Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Cleric
{3}, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn.
"I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
 
 R 
Artifact – Equipment
Equipped creature is Legendary and gets +1/+1 for each creature you control that shares a creature type with it.
Each creature you control that shares a creature type with the equipped creature gets +2/+2.
Equip {5}
 U 
Artifact Creature – Construct Archer
Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words
2/2
 U 
Creature – Human Wizard
Exile a creature card from your graveyard: Necromantic Naturemage gets indestructible and deathtouch until end of turn.
"I don't understand why people think my work is twisted. The living thriving on the nutrients of the dead is simply part of the natural cycle."
3/3
 U 
Artifact
Salvage – When Ætherpulse Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Ætherpulse Capsule.
{u}, Sacrifice Ætherpulse Capsule: Return up to one target nonland permanents to their owner's hands. If Ætherpulse Capsule has a charge counter on it, choose up to two targets instead.
 C 
Artifact Creature – Vehicle
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
 C 
Creature – Bird
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike
3/2
 C 
Artifact
Corpse Processor enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{b}, {t}, Sacrifice Corpse Processor: Return target creature card from your graveyard to your hand.
 C 
Creature – Human Shaman
When Lifeforce Shaman enters the battlefield, target creature gets +3/+3 until end of turn.
While the rest of world took months to adapt to the existence of mana, those who held strong ties to the land acted like they had always known.
1/1
 C 
Artifact Creature – Wall
Defender
"Why is this even here?"
—graffiti on the Berlin Wall
1/6
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{u}: Untap enchanted creature.
 C 
Creature – Treefolk Warrior
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Trample
"Um, sir, we're having a bit of a problem here..."
-unnamed logger
5/5
 C 
Sorcery
Untap all creatures you control.
Draw a card.
"Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
 C 
Creature – Beast Horror
Sacrifice a Human: Nightsail Hunter gains flying until end of turn.
Cutting motionlessly through the night sky, the hunters are often mistaken for mere bomber planes.
4/4
 
 B 
Basic Land – Forest

Army Wardmage (common, foil)
Armaments of the General (rare)
Seigebreaker Cannon (uncommon)
Necromantic Naturemage (uncommon)
Ætherpulse Capsule (uncommon)
Siege Blaster (common)
Peregrine Falcon (common)
Corpse Processor (common)
Lifeforce Shaman (common)
Fortified Barrier (common)
Telekinetic Manipulation (common)
Animated Oak (common)
Stand at Attention (common)
Nightsail Hunter (common)
Forest (basic)