Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Creatures you control get +1/+0 until end of turn.
![]() , , Sacrifice a creature: Apostle of Flame deals damage to target creature or player equal to the power of the sacrificed creature.1/1
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First strike
Whenever an attacking creature you control dies, each opponent loses 1 life and you gain 1 life. The name of the task force is morbidly accurate.
3/2
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Salvage – When Magmatic Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Magmatic Capsule.
![]() , Sacrifice Magmatic Capsule: Magmatic Capsule deals 4 damage to target player. If Magmatic Capsule has a charge counter on it, Magmatic Capsule deals 7 damage instead. |
Whenever another creature dies, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Another death, another dollar.
2/3
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Deathtouch
Never underestimate the power of something seemingly harmless.
1/1
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Defender
When Wall of Thoughts comes into play, put the top five cards of your library into your graveyard. Would you trade a piece of your mind for peace of mind?
0/4
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Enchant creature
As an additional cost to cast Arrest Warrant, tap two untapped creatures you control. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Flare Thrower enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player. |
Whenever Riot Initiator attacks, attacking creatures get +1/+0 until end of turn.
The worst thing a government can do during a war is be forced to fight its own people.
1/1
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Haste
A creature as unpredictable as it is deadly.
3/3
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Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone |
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
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If you control a gold counter, you may tap target creature.
Draw a card. Just take the money and pretend we never met.
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Apostle of Flame
(rare)
Deathwatch Team
(uncommon)
Magmatic Capsule
(uncommon)
War Profiteer
(uncommon)
Poison Dart Frog
(common)
Wall of Thoughts
(common)
Arrest Warrant
(common)
Glorious Banner
(common)
Flare Thrower
(common)
Riot Initiator
(common)
Flame Boar
(common)
Rob at Gunpoint
(common)
Siege Blaster
(common)
Intentional Carelessness
(common)
Forest
(basic)


, Sacrifice a creature: Apostle of Flame deals damage to target creature or player equal to the power of the sacrificed creature.
