Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you sacrifice an artifact, you draw a card and gain 1 gold. (Gold can be paid in place of life or generic mana.)
Everything can be recycled to contribute to the war effort, no matter how seemingly useless it may be.
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Creatures you control get +2/+2, flying and vigilance until end of turn.
The soldiers took to the skies, and the enemy lines broke.
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Flash (You may cast this spell anytime you could cast an instant.)
When Concealed Switchblade enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words 2/2
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Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
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Untap all creatures you control.
Draw a card. "Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
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Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
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Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
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When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
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Flying
Although rarely cost-efficient, the development of new designs is a necessity for any army.
2/3
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, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn."I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
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When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
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Target player draws two cards, then discards one at random.
As long as you found what you were looking for, the ancient scroll you accidentally destroyed doesn't really matter so much.
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Waste Repurposing
(rare)
Angelwing Charge
(uncommon)
Concealed Switchblade
(uncommon)
Seigebreaker Cannon
(uncommon)
Malicious Ghost
(common)
Stand at Attention
(common)
Polar Bear
(common)
Seeing Red
(common)
Scrapheap Armorer
(common)
Laboratory Sentry
(common)
Aircraft Prototype
(common)
Army Wardmage
(common)
Siege Blaster
(common)
Careless Perusal
(common)
Forest
(basic)



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