Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn. |
Each Forest you control has "
: Target creature gets +1/+1 until end of turn".
If you control ten or more Forests, each creature you control has trample. The emergence of the mana leylines gave rise to mystical powers unlike anything ever seen before.
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Exile a creature card from your graveyard: Necromantic Naturemage gets indestructible and deathtouch until end of turn.
"I don't understand why people think my work is twisted. The living thriving on the nutrients of the dead is simply part of the natural cycle."
3/3
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As an additional cost to cast Shrapnel Spray, sacrifice an artifact.
Shrapnel Spray deals X damage to each creature, where X is the converted mana cost of the sacrificed artifact. |
Target creature you control gets +3/+3 and fights target creature you don't control. (Each deals damage equal to its power to the other.)
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Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone |
Equipped creature gets +1/+1.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
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Destroy target creature with flying.
"Looks like we just ran into some turbulence. Shouldn't be an issue."
-unnamed pilot, last words |
Tap up to two target creatures.
Draw a card. A loud noise and a blinding light, then nothing, until the cries of the dying can be heard.
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Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
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Whenever Frontline Charger is blocked, you may sacrifice it. If you do, Frontline Charger deals 2 damage to target creature blocking it.
It's not normally smart to charge blindly into gunfire, but it's even dumber to stand in his way.
1/1
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Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
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Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Stim-Pack
(common, foil)
Verdant Strength
(rare)
Necromantic Naturemage
(uncommon)
Shrapnel Spray
(uncommon)
Sudden Takedown
(uncommon)
Armored Car
(common)
Rob at Gunpoint
(common)
Plate Vest
(common)
Plummet
(common)
Flashbang
(common)
Learn
(common)
Frontline Charger
(common)
Back Alley Pickpocket
(common)
Glorious Banner
(common)
Forest
(basic)


: Target creature gets +1/+1 until end of turn".

