3/2
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Flare Thrower enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player. |
When Backwoods Trailblazer enters the battlefield, you may search your library for a basic land card and reveal it. If you do, shuffle your library and put that card on top of it.
Even in the wilderness near the cities, there are places unspoiled by humanity still waiting to be explored.
2/3
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Flying
Although rarely cost-efficient, the development of new designs is a necessity for any army.
2/3
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When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
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As an additional cost to cast Hired Thugs pay 3 life or
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Hired Thugs can't block. In the bad parts of the city, literally anything can be bought for a price.
5/5
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Target creature gets +2/+2 and can't be dealt damage by artifacts until end of turn.
On the front lines, any alternative to heavy plate vests as armor was met with warm gratitude.
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Treasure from Trash
(rare)
Industrial Espionage
(uncommon)
Concealed Switchblade
(uncommon)
Corrosive Capsule
(uncommon)
Telekinetic Manipulation
(common)
Demolish
(common)
Nitro Kart
(common)
Peregrine Falcon
(common)
Flare Thrower
(common)
Backwoods Trailblazer
(common)
Aircraft Prototype
(common)
Siege Blaster
(common)
Hired Thugs
(common)
Defensive Ward
(common)
Mountain
(basic)



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