Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Advisor
When The House Committee enters the battlefield, tap a creature an opponent controls. That creature can't untap as long as The House Committee remains on the battlefield.
{1}{u}: Exile The House Committee, then return it to the battlefield under your control.
2/3
 U 
Artifact Creature – Construct
Vigilance (Attacking doesn't cause this creature to tap.)
{2}{w}: Tap target creature.
"If they can't see us, they can't fight us. At least, that's the concept."
1/3
 U 
Sorcery
Creatures you control get +2/+2, flying and vigilance until end of turn.
The soldiers took to the skies, and the enemy lines broke.
 U 
Artifact Creature – Construct
Other artifact creatures you control get +1/+1.
Out in the middle of nowhere, a factory for war machines runs day and night, unwatched by human eyes.
2/3
 C 
Creature – Human Rogue
When Insurgent Ransacker enters the battlefield or dies, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Everything is fuel for the cause.
2/1
 C 
Instant
Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flash
They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
 C 
Artifact
Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
 C 
Creature – Human Soldier
Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)
Vigilance
2/4
 C 
Artifact Creature – Vehicle
Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
 C 
Creature – Boar
Haste
A creature as unpredictable as it is deadly.
3/3
 C 
Creature – Human Rogue
Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
 C 
Artifact Creature – Vehicle
Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
{r}: Nitro Kart gains haste until end of turn.
2/1
 C 
Artifact Creature – Vehicle
Flying
Although rarely cost-efficient, the development of new designs is a necessity for any army.
2/3
 
 B 
Basic Land – Island

The House Committee (rare)
Blinding Construct (uncommon)
Angelwing Charge (uncommon)
Chief of the Foundry (uncommon)
Insurgent Ransacker (common)
Seeing Red (common)
Ambush Squadron (common)
Repair Kit (common)
Village Militia (common)
Armored Car (common)
Flame Boar (common)
Back Alley Pickpocket (common)
Nitro Kart (common)
Aircraft Prototype (common)
Island (basic)