Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Vehicle
Trample, forestwalk
{1}{g}, {t}: Search your library for a land card, reveal that card, and put it into your hand. Then shuffle your library.
{1}{r}, Discard a land card: Armored Pathrazer deals 2 damage to target creature or player.
3/8
 U 
Artifact Creature – Construct
Other artifact creatures you control get +1/+1.
Out in the middle of nowhere, a factory for war machines runs day and night, unwatched by human eyes.
2/3
 U 
Artifact Creature – Vehicle
Trample
Salvage – When Conqueror Tank enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on Conqueror Tank.
5/5
 U 
Artifact Creature – Construct
Haste
{2}{r}: Flameburst Brawler deals 1 damage to target player.
It was originally designed for melee combat, but a mechanic decided to attach a fireball launcher to test the result. They never found his body.
1/1
 C 
Creature – Bear
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
 C 
Creature – Beast Horror
Sacrifice a Human: Nightsail Hunter gains flying until end of turn.
Cutting motionlessly through the night sky, the hunters are often mistaken for mere bomber planes.
4/4
 C 
Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
The photograph is of a distinctly foreign location, yet the image always seems familiar.
 C 
Creature – Human Soldier
When Militia Reserves enters the battlefield, create a 1/1 white Soldier creature token.
2/1
 C 
Artifact – Equipment
Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
"Other than the occasional minor side effect of frying your tongue, it's really an extremely useful spell."
 C 
Artifact Creature – Vehicle
Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
 C 
Creature – Human Shaman
When Lifeforce Shaman enters the battlefield, target creature gets +3/+3 until end of turn.
While the rest of world took months to adapt to the existence of mana, those who held strong ties to the land acted like they had always known.
1/1
 C 
Instant
If you control a gold counter, you may tap target creature.
Draw a card.
Just take the money and pretend we never met.
 C 
Sorcery
Target player draws two cards, then discards one at random.
As long as you found what you were looking for, the ancient scroll you accidentally destroyed doesn't really matter so much.
 
 B 
Basic Land – Plains

Armored Pathrazer (rare)
Chief of the Foundry (uncommon)
Conqueror Tank (uncommon)
Flameburst Brawler (uncommon)
Polar Bear (common)
Nightsail Hunter (common)
Traveler's Amulet (common)
Militia Reserves (common)
Glorious Banner (common)
Inferno Breath (common)
Armored Car (common)
Lifeforce Shaman (common)
Intentional Carelessness (common)
Careless Perusal (common)
Plains (basic)